Path: blob/21.2-virgl/src/gallium/drivers/r600/r600_state_common.c
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/*1* Copyright 2010 Red Hat Inc.2* 2010 Jerome Glisse3*4* Permission is hereby granted, free of charge, to any person obtaining a5* copy of this software and associated documentation files (the "Software"),6* to deal in the Software without restriction, including without limitation7* on the rights to use, copy, modify, merge, publish, distribute, sub8* license, and/or sell copies of the Software, and to permit persons to whom9* the Software is furnished to do so, subject to the following conditions:10*11* The above copyright notice and this permission notice (including the next12* paragraph) shall be included in all copies or substantial portions of the13* Software.14*15* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR16* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,17* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL18* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,19* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR20* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE21* USE OR OTHER DEALINGS IN THE SOFTWARE.22*23* Authors: Dave Airlie <[email protected]>24* Jerome Glisse <[email protected]>25*/26#include "r600_formats.h"27#include "r600_shader.h"28#include "r600d.h"2930#include "util/format/u_format_s3tc.h"31#include "util/u_draw.h"32#include "util/u_index_modify.h"33#include "util/u_memory.h"34#include "util/u_upload_mgr.h"35#include "util/u_math.h"36#include "tgsi/tgsi_parse.h"37#include "tgsi/tgsi_scan.h"38#include "tgsi/tgsi_ureg.h"3940#include "nir.h"41#include "nir/nir_to_tgsi_info.h"42#include "tgsi/tgsi_from_mesa.h"4344void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)45{46assert(!cb->buf);47cb->buf = CALLOC(1, 4 * num_dw);48cb->max_num_dw = num_dw;49}5051void r600_release_command_buffer(struct r600_command_buffer *cb)52{53FREE(cb->buf);54}5556void r600_add_atom(struct r600_context *rctx,57struct r600_atom *atom,58unsigned id)59{60assert(id < R600_NUM_ATOMS);61assert(rctx->atoms[id] == NULL);62rctx->atoms[id] = atom;63atom->id = id;64}6566void r600_init_atom(struct r600_context *rctx,67struct r600_atom *atom,68unsigned id,69void (*emit)(struct r600_context *ctx, struct r600_atom *state),70unsigned num_dw)71{72atom->emit = (void*)emit;73atom->num_dw = num_dw;74r600_add_atom(rctx, atom, id);75}7677void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)78{79r600_emit_command_buffer(&rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);80}8182void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)83{84struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;85struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;86unsigned alpha_ref = a->sx_alpha_ref;8788if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {89alpha_ref &= ~0x1FFF;90}9192radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,93a->sx_alpha_test_control |94S_028410_ALPHA_TEST_BYPASS(a->bypass));95radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);96}9798static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)99{100struct r600_context *rctx = (struct r600_context *)ctx;101102if (!(flags & ~PIPE_BARRIER_UPDATE))103return;104105if (flags & PIPE_BARRIER_CONSTANT_BUFFER)106rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;107108if (flags & (PIPE_BARRIER_VERTEX_BUFFER |109PIPE_BARRIER_SHADER_BUFFER |110PIPE_BARRIER_TEXTURE |111PIPE_BARRIER_IMAGE |112PIPE_BARRIER_STREAMOUT_BUFFER |113PIPE_BARRIER_GLOBAL_BUFFER)) {114rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|115R600_CONTEXT_INV_TEX_CACHE;116}117118if (flags & (PIPE_BARRIER_FRAMEBUFFER|119PIPE_BARRIER_IMAGE))120rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;121122rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;123}124125static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)126{127struct r600_context *rctx = (struct r600_context *)ctx;128129rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |130R600_CONTEXT_FLUSH_AND_INV_CB |131R600_CONTEXT_FLUSH_AND_INV |132R600_CONTEXT_WAIT_3D_IDLE;133rctx->framebuffer.do_update_surf_dirtiness = true;134}135136static unsigned r600_conv_pipe_prim(unsigned prim)137{138static const unsigned prim_conv[] = {139[PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,140[PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,141[PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,142[PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,143[PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,144[PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,145[PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,146[PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,147[PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,148[PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,149[PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,150[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,151[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,152[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,153[PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,154[R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST155};156assert(prim < ARRAY_SIZE(prim_conv));157return prim_conv[prim];158}159160unsigned r600_conv_prim_to_gs_out(unsigned mode)161{162static const int prim_conv[] = {163[PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,164[PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,165[PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,166[PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,167[PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,168[PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,169[PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,170[PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,171[PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,172[PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,173[PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,174[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,175[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,176[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,177[PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,178[R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP179};180assert(mode < ARRAY_SIZE(prim_conv));181182return prim_conv[mode];183}184185/* common state between evergreen and r600 */186187static void r600_bind_blend_state_internal(struct r600_context *rctx,188struct r600_blend_state *blend, bool blend_disable)189{190unsigned color_control;191bool update_cb = false;192193rctx->alpha_to_one = blend->alpha_to_one;194rctx->dual_src_blend = blend->dual_src_blend;195196if (!blend_disable) {197r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);198color_control = blend->cb_color_control;199} else {200/* Blending is disabled. */201r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);202color_control = blend->cb_color_control_no_blend;203}204205/* Update derived states. */206if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {207rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;208update_cb = true;209}210if (rctx->b.chip_class <= R700 &&211rctx->cb_misc_state.cb_color_control != color_control) {212rctx->cb_misc_state.cb_color_control = color_control;213update_cb = true;214}215if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {216rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;217update_cb = true;218}219if (update_cb) {220r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);221}222if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {223rctx->framebuffer.dual_src_blend = blend->dual_src_blend;224r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);225}226}227228static void r600_bind_blend_state(struct pipe_context *ctx, void *state)229{230struct r600_context *rctx = (struct r600_context *)ctx;231struct r600_blend_state *blend = (struct r600_blend_state *)state;232233if (!blend) {234r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);235return;236}237238r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);239}240241static void r600_set_blend_color(struct pipe_context *ctx,242const struct pipe_blend_color *state)243{244struct r600_context *rctx = (struct r600_context *)ctx;245246rctx->blend_color.state = *state;247r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);248}249250void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)251{252struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;253struct pipe_blend_color *state = &rctx->blend_color.state;254255radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);256radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */257radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */258radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */259radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */260}261262void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)263{264struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;265struct r600_vgt_state *a = (struct r600_vgt_state *)atom;266267radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);268radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);269radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */270radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */271if (a->last_draw_was_indirect) {272a->last_draw_was_indirect = false;273radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);274}275}276277static void r600_set_clip_state(struct pipe_context *ctx,278const struct pipe_clip_state *state)279{280struct r600_context *rctx = (struct r600_context *)ctx;281282rctx->clip_state.state = *state;283r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);284rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;285}286287static void r600_set_stencil_ref(struct pipe_context *ctx,288const struct r600_stencil_ref state)289{290struct r600_context *rctx = (struct r600_context *)ctx;291292rctx->stencil_ref.state = state;293r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);294}295296void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)297{298struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;299struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;300301radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);302radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */303S_028430_STENCILREF(a->state.ref_value[0]) |304S_028430_STENCILMASK(a->state.valuemask[0]) |305S_028430_STENCILWRITEMASK(a->state.writemask[0]));306radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */307S_028434_STENCILREF_BF(a->state.ref_value[1]) |308S_028434_STENCILMASK_BF(a->state.valuemask[1]) |309S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));310}311312static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,313const struct pipe_stencil_ref state)314{315struct r600_context *rctx = (struct r600_context *)ctx;316struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;317struct r600_stencil_ref ref;318319rctx->stencil_ref.pipe_state = state;320321if (!dsa)322return;323324ref.ref_value[0] = state.ref_value[0];325ref.ref_value[1] = state.ref_value[1];326ref.valuemask[0] = dsa->valuemask[0];327ref.valuemask[1] = dsa->valuemask[1];328ref.writemask[0] = dsa->writemask[0];329ref.writemask[1] = dsa->writemask[1];330331r600_set_stencil_ref(ctx, ref);332}333334static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)335{336struct r600_context *rctx = (struct r600_context *)ctx;337struct r600_dsa_state *dsa = state;338struct r600_stencil_ref ref;339340if (!state) {341r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);342return;343}344345r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);346347ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];348ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];349ref.valuemask[0] = dsa->valuemask[0];350ref.valuemask[1] = dsa->valuemask[1];351ref.writemask[0] = dsa->writemask[0];352ref.writemask[1] = dsa->writemask[1];353if (rctx->zwritemask != dsa->zwritemask) {354rctx->zwritemask = dsa->zwritemask;355if (rctx->b.chip_class >= EVERGREEN) {356/* work around some issue when not writing to zbuffer357* we are having lockup on evergreen so do not enable358* hyperz when not writing zbuffer359*/360r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);361}362}363364r600_set_stencil_ref(ctx, ref);365366/* Update alphatest state. */367if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||368rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {369rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;370rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;371r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);372}373}374375static void r600_bind_rs_state(struct pipe_context *ctx, void *state)376{377struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;378struct r600_context *rctx = (struct r600_context *)ctx;379380if (!state)381return;382383rctx->rasterizer = rs;384385r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);386387if (rs->offset_enable &&388(rs->offset_units != rctx->poly_offset_state.offset_units ||389rs->offset_scale != rctx->poly_offset_state.offset_scale ||390rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {391rctx->poly_offset_state.offset_units = rs->offset_units;392rctx->poly_offset_state.offset_scale = rs->offset_scale;393rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;394r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);395}396397/* Update clip_misc_state. */398if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||399rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {400rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;401rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;402r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);403}404405r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);406407/* Re-emit PA_SC_LINE_STIPPLE. */408rctx->last_primitive_type = -1;409}410411static void r600_delete_rs_state(struct pipe_context *ctx, void *state)412{413struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;414415r600_release_command_buffer(&rs->buffer);416FREE(rs);417}418419static void r600_sampler_view_destroy(struct pipe_context *ctx,420struct pipe_sampler_view *state)421{422struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;423424if (view->tex_resource->gpu_address &&425view->tex_resource->b.b.target == PIPE_BUFFER)426list_delinit(&view->list);427428pipe_resource_reference(&state->texture, NULL);429FREE(view);430}431432void r600_sampler_states_dirty(struct r600_context *rctx,433struct r600_sampler_states *state)434{435if (state->dirty_mask) {436if (state->dirty_mask & state->has_bordercolor_mask) {437rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;438}439state->atom.num_dw =440util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +441util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;442r600_mark_atom_dirty(rctx, &state->atom);443}444}445446static void r600_bind_sampler_states(struct pipe_context *pipe,447enum pipe_shader_type shader,448unsigned start,449unsigned count, void **states)450{451struct r600_context *rctx = (struct r600_context *)pipe;452struct r600_textures_info *dst = &rctx->samplers[shader];453struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;454int seamless_cube_map = -1;455unsigned i;456/* This sets 1-bit for states with index >= count. */457uint32_t disable_mask = ~((1ull << count) - 1);458/* These are the new states set by this function. */459uint32_t new_mask = 0;460461assert(start == 0); /* XXX fix below */462463if (!states) {464disable_mask = ~0u;465count = 0;466}467468for (i = 0; i < count; i++) {469struct r600_pipe_sampler_state *rstate = rstates[i];470471if (rstate == dst->states.states[i]) {472continue;473}474475if (rstate) {476if (rstate->border_color_use) {477dst->states.has_bordercolor_mask |= 1 << i;478} else {479dst->states.has_bordercolor_mask &= ~(1 << i);480}481seamless_cube_map = rstate->seamless_cube_map;482483new_mask |= 1 << i;484} else {485disable_mask |= 1 << i;486}487}488489memcpy(dst->states.states, rstates, sizeof(void*) * count);490memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));491492dst->states.enabled_mask &= ~disable_mask;493dst->states.dirty_mask &= dst->states.enabled_mask;494dst->states.enabled_mask |= new_mask;495dst->states.dirty_mask |= new_mask;496dst->states.has_bordercolor_mask &= dst->states.enabled_mask;497498r600_sampler_states_dirty(rctx, &dst->states);499500/* Seamless cubemap state. */501if (rctx->b.chip_class <= R700 &&502seamless_cube_map != -1 &&503seamless_cube_map != rctx->seamless_cube_map.enabled) {504/* change in TA_CNTL_AUX need a pipeline flush */505rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;506rctx->seamless_cube_map.enabled = seamless_cube_map;507r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);508}509}510511static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)512{513free(state);514}515516static void r600_delete_blend_state(struct pipe_context *ctx, void *state)517{518struct r600_context *rctx = (struct r600_context *)ctx;519struct r600_blend_state *blend = (struct r600_blend_state*)state;520521if (rctx->blend_state.cso == state) {522ctx->bind_blend_state(ctx, NULL);523}524525r600_release_command_buffer(&blend->buffer);526r600_release_command_buffer(&blend->buffer_no_blend);527FREE(blend);528}529530static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)531{532struct r600_context *rctx = (struct r600_context *)ctx;533struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;534535if (rctx->dsa_state.cso == state) {536ctx->bind_depth_stencil_alpha_state(ctx, NULL);537}538539r600_release_command_buffer(&dsa->buffer);540free(dsa);541}542543static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)544{545struct r600_context *rctx = (struct r600_context *)ctx;546547r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);548}549550static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)551{552struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;553if (shader)554r600_resource_reference(&shader->buffer, NULL);555FREE(shader);556}557558void r600_vertex_buffers_dirty(struct r600_context *rctx)559{560if (rctx->vertex_buffer_state.dirty_mask) {561rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *562util_bitcount(rctx->vertex_buffer_state.dirty_mask);563r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);564}565}566567static void r600_set_vertex_buffers(struct pipe_context *ctx,568unsigned start_slot, unsigned count,569unsigned unbind_num_trailing_slots,570bool take_ownership,571const struct pipe_vertex_buffer *input)572{573struct r600_context *rctx = (struct r600_context *)ctx;574struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;575struct pipe_vertex_buffer *vb = state->vb + start_slot;576unsigned i;577uint32_t disable_mask = 0;578/* These are the new buffers set by this function. */579uint32_t new_buffer_mask = 0;580581/* Set vertex buffers. */582if (input) {583for (i = 0; i < count; i++) {584if ((input[i].buffer.resource != vb[i].buffer.resource) ||585(vb[i].stride != input[i].stride) ||586(vb[i].buffer_offset != input[i].buffer_offset) ||587(vb[i].is_user_buffer != input[i].is_user_buffer)) {588if (input[i].buffer.resource) {589vb[i].stride = input[i].stride;590vb[i].buffer_offset = input[i].buffer_offset;591if (take_ownership) {592pipe_resource_reference(&vb[i].buffer.resource, NULL);593vb[i].buffer.resource = input[i].buffer.resource;594} else {595pipe_resource_reference(&vb[i].buffer.resource,596input[i].buffer.resource);597}598new_buffer_mask |= 1 << i;599r600_context_add_resource_size(ctx, input[i].buffer.resource);600} else {601pipe_resource_reference(&vb[i].buffer.resource, NULL);602disable_mask |= 1 << i;603}604}605}606} else {607for (i = 0; i < count; i++) {608pipe_resource_reference(&vb[i].buffer.resource, NULL);609}610disable_mask = ((1ull << count) - 1);611}612613for (i = 0; i < unbind_num_trailing_slots; i++) {614pipe_resource_reference(&vb[count + i].buffer.resource, NULL);615}616disable_mask |= ((1ull << unbind_num_trailing_slots) - 1) << count;617618disable_mask <<= start_slot;619new_buffer_mask <<= start_slot;620621rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;622rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;623rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;624rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;625626r600_vertex_buffers_dirty(rctx);627}628629void r600_sampler_views_dirty(struct r600_context *rctx,630struct r600_samplerview_state *state)631{632if (state->dirty_mask) {633state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *634util_bitcount(state->dirty_mask);635r600_mark_atom_dirty(rctx, &state->atom);636}637}638639static void r600_set_sampler_views(struct pipe_context *pipe,640enum pipe_shader_type shader,641unsigned start, unsigned count,642unsigned unbind_num_trailing_slots,643struct pipe_sampler_view **views)644{645struct r600_context *rctx = (struct r600_context *) pipe;646struct r600_textures_info *dst = &rctx->samplers[shader];647struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;648uint32_t dirty_sampler_states_mask = 0;649unsigned i;650/* This sets 1-bit for textures with index >= count. */651uint32_t disable_mask = ~((1ull << count) - 1);652/* These are the new textures set by this function. */653uint32_t new_mask = 0;654655/* Set textures with index >= count to NULL. */656uint32_t remaining_mask;657658assert(start == 0); /* XXX fix below */659660if (!views) {661disable_mask = ~0u;662count = 0;663}664665remaining_mask = dst->views.enabled_mask & disable_mask;666667while (remaining_mask) {668i = u_bit_scan(&remaining_mask);669assert(dst->views.views[i]);670671pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);672}673674for (i = 0; i < count; i++) {675if (rviews[i] == dst->views.views[i]) {676continue;677}678679if (rviews[i]) {680struct r600_texture *rtex =681(struct r600_texture*)rviews[i]->base.texture;682bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;683684if (!is_buffer && rtex->db_compatible) {685dst->views.compressed_depthtex_mask |= 1 << i;686} else {687dst->views.compressed_depthtex_mask &= ~(1 << i);688}689690/* Track compressed colorbuffers. */691if (!is_buffer && rtex->cmask.size) {692dst->views.compressed_colortex_mask |= 1 << i;693} else {694dst->views.compressed_colortex_mask &= ~(1 << i);695}696697/* Changing from array to non-arrays textures and vice versa requires698* updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */699if (rctx->b.chip_class <= R700 &&700(dst->states.enabled_mask & (1 << i)) &&701(rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||702rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {703dirty_sampler_states_mask |= 1 << i;704}705706pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);707new_mask |= 1 << i;708r600_context_add_resource_size(pipe, views[i]->texture);709} else {710pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);711disable_mask |= 1 << i;712}713}714715dst->views.enabled_mask &= ~disable_mask;716dst->views.dirty_mask &= dst->views.enabled_mask;717dst->views.enabled_mask |= new_mask;718dst->views.dirty_mask |= new_mask;719dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;720dst->views.compressed_colortex_mask &= dst->views.enabled_mask;721dst->views.dirty_buffer_constants = TRUE;722r600_sampler_views_dirty(rctx, &dst->views);723724if (dirty_sampler_states_mask) {725dst->states.dirty_mask |= dirty_sampler_states_mask;726r600_sampler_states_dirty(rctx, &dst->states);727}728}729730static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)731{732uint32_t mask = views->enabled_mask;733734while (mask) {735unsigned i = u_bit_scan(&mask);736struct pipe_resource *res = views->views[i]->base.texture;737738if (res && res->target != PIPE_BUFFER) {739struct r600_texture *rtex = (struct r600_texture *)res;740741if (rtex->cmask.size) {742views->compressed_colortex_mask |= 1 << i;743} else {744views->compressed_colortex_mask &= ~(1 << i);745}746}747}748}749750static int r600_get_hw_atomic_count(const struct pipe_context *ctx,751enum pipe_shader_type shader)752{753const struct r600_context *rctx = (struct r600_context *)ctx;754int value = 0;755switch (shader) {756case PIPE_SHADER_FRAGMENT:757case PIPE_SHADER_COMPUTE:758default:759break;760case PIPE_SHADER_VERTEX:761value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];762break;763case PIPE_SHADER_GEOMETRY:764value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +765rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];766break;767case PIPE_SHADER_TESS_EVAL:768value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +769rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +770(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);771break;772case PIPE_SHADER_TESS_CTRL:773value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +774rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +775(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +776rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];777break;778}779return value;780}781782static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)783{784uint32_t mask = images->enabled_mask;785786while (mask) {787unsigned i = u_bit_scan(&mask);788struct pipe_resource *res = images->views[i].base.resource;789790if (res && res->target != PIPE_BUFFER) {791struct r600_texture *rtex = (struct r600_texture *)res;792793if (rtex->cmask.size) {794images->compressed_colortex_mask |= 1 << i;795} else {796images->compressed_colortex_mask &= ~(1 << i);797}798}799}800}801802/* Compute the key for the hw shader variant */803static inline void r600_shader_selector_key(const struct pipe_context *ctx,804const struct r600_pipe_shader_selector *sel,805union r600_shader_key *key)806{807const struct r600_context *rctx = (struct r600_context *)ctx;808memset(key, 0, sizeof(*key));809810switch (sel->type) {811case PIPE_SHADER_VERTEX: {812key->vs.as_ls = (rctx->tes_shader != NULL);813if (!key->vs.as_ls)814key->vs.as_es = (rctx->gs_shader != NULL);815816if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {817key->vs.as_gs_a = true;818key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;819}820key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);821break;822}823case PIPE_SHADER_GEOMETRY:824key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);825key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;826break;827case PIPE_SHADER_FRAGMENT: {828if (rctx->ps_shader->info.images_declared)829key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);830key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);831key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;832key->ps.alpha_to_one = rctx->alpha_to_one &&833rctx->rasterizer && rctx->rasterizer->multisample_enable &&834!rctx->framebuffer.cb0_is_integer;835key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;836key->ps.apply_sample_id_mask = (rctx->ps_iter_samples > 1) || !rctx->rasterizer->multisample_enable;837/* Dual-source blending only makes sense with nr_cbufs == 1. */838if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend) {839key->ps.nr_cbufs = 2;840key->ps.dual_source_blend = 1;841}842break;843}844case PIPE_SHADER_TESS_EVAL:845key->tes.as_es = (rctx->gs_shader != NULL);846key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);847break;848case PIPE_SHADER_TESS_CTRL:849key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];850key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);851break;852case PIPE_SHADER_COMPUTE:853break;854default:855assert(0);856}857}858859/* Select the hw shader variant depending on the current state.860* (*dirty) is set to 1 if current variant was changed */861int r600_shader_select(struct pipe_context *ctx,862struct r600_pipe_shader_selector* sel,863bool *dirty)864{865union r600_shader_key key;866struct r600_pipe_shader * shader = NULL;867int r;868869r600_shader_selector_key(ctx, sel, &key);870871/* Check if we don't need to change anything.872* This path is also used for most shaders that don't need multiple873* variants, it will cost just a computation of the key and this874* test. */875if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {876return 0;877}878879/* lookup if we have other variants in the list */880if (sel->num_shaders > 1) {881struct r600_pipe_shader *p = sel->current, *c = p->next_variant;882883while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {884p = c;885c = c->next_variant;886}887888if (c) {889p->next_variant = c->next_variant;890shader = c;891}892}893894if (unlikely(!shader)) {895shader = CALLOC(1, sizeof(struct r600_pipe_shader));896shader->selector = sel;897898r = r600_pipe_shader_create(ctx, shader, key);899if (unlikely(r)) {900R600_ERR("Failed to build shader variant (type=%u) %d\n",901sel->type, r);902sel->current = NULL;903FREE(shader);904return r;905}906907/* We don't know the value of nr_ps_max_color_exports until we built908* at least one variant, so we may need to recompute the key after909* building first variant. */910if (sel->type == PIPE_SHADER_FRAGMENT &&911sel->num_shaders == 0) {912sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;913r600_shader_selector_key(ctx, sel, &key);914}915916memcpy(&shader->key, &key, sizeof(key));917sel->num_shaders++;918}919920if (dirty)921*dirty = true;922923shader->next_variant = sel->current;924sel->current = shader;925926return 0;927}928929struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,930const void *prog, enum pipe_shader_ir ir,931unsigned pipe_shader_type)932{933struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);934935sel->type = pipe_shader_type;936if (ir == PIPE_SHADER_IR_TGSI) {937sel->tokens = tgsi_dup_tokens((const struct tgsi_token *)prog);938tgsi_scan_shader(sel->tokens, &sel->info);939} else if (ir == PIPE_SHADER_IR_NIR){940sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog);941nir_tgsi_scan_shader(sel->nir, &sel->info, true);942}943return sel;944}945946static void *r600_create_shader_state(struct pipe_context *ctx,947const struct pipe_shader_state *state,948unsigned pipe_shader_type)949{950int i;951struct r600_pipe_shader_selector *sel;952953if (state->type == PIPE_SHADER_IR_TGSI)954sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type);955else if (state->type == PIPE_SHADER_IR_NIR) {956sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);957} else958assert(0 && "Unknown shader type\n");959960sel->ir_type = state->type;961sel->so = state->stream_output;962963switch (pipe_shader_type) {964case PIPE_SHADER_GEOMETRY:965sel->gs_output_prim =966sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];967sel->gs_max_out_vertices =968sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];969sel->gs_num_invocations =970sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];971break;972case PIPE_SHADER_VERTEX:973case PIPE_SHADER_TESS_CTRL:974sel->lds_patch_outputs_written_mask = 0;975sel->lds_outputs_written_mask = 0;976977for (i = 0; i < sel->info.num_outputs; i++) {978unsigned name = sel->info.output_semantic_name[i];979unsigned index = sel->info.output_semantic_index[i];980981switch (name) {982case TGSI_SEMANTIC_TESSINNER:983case TGSI_SEMANTIC_TESSOUTER:984case TGSI_SEMANTIC_PATCH:985sel->lds_patch_outputs_written_mask |=9861ull << r600_get_lds_unique_index(name, index);987break;988default:989sel->lds_outputs_written_mask |=9901ull << r600_get_lds_unique_index(name, index);991}992}993break;994default:995break;996}997998return sel;999}10001001static void *r600_create_ps_state(struct pipe_context *ctx,1002const struct pipe_shader_state *state)1003{1004return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);1005}10061007static void *r600_create_vs_state(struct pipe_context *ctx,1008const struct pipe_shader_state *state)1009{1010return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);1011}10121013static void *r600_create_gs_state(struct pipe_context *ctx,1014const struct pipe_shader_state *state)1015{1016return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);1017}10181019static void *r600_create_tcs_state(struct pipe_context *ctx,1020const struct pipe_shader_state *state)1021{1022return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);1023}10241025static void *r600_create_tes_state(struct pipe_context *ctx,1026const struct pipe_shader_state *state)1027{1028return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);1029}10301031static void r600_bind_ps_state(struct pipe_context *ctx, void *state)1032{1033struct r600_context *rctx = (struct r600_context *)ctx;10341035if (!state)1036state = rctx->dummy_pixel_shader;10371038rctx->ps_shader = (struct r600_pipe_shader_selector *)state;1039}10401041static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)1042{1043if (rctx->gs_shader)1044return &rctx->gs_shader->info;1045else if (rctx->tes_shader)1046return &rctx->tes_shader->info;1047else if (rctx->vs_shader)1048return &rctx->vs_shader->info;1049else1050return NULL;1051}10521053static void r600_bind_vs_state(struct pipe_context *ctx, void *state)1054{1055struct r600_context *rctx = (struct r600_context *)ctx;10561057if (!state || rctx->vs_shader == state)1058return;10591060rctx->vs_shader = (struct r600_pipe_shader_selector *)state;1061r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));10621063if (rctx->vs_shader->so.num_outputs)1064rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;1065}10661067static void r600_bind_gs_state(struct pipe_context *ctx, void *state)1068{1069struct r600_context *rctx = (struct r600_context *)ctx;10701071if (state == rctx->gs_shader)1072return;10731074rctx->gs_shader = (struct r600_pipe_shader_selector *)state;1075r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));10761077if (!state)1078return;10791080if (rctx->gs_shader->so.num_outputs)1081rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;1082}10831084static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)1085{1086struct r600_context *rctx = (struct r600_context *)ctx;10871088rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;1089}10901091static void r600_bind_tes_state(struct pipe_context *ctx, void *state)1092{1093struct r600_context *rctx = (struct r600_context *)ctx;10941095if (state == rctx->tes_shader)1096return;10971098rctx->tes_shader = (struct r600_pipe_shader_selector *)state;1099r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));11001101if (!state)1102return;11031104if (rctx->tes_shader->so.num_outputs)1105rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;1106}11071108void r600_delete_shader_selector(struct pipe_context *ctx,1109struct r600_pipe_shader_selector *sel)1110{1111struct r600_pipe_shader *p = sel->current, *c;1112while (p) {1113c = p->next_variant;1114r600_pipe_shader_destroy(ctx, p);1115free(p);1116p = c;1117}11181119if (sel->ir_type == PIPE_SHADER_IR_TGSI) {1120free(sel->tokens);1121/* We might have converted the TGSI shader to a NIR shader */1122if (sel->nir)1123ralloc_free(sel->nir);1124}1125else if (sel->ir_type == PIPE_SHADER_IR_NIR)1126ralloc_free(sel->nir);1127free(sel);1128}112911301131static void r600_delete_ps_state(struct pipe_context *ctx, void *state)1132{1133struct r600_context *rctx = (struct r600_context *)ctx;1134struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;11351136if (rctx->ps_shader == sel) {1137rctx->ps_shader = NULL;1138}11391140r600_delete_shader_selector(ctx, sel);1141}11421143static void r600_delete_vs_state(struct pipe_context *ctx, void *state)1144{1145struct r600_context *rctx = (struct r600_context *)ctx;1146struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;11471148if (rctx->vs_shader == sel) {1149rctx->vs_shader = NULL;1150}11511152r600_delete_shader_selector(ctx, sel);1153}115411551156static void r600_delete_gs_state(struct pipe_context *ctx, void *state)1157{1158struct r600_context *rctx = (struct r600_context *)ctx;1159struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;11601161if (rctx->gs_shader == sel) {1162rctx->gs_shader = NULL;1163}11641165r600_delete_shader_selector(ctx, sel);1166}11671168static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)1169{1170struct r600_context *rctx = (struct r600_context *)ctx;1171struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;11721173if (rctx->tcs_shader == sel) {1174rctx->tcs_shader = NULL;1175}11761177r600_delete_shader_selector(ctx, sel);1178}11791180static void r600_delete_tes_state(struct pipe_context *ctx, void *state)1181{1182struct r600_context *rctx = (struct r600_context *)ctx;1183struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;11841185if (rctx->tes_shader == sel) {1186rctx->tes_shader = NULL;1187}11881189r600_delete_shader_selector(ctx, sel);1190}11911192void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)1193{1194if (state->dirty_mask) {1195state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*201196: util_bitcount(state->dirty_mask)*19;1197r600_mark_atom_dirty(rctx, &state->atom);1198}1199}12001201static void r600_set_constant_buffer(struct pipe_context *ctx,1202enum pipe_shader_type shader, uint index,1203bool take_ownership,1204const struct pipe_constant_buffer *input)1205{1206struct r600_context *rctx = (struct r600_context *)ctx;1207struct r600_constbuf_state *state = &rctx->constbuf_state[shader];1208struct pipe_constant_buffer *cb;1209const uint8_t *ptr;12101211/* Note that the gallium frontend can unbind constant buffers by1212* passing NULL here.1213*/1214if (unlikely(!input || (!input->buffer && !input->user_buffer))) {1215state->enabled_mask &= ~(1 << index);1216state->dirty_mask &= ~(1 << index);1217pipe_resource_reference(&state->cb[index].buffer, NULL);1218return;1219}12201221cb = &state->cb[index];1222cb->buffer_size = input->buffer_size;12231224ptr = input->user_buffer;12251226if (ptr) {1227/* Upload the user buffer. */1228if (R600_BIG_ENDIAN) {1229uint32_t *tmpPtr;1230unsigned i, size = input->buffer_size;12311232if (!(tmpPtr = malloc(size))) {1233R600_ERR("Failed to allocate BE swap buffer.\n");1234return;1235}12361237for (i = 0; i < size / 4; ++i) {1238tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);1239}12401241u_upload_data(ctx->stream_uploader, 0, size, 256,1242tmpPtr, &cb->buffer_offset, &cb->buffer);1243free(tmpPtr);1244} else {1245u_upload_data(ctx->stream_uploader, 0,1246input->buffer_size, 256, ptr,1247&cb->buffer_offset, &cb->buffer);1248}1249/* account it in gtt */1250rctx->b.gtt += input->buffer_size;1251} else {1252/* Setup the hw buffer. */1253cb->buffer_offset = input->buffer_offset;1254if (take_ownership) {1255pipe_resource_reference(&cb->buffer, NULL);1256cb->buffer = input->buffer;1257} else {1258pipe_resource_reference(&cb->buffer, input->buffer);1259}1260r600_context_add_resource_size(ctx, input->buffer);1261}12621263state->enabled_mask |= 1 << index;1264state->dirty_mask |= 1 << index;1265r600_constant_buffers_dirty(rctx, state);1266}12671268static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)1269{1270struct r600_context *rctx = (struct r600_context*)pipe;12711272if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)1273return;12741275rctx->sample_mask.sample_mask = sample_mask;1276r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);1277}12781279void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)1280{1281int sh, size;1282void *ptr;1283struct pipe_constant_buffer cb;1284int start, end;12851286start = compute_only ? PIPE_SHADER_COMPUTE : 0;1287end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;12881289for (sh = start; sh < end; sh++) {1290struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];1291if (!info->vs_ucp_dirty &&1292!info->texture_const_dirty &&1293!info->ps_sample_pos_dirty &&1294!info->tcs_default_levels_dirty &&1295!info->cs_block_grid_size_dirty)1296continue;12971298ptr = info->constants;1299size = info->alloc_size;1300if (info->vs_ucp_dirty) {1301assert(sh == PIPE_SHADER_VERTEX);1302if (!size) {1303ptr = rctx->clip_state.state.ucp;1304size = R600_UCP_SIZE;1305} else {1306memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);1307}1308info->vs_ucp_dirty = false;1309}13101311else if (info->ps_sample_pos_dirty) {1312assert(sh == PIPE_SHADER_FRAGMENT);1313if (!size) {1314ptr = rctx->sample_positions;1315size = R600_UCP_SIZE;1316} else {1317memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);1318}1319info->ps_sample_pos_dirty = false;1320}13211322else if (info->cs_block_grid_size_dirty) {1323assert(sh == PIPE_SHADER_COMPUTE);1324if (!size) {1325ptr = rctx->cs_block_grid_sizes;1326size = R600_CS_BLOCK_GRID_SIZE;1327} else {1328memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);1329}1330info->cs_block_grid_size_dirty = false;1331}13321333else if (info->tcs_default_levels_dirty) {1334/*1335* We'd only really need this for default tcs shader.1336*/1337assert(sh == PIPE_SHADER_TESS_CTRL);1338if (!size) {1339ptr = rctx->tess_state;1340size = R600_TCS_DEFAULT_LEVELS_SIZE;1341} else {1342memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);1343}1344info->tcs_default_levels_dirty = false;1345}13461347if (info->texture_const_dirty) {1348assert (ptr);1349assert (size);1350if (sh == PIPE_SHADER_VERTEX)1351memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);1352if (sh == PIPE_SHADER_FRAGMENT)1353memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);1354if (sh == PIPE_SHADER_COMPUTE)1355memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);1356if (sh == PIPE_SHADER_TESS_CTRL)1357memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);1358}1359info->texture_const_dirty = false;13601361cb.buffer = NULL;1362cb.user_buffer = ptr;1363cb.buffer_offset = 0;1364cb.buffer_size = size;1365rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, &cb);1366pipe_resource_reference(&cb.buffer, NULL);1367}1368}13691370static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,1371unsigned array_size, uint32_t *base_offset)1372{1373struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];1374if (array_size + R600_UCP_SIZE > info->alloc_size) {1375info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);1376info->alloc_size = array_size + R600_UCP_SIZE;1377}1378memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);1379info->texture_const_dirty = true;1380*base_offset = R600_UCP_SIZE;1381return info->constants;1382}1383/*1384* On r600/700 hw we don't have vertex fetch swizzle, though TBO1385* doesn't require full swizzles it does need masking and setting alpha1386* to one, so we setup a set of 5 constants with the masks + alpha value1387* then in the shader, we AND the 4 components with 0xffffffff or 0,1388* then OR the alpha with the value given here.1389* We use a 6th constant to store the txq buffer size in1390* we use 7th slot for number of cube layers in a cube map array.1391*/1392static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)1393{1394struct r600_textures_info *samplers = &rctx->samplers[shader_type];1395int bits;1396uint32_t array_size;1397int i, j;1398uint32_t *constants;1399uint32_t base_offset;1400if (!samplers->views.dirty_buffer_constants)1401return;14021403samplers->views.dirty_buffer_constants = FALSE;14041405bits = util_last_bit(samplers->views.enabled_mask);1406array_size = bits * 8 * sizeof(uint32_t);14071408constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);14091410for (i = 0; i < bits; i++) {1411if (samplers->views.enabled_mask & (1 << i)) {1412int offset = (base_offset / 4) + i * 8;1413const struct util_format_description *desc;1414desc = util_format_description(samplers->views.views[i]->base.format);14151416for (j = 0; j < 4; j++)1417if (j < desc->nr_channels)1418constants[offset+j] = 0xffffffff;1419else1420constants[offset+j] = 0x0;1421if (desc->nr_channels < 4) {1422if (desc->channel[0].pure_integer)1423constants[offset+4] = 1;1424else1425constants[offset+4] = fui(1.0);1426} else1427constants[offset + 4] = 0;14281429constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /1430util_format_get_blocksize(samplers->views.views[i]->base.format);1431constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;1432}1433}14341435}14361437/* On evergreen we store one value1438* 1. number of cube layers in a cube map array.1439*/1440void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)1441{1442struct r600_textures_info *samplers = &rctx->samplers[shader_type];1443struct r600_image_state *images = NULL;1444int bits, sview_bits, img_bits;1445uint32_t array_size;1446int i;1447uint32_t *constants;1448uint32_t base_offset;14491450if (shader_type == PIPE_SHADER_FRAGMENT) {1451images = &rctx->fragment_images;1452} else if (shader_type == PIPE_SHADER_COMPUTE) {1453images = &rctx->compute_images;1454}14551456if (!samplers->views.dirty_buffer_constants &&1457!(images && images->dirty_buffer_constants))1458return;14591460if (images)1461images->dirty_buffer_constants = FALSE;1462samplers->views.dirty_buffer_constants = FALSE;14631464bits = sview_bits = util_last_bit(samplers->views.enabled_mask);1465if (images)1466bits += util_last_bit(images->enabled_mask);1467img_bits = bits;14681469array_size = bits * sizeof(uint32_t);14701471constants = r600_alloc_buf_consts(rctx, shader_type, array_size,1472&base_offset);14731474for (i = 0; i < sview_bits; i++) {1475if (samplers->views.enabled_mask & (1 << i)) {1476uint32_t offset = (base_offset / 4) + i;1477constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;1478}1479}1480if (images) {1481for (i = sview_bits; i < img_bits; i++) {1482int idx = i - sview_bits;1483if (images->enabled_mask & (1 << idx)) {1484uint32_t offset = (base_offset / 4) + i;1485constants[offset] = images->views[idx].base.resource->array_size / 6;1486}1487}1488}1489}14901491/* set sample xy locations as array of fragment shader constants */1492void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)1493{1494struct pipe_context *ctx = &rctx->b.b;14951496assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);1497assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);14981499memset(rctx->sample_positions, 0, 4 * 4 * 16);1500for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {1501ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);1502/* Also fill in center-zeroed positions used for interpolateAtSample */1503rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;1504rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;1505}15061507rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;1508}15091510static void update_shader_atom(struct pipe_context *ctx,1511struct r600_shader_state *state,1512struct r600_pipe_shader *shader)1513{1514struct r600_context *rctx = (struct r600_context *)ctx;15151516state->shader = shader;1517if (shader) {1518state->atom.num_dw = shader->command_buffer.num_dw;1519r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);1520} else {1521state->atom.num_dw = 0;1522}1523r600_mark_atom_dirty(rctx, &state->atom);1524}15251526static void update_gs_block_state(struct r600_context *rctx, unsigned enable)1527{1528if (rctx->shader_stages.geom_enable != enable) {1529rctx->shader_stages.geom_enable = enable;1530r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);1531}15321533if (rctx->gs_rings.enable != enable) {1534rctx->gs_rings.enable = enable;1535r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);15361537if (enable && !rctx->gs_rings.esgs_ring.buffer) {1538unsigned size = 0x1C000;1539rctx->gs_rings.esgs_ring.buffer =1540pipe_buffer_create(rctx->b.b.screen, 0,1541PIPE_USAGE_DEFAULT, size);1542rctx->gs_rings.esgs_ring.buffer_size = size;15431544size = 0x4000000;15451546rctx->gs_rings.gsvs_ring.buffer =1547pipe_buffer_create(rctx->b.b.screen, 0,1548PIPE_USAGE_DEFAULT, size);1549rctx->gs_rings.gsvs_ring.buffer_size = size;1550}15511552if (enable) {1553r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,1554R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.esgs_ring);1555if (rctx->tes_shader) {1556r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,1557R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);1558} else {1559r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,1560R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);1561}1562} else {1563r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,1564R600_GS_RING_CONST_BUFFER, false, NULL);1565r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,1566R600_GS_RING_CONST_BUFFER, false, NULL);1567r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,1568R600_GS_RING_CONST_BUFFER, false, NULL);1569}1570}1571}15721573static void r600_update_clip_state(struct r600_context *rctx,1574struct r600_pipe_shader *current)1575{1576if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||1577current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||1578current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||1579current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||1580current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {1581rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;1582rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;1583rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;1584rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;1585rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;1586r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);1587}1588}15891590static void r600_generate_fixed_func_tcs(struct r600_context *rctx)1591{1592struct ureg_src const0, const1;1593struct ureg_dst tessouter, tessinner;1594struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);15951596if (!ureg)1597return; /* if we get here, we're screwed */15981599assert(!rctx->fixed_func_tcs_shader);16001601ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);1602const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),1603R600_BUFFER_INFO_CONST_BUFFER);1604const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),1605R600_BUFFER_INFO_CONST_BUFFER);16061607tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);1608tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);16091610ureg_MOV(ureg, tessouter, const0);1611ureg_MOV(ureg, tessinner, const1);1612ureg_END(ureg);16131614rctx->fixed_func_tcs_shader =1615ureg_create_shader_and_destroy(ureg, &rctx->b.b);1616}16171618void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)1619{1620unsigned i;1621unsigned counter;16221623counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);1624if (counter != rctx->b.last_compressed_colortex_counter) {1625rctx->b.last_compressed_colortex_counter = counter;16261627if (compute_only) {1628r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);1629} else {1630for (i = 0; i < PIPE_SHADER_TYPES; ++i) {1631r600_update_compressed_colortex_mask(&rctx->samplers[i].views);1632}1633}1634if (!compute_only)1635r600_update_compressed_colortex_mask_images(&rctx->fragment_images);1636r600_update_compressed_colortex_mask_images(&rctx->compute_images);1637}16381639/* Decompress textures if needed. */1640for (i = 0; i < PIPE_SHADER_TYPES; i++) {1641struct r600_samplerview_state *views = &rctx->samplers[i].views;16421643if (compute_only)1644if (i != PIPE_SHADER_COMPUTE)1645continue;1646if (views->compressed_depthtex_mask) {1647r600_decompress_depth_textures(rctx, views);1648}1649if (views->compressed_colortex_mask) {1650r600_decompress_color_textures(rctx, views);1651}1652}16531654{1655struct r600_image_state *istate;16561657if (!compute_only) {1658istate = &rctx->fragment_images;1659if (istate->compressed_depthtex_mask)1660r600_decompress_depth_images(rctx, istate);1661if (istate->compressed_colortex_mask)1662r600_decompress_color_images(rctx, istate);1663}16641665istate = &rctx->compute_images;1666if (istate->compressed_depthtex_mask)1667r600_decompress_depth_images(rctx, istate);1668if (istate->compressed_colortex_mask)1669r600_decompress_color_images(rctx, istate);1670}1671}16721673/* update MEM_SCRATCH buffers if needed */1674void r600_setup_scratch_area_for_shader(struct r600_context *rctx,1675struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,1676unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)1677{1678unsigned num_ses = rctx->screen->b.info.max_se;1679unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;1680unsigned nthreads = 128;16811682unsigned itemsize = shader->scratch_space_needed * 4;1683unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);16841685if (scratch->dirty ||1686unlikely(shader->scratch_space_needed != scratch->item_size ||1687size > scratch->size)) {1688struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;16891690scratch->dirty = false;16911692if (size > scratch->size) {1693// Release prior one if any1694if (scratch->buffer) {1695pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);1696}16971698scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,1699PIPE_USAGE_DEFAULT, size);1700if (scratch->buffer) {1701scratch->size = size;1702}1703}17041705scratch->item_size = shader->scratch_space_needed;17061707radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));1708radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));1709radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));17101711// multi-SE chips need programming per SE1712for (unsigned se = 0; se < num_ses; se++) {1713struct r600_resource *rbuffer = scratch->buffer;1714unsigned size_per_se = size / num_ses;17151716// Direct to particular SE1717if (num_ses > 1) {1718radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,1719S_0802C_INSTANCE_INDEX(0) |1720S_0802C_SE_INDEX(se) |1721S_0802C_INSTANCE_BROADCAST_WRITES(1) |1722S_0802C_SE_BROADCAST_WRITES(0));1723}17241725radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);1726radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));1727radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,1728RADEON_USAGE_READWRITE,1729RADEON_PRIO_SCRATCH_BUFFER));1730radeon_set_context_reg(cs, item_size_reg, itemsize);1731radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);1732}17331734// Restore broadcast mode1735if (num_ses > 1) {1736radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,1737S_0802C_INSTANCE_INDEX(0) |1738S_0802C_SE_INDEX(0) |1739S_0802C_INSTANCE_BROADCAST_WRITES(1) |1740S_0802C_SE_BROADCAST_WRITES(1));1741}17421743radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));1744radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));1745radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));1746}1747}17481749void r600_setup_scratch_buffers(struct r600_context *rctx) {1750static const struct {1751unsigned ring_base;1752unsigned item_size;1753unsigned ring_size;1754} regs[R600_NUM_HW_STAGES] = {1755[R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },1756[R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },1757[R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },1758[R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }1759};17601761for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {1762struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;17631764if (stage && unlikely(stage->scratch_space_needed)) {1765r600_setup_scratch_area_for_shader(rctx, stage,1766&rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);1767}1768}1769}17701771#define SELECT_SHADER_OR_FAIL(x) do { \1772r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \1773if (unlikely(!rctx->x##_shader->current)) \1774return false; \1775} while(0)17761777#define UPDATE_SHADER(hw, sw) do { \1778if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \1779update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \1780} while(0)17811782#define UPDATE_SHADER_CLIP(hw, sw) do { \1783if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \1784update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \1785clip_so_current = rctx->sw##_shader->current; \1786} \1787} while(0)17881789#define UPDATE_SHADER_GS(hw, hw2, sw) do { \1790if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \1791update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \1792update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \1793clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \1794} \1795} while(0)17961797#define SET_NULL_SHADER(hw) do { \1798if (rctx->hw_shader_stages[(hw)].shader) \1799update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \1800} while (0)18011802static bool r600_update_derived_state(struct r600_context *rctx)1803{1804struct pipe_context * ctx = (struct pipe_context*)rctx;1805bool ps_dirty = false, vs_dirty = false, gs_dirty = false;1806bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;1807bool blend_disable;1808bool need_buf_const;1809struct r600_pipe_shader *clip_so_current = NULL;18101811if (!rctx->blitter->running)1812r600_update_compressed_resource_state(rctx, false);18131814SELECT_SHADER_OR_FAIL(ps);18151816r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);18171818update_gs_block_state(rctx, rctx->gs_shader != NULL);18191820if (rctx->gs_shader)1821SELECT_SHADER_OR_FAIL(gs);18221823/* Hull Shader */1824if (rctx->tcs_shader) {1825SELECT_SHADER_OR_FAIL(tcs);18261827UPDATE_SHADER(EG_HW_STAGE_HS, tcs);1828} else if (rctx->tes_shader) {1829if (!rctx->fixed_func_tcs_shader) {1830r600_generate_fixed_func_tcs(rctx);1831if (!rctx->fixed_func_tcs_shader)1832return false;18331834}1835SELECT_SHADER_OR_FAIL(fixed_func_tcs);18361837UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);1838} else1839SET_NULL_SHADER(EG_HW_STAGE_HS);18401841if (rctx->tes_shader) {1842SELECT_SHADER_OR_FAIL(tes);1843}18441845SELECT_SHADER_OR_FAIL(vs);18461847if (rctx->gs_shader) {1848if (!rctx->shader_stages.geom_enable) {1849rctx->shader_stages.geom_enable = true;1850r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);1851}18521853/* gs_shader provides GS and VS (copy shader) */1854UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);18551856/* vs_shader is used as ES */18571858if (rctx->tes_shader) {1859/* VS goes to LS, TES goes to ES */1860UPDATE_SHADER(R600_HW_STAGE_ES, tes);1861UPDATE_SHADER(EG_HW_STAGE_LS, vs);1862} else {1863/* vs_shader is used as ES */1864UPDATE_SHADER(R600_HW_STAGE_ES, vs);1865SET_NULL_SHADER(EG_HW_STAGE_LS);1866}1867} else {1868if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {1869SET_NULL_SHADER(R600_HW_STAGE_GS);1870SET_NULL_SHADER(R600_HW_STAGE_ES);1871rctx->shader_stages.geom_enable = false;1872r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);1873}18741875if (rctx->tes_shader) {1876/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */1877UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);1878UPDATE_SHADER(EG_HW_STAGE_LS, vs);1879} else {1880SET_NULL_SHADER(EG_HW_STAGE_LS);1881UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);1882}1883}18841885/*1886* XXX: I believe there's some fatal flaw in the dirty state logic when1887* enabling/disabling tes.1888* VS/ES share all buffer/resource/sampler slots. If TES is enabled,1889* it will therefore overwrite the VS slots. If it now gets disabled,1890* the VS needs to rebind all buffer/resource/sampler slots - not only1891* has TES overwritten the corresponding slots, but when the VS was1892* operating as LS the things with correpsonding dirty bits got bound1893* to LS slots and won't reflect what is dirty as VS stage even if the1894* TES didn't overwrite it. The story for re-enabled TES is similar.1895* In any case, we're not allowed to submit any TES state when1896* TES is disabled (the gallium frontend may not do this but this looks1897* like an optimization to me, not something which can be relied on).1898*/18991900/* Update clip misc state. */1901if (clip_so_current) {1902r600_update_clip_state(rctx, clip_so_current);1903rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;1904}19051906if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||1907rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||1908rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {19091910if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||1911rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {1912rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;1913rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;1914r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);1915}19161917if (rctx->b.chip_class <= R700) {1918bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;19191920if (rctx->cb_misc_state.multiwrite != multiwrite) {1921rctx->cb_misc_state.multiwrite = multiwrite;1922r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);1923}1924}19251926if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&1927((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||1928(rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {19291930if (rctx->b.chip_class >= EVERGREEN)1931evergreen_update_ps_state(ctx, rctx->ps_shader->current);1932else1933r600_update_ps_state(ctx, rctx->ps_shader->current);1934}19351936r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);1937}1938UPDATE_SHADER(R600_HW_STAGE_PS, ps);19391940if (rctx->b.chip_class >= EVERGREEN) {1941evergreen_update_db_shader_control(rctx);1942} else {1943r600_update_db_shader_control(rctx);1944}19451946/* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */1947if (rctx->b.chip_class >= EVERGREEN) {1948evergreen_setup_scratch_buffers(rctx);1949} else {1950r600_setup_scratch_buffers(rctx);1951}19521953/* on R600 we stuff masks + txq info into one constant buffer */1954/* on evergreen we only need a txq info one */1955if (rctx->ps_shader) {1956need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;1957if (need_buf_const) {1958if (rctx->b.chip_class < EVERGREEN)1959r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);1960else1961eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);1962}1963}19641965if (rctx->vs_shader) {1966need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;1967if (need_buf_const) {1968if (rctx->b.chip_class < EVERGREEN)1969r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);1970else1971eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);1972}1973}19741975if (rctx->gs_shader) {1976need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;1977if (need_buf_const) {1978if (rctx->b.chip_class < EVERGREEN)1979r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);1980else1981eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);1982}1983}19841985if (rctx->tes_shader) {1986assert(rctx->b.chip_class >= EVERGREEN);1987need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||1988rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;1989if (need_buf_const) {1990eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);1991}1992if (rctx->tcs_shader) {1993need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||1994rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;1995if (need_buf_const) {1996eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);1997}1998}1999}20002001r600_update_driver_const_buffers(rctx, false);20022003if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {2004if (!r600_adjust_gprs(rctx)) {2005/* discard rendering */2006return false;2007}2008}20092010if (rctx->b.chip_class == EVERGREEN) {2011if (!evergreen_adjust_gprs(rctx)) {2012/* discard rendering */2013return false;2014}2015}20162017blend_disable = (rctx->dual_src_blend &&2018rctx->ps_shader->current->nr_ps_color_outputs < 2);20192020if (blend_disable != rctx->force_blend_disable) {2021rctx->force_blend_disable = blend_disable;2022r600_bind_blend_state_internal(rctx,2023rctx->blend_state.cso,2024blend_disable);2025}20262027return true;2028}20292030void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)2031{2032struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;2033struct r600_clip_misc_state *state = &rctx->clip_misc_state;20342035radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,2036state->pa_cl_clip_cntl |2037(state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |2038S_028810_CLIP_DISABLE(state->clip_disable));2039radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,2040state->pa_cl_vs_out_cntl |2041(state->clip_plane_enable & state->clip_dist_write) |2042(state->cull_dist_write << 8));2043/* reuse needs to be set off if we write oViewport */2044if (rctx->b.chip_class >= EVERGREEN)2045radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,2046S_028AB4_REUSE_OFF(state->vs_out_viewport));2047}20482049/* rast_prim is the primitive type after GS. */2050static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)2051{2052struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;2053enum pipe_prim_type rast_prim = rctx->current_rast_prim;20542055/* Skip this if not rendering lines. */2056if (rast_prim != PIPE_PRIM_LINES &&2057rast_prim != PIPE_PRIM_LINE_LOOP &&2058rast_prim != PIPE_PRIM_LINE_STRIP &&2059rast_prim != PIPE_PRIM_LINES_ADJACENCY &&2060rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)2061return;20622063if (rast_prim == rctx->last_rast_prim)2064return;20652066/* For lines, reset the stipple pattern at each primitive. Otherwise,2067* reset the stipple pattern at each packet (line strips, line loops).2068*/2069radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,2070S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |2071(rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));2072rctx->last_rast_prim = rast_prim;2073}20742075static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info,2076unsigned drawid_offset,2077const struct pipe_draw_indirect_info *indirect,2078const struct pipe_draw_start_count_bias *draws,2079unsigned num_draws)2080{2081if (num_draws > 1) {2082util_draw_multi(ctx, info, drawid_offset, indirect, draws, num_draws);2083return;2084}20852086struct r600_context *rctx = (struct r600_context *)ctx;2087struct pipe_resource *indexbuf = !info->index_size || info->has_user_indices ? NULL : info->index.resource;2088struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;2089bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;2090bool has_user_indices = info->index_size && info->has_user_indices;2091uint64_t mask;2092unsigned num_patches, dirty_tex_counter, index_offset = 0;2093unsigned index_size = info->index_size;2094int index_bias;2095struct r600_shader_atomic combined_atomics[8];2096uint8_t atomic_used_mask = 0;2097struct pipe_stream_output_target *count_from_so = NULL;20982099if (indirect && indirect->count_from_stream_output) {2100count_from_so = indirect->count_from_stream_output;2101indirect = NULL;2102}21032104if (!indirect && !draws[0].count && (index_size || !count_from_so)) {2105return;2106}21072108if (unlikely(!rctx->vs_shader)) {2109assert(0);2110return;2111}2112if (unlikely(!rctx->ps_shader &&2113(!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {2114assert(0);2115return;2116}21172118/* make sure that the gfx ring is only one active */2119if (radeon_emitted(&rctx->b.dma.cs, 0)) {2120rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);2121}21222123if (rctx->cmd_buf_is_compute) {2124rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);2125rctx->cmd_buf_is_compute = false;2126}21272128/* Re-emit the framebuffer state if needed. */2129dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);2130if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {2131rctx->b.last_dirty_tex_counter = dirty_tex_counter;2132r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);2133rctx->framebuffer.do_update_surf_dirtiness = true;2134}21352136if (rctx->gs_shader) {2137/* Determine whether the GS triangle strip adjacency fix should2138* be applied. Rotate every other triangle if2139* - triangle strips with adjacency are fed to the GS and2140* - primitive restart is disabled (the rotation doesn't help2141* when the restart occurs after an odd number of triangles).2142*/2143bool gs_tri_strip_adj_fix =2144!rctx->tes_shader &&2145info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&2146!info->primitive_restart;2147if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)2148rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;2149}2150if (!r600_update_derived_state(rctx)) {2151/* useless to render because current rendering command2152* can't be achieved2153*/2154return;2155}21562157rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim2158: (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]2159: info->mode;21602161if (rctx->b.chip_class >= EVERGREEN) {2162evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);2163}21642165if (index_size) {2166index_offset += draws[0].start * index_size;21672168/* Translate 8-bit indices to 16-bit. */2169if (unlikely(index_size == 1)) {2170struct pipe_resource *out_buffer = NULL;2171unsigned out_offset;2172void *ptr;2173unsigned start, count;21742175if (likely(!indirect)) {2176start = 0;2177count = draws[0].count;2178}2179else {2180/* Have to get start/count from indirect buffer, slow path ahead... */2181struct r600_resource *indirect_resource = (struct r600_resource *)indirect->buffer;2182unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,2183PIPE_MAP_READ);2184if (data) {2185data += indirect->offset / sizeof(unsigned);2186start = data[2] * index_size;2187count = data[0];2188}2189else {2190start = 0;2191count = 0;2192}2193}21942195u_upload_alloc(ctx->stream_uploader, start, count * 2,2196256, &out_offset, &out_buffer, &ptr);2197if (unlikely(!ptr))2198return;21992200util_shorten_ubyte_elts_to_userptr(2201&rctx->b.b, info, 0, 0, index_offset, count, ptr);22022203indexbuf = out_buffer;2204index_offset = out_offset;2205index_size = 2;2206has_user_indices = false;2207}22082209/* Upload the index buffer.2210* The upload is skipped for small index counts on little-endian machines2211* and the indices are emitted via PKT3_DRAW_INDEX_IMMD.2212* Indirect draws never use immediate indices.2213* Note: Instanced rendering in combination with immediate indices hangs. */2214if (has_user_indices && (R600_BIG_ENDIAN || indirect ||2215info->instance_count > 1 ||2216draws[0].count*index_size > 20)) {2217unsigned start_offset = draws[0].start * index_size;2218indexbuf = NULL;2219u_upload_data(ctx->stream_uploader, start_offset,2220draws[0].count * index_size, 256,2221(char*)info->index.user + start_offset,2222&index_offset, &indexbuf);2223index_offset -= start_offset;2224has_user_indices = false;2225}2226index_bias = draws->index_bias;2227} else {2228index_bias = indirect ? 0 : draws[0].start;2229}22302231/* Set the index offset and primitive restart. */2232bool restart_index_changed = info->primitive_restart &&2233rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index;22342235if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||2236restart_index_changed ||2237rctx->vgt_state.vgt_indx_offset != index_bias ||2238(rctx->vgt_state.last_draw_was_indirect && !indirect)) {2239rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;2240rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;2241rctx->vgt_state.vgt_indx_offset = index_bias;2242r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);2243}22442245/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */2246if (rctx->b.chip_class == R600) {2247rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;2248r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);2249}22502251if (rctx->b.chip_class >= EVERGREEN)2252evergreen_setup_tess_constants(rctx, info, &num_patches);22532254/* Emit states. */2255r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));2256r600_flush_emit(rctx);22572258mask = rctx->dirty_atoms;2259while (mask != 0) {2260r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);2261}22622263if (rctx->b.chip_class >= EVERGREEN) {2264evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);2265}22662267if (rctx->b.chip_class == CAYMAN) {2268/* Copied from radeonsi. */2269unsigned primgroup_size = 128; /* recommended without a GS */2270bool ia_switch_on_eop = false;2271bool partial_vs_wave = false;22722273if (rctx->gs_shader)2274primgroup_size = 64; /* recommended with a GS */22752276if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||2277(rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {2278ia_switch_on_eop = true;2279}22802281if (r600_get_strmout_en(&rctx->b))2282partial_vs_wave = true;22832284radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,2285S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |2286S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |2287S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));2288}22892290if (rctx->b.chip_class >= EVERGREEN) {2291uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,2292num_patches);22932294evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);2295evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);2296}22972298/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,2299* even though it should have no effect on those. */2300if (rctx->b.chip_class == R600 && rctx->rasterizer) {2301unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;2302unsigned prim = info->mode;23032304if (rctx->gs_shader) {2305prim = rctx->gs_shader->gs_output_prim;2306}2307prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */23082309if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||2310prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||2311info->mode == R600_PRIM_RECTANGLE_LIST) {2312su_sc_mode_cntl &= C_028814_CULL_FRONT;2313}2314radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);2315}23162317/* Update start instance. */2318if (!indirect && rctx->last_start_instance != info->start_instance) {2319radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);2320rctx->last_start_instance = info->start_instance;2321}23222323/* Update the primitive type. */2324if (rctx->last_primitive_type != info->mode) {2325r600_emit_rasterizer_prim_state(rctx);2326radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,2327r600_conv_pipe_prim(info->mode));23282329rctx->last_primitive_type = info->mode;2330}23312332/* Draw packets. */2333if (likely(!indirect)) {2334radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));2335radeon_emit(cs, info->instance_count);2336} else {2337uint64_t va = r600_resource(indirect->buffer)->gpu_address;2338assert(rctx->b.chip_class >= EVERGREEN);23392340// Invalidate so non-indirect draw calls reset this state2341rctx->vgt_state.last_draw_was_indirect = true;2342rctx->last_start_instance = -1;23432344radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));2345radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);2346radeon_emit(cs, va);2347radeon_emit(cs, (va >> 32UL) & 0xFF);23482349radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));2350radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,2351(struct r600_resource*)indirect->buffer,2352RADEON_USAGE_READ,2353RADEON_PRIO_DRAW_INDIRECT));2354}23552356if (index_size) {2357radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));2358radeon_emit(cs, index_size == 4 ?2359(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :2360(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));23612362if (has_user_indices) {2363unsigned size_bytes = draws[0].count*index_size;2364unsigned size_dw = align(size_bytes, 4) / 4;2365radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));2366radeon_emit(cs, draws[0].count);2367radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);2368radeon_emit_array(cs, info->index.user + draws[0].start * index_size, size_dw);2369} else {2370uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;23712372if (likely(!indirect)) {2373radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));2374radeon_emit(cs, va);2375radeon_emit(cs, (va >> 32UL) & 0xFF);2376radeon_emit(cs, draws[0].count);2377radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);2378radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));2379radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,2380(struct r600_resource*)indexbuf,2381RADEON_USAGE_READ,2382RADEON_PRIO_INDEX_BUFFER));2383}2384else {2385uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;23862387radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));2388radeon_emit(cs, va);2389radeon_emit(cs, (va >> 32UL) & 0xFF);23902391radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));2392radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,2393(struct r600_resource*)indexbuf,2394RADEON_USAGE_READ,2395RADEON_PRIO_INDEX_BUFFER));23962397radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));2398radeon_emit(cs, max_size);23992400radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));2401radeon_emit(cs, indirect->offset);2402radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);2403}2404}2405} else {2406if (unlikely(count_from_so)) {2407struct r600_so_target *t = (struct r600_so_target*)count_from_so;2408uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;24092410radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);24112412radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));2413radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);2414radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */2415radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */2416radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */2417radeon_emit(cs, 0); /* unused */24182419radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));2420radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,2421t->buf_filled_size, RADEON_USAGE_READ,2422RADEON_PRIO_SO_FILLED_SIZE));2423}24242425if (likely(!indirect)) {2426radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));2427radeon_emit(cs, draws[0].count);2428}2429else {2430radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));2431radeon_emit(cs, indirect->offset);2432}2433radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |2434(count_from_so ? S_0287F0_USE_OPAQUE(1) : 0));2435}24362437/* SMX returns CONTEXT_DONE too early workaround */2438if (rctx->b.family == CHIP_R600 ||2439rctx->b.family == CHIP_RV610 ||2440rctx->b.family == CHIP_RV630 ||2441rctx->b.family == CHIP_RV635) {2442/* if we have gs shader or streamout2443we need to do a wait idle after every draw */2444if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {2445radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));2446}2447}24482449/* ES ring rolling over at EOP - workaround */2450if (rctx->b.chip_class == R600) {2451radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));2452radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));2453}245424552456if (rctx->b.chip_class >= EVERGREEN)2457evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);24582459if (rctx->trace_buf)2460eg_trace_emit(rctx);24612462if (rctx->framebuffer.do_update_surf_dirtiness) {2463/* Set the depth buffer as dirty. */2464if (rctx->framebuffer.state.zsbuf) {2465struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;2466struct r600_texture *rtex = (struct r600_texture *)surf->texture;24672468rtex->dirty_level_mask |= 1 << surf->u.tex.level;24692470if (rtex->surface.has_stencil)2471rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;2472}2473if (rctx->framebuffer.compressed_cb_mask) {2474struct pipe_surface *surf;2475struct r600_texture *rtex;2476unsigned mask = rctx->framebuffer.compressed_cb_mask;24772478do {2479unsigned i = u_bit_scan(&mask);2480surf = rctx->framebuffer.state.cbufs[i];2481rtex = (struct r600_texture*)surf->texture;24822483rtex->dirty_level_mask |= 1 << surf->u.tex.level;24842485} while (mask);2486}2487rctx->framebuffer.do_update_surf_dirtiness = false;2488}24892490if (index_size && indexbuf != info->index.resource)2491pipe_resource_reference(&indexbuf, NULL);2492rctx->b.num_draw_calls++;2493}24942495uint32_t r600_translate_stencil_op(int s_op)2496{2497switch (s_op) {2498case PIPE_STENCIL_OP_KEEP:2499return V_028800_STENCIL_KEEP;2500case PIPE_STENCIL_OP_ZERO:2501return V_028800_STENCIL_ZERO;2502case PIPE_STENCIL_OP_REPLACE:2503return V_028800_STENCIL_REPLACE;2504case PIPE_STENCIL_OP_INCR:2505return V_028800_STENCIL_INCR;2506case PIPE_STENCIL_OP_DECR:2507return V_028800_STENCIL_DECR;2508case PIPE_STENCIL_OP_INCR_WRAP:2509return V_028800_STENCIL_INCR_WRAP;2510case PIPE_STENCIL_OP_DECR_WRAP:2511return V_028800_STENCIL_DECR_WRAP;2512case PIPE_STENCIL_OP_INVERT:2513return V_028800_STENCIL_INVERT;2514default:2515R600_ERR("Unknown stencil op %d", s_op);2516assert(0);2517break;2518}2519return 0;2520}25212522uint32_t r600_translate_fill(uint32_t func)2523{2524switch(func) {2525case PIPE_POLYGON_MODE_FILL:2526return 2;2527case PIPE_POLYGON_MODE_LINE:2528return 1;2529case PIPE_POLYGON_MODE_POINT:2530return 0;2531default:2532assert(0);2533return 0;2534}2535}25362537unsigned r600_tex_wrap(unsigned wrap)2538{2539switch (wrap) {2540default:2541case PIPE_TEX_WRAP_REPEAT:2542return V_03C000_SQ_TEX_WRAP;2543case PIPE_TEX_WRAP_CLAMP:2544return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;2545case PIPE_TEX_WRAP_CLAMP_TO_EDGE:2546return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;2547case PIPE_TEX_WRAP_CLAMP_TO_BORDER:2548return V_03C000_SQ_TEX_CLAMP_BORDER;2549case PIPE_TEX_WRAP_MIRROR_REPEAT:2550return V_03C000_SQ_TEX_MIRROR;2551case PIPE_TEX_WRAP_MIRROR_CLAMP:2552return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;2553case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:2554return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;2555case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:2556return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;2557}2558}25592560unsigned r600_tex_mipfilter(unsigned filter)2561{2562switch (filter) {2563case PIPE_TEX_MIPFILTER_NEAREST:2564return V_03C000_SQ_TEX_Z_FILTER_POINT;2565case PIPE_TEX_MIPFILTER_LINEAR:2566return V_03C000_SQ_TEX_Z_FILTER_LINEAR;2567default:2568case PIPE_TEX_MIPFILTER_NONE:2569return V_03C000_SQ_TEX_Z_FILTER_NONE;2570}2571}25722573unsigned r600_tex_compare(unsigned compare)2574{2575switch (compare) {2576default:2577case PIPE_FUNC_NEVER:2578return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;2579case PIPE_FUNC_LESS:2580return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;2581case PIPE_FUNC_EQUAL:2582return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;2583case PIPE_FUNC_LEQUAL:2584return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;2585case PIPE_FUNC_GREATER:2586return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;2587case PIPE_FUNC_NOTEQUAL:2588return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;2589case PIPE_FUNC_GEQUAL:2590return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;2591case PIPE_FUNC_ALWAYS:2592return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;2593}2594}25952596static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)2597{2598return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||2599wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||2600(linear_filter &&2601(wrap == PIPE_TEX_WRAP_CLAMP ||2602wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));2603}26042605bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)2606{2607bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||2608state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;26092610return (state->border_color.ui[0] || state->border_color.ui[1] ||2611state->border_color.ui[2] || state->border_color.ui[3]) &&2612(wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||2613wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||2614wrap_mode_uses_border_color(state->wrap_r, linear_filter));2615}26162617void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)2618{26192620struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;2621struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;26222623if (!shader)2624return;26252626r600_emit_command_buffer(cs, &shader->command_buffer);2627radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));2628radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,2629RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));2630}26312632unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,2633const unsigned char *swizzle_view,2634boolean vtx)2635{2636unsigned i;2637unsigned char swizzle[4];2638unsigned result = 0;2639const uint32_t tex_swizzle_shift[4] = {264016, 19, 22, 25,2641};2642const uint32_t vtx_swizzle_shift[4] = {26433, 6, 9, 12,2644};2645const uint32_t swizzle_bit[4] = {26460, 1, 2, 3,2647};2648const uint32_t *swizzle_shift = tex_swizzle_shift;26492650if (vtx)2651swizzle_shift = vtx_swizzle_shift;26522653if (swizzle_view) {2654util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);2655} else {2656memcpy(swizzle, swizzle_format, 4);2657}26582659/* Get swizzle. */2660for (i = 0; i < 4; i++) {2661switch (swizzle[i]) {2662case PIPE_SWIZZLE_Y:2663result |= swizzle_bit[1] << swizzle_shift[i];2664break;2665case PIPE_SWIZZLE_Z:2666result |= swizzle_bit[2] << swizzle_shift[i];2667break;2668case PIPE_SWIZZLE_W:2669result |= swizzle_bit[3] << swizzle_shift[i];2670break;2671case PIPE_SWIZZLE_0:2672result |= V_038010_SQ_SEL_0 << swizzle_shift[i];2673break;2674case PIPE_SWIZZLE_1:2675result |= V_038010_SQ_SEL_1 << swizzle_shift[i];2676break;2677default: /* PIPE_SWIZZLE_X */2678result |= swizzle_bit[0] << swizzle_shift[i];2679}2680}2681return result;2682}26832684/* texture format translate */2685uint32_t r600_translate_texformat(struct pipe_screen *screen,2686enum pipe_format format,2687const unsigned char *swizzle_view,2688uint32_t *word4_p, uint32_t *yuv_format_p,2689bool do_endian_swap)2690{2691struct r600_screen *rscreen = (struct r600_screen *)screen;2692uint32_t result = 0, word4 = 0, yuv_format = 0;2693const struct util_format_description *desc;2694boolean uniform = TRUE;2695bool is_srgb_valid = FALSE;2696const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};2697const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};2698const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};2699const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};2700const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};27012702int i;2703const uint32_t sign_bit[4] = {2704S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),2705S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),2706S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),2707S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)2708};27092710/* Need to replace the specified texture formats in case of big-endian.2711* These formats are formats that have channels with number of bits2712* not divisible by 8.2713* Mesa conversion functions don't swap bits for those formats, and because2714* we transmit this over a serial bus to the GPU (PCIe), the2715* bit-endianess is important!!!2716* In case we have an "opposite" format, just use that for the swizzling2717* information. If we don't have such an "opposite" format, we need2718* to use a fixed swizzle info instead (see below)2719*/2720if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)2721format = PIPE_FORMAT_A4R4_UNORM;27222723desc = util_format_description(format);2724if (!desc)2725goto out_unknown;27262727/* Depth and stencil swizzling is handled separately. */2728if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {2729/* Need to check for specific texture formats that don't have2730* an "opposite" format we can use. For those formats, we directly2731* specify the swizzling, which is the LE swizzling as defined in2732* u_format.csv2733*/2734if (do_endian_swap) {2735if (format == PIPE_FORMAT_L4A4_UNORM)2736word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);2737else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)2738word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);2739else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)2740word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);2741else2742word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);2743} else {2744word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);2745}2746}27472748/* Colorspace (return non-RGB formats directly). */2749switch (desc->colorspace) {2750/* Depth stencil formats */2751case UTIL_FORMAT_COLORSPACE_ZS:2752switch (format) {2753/* Depth sampler formats. */2754case PIPE_FORMAT_Z16_UNORM:2755word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);2756result = FMT_16;2757goto out_word4;2758case PIPE_FORMAT_Z24X8_UNORM:2759case PIPE_FORMAT_Z24_UNORM_S8_UINT:2760word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);2761result = FMT_8_24;2762goto out_word4;2763case PIPE_FORMAT_X8Z24_UNORM:2764case PIPE_FORMAT_S8_UINT_Z24_UNORM:2765if (rscreen->b.chip_class < EVERGREEN)2766goto out_unknown;2767word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);2768result = FMT_24_8;2769goto out_word4;2770case PIPE_FORMAT_Z32_FLOAT:2771word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);2772result = FMT_32_FLOAT;2773goto out_word4;2774case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:2775word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);2776result = FMT_X24_8_32_FLOAT;2777goto out_word4;2778/* Stencil sampler formats. */2779case PIPE_FORMAT_S8_UINT:2780word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);2781word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);2782result = FMT_8;2783goto out_word4;2784case PIPE_FORMAT_X24S8_UINT:2785word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);2786word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);2787result = FMT_8_24;2788goto out_word4;2789case PIPE_FORMAT_S8X24_UINT:2790if (rscreen->b.chip_class < EVERGREEN)2791goto out_unknown;2792word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);2793word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);2794result = FMT_24_8;2795goto out_word4;2796case PIPE_FORMAT_X32_S8X24_UINT:2797word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);2798word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);2799result = FMT_X24_8_32_FLOAT;2800goto out_word4;2801default:2802goto out_unknown;2803}28042805case UTIL_FORMAT_COLORSPACE_YUV:2806yuv_format |= (1 << 30);2807switch (format) {2808case PIPE_FORMAT_UYVY:2809case PIPE_FORMAT_YUYV:2810default:2811break;2812}2813goto out_unknown; /* XXX */28142815case UTIL_FORMAT_COLORSPACE_SRGB:2816word4 |= S_038010_FORCE_DEGAMMA(1);2817break;28182819default:2820break;2821}28222823if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {2824switch (format) {2825case PIPE_FORMAT_RGTC1_SNORM:2826case PIPE_FORMAT_LATC1_SNORM:2827word4 |= sign_bit[0];2828FALLTHROUGH;2829case PIPE_FORMAT_RGTC1_UNORM:2830case PIPE_FORMAT_LATC1_UNORM:2831result = FMT_BC4;2832goto out_word4;2833case PIPE_FORMAT_RGTC2_SNORM:2834case PIPE_FORMAT_LATC2_SNORM:2835word4 |= sign_bit[0] | sign_bit[1];2836FALLTHROUGH;2837case PIPE_FORMAT_RGTC2_UNORM:2838case PIPE_FORMAT_LATC2_UNORM:2839result = FMT_BC5;2840goto out_word4;2841default:2842goto out_unknown;2843}2844}28452846if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {2847switch (format) {2848case PIPE_FORMAT_DXT1_RGB:2849case PIPE_FORMAT_DXT1_RGBA:2850case PIPE_FORMAT_DXT1_SRGB:2851case PIPE_FORMAT_DXT1_SRGBA:2852result = FMT_BC1;2853is_srgb_valid = TRUE;2854goto out_word4;2855case PIPE_FORMAT_DXT3_RGBA:2856case PIPE_FORMAT_DXT3_SRGBA:2857result = FMT_BC2;2858is_srgb_valid = TRUE;2859goto out_word4;2860case PIPE_FORMAT_DXT5_RGBA:2861case PIPE_FORMAT_DXT5_SRGBA:2862result = FMT_BC3;2863is_srgb_valid = TRUE;2864goto out_word4;2865default:2866goto out_unknown;2867}2868}28692870if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {2871if (rscreen->b.chip_class < EVERGREEN)2872goto out_unknown;28732874switch (format) {2875case PIPE_FORMAT_BPTC_RGBA_UNORM:2876case PIPE_FORMAT_BPTC_SRGBA:2877result = FMT_BC7;2878is_srgb_valid = TRUE;2879goto out_word4;2880case PIPE_FORMAT_BPTC_RGB_FLOAT:2881word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];2882FALLTHROUGH;2883case PIPE_FORMAT_BPTC_RGB_UFLOAT:2884result = FMT_BC6;2885goto out_word4;2886default:2887goto out_unknown;2888}2889}28902891if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {2892switch (format) {2893case PIPE_FORMAT_R8G8_B8G8_UNORM:2894case PIPE_FORMAT_G8R8_B8R8_UNORM:2895result = FMT_GB_GR;2896goto out_word4;2897case PIPE_FORMAT_G8R8_G8B8_UNORM:2898case PIPE_FORMAT_R8G8_R8B8_UNORM:2899result = FMT_BG_RG;2900goto out_word4;2901default:2902goto out_unknown;2903}2904}29052906if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {2907result = FMT_5_9_9_9_SHAREDEXP;2908goto out_word4;2909} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {2910result = FMT_10_11_11_FLOAT;2911goto out_word4;2912}291329142915for (i = 0; i < desc->nr_channels; i++) {2916if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {2917word4 |= sign_bit[i];2918}2919}29202921/* R8G8Bx_SNORM - XXX CxV8U8 */29222923/* See whether the components are of the same size. */2924for (i = 1; i < desc->nr_channels; i++) {2925uniform = uniform && desc->channel[0].size == desc->channel[i].size;2926}29272928/* Non-uniform formats. */2929if (!uniform) {2930if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&2931desc->channel[0].pure_integer)2932word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);2933switch(desc->nr_channels) {2934case 3:2935if (desc->channel[0].size == 5 &&2936desc->channel[1].size == 6 &&2937desc->channel[2].size == 5) {2938result = FMT_5_6_5;2939goto out_word4;2940}2941goto out_unknown;2942case 4:2943if (desc->channel[0].size == 5 &&2944desc->channel[1].size == 5 &&2945desc->channel[2].size == 5 &&2946desc->channel[3].size == 1) {2947result = FMT_1_5_5_5;2948goto out_word4;2949}2950if (desc->channel[0].size == 10 &&2951desc->channel[1].size == 10 &&2952desc->channel[2].size == 10 &&2953desc->channel[3].size == 2) {2954result = FMT_2_10_10_10;2955goto out_word4;2956}2957goto out_unknown;2958}2959goto out_unknown;2960}29612962/* Find the first non-VOID channel. */2963for (i = 0; i < 4; i++) {2964if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {2965break;2966}2967}29682969if (i == 4)2970goto out_unknown;29712972/* uniform formats */2973switch (desc->channel[i].type) {2974case UTIL_FORMAT_TYPE_UNSIGNED:2975case UTIL_FORMAT_TYPE_SIGNED:2976#if 02977if (!desc->channel[i].normalized &&2978desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {2979goto out_unknown;2980}2981#endif2982if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&2983desc->channel[i].pure_integer)2984word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);29852986switch (desc->channel[i].size) {2987case 4:2988switch (desc->nr_channels) {2989case 2:2990result = FMT_4_4;2991goto out_word4;2992case 4:2993result = FMT_4_4_4_4;2994goto out_word4;2995}2996goto out_unknown;2997case 8:2998switch (desc->nr_channels) {2999case 1:3000result = FMT_8;3001is_srgb_valid = TRUE;3002goto out_word4;3003case 2:3004result = FMT_8_8;3005goto out_word4;3006case 4:3007result = FMT_8_8_8_8;3008is_srgb_valid = TRUE;3009goto out_word4;3010}3011goto out_unknown;3012case 16:3013switch (desc->nr_channels) {3014case 1:3015result = FMT_16;3016goto out_word4;3017case 2:3018result = FMT_16_16;3019goto out_word4;3020case 4:3021result = FMT_16_16_16_16;3022goto out_word4;3023}3024goto out_unknown;3025case 32:3026switch (desc->nr_channels) {3027case 1:3028result = FMT_32;3029goto out_word4;3030case 2:3031result = FMT_32_32;3032goto out_word4;3033case 4:3034result = FMT_32_32_32_32;3035goto out_word4;3036}3037}3038goto out_unknown;30393040case UTIL_FORMAT_TYPE_FLOAT:3041switch (desc->channel[i].size) {3042case 16:3043switch (desc->nr_channels) {3044case 1:3045result = FMT_16_FLOAT;3046goto out_word4;3047case 2:3048result = FMT_16_16_FLOAT;3049goto out_word4;3050case 4:3051result = FMT_16_16_16_16_FLOAT;3052goto out_word4;3053}3054goto out_unknown;3055case 32:3056switch (desc->nr_channels) {3057case 1:3058result = FMT_32_FLOAT;3059goto out_word4;3060case 2:3061result = FMT_32_32_FLOAT;3062goto out_word4;3063case 4:3064result = FMT_32_32_32_32_FLOAT;3065goto out_word4;3066}3067}3068goto out_unknown;3069}30703071out_word4:30723073if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)3074return ~0;3075if (word4_p)3076*word4_p = word4;3077if (yuv_format_p)3078*yuv_format_p = yuv_format;3079return result;3080out_unknown:3081/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */3082return ~0;3083}30843085uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,3086bool do_endian_swap)3087{3088const struct util_format_description *desc = util_format_description(format);3089int channel = util_format_get_first_non_void_channel(format);3090bool is_float;3091if (!desc)3092return ~0U;30933094#define HAS_SIZE(x,y,z,w) \3095(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \3096desc->channel[2].size == (z) && desc->channel[3].size == (w))30973098if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */3099return V_0280A0_COLOR_10_11_11_FLOAT;31003101if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||3102channel == -1)3103return ~0U;31043105is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;31063107switch (desc->nr_channels) {3108case 1:3109switch (desc->channel[0].size) {3110case 8:3111return V_0280A0_COLOR_8;3112case 16:3113if (is_float)3114return V_0280A0_COLOR_16_FLOAT;3115else3116return V_0280A0_COLOR_16;3117case 32:3118if (is_float)3119return V_0280A0_COLOR_32_FLOAT;3120else3121return V_0280A0_COLOR_32;3122}3123break;3124case 2:3125if (desc->channel[0].size == desc->channel[1].size) {3126switch (desc->channel[0].size) {3127case 4:3128if (chip <= R700)3129return V_0280A0_COLOR_4_4;3130else3131return ~0U; /* removed on Evergreen */3132case 8:3133return V_0280A0_COLOR_8_8;3134case 16:3135if (is_float)3136return V_0280A0_COLOR_16_16_FLOAT;3137else3138return V_0280A0_COLOR_16_16;3139case 32:3140if (is_float)3141return V_0280A0_COLOR_32_32_FLOAT;3142else3143return V_0280A0_COLOR_32_32;3144}3145} else if (HAS_SIZE(8,24,0,0)) {3146return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);3147} else if (HAS_SIZE(24,8,0,0)) {3148return V_0280A0_COLOR_8_24;3149}3150break;3151case 3:3152if (HAS_SIZE(5,6,5,0)) {3153return V_0280A0_COLOR_5_6_5;3154} else if (HAS_SIZE(32,8,24,0)) {3155return V_0280A0_COLOR_X24_8_32_FLOAT;3156}3157break;3158case 4:3159if (desc->channel[0].size == desc->channel[1].size &&3160desc->channel[0].size == desc->channel[2].size &&3161desc->channel[0].size == desc->channel[3].size) {3162switch (desc->channel[0].size) {3163case 4:3164return V_0280A0_COLOR_4_4_4_4;3165case 8:3166return V_0280A0_COLOR_8_8_8_8;3167case 16:3168if (is_float)3169return V_0280A0_COLOR_16_16_16_16_FLOAT;3170else3171return V_0280A0_COLOR_16_16_16_16;3172case 32:3173if (is_float)3174return V_0280A0_COLOR_32_32_32_32_FLOAT;3175else3176return V_0280A0_COLOR_32_32_32_32;3177}3178} else if (HAS_SIZE(5,5,5,1)) {3179return V_0280A0_COLOR_1_5_5_5;3180} else if (HAS_SIZE(10,10,10,2)) {3181return V_0280A0_COLOR_2_10_10_10;3182}3183break;3184}3185return ~0U;3186}31873188uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)3189{3190if (R600_BIG_ENDIAN) {3191switch(colorformat) {3192/* 8-bit buffers. */3193case V_0280A0_COLOR_4_4:3194case V_0280A0_COLOR_8:3195return ENDIAN_NONE;31963197/* 16-bit buffers. */3198case V_0280A0_COLOR_8_8:3199/*3200* No need to do endian swaps on array formats,3201* as mesa<-->pipe formats conversion take into account3202* the endianess3203*/3204return ENDIAN_NONE;32053206case V_0280A0_COLOR_5_6_5:3207case V_0280A0_COLOR_1_5_5_5:3208case V_0280A0_COLOR_4_4_4_4:3209case V_0280A0_COLOR_16:3210return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);32113212/* 32-bit buffers. */3213case V_0280A0_COLOR_8_8_8_8:3214/*3215* No need to do endian swaps on array formats,3216* as mesa<-->pipe formats conversion take into account3217* the endianess3218*/3219return ENDIAN_NONE;32203221case V_0280A0_COLOR_2_10_10_10:3222case V_0280A0_COLOR_8_24:3223case V_0280A0_COLOR_24_8:3224case V_0280A0_COLOR_32_FLOAT:3225return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);32263227case V_0280A0_COLOR_16_16_FLOAT:3228case V_0280A0_COLOR_16_16:3229return ENDIAN_8IN16;32303231/* 64-bit buffers. */3232case V_0280A0_COLOR_16_16_16_16:3233case V_0280A0_COLOR_16_16_16_16_FLOAT:3234return ENDIAN_8IN16;32353236case V_0280A0_COLOR_32_32_FLOAT:3237case V_0280A0_COLOR_32_32:3238case V_0280A0_COLOR_X24_8_32_FLOAT:3239return ENDIAN_8IN32;32403241/* 128-bit buffers. */3242case V_0280A0_COLOR_32_32_32_32_FLOAT:3243case V_0280A0_COLOR_32_32_32_32:3244return ENDIAN_8IN32;3245default:3246return ENDIAN_NONE; /* Unsupported. */3247}3248} else {3249return ENDIAN_NONE;3250}3251}32523253static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)3254{3255struct r600_context *rctx = (struct r600_context*)ctx;3256struct r600_resource *rbuffer = r600_resource(buf);3257unsigned i, shader, mask;3258struct r600_pipe_sampler_view *view;32593260/* Reallocate the buffer in the same pipe_resource. */3261r600_alloc_resource(&rctx->screen->b, rbuffer);32623263/* We changed the buffer, now we need to bind it where the old one was bound. */3264/* Vertex buffers. */3265mask = rctx->vertex_buffer_state.enabled_mask;3266while (mask) {3267i = u_bit_scan(&mask);3268if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {3269rctx->vertex_buffer_state.dirty_mask |= 1 << i;3270r600_vertex_buffers_dirty(rctx);3271}3272}3273/* Streamout buffers. */3274for (i = 0; i < rctx->b.streamout.num_targets; i++) {3275if (rctx->b.streamout.targets[i] &&3276rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {3277if (rctx->b.streamout.begin_emitted) {3278r600_emit_streamout_end(&rctx->b);3279}3280rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;3281r600_streamout_buffers_dirty(&rctx->b);3282}3283}32843285/* Constant buffers. */3286for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {3287struct r600_constbuf_state *state = &rctx->constbuf_state[shader];3288bool found = false;3289uint32_t mask = state->enabled_mask;32903291while (mask) {3292unsigned i = u_bit_scan(&mask);3293if (state->cb[i].buffer == &rbuffer->b.b) {3294found = true;3295state->dirty_mask |= 1 << i;3296}3297}3298if (found) {3299r600_constant_buffers_dirty(rctx, state);3300}3301}33023303/* Texture buffer objects - update the virtual addresses in descriptors. */3304LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {3305if (view->base.texture == &rbuffer->b.b) {3306uint64_t offset = view->base.u.buf.offset;3307uint64_t va = rbuffer->gpu_address + offset;33083309view->tex_resource_words[0] = va;3310view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;3311view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);3312}3313}3314/* Texture buffer objects - make bindings dirty if needed. */3315for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {3316struct r600_samplerview_state *state = &rctx->samplers[shader].views;3317bool found = false;3318uint32_t mask = state->enabled_mask;33193320while (mask) {3321unsigned i = u_bit_scan(&mask);3322if (state->views[i]->base.texture == &rbuffer->b.b) {3323found = true;3324state->dirty_mask |= 1 << i;3325}3326}3327if (found) {3328r600_sampler_views_dirty(rctx, state);3329}3330}33313332/* SSBOs */3333struct r600_image_state *istate = &rctx->fragment_buffers;3334{3335uint32_t mask = istate->enabled_mask;3336bool found = false;3337while (mask) {3338unsigned i = u_bit_scan(&mask);3339if (istate->views[i].base.resource == &rbuffer->b.b) {3340found = true;3341istate->dirty_mask |= 1 << i;3342}3343}3344if (found) {3345r600_mark_atom_dirty(rctx, &istate->atom);3346}3347}33483349}33503351static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)3352{3353struct r600_context *rctx = (struct r600_context*)ctx;33543355/* Pipeline stat & streamout queries. */3356if (enable) {3357rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;3358rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;3359} else {3360rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;3361rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;3362}33633364/* Occlusion queries. */3365if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {3366rctx->db_misc_state.occlusion_queries_disabled = !enable;3367r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);3368}3369}33703371static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,3372bool include_draw_vbo)3373{3374r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);3375}33763377/* keep this at the end of this file, please */3378void r600_init_common_state_functions(struct r600_context *rctx)3379{3380rctx->b.b.create_fs_state = r600_create_ps_state;3381rctx->b.b.create_vs_state = r600_create_vs_state;3382rctx->b.b.create_gs_state = r600_create_gs_state;3383rctx->b.b.create_tcs_state = r600_create_tcs_state;3384rctx->b.b.create_tes_state = r600_create_tes_state;3385rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;3386rctx->b.b.bind_blend_state = r600_bind_blend_state;3387rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;3388rctx->b.b.bind_sampler_states = r600_bind_sampler_states;3389rctx->b.b.bind_fs_state = r600_bind_ps_state;3390rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;3391rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;3392rctx->b.b.bind_vs_state = r600_bind_vs_state;3393rctx->b.b.bind_gs_state = r600_bind_gs_state;3394rctx->b.b.bind_tcs_state = r600_bind_tcs_state;3395rctx->b.b.bind_tes_state = r600_bind_tes_state;3396rctx->b.b.delete_blend_state = r600_delete_blend_state;3397rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;3398rctx->b.b.delete_fs_state = r600_delete_ps_state;3399rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;3400rctx->b.b.delete_sampler_state = r600_delete_sampler_state;3401rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;3402rctx->b.b.delete_vs_state = r600_delete_vs_state;3403rctx->b.b.delete_gs_state = r600_delete_gs_state;3404rctx->b.b.delete_tcs_state = r600_delete_tcs_state;3405rctx->b.b.delete_tes_state = r600_delete_tes_state;3406rctx->b.b.set_blend_color = r600_set_blend_color;3407rctx->b.b.set_clip_state = r600_set_clip_state;3408rctx->b.b.set_constant_buffer = r600_set_constant_buffer;3409rctx->b.b.set_sample_mask = r600_set_sample_mask;3410rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;3411rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;3412rctx->b.b.set_sampler_views = r600_set_sampler_views;3413rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;3414rctx->b.b.memory_barrier = r600_memory_barrier;3415rctx->b.b.texture_barrier = r600_texture_barrier;3416rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;3417rctx->b.b.set_active_query_state = r600_set_active_query_state;34183419rctx->b.b.draw_vbo = r600_draw_vbo;3420rctx->b.invalidate_buffer = r600_invalidate_buffer;3421rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;3422}342334243425