Path: blob/21.2-virgl/src/gallium/drivers/r600/r600_pipe.h
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/*1* Copyright 2010 Jerome Glisse <[email protected]>2*3* Permission is hereby granted, free of charge, to any person obtaining a4* copy of this software and associated documentation files (the "Software"),5* to deal in the Software without restriction, including without limitation6* on the rights to use, copy, modify, merge, publish, distribute, sub7* license, and/or sell copies of the Software, and to permit persons to whom8* the Software is furnished to do so, subject to the following conditions:9*10* The above copyright notice and this permission notice (including the next11* paragraph) shall be included in all copies or substantial portions of the12* Software.13*14* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR15* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,16* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL17* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,18* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR19* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE20* USE OR OTHER DEALINGS IN THE SOFTWARE.21*22* Authors:23* Jerome Glisse24*/25#ifndef R600_PIPE_H26#define R600_PIPE_H2728#include "r600_pipe_common.h"29#include "r600_cs.h"30#include "r600_public.h"31#include "pipe/p_defines.h"3233#include "util/u_suballoc.h"34#include "util/list.h"35#include "util/u_transfer.h"36#include "util/u_memory.h"3738#include "tgsi/tgsi_scan.h"3940#define R600_NUM_ATOMS 564142#define R600_MAX_IMAGES 843/*44* ranges reserved for images on evergreen45* first set for the immediate buffers,46* second for the actual resources for RESQ.47*/48#define R600_IMAGE_IMMED_RESOURCE_OFFSET 16049#define R600_IMAGE_REAL_RESOURCE_OFFSET 1685051/* read caches */52#define R600_CONTEXT_INV_VERTEX_CACHE (R600_CONTEXT_PRIVATE_FLAG << 0)53#define R600_CONTEXT_INV_TEX_CACHE (R600_CONTEXT_PRIVATE_FLAG << 1)54#define R600_CONTEXT_INV_CONST_CACHE (R600_CONTEXT_PRIVATE_FLAG << 2)55/* read-write caches */56#define R600_CONTEXT_FLUSH_AND_INV (R600_CONTEXT_PRIVATE_FLAG << 3)57#define R600_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)58#define R600_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)59#define R600_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)60#define R600_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)61/* engine synchronization */62#define R600_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)63#define R600_CONTEXT_WAIT_3D_IDLE (R600_CONTEXT_PRIVATE_FLAG << 9)64#define R600_CONTEXT_WAIT_CP_DMA_IDLE (R600_CONTEXT_PRIVATE_FLAG << 10)65#define R600_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)6667/* the number of CS dwords for flushing and drawing */68#define R600_MAX_FLUSH_CS_DWORDS 1869#define R600_MAX_DRAW_CS_DWORDS 5870#define R600_MAX_PFP_SYNC_ME_DWORDS 167172#define EG_MAX_ATOMIC_BUFFERS 87374#define R600_MAX_USER_CONST_BUFFERS 1575#define R600_MAX_DRIVER_CONST_BUFFERS 376#define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)77#define R600_MAX_HW_CONST_BUFFERS 167879/* start driver buffers after user buffers */80#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)81#define R600_UCP_SIZE (4*4*8)82#define R600_CS_BLOCK_GRID_SIZE (8 * 4)83#define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)84#define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)8586/*87* We only access this buffer through vtx clauses hence it's fine to exist88* at index beyond 15.89*/90#define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)91/*92* Note GS doesn't use a constant buffer binding, just a resource index,93* so it's fine to have it exist at index beyond 15. I.e. it's not actually94* a const buffer, just a buffer resource.95*/96#define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)97/* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit98* of 16 const buffers.99* UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.100*101* In order to support d3d 11 mandated minimum of 15 user const buffers102* we'd have to squash all use cases into one driver buffer.103*/104#define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))105106/* HW stages */107#define R600_HW_STAGE_PS 0108#define R600_HW_STAGE_VS 1109#define R600_HW_STAGE_GS 2110#define R600_HW_STAGE_ES 3111#define EG_HW_STAGE_LS 4112#define EG_HW_STAGE_HS 5113114#define R600_NUM_HW_STAGES 4115#define EG_NUM_HW_STAGES 6116117struct r600_context;118struct r600_bytecode;119union r600_shader_key;120121/* This is an atom containing GPU commands that never change.122* This is supposed to be copied directly into the CS. */123struct r600_command_buffer {124uint32_t *buf;125unsigned num_dw;126unsigned max_num_dw;127unsigned pkt_flags;128};129130struct r600_db_state {131struct r600_atom atom;132struct r600_surface *rsurf;133};134135struct r600_db_misc_state {136struct r600_atom atom;137bool occlusion_queries_disabled;138bool flush_depthstencil_through_cb;139bool flush_depth_inplace;140bool flush_stencil_inplace;141bool copy_depth, copy_stencil;142unsigned copy_sample;143unsigned log_samples;144unsigned db_shader_control;145bool htile_clear;146uint8_t ps_conservative_z;147};148149struct r600_cb_misc_state {150struct r600_atom atom;151unsigned cb_color_control; /* this comes from blend state */152unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */153unsigned nr_cbufs;154unsigned bound_cbufs_target_mask;155unsigned nr_ps_color_outputs;156unsigned ps_color_export_mask;157unsigned image_rat_enabled_mask;158unsigned buffer_rat_enabled_mask;159bool multiwrite;160bool dual_src_blend;161};162163struct r600_clip_misc_state {164struct r600_atom atom;165unsigned pa_cl_clip_cntl; /* from rasterizer */166unsigned pa_cl_vs_out_cntl; /* from vertex shader */167unsigned clip_plane_enable; /* from rasterizer */168unsigned cc_dist_mask; /* from vertex shader */169unsigned clip_dist_write; /* from vertex shader */170unsigned cull_dist_write; /* from vertex shader */171boolean clip_disable; /* from vertex shader */172boolean vs_out_viewport; /* from vertex shader */173};174175struct r600_alphatest_state {176struct r600_atom atom;177unsigned sx_alpha_test_control; /* this comes from dsa state */178unsigned sx_alpha_ref; /* this comes from dsa state */179bool bypass;180bool cb0_export_16bpc; /* from set_framebuffer_state */181};182183struct r600_vgt_state {184struct r600_atom atom;185uint32_t vgt_multi_prim_ib_reset_en;186uint32_t vgt_multi_prim_ib_reset_indx;187uint32_t vgt_indx_offset;188bool last_draw_was_indirect;189};190191struct r600_blend_color {192struct r600_atom atom;193struct pipe_blend_color state;194};195196struct r600_clip_state {197struct r600_atom atom;198struct pipe_clip_state state;199};200201struct r600_cs_shader_state {202struct r600_atom atom;203unsigned kernel_index;204unsigned pc;205struct r600_pipe_compute *shader;206};207208struct r600_framebuffer {209struct r600_atom atom;210struct pipe_framebuffer_state state;211unsigned compressed_cb_mask;212unsigned nr_samples;213bool export_16bpc;214bool cb0_is_integer;215bool is_msaa_resolve;216bool dual_src_blend;217bool do_update_surf_dirtiness;218};219220struct r600_sample_mask {221struct r600_atom atom;222uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */223};224225struct r600_config_state {226struct r600_atom atom;227unsigned sq_gpr_resource_mgmt_1;228unsigned sq_gpr_resource_mgmt_2;229unsigned sq_gpr_resource_mgmt_3;230bool dyn_gpr_enabled;231};232233struct r600_stencil_ref234{235ubyte ref_value[2];236ubyte valuemask[2];237ubyte writemask[2];238};239240struct r600_stencil_ref_state {241struct r600_atom atom;242struct r600_stencil_ref state;243struct pipe_stencil_ref pipe_state;244};245246struct r600_shader_stages_state {247struct r600_atom atom;248unsigned geom_enable;249};250251struct r600_gs_rings_state {252struct r600_atom atom;253unsigned enable;254struct pipe_constant_buffer esgs_ring;255struct pipe_constant_buffer gsvs_ring;256};257258/* This must start from 16. */259/* features */260#define DBG_NO_CP_DMA (1 << 30)261/* shader backend */262#define DBG_NO_SB (1 << 21)263#define DBG_SB_CS (1 << 22)264#define DBG_SB_DRY_RUN (1 << 23)265#define DBG_SB_STAT (1 << 24)266#define DBG_SB_DUMP (1 << 25)267#define DBG_SB_NO_FALLBACK (1 << 26)268#define DBG_SB_DISASM (1 << 27)269#define DBG_SB_SAFEMATH (1 << 28)270#define DBG_NIR_SB (1 << 28)271272#define DBG_NIR_PREFERRED (DBG_NIR_SB | DBG_NIR)273274struct r600_screen {275struct r600_common_screen b;276bool has_msaa;277bool has_compressed_msaa_texturing;278bool has_atomics;279280/*for compute global memory binding, we allocate stuff here, instead of281* buffers.282* XXX: Not sure if this is the best place for global_pool. Also,283* it's not thread safe, so it won't work with multiple contexts. */284struct compute_memory_pool *global_pool;285};286287struct r600_pipe_sampler_view {288struct pipe_sampler_view base;289struct list_head list;290struct r600_resource *tex_resource;291uint32_t tex_resource_words[8];292bool skip_mip_address_reloc;293bool is_stencil_sampler;294};295296struct r600_rasterizer_state {297struct r600_command_buffer buffer;298boolean flatshade;299boolean two_side;300unsigned sprite_coord_enable;301unsigned clip_plane_enable;302unsigned pa_sc_line_stipple;303unsigned pa_cl_clip_cntl;304unsigned pa_su_sc_mode_cntl;305float offset_units;306float offset_scale;307bool offset_enable;308bool offset_units_unscaled;309bool scissor_enable;310bool multisample_enable;311bool clip_halfz;312bool rasterizer_discard;313};314315struct r600_poly_offset_state {316struct r600_atom atom;317enum pipe_format zs_format;318float offset_units;319float offset_scale;320bool offset_units_unscaled;321};322323struct r600_blend_state {324struct r600_command_buffer buffer;325struct r600_command_buffer buffer_no_blend;326unsigned cb_target_mask;327unsigned cb_color_control;328unsigned cb_color_control_no_blend;329bool dual_src_blend;330bool alpha_to_one;331};332333struct r600_dsa_state {334struct r600_command_buffer buffer;335unsigned alpha_ref;336ubyte valuemask[2];337ubyte writemask[2];338unsigned zwritemask;339unsigned sx_alpha_test_control;340};341342struct r600_pipe_shader;343344struct r600_pipe_shader_selector {345struct r600_pipe_shader *current;346347struct tgsi_token *tokens;348struct nir_shader *nir;349struct pipe_stream_output_info so;350struct tgsi_shader_info info;351352unsigned num_shaders;353354enum pipe_shader_type type;355enum pipe_shader_ir ir_type;356357/* geometry shader properties */358enum pipe_prim_type gs_output_prim;359unsigned gs_max_out_vertices;360unsigned gs_num_invocations;361362/* TCS/VS */363uint64_t lds_patch_outputs_written_mask;364uint64_t lds_outputs_written_mask;365unsigned nr_ps_max_color_exports;366};367368struct r600_pipe_sampler_state {369uint32_t tex_sampler_words[3];370union pipe_color_union border_color;371bool border_color_use;372bool seamless_cube_map;373};374375/* needed for blitter save */376#define NUM_TEX_UNITS 16377378struct r600_seamless_cube_map {379struct r600_atom atom;380bool enabled;381};382383struct r600_samplerview_state {384struct r600_atom atom;385struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];386uint32_t enabled_mask;387uint32_t dirty_mask;388uint32_t compressed_depthtex_mask; /* which textures are depth */389uint32_t compressed_colortex_mask;390boolean dirty_buffer_constants;391};392393struct r600_sampler_states {394struct r600_atom atom;395struct r600_pipe_sampler_state *states[NUM_TEX_UNITS];396uint32_t enabled_mask;397uint32_t dirty_mask;398uint32_t has_bordercolor_mask; /* which states contain the border color */399};400401struct r600_textures_info {402struct r600_samplerview_state views;403struct r600_sampler_states states;404bool is_array_sampler[NUM_TEX_UNITS];405};406407struct r600_shader_driver_constants_info {408/* currently 128 bytes for UCP/samplepos + sampler buffer constants */409uint32_t *constants;410uint32_t alloc_size;411bool texture_const_dirty;412bool vs_ucp_dirty;413bool ps_sample_pos_dirty;414bool cs_block_grid_size_dirty;415bool tcs_default_levels_dirty;416};417418struct r600_constbuf_state419{420struct r600_atom atom;421struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];422uint32_t enabled_mask;423uint32_t dirty_mask;424};425426struct r600_vertexbuf_state427{428struct r600_atom atom;429struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];430uint32_t enabled_mask; /* non-NULL buffers */431uint32_t dirty_mask;432};433434/* CSO (constant state object, in other words, immutable state). */435struct r600_cso_state436{437struct r600_atom atom;438void *cso; /* e.g. r600_blend_state */439struct r600_command_buffer *cb;440};441442struct r600_fetch_shader {443struct r600_resource *buffer;444unsigned offset;445};446447struct r600_shader_state {448struct r600_atom atom;449struct r600_pipe_shader *shader;450};451452struct r600_atomic_buffer_state {453struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];454};455456struct r600_image_view {457struct pipe_image_view base;458uint32_t cb_color_base;459uint32_t cb_color_pitch;460uint32_t cb_color_slice;461uint32_t cb_color_view;462uint32_t cb_color_info;463uint32_t cb_color_attrib;464uint32_t cb_color_dim;465uint32_t cb_color_fmask;466uint32_t cb_color_fmask_slice;467uint32_t immed_resource_words[8];468uint32_t resource_words[8];469bool skip_mip_address_reloc;470uint32_t buf_size;471};472473struct r600_image_state {474struct r600_atom atom;475uint32_t enabled_mask;476uint32_t dirty_mask;477uint32_t compressed_depthtex_mask;478uint32_t compressed_colortex_mask;479boolean dirty_buffer_constants;480struct r600_image_view views[R600_MAX_IMAGES];481};482483/* Used to spill shader temps */484struct r600_scratch_buffer {485struct r600_resource *buffer;486boolean dirty;487unsigned size;488unsigned item_size;489};490491struct r600_context {492struct r600_common_context b;493struct r600_screen *screen;494struct blitter_context *blitter;495struct u_suballocator allocator_fetch_shader;496497/* Hardware info. */498boolean has_vertex_cache;499unsigned default_gprs[EG_NUM_HW_STAGES];500unsigned current_gprs[EG_NUM_HW_STAGES];501unsigned r6xx_num_clause_temp_gprs;502503/* Miscellaneous state objects. */504void *custom_dsa_flush;505void *custom_blend_resolve;506void *custom_blend_decompress;507void *custom_blend_fastclear;508/* With rasterizer discard, there doesn't have to be a pixel shader.509* In that case, we bind this one: */510void *dummy_pixel_shader;511/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware512* bug where valid CMASK and FMASK are required to be present to avoid513* a hardlock in certain operations but aren't actually used514* for anything useful. */515struct r600_resource *dummy_fmask;516struct r600_resource *dummy_cmask;517518/* State binding slots are here. */519struct r600_atom *atoms[R600_NUM_ATOMS];520/* Dirty atom bitmask for fast tests */521uint64_t dirty_atoms;522/* States for CS initialization. */523struct r600_command_buffer start_cs_cmd; /* invariant state mostly */524/** Compute specific registers initializations. The start_cs_cmd atom525* must be emitted before start_compute_cs_cmd. */526struct r600_command_buffer start_compute_cs_cmd;527/* Register states. */528struct r600_alphatest_state alphatest_state;529struct r600_cso_state blend_state;530struct r600_blend_color blend_color;531struct r600_cb_misc_state cb_misc_state;532struct r600_clip_misc_state clip_misc_state;533struct r600_clip_state clip_state;534struct r600_db_misc_state db_misc_state;535struct r600_db_state db_state;536struct r600_cso_state dsa_state;537struct r600_framebuffer framebuffer;538struct r600_poly_offset_state poly_offset_state;539struct r600_cso_state rasterizer_state;540struct r600_sample_mask sample_mask;541struct r600_seamless_cube_map seamless_cube_map;542struct r600_config_state config_state;543struct r600_stencil_ref_state stencil_ref;544struct r600_vgt_state vgt_state;545struct r600_atomic_buffer_state atomic_buffer_state;546/* only have images on fragment shader */547struct r600_image_state fragment_images;548struct r600_image_state compute_images;549struct r600_image_state fragment_buffers;550struct r600_image_state compute_buffers;551/* Shaders and shader resources. */552struct r600_cso_state vertex_fetch_shader;553struct r600_shader_state hw_shader_stages[EG_NUM_HW_STAGES];554struct r600_cs_shader_state cs_shader_state;555struct r600_shader_stages_state shader_stages;556struct r600_gs_rings_state gs_rings;557struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];558struct r600_textures_info samplers[PIPE_SHADER_TYPES];559560struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];561562/** Vertex buffers for fetch shaders */563struct r600_vertexbuf_state vertex_buffer_state;564/** Vertex buffers for compute shaders */565struct r600_vertexbuf_state cs_vertex_buffer_state;566567/* Additional context states. */568unsigned compute_cb_target_mask;569struct r600_pipe_shader_selector *ps_shader;570struct r600_pipe_shader_selector *vs_shader;571struct r600_pipe_shader_selector *gs_shader;572573struct r600_pipe_shader_selector *tcs_shader;574struct r600_pipe_shader_selector *tes_shader;575576struct r600_pipe_shader_selector *fixed_func_tcs_shader;577578struct r600_rasterizer_state *rasterizer;579bool alpha_to_one;580bool force_blend_disable;581bool gs_tri_strip_adj_fix;582boolean dual_src_blend;583unsigned zwritemask;584unsigned ps_iter_samples;585586/* The list of all texture buffer objects in this context.587* This list is walked when a buffer is invalidated/reallocated and588* the GPU addresses are updated. */589struct list_head texture_buffers;590591/* Last draw state (-1 = unset). */592enum pipe_prim_type last_primitive_type; /* Last primitive type used in draw_vbo. */593enum pipe_prim_type current_rast_prim; /* primitive type after TES, GS */594enum pipe_prim_type last_rast_prim;595unsigned last_start_instance;596597void *sb_context;598struct r600_isa *isa;599float sample_positions[4 * 16];600float tess_state[8];601uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block + 1 pad*/602struct r600_pipe_shader_selector *last_ls;603struct r600_pipe_shader_selector *last_tcs;604unsigned last_num_tcs_input_cp;605unsigned lds_alloc;606607struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];608609/* Debug state. */610bool is_debug;611struct radeon_saved_cs last_gfx;612struct r600_resource *last_trace_buf;613struct r600_resource *trace_buf;614unsigned trace_id;615616bool cmd_buf_is_compute;617struct pipe_resource *append_fence;618uint32_t append_fence_id;619};620621static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,622struct r600_command_buffer *cb)623{624assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);625memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);626cs->current.cdw += cb->num_dw;627}628629static inline void r600_set_atom_dirty(struct r600_context *rctx,630struct r600_atom *atom,631bool dirty)632{633uint64_t mask;634635assert(atom->id != 0);636assert(atom->id < sizeof(mask) * 8);637mask = 1ull << atom->id;638if (dirty)639rctx->dirty_atoms |= mask;640else641rctx->dirty_atoms &= ~mask;642}643644static inline void r600_mark_atom_dirty(struct r600_context *rctx,645struct r600_atom *atom)646{647r600_set_atom_dirty(rctx, atom, true);648}649650static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)651{652atom->emit(&rctx->b, atom);653r600_set_atom_dirty(rctx, atom, false);654}655656static inline void r600_set_cso_state(struct r600_context *rctx,657struct r600_cso_state *state, void *cso)658{659state->cso = cso;660r600_set_atom_dirty(rctx, &state->atom, cso != NULL);661}662663static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,664struct r600_cso_state *state, void *cso,665struct r600_command_buffer *cb)666{667state->cb = cb;668state->atom.num_dw = cb ? cb->num_dw : 0;669r600_set_cso_state(rctx, state, cso);670}671672/* compute_memory_pool.c */673struct compute_memory_pool;674void compute_memory_pool_delete(struct compute_memory_pool* pool);675struct compute_memory_pool* compute_memory_pool_new(676struct r600_screen *rscreen);677678/* evergreen_state.c */679struct pipe_sampler_view *680evergreen_create_sampler_view_custom(struct pipe_context *ctx,681struct pipe_resource *texture,682const struct pipe_sampler_view *state,683unsigned width0, unsigned height0,684unsigned force_level);685void evergreen_init_common_regs(struct r600_context *ctx,686struct r600_command_buffer *cb,687enum chip_class ctx_chip_class,688enum radeon_family ctx_family,689int ctx_drm_minor);690void cayman_init_common_regs(struct r600_command_buffer *cb,691enum chip_class ctx_chip_class,692enum radeon_family ctx_family,693int ctx_drm_minor);694695void evergreen_init_state_functions(struct r600_context *rctx);696void evergreen_init_atom_start_cs(struct r600_context *rctx);697void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);698void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);699void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);700void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);701void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);702void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);703void *evergreen_create_db_flush_dsa(struct r600_context *rctx);704void *evergreen_create_resolve_blend(struct r600_context *rctx);705void *evergreen_create_decompress_blend(struct r600_context *rctx);706void *evergreen_create_fastclear_blend(struct r600_context *rctx);707bool evergreen_is_format_supported(struct pipe_screen *screen,708enum pipe_format format,709enum pipe_texture_target target,710unsigned sample_count,711unsigned storage_sample_count,712unsigned usage);713void evergreen_init_color_surface(struct r600_context *rctx,714struct r600_surface *surf);715void evergreen_init_color_surface_rat(struct r600_context *rctx,716struct r600_surface *surf);717void evergreen_update_db_shader_control(struct r600_context * rctx);718bool evergreen_adjust_gprs(struct r600_context *rctx);719void evergreen_setup_scratch_buffers(struct r600_context *rctx);720uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,721unsigned nr_cbufs);722/* r600_blit.c */723void r600_init_blit_functions(struct r600_context *rctx);724void r600_decompress_depth_textures(struct r600_context *rctx,725struct r600_samplerview_state *textures);726void r600_decompress_depth_images(struct r600_context *rctx,727struct r600_image_state *images);728void r600_decompress_color_textures(struct r600_context *rctx,729struct r600_samplerview_state *textures);730void r600_decompress_color_images(struct r600_context *rctx,731struct r600_image_state *images);732void r600_resource_copy_region(struct pipe_context *ctx,733struct pipe_resource *dst,734unsigned dst_level,735unsigned dstx, unsigned dsty, unsigned dstz,736struct pipe_resource *src,737unsigned src_level,738const struct pipe_box *src_box);739740/* r600_shader.c */741int r600_pipe_shader_create(struct pipe_context *ctx,742struct r600_pipe_shader *shader,743union r600_shader_key key);744745void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);746747/* r600_state.c */748struct pipe_sampler_view *749r600_create_sampler_view_custom(struct pipe_context *ctx,750struct pipe_resource *texture,751const struct pipe_sampler_view *state,752unsigned width_first_level, unsigned height_first_level);753void r600_init_state_functions(struct r600_context *rctx);754void r600_init_atom_start_cs(struct r600_context *rctx);755void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);756void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);757void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);758void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);759void *r600_create_db_flush_dsa(struct r600_context *rctx);760void *r600_create_resolve_blend(struct r600_context *rctx);761void *r700_create_resolve_blend(struct r600_context *rctx);762void *r600_create_decompress_blend(struct r600_context *rctx);763bool r600_adjust_gprs(struct r600_context *rctx);764bool r600_is_format_supported(struct pipe_screen *screen,765enum pipe_format format,766enum pipe_texture_target target,767unsigned sample_count,768unsigned storage_sample_count,769unsigned usage);770void r600_update_db_shader_control(struct r600_context * rctx);771void r600_setup_scratch_buffers(struct r600_context *rctx);772773/* r600_hw_context.c */774void r600_context_gfx_flush(void *context, unsigned flags,775struct pipe_fence_handle **fence);776void r600_begin_new_cs(struct r600_context *ctx);777void r600_flush_emit(struct r600_context *ctx);778void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in, unsigned num_atomics);779void r600_emit_pfp_sync_me(struct r600_context *rctx);780void r600_cp_dma_copy_buffer(struct r600_context *rctx,781struct pipe_resource *dst, uint64_t dst_offset,782struct pipe_resource *src, uint64_t src_offset,783unsigned size);784void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,785struct pipe_resource *dst, uint64_t offset,786unsigned size, uint32_t clear_value,787enum r600_coherency coher);788void r600_dma_copy_buffer(struct r600_context *rctx,789struct pipe_resource *dst,790struct pipe_resource *src,791uint64_t dst_offset,792uint64_t src_offset,793uint64_t size);794795/*796* evergreen_hw_context.c797*/798void evergreen_dma_copy_buffer(struct r600_context *rctx,799struct pipe_resource *dst,800struct pipe_resource *src,801uint64_t dst_offset,802uint64_t src_offset,803uint64_t size);804void evergreen_setup_tess_constants(struct r600_context *rctx,805const struct pipe_draw_info *info,806unsigned *num_patches);807uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,808const struct pipe_draw_info *info,809unsigned num_patches);810void evergreen_set_ls_hs_config(struct r600_context *rctx,811struct radeon_cmdbuf *cs,812uint32_t ls_hs_config);813void evergreen_set_lds_alloc(struct r600_context *rctx,814struct radeon_cmdbuf *cs,815uint32_t lds_alloc);816817/* r600_state_common.c */818void r600_init_common_state_functions(struct r600_context *rctx);819void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);820void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);821void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);822void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);823void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);824void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);825void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);826void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);827void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,828void (*emit)(struct r600_context *ctx, struct r600_atom *state),829unsigned num_dw);830void r600_vertex_buffers_dirty(struct r600_context *rctx);831void r600_sampler_views_dirty(struct r600_context *rctx,832struct r600_samplerview_state *state);833void r600_sampler_states_dirty(struct r600_context *rctx,834struct r600_sampler_states *state);835void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);836void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);837void r600_setup_scratch_area_for_shader(struct r600_context *rctx,838struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,839unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);840uint32_t r600_translate_stencil_op(int s_op);841uint32_t r600_translate_fill(uint32_t func);842unsigned r600_tex_wrap(unsigned wrap);843unsigned r600_tex_mipfilter(unsigned filter);844unsigned r600_tex_compare(unsigned compare);845bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);846unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,847const unsigned char *swizzle_view,848boolean vtx);849uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,850const unsigned char *swizzle_view,851uint32_t *word4_p, uint32_t *yuv_format_p,852bool do_endian_swap);853uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,854bool do_endian_swap);855uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);856857/* r600_uvd.c */858struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,859const struct pipe_video_codec *decoder);860861struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,862const struct pipe_video_buffer *tmpl);863864/*865* Helpers for building command buffers866*/867868#define PKT3_SET_CONFIG_REG 0x68869#define PKT3_SET_CONTEXT_REG 0x69870#define PKT3_SET_CTL_CONST 0x6F871#define PKT3_SET_LOOP_CONST 0x6C872873#define R600_CONFIG_REG_OFFSET 0x08000874#define R600_CONTEXT_REG_OFFSET 0x28000875#define R600_CTL_CONST_OFFSET 0x3CFF0876#define R600_LOOP_CONST_OFFSET 0X0003E200877#define EG_LOOP_CONST_OFFSET 0x0003A200878879#define PKT_TYPE_S(x) (((unsigned)(x) & 0x3) << 30)880#define PKT_COUNT_S(x) (((unsigned)(x) & 0x3FFF) << 16)881#define PKT3_IT_OPCODE_S(x) (((unsigned)(x) & 0xFF) << 8)882#define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)883#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))884885#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002886887/*Evergreen Compute packet3*/888#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)889890static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)891{892cb->buf[cb->num_dw++] = value;893}894895static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)896{897assert(cb->num_dw+num <= cb->max_num_dw);898memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));899cb->num_dw += num;900}901902static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)903{904assert(reg < R600_CONTEXT_REG_OFFSET);905assert(cb->num_dw+2+num <= cb->max_num_dw);906cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);907cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;908}909910/**911* Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute912* shaders.913*/914static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)915{916assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);917assert(cb->num_dw+2+num <= cb->max_num_dw);918cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;919cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;920}921922/**923* Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute924* shaders.925*/926static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)927{928assert(reg >= R600_CTL_CONST_OFFSET);929assert(cb->num_dw+2+num <= cb->max_num_dw);930cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;931cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;932}933934static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)935{936assert(reg >= R600_LOOP_CONST_OFFSET);937assert(cb->num_dw+2+num <= cb->max_num_dw);938cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);939cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;940}941942/**943* Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute944* shaders.945*/946static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)947{948assert(reg >= EG_LOOP_CONST_OFFSET);949assert(cb->num_dw+2+num <= cb->max_num_dw);950cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;951cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;952}953954static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)955{956r600_store_config_reg_seq(cb, reg, 1);957r600_store_value(cb, value);958}959960static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)961{962r600_store_context_reg_seq(cb, reg, 1);963r600_store_value(cb, value);964}965966static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)967{968r600_store_ctl_const_seq(cb, reg, 1);969r600_store_value(cb, value);970}971972static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)973{974r600_store_loop_const_seq(cb, reg, 1);975r600_store_value(cb, value);976}977978static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)979{980eg_store_loop_const_seq(cb, reg, 1);981r600_store_value(cb, value);982}983984void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);985void r600_release_command_buffer(struct r600_command_buffer *cb);986987static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)988{989radeon_set_context_reg_seq(cs, reg, num);990/* Set the compute bit on the packet header */991cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;992}993994static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)995{996assert(reg >= R600_CTL_CONST_OFFSET);997assert(cs->current.cdw + 2 + num <= cs->current.max_dw);998radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));999radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);1000}10011002static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)1003{1004radeon_compute_set_context_reg_seq(cs, reg, 1);1005radeon_emit(cs, value);1006}10071008static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)1009{1010if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {1011radeon_compute_set_context_reg(cs, reg, value);1012} else {1013radeon_set_context_reg(cs, reg, value);1014}1015}10161017static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)1018{1019radeon_set_ctl_const_seq(cs, reg, 1);1020radeon_emit(cs, value);1021}10221023/*1024* common helpers1025*/10261027/* 12.4 fixed-point */1028static inline unsigned r600_pack_float_12p4(float x)1029{1030return x <= 0 ? 0 :1031x >= 4096 ? 0xffff : x * 16;1032}10331034static inline unsigned r600_get_flush_flags(enum r600_coherency coher)1035{1036switch (coher) {1037default:1038case R600_COHERENCY_NONE:1039return 0;1040case R600_COHERENCY_SHADER:1041return R600_CONTEXT_INV_CONST_CACHE |1042R600_CONTEXT_INV_VERTEX_CACHE |1043R600_CONTEXT_INV_TEX_CACHE |1044R600_CONTEXT_STREAMOUT_FLUSH;1045case R600_COHERENCY_CB_META:1046return R600_CONTEXT_FLUSH_AND_INV_CB |1047R600_CONTEXT_FLUSH_AND_INV_CB_META;1048}1049}10501051#define V_028A6C_OUTPRIM_TYPE_POINTLIST 01052#define V_028A6C_OUTPRIM_TYPE_LINESTRIP 11053#define V_028A6C_OUTPRIM_TYPE_TRISTRIP 210541055unsigned r600_conv_prim_to_gs_out(unsigned mode);10561057void eg_trace_emit(struct r600_context *rctx);1058void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,1059unsigned flags);10601061struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,1062const void *tokens,1063enum pipe_shader_ir,1064unsigned pipe_shader_type);1065int r600_shader_select(struct pipe_context *ctx,1066struct r600_pipe_shader_selector* sel,1067bool *dirty);10681069void r600_delete_shader_selector(struct pipe_context *ctx,1070struct r600_pipe_shader_selector *sel);10711072struct r600_shader_atomic;1073void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,1074struct r600_pipe_shader *cs_shader,1075struct r600_shader_atomic *combined_atomics,1076uint8_t *atomic_used_mask_p);1077void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,1078bool is_compute,1079struct r600_shader_atomic *combined_atomics,1080uint8_t atomic_used_mask);1081void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,1082bool is_compute,1083struct r600_shader_atomic *combined_atomics,1084uint8_t *atomic_used_mask_p);1085void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);10861087void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);1088void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);1089#endif109010911092