Path: blob/21.2-virgl/src/gallium/drivers/radeonsi/si_buffer.c
4570 views
/*1* Copyright 2013 Advanced Micro Devices, Inc.2* All Rights Reserved.3*4* Permission is hereby granted, free of charge, to any person obtaining a5* copy of this software and associated documentation files (the "Software"),6* to deal in the Software without restriction, including without limitation7* on the rights to use, copy, modify, merge, publish, distribute, sub8* license, and/or sell copies of the Software, and to permit persons to whom9* the Software is furnished to do so, subject to the following conditions:10*11* The above copyright notice and this permission notice (including the next12* paragraph) shall be included in all copies or substantial portions of the13* Software.14*15* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR16* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,17* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL18* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,19* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR20* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE21* USE OR OTHER DEALINGS IN THE SOFTWARE.22*/2324#include "radeonsi/si_pipe.h"25#include "util/u_memory.h"26#include "util/u_transfer.h"27#include "util/u_upload_mgr.h"2829#include <inttypes.h>30#include <stdio.h>3132bool si_cs_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,33enum radeon_bo_usage usage)34{35return sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, buf, usage);36}3738void *si_buffer_map(struct si_context *sctx, struct si_resource *resource,39unsigned usage)40{41return sctx->ws->buffer_map(sctx->ws, resource->buf, &sctx->gfx_cs, usage);42}4344void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,45unsigned alignment)46{47struct si_texture *tex = (struct si_texture *)res;4849res->bo_size = size;50res->bo_alignment_log2 = util_logbase2(alignment);51res->flags = 0;52res->texture_handle_allocated = false;53res->image_handle_allocated = false;5455switch (res->b.b.usage) {56case PIPE_USAGE_STREAM:57res->flags |= RADEON_FLAG_GTT_WC;58if (sscreen->info.smart_access_memory)59res->domains = RADEON_DOMAIN_VRAM;60else61res->domains = RADEON_DOMAIN_GTT;62break;63case PIPE_USAGE_STAGING:64/* Transfers are likely to occur more often with these65* resources. */66res->domains = RADEON_DOMAIN_GTT;67break;68case PIPE_USAGE_DYNAMIC:69/* Older kernels didn't always flush the HDP cache before70* CS execution71*/72if (!sscreen->info.kernel_flushes_hdp_before_ib) {73res->domains = RADEON_DOMAIN_GTT;74res->flags |= RADEON_FLAG_GTT_WC;75break;76}77FALLTHROUGH;78case PIPE_USAGE_DEFAULT:79case PIPE_USAGE_IMMUTABLE:80default:81/* Not listing GTT here improves performance in some82* apps. */83res->domains = RADEON_DOMAIN_VRAM;84res->flags |= RADEON_FLAG_GTT_WC;85break;86}8788if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {89/* Use GTT for all persistent mappings with older90* kernels, because they didn't always flush the HDP91* cache before CS execution.92*93* Write-combined CPU mappings are fine, the kernel94* ensures all CPU writes finish before the GPU95* executes a command stream.96*97* radeon doesn't have good BO move throttling, so put all98* persistent buffers into GTT to prevent VRAM CPU page faults.99*/100if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu)101res->domains = RADEON_DOMAIN_GTT;102}103104/* Tiled textures are unmappable. Always put them in VRAM. */105if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||106res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {107res->domains = RADEON_DOMAIN_VRAM;108res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;109}110111/* Displayable and shareable surfaces are not suballocated. */112if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))113res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */114else115res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;116117if (res->b.b.bind & PIPE_BIND_PROTECTED ||118/* Force scanout/depth/stencil buffer allocation to be encrypted */119(sscreen->debug_flags & DBG(TMZ) &&120res->b.b.bind & (PIPE_BIND_SCANOUT | PIPE_BIND_DEPTH_STENCIL)))121res->flags |= RADEON_FLAG_ENCRYPTED;122123if (res->b.b.flags & PIPE_RESOURCE_FLAG_ENCRYPTED)124res->flags |= RADEON_FLAG_ENCRYPTED;125126if (sscreen->debug_flags & DBG(NO_WC))127res->flags &= ~RADEON_FLAG_GTT_WC;128129if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)130res->flags |= RADEON_FLAG_READ_ONLY;131132if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)133res->flags |= RADEON_FLAG_32BIT;134135if (res->b.b.flags & SI_RESOURCE_FLAG_DRIVER_INTERNAL)136res->flags |= RADEON_FLAG_DRIVER_INTERNAL;137138/* For higher throughput and lower latency over PCIe assuming sequential access.139* Only CP DMA and optimized compute benefit from this.140* GFX8 and older don't support RADEON_FLAG_UNCACHED.141*/142if (sscreen->info.chip_class >= GFX9 &&143res->b.b.flags & SI_RESOURCE_FLAG_UNCACHED)144res->flags |= RADEON_FLAG_UNCACHED;145146/* Set expected VRAM and GART usage for the buffer. */147res->vram_usage_kb = 0;148res->gart_usage_kb = 0;149res->max_forced_staging_uploads = 0;150res->b.max_forced_staging_uploads = 0;151152if (res->domains & RADEON_DOMAIN_VRAM) {153res->vram_usage_kb = MAX2(1, size / 1024);154155if (!sscreen->info.smart_access_memory) {156/* We don't want to evict buffers from VRAM by mapping them for CPU access,157* because they might never be moved back again. If a buffer is large enough,158* upload data by copying from a temporary GTT buffer. 8K might not seem much,159* but there can be 100000 buffers.160*161* This tweak improves performance for viewperf.162*/163const unsigned min_size = 8196; /* tuned to minimize mapped VRAM */164const unsigned max_staging_uploads = 1; /* number of uploads before mapping directly */165166res->max_forced_staging_uploads = res->b.max_forced_staging_uploads =167sscreen->info.has_dedicated_vram && size >= min_size ? max_staging_uploads : 0;168}169} else if (res->domains & RADEON_DOMAIN_GTT) {170res->gart_usage_kb = MAX2(1, size / 1024);171}172}173174bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)175{176struct pb_buffer *old_buf, *new_buf;177178/* Allocate a new resource. */179new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, 1 << res->bo_alignment_log2,180res->domains, res->flags);181if (!new_buf) {182return false;183}184185/* Replace the pointer such that if res->buf wasn't NULL, it won't be186* NULL. This should prevent crashes with multiple contexts using187* the same buffer where one of the contexts invalidates it while188* the others are using it. */189old_buf = res->buf;190res->buf = new_buf; /* should be atomic */191res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);192193if (res->flags & RADEON_FLAG_32BIT) {194uint64_t start = res->gpu_address;195uint64_t last = start + res->bo_size - 1;196(void)start;197(void)last;198199assert((start >> 32) == sscreen->info.address32_hi);200assert((last >> 32) == sscreen->info.address32_hi);201}202203radeon_bo_reference(sscreen->ws, &old_buf, NULL);204205util_range_set_empty(&res->valid_buffer_range);206res->TC_L2_dirty = false;207208/* Print debug information. */209if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {210fprintf(stderr, "VM start=0x%" PRIX64 " end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n",211res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);212}213214if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)215si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0, SI_OP_SYNC_AFTER);216217return true;218}219220static void si_resource_destroy(struct pipe_screen *screen, struct pipe_resource *buf)221{222if (buf->target == PIPE_BUFFER) {223struct si_screen *sscreen = (struct si_screen *)screen;224struct si_resource *buffer = si_resource(buf);225226threaded_resource_deinit(buf);227util_range_destroy(&buffer->valid_buffer_range);228radeon_bo_reference(((struct si_screen*)screen)->ws, &buffer->buf, NULL);229util_idalloc_mt_free(&sscreen->buffer_ids, buffer->b.buffer_id_unique);230FREE(buffer);231} else if (buf->flags & SI_RESOURCE_AUX_PLANE) {232struct si_auxiliary_texture *tex = (struct si_auxiliary_texture *)buf;233234radeon_bo_reference(((struct si_screen*)screen)->ws, &tex->buffer, NULL);235FREE(tex);236} else {237struct si_texture *tex = (struct si_texture *)buf;238struct si_resource *resource = &tex->buffer;239240si_texture_reference(&tex->flushed_depth_texture, NULL);241242if (tex->cmask_buffer != &tex->buffer) {243si_resource_reference(&tex->cmask_buffer, NULL);244}245radeon_bo_reference(((struct si_screen*)screen)->ws, &resource->buf, NULL);246FREE(tex);247}248}249250/* Reallocate the buffer a update all resource bindings where the buffer is251* bound.252*253* This is used to avoid CPU-GPU synchronizations, because it makes the buffer254* idle by discarding its contents.255*/256static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)257{258/* Shared buffers can't be reallocated. */259if (buf->b.is_shared)260return false;261262/* Sparse buffers can't be reallocated. */263if (buf->flags & RADEON_FLAG_SPARSE)264return false;265266/* In AMD_pinned_memory, the user pointer association only gets267* broken when the buffer is explicitly re-allocated.268*/269if (buf->b.is_user_ptr)270return false;271272/* Check if mapping this buffer would cause waiting for the GPU. */273if (si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||274!sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {275/* Reallocate the buffer in the same pipe_resource. */276si_alloc_resource(sctx->screen, buf);277si_rebind_buffer(sctx, &buf->b.b);278} else {279util_range_set_empty(&buf->valid_buffer_range);280}281282return true;283}284285/* Replace the storage of dst with src. */286void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,287struct pipe_resource *src, unsigned num_rebinds, uint32_t rebind_mask,288uint32_t delete_buffer_id)289{290struct si_context *sctx = (struct si_context *)ctx;291struct si_resource *sdst = si_resource(dst);292struct si_resource *ssrc = si_resource(src);293294radeon_bo_reference(sctx->screen->ws, &sdst->buf, ssrc->buf);295sdst->gpu_address = ssrc->gpu_address;296sdst->b.b.bind = ssrc->b.b.bind;297sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;298sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;299sdst->flags = ssrc->flags;300301assert(sdst->vram_usage_kb == ssrc->vram_usage_kb);302assert(sdst->gart_usage_kb == ssrc->gart_usage_kb);303assert(sdst->bo_size == ssrc->bo_size);304assert(sdst->bo_alignment_log2 == ssrc->bo_alignment_log2);305assert(sdst->domains == ssrc->domains);306307si_rebind_buffer(sctx, dst);308309util_idalloc_mt_free(&sctx->screen->buffer_ids, delete_buffer_id);310}311312static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)313{314struct si_context *sctx = (struct si_context *)ctx;315struct si_resource *buf = si_resource(resource);316317/* We currently only do anyting here for buffers */318if (resource->target == PIPE_BUFFER)319(void)si_invalidate_buffer(sctx, buf);320}321322static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,323unsigned usage, const struct pipe_box *box,324struct pipe_transfer **ptransfer, void *data,325struct si_resource *staging, unsigned offset)326{327struct si_context *sctx = (struct si_context *)ctx;328struct si_transfer *transfer;329330if (usage & PIPE_MAP_THREAD_SAFE)331transfer = malloc(sizeof(*transfer));332else if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)333transfer = slab_alloc(&sctx->pool_transfers_unsync);334else335transfer = slab_alloc(&sctx->pool_transfers);336337transfer->b.b.resource = NULL;338pipe_resource_reference(&transfer->b.b.resource, resource);339transfer->b.b.level = 0;340transfer->b.b.usage = usage;341transfer->b.b.box = *box;342transfer->b.b.stride = 0;343transfer->b.b.layer_stride = 0;344transfer->b.b.offset = offset;345transfer->b.staging = NULL;346transfer->staging = staging;347*ptransfer = &transfer->b.b;348return data;349}350351static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,352unsigned level, unsigned usage, const struct pipe_box *box,353struct pipe_transfer **ptransfer)354{355struct si_context *sctx = (struct si_context *)ctx;356struct si_resource *buf = si_resource(resource);357uint8_t *data;358359assert(box->x + box->width <= resource->width0);360361/* From GL_AMD_pinned_memory issues:362*363* 4) Is glMapBuffer on a shared buffer guaranteed to return the364* same system address which was specified at creation time?365*366* RESOLVED: NO. The GL implementation might return a different367* virtual mapping of that memory, although the same physical368* page will be used.369*370* So don't ever use staging buffers.371*/372if (buf->b.is_user_ptr)373usage |= PIPE_MAP_PERSISTENT;374if (usage & PIPE_MAP_ONCE)375usage |= RADEON_MAP_TEMPORARY;376377/* See if the buffer range being mapped has never been initialized,378* in which case it can be mapped unsynchronized. */379if (!(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&380usage & PIPE_MAP_WRITE && !buf->b.is_shared &&381!util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {382usage |= PIPE_MAP_UNSYNCHRONIZED;383}384385/* If discarding the entire range, discard the whole resource instead. */386if (usage & PIPE_MAP_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {387usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;388}389390/* If a buffer in VRAM is too large and the range is discarded, don't391* map it directly. This makes sure that the buffer stays in VRAM.392*/393bool force_discard_range = false;394if (usage & (PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_DISCARD_RANGE) &&395!(usage & PIPE_MAP_PERSISTENT) &&396/* Try not to decrement the counter if it's not positive. Still racy,397* but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */398buf->max_forced_staging_uploads > 0 &&399p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {400usage &= ~(PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_UNSYNCHRONIZED);401usage |= PIPE_MAP_DISCARD_RANGE;402force_discard_range = true;403}404405if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE &&406!(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {407assert(usage & PIPE_MAP_WRITE);408409if (si_invalidate_buffer(sctx, buf)) {410/* At this point, the buffer is always idle. */411usage |= PIPE_MAP_UNSYNCHRONIZED;412} else {413/* Fall back to a temporary buffer. */414usage |= PIPE_MAP_DISCARD_RANGE;415}416}417418if (usage & PIPE_MAP_DISCARD_RANGE &&419((!(usage & (PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT))) ||420(buf->flags & RADEON_FLAG_SPARSE))) {421assert(usage & PIPE_MAP_WRITE);422423/* Check if mapping this buffer would cause waiting for the GPU.424*/425if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range ||426si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||427!sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {428/* Do a wait-free write-only transfer using a temporary buffer. */429struct u_upload_mgr *uploader;430struct si_resource *staging = NULL;431unsigned offset;432433/* If we are not called from the driver thread, we have434* to use the uploader from u_threaded_context, which is435* local to the calling thread.436*/437if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)438uploader = sctx->tc->base.stream_uploader;439else440uploader = sctx->b.stream_uploader;441442u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),443sctx->screen->info.tcc_cache_line_size, &offset,444(struct pipe_resource **)&staging, (void **)&data);445446if (staging) {447data += box->x % SI_MAP_BUFFER_ALIGNMENT;448return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,449offset);450} else if (buf->flags & RADEON_FLAG_SPARSE) {451return NULL;452}453} else {454/* At this point, the buffer is always idle (we checked it above). */455usage |= PIPE_MAP_UNSYNCHRONIZED;456}457}458/* Use a staging buffer in cached GTT for reads. */459else if (((usage & PIPE_MAP_READ) && !(usage & PIPE_MAP_PERSISTENT) &&460(buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||461(buf->flags & RADEON_FLAG_SPARSE)) {462struct si_resource *staging;463464assert(!(usage & (TC_TRANSFER_MAP_THREADED_UNSYNC | PIPE_MAP_THREAD_SAFE)));465staging = si_aligned_buffer_create(ctx->screen,466SI_RESOURCE_FLAG_UNCACHED | SI_RESOURCE_FLAG_DRIVER_INTERNAL,467PIPE_USAGE_STAGING,468box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), 256);469if (staging) {470/* Copy the VRAM buffer to the staging buffer. */471si_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,472box->x, box->width, SI_OP_SYNC_BEFORE_AFTER);473474data = si_buffer_map(sctx, staging, usage & ~PIPE_MAP_UNSYNCHRONIZED);475if (!data) {476si_resource_reference(&staging, NULL);477return NULL;478}479data += box->x % SI_MAP_BUFFER_ALIGNMENT;480481return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);482} else if (buf->flags & RADEON_FLAG_SPARSE) {483return NULL;484}485}486487data = si_buffer_map(sctx, buf, usage);488if (!data) {489return NULL;490}491data += box->x;492493return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);494}495496static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,497const struct pipe_box *box)498{499struct si_context *sctx = (struct si_context *)ctx;500struct si_transfer *stransfer = (struct si_transfer *)transfer;501struct si_resource *buf = si_resource(transfer->resource);502503if (stransfer->staging) {504unsigned src_offset =505stransfer->b.b.offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);506507/* Copy the staging buffer into the original one. */508si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,509box->width, SI_OP_SYNC_BEFORE_AFTER);510}511512util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);513}514515static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,516const struct pipe_box *rel_box)517{518unsigned required_usage = PIPE_MAP_WRITE | PIPE_MAP_FLUSH_EXPLICIT;519520if ((transfer->usage & required_usage) == required_usage) {521struct pipe_box box;522523u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);524si_buffer_do_flush_region(ctx, transfer, &box);525}526}527528static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)529{530struct si_context *sctx = (struct si_context *)ctx;531struct si_transfer *stransfer = (struct si_transfer *)transfer;532533if (transfer->usage & PIPE_MAP_WRITE && !(transfer->usage & PIPE_MAP_FLUSH_EXPLICIT))534si_buffer_do_flush_region(ctx, transfer, &transfer->box);535536if (transfer->usage & (PIPE_MAP_ONCE | RADEON_MAP_TEMPORARY) &&537!stransfer->staging)538sctx->ws->buffer_unmap(sctx->ws, si_resource(stransfer->b.b.resource)->buf);539540si_resource_reference(&stransfer->staging, NULL);541assert(stransfer->b.staging == NULL); /* for threaded context only */542pipe_resource_reference(&transfer->resource, NULL);543544if (transfer->usage & PIPE_MAP_THREAD_SAFE) {545free(transfer);546} else {547/* Don't use pool_transfers_unsync. We are always in the driver548* thread. Freeing an object into a different pool is allowed.549*/550slab_free(&sctx->pool_transfers, transfer);551}552}553554static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,555unsigned usage, unsigned offset, unsigned size, const void *data)556{557struct pipe_transfer *transfer = NULL;558struct pipe_box box;559uint8_t *map = NULL;560561usage |= PIPE_MAP_WRITE;562563if (!(usage & PIPE_MAP_DIRECTLY))564usage |= PIPE_MAP_DISCARD_RANGE;565566u_box_1d(offset, size, &box);567map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);568if (!map)569return;570571memcpy(map, data, size);572si_buffer_transfer_unmap(ctx, transfer);573}574575static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,576const struct pipe_resource *templ)577{578struct si_resource *buf;579580buf = MALLOC_STRUCT(si_resource);581582buf->b.b = *templ;583buf->b.b.next = NULL;584pipe_reference_init(&buf->b.b.reference, 1);585buf->b.b.screen = screen;586587threaded_resource_init(&buf->b.b);588589buf->buf = NULL;590buf->bind_history = 0;591buf->TC_L2_dirty = false;592util_range_init(&buf->valid_buffer_range);593return buf;594}595596static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,597const struct pipe_resource *templ, unsigned alignment)598{599struct si_screen *sscreen = (struct si_screen *)screen;600struct si_resource *buf = si_alloc_buffer_struct(screen, templ);601602if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)603buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;604605si_init_resource_fields(sscreen, buf, templ->width0, alignment);606607if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)608buf->flags |= RADEON_FLAG_SPARSE;609610if (!si_alloc_resource(sscreen, buf)) {611threaded_resource_deinit(&buf->b.b);612FREE(buf);613return NULL;614}615616buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);617return &buf->b.b;618}619620struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,621unsigned usage, unsigned size, unsigned alignment)622{623struct pipe_resource buffer;624625memset(&buffer, 0, sizeof buffer);626buffer.target = PIPE_BUFFER;627buffer.format = PIPE_FORMAT_R8_UNORM;628buffer.bind = 0;629buffer.usage = usage;630buffer.flags = flags;631buffer.width0 = size;632buffer.height0 = 1;633buffer.depth0 = 1;634buffer.array_size = 1;635return si_buffer_create(screen, &buffer, alignment);636}637638struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,639unsigned usage, unsigned size, unsigned alignment)640{641return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));642}643644static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,645const struct pipe_resource *templ,646void *user_memory)647{648struct si_screen *sscreen = (struct si_screen *)screen;649struct radeon_winsys *ws = sscreen->ws;650struct si_resource *buf = si_alloc_buffer_struct(screen, templ);651652buf->domains = RADEON_DOMAIN_GTT;653buf->flags = 0;654buf->b.is_user_ptr = true;655util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);656util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);657658/* Convert a user pointer to a buffer. */659buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);660if (!buf->buf) {661threaded_resource_deinit(&buf->b.b);662FREE(buf);663return NULL;664}665666buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);667buf->vram_usage_kb = 0;668buf->gart_usage_kb = templ->width0 / 1024;669buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);670return &buf->b.b;671}672673struct pipe_resource *si_buffer_from_winsys_buffer(struct pipe_screen *screen,674const struct pipe_resource *templ,675struct pb_buffer *imported_buf,676bool dedicated)677{678struct si_screen *sscreen = (struct si_screen *)screen;679struct si_resource *res = si_alloc_buffer_struct(screen, templ);680681if (!res)682return 0;683684res->buf = imported_buf;685res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);686res->bo_size = imported_buf->size;687res->bo_alignment_log2 = imported_buf->alignment_log2;688res->domains = sscreen->ws->buffer_get_initial_domain(res->buf);689690if (res->domains & RADEON_DOMAIN_VRAM)691res->vram_usage_kb = MAX2(1, res->bo_size / 1024);692else if (res->domains & RADEON_DOMAIN_GTT)693res->gart_usage_kb = MAX2(1, res->bo_size / 1024);694695if (sscreen->ws->buffer_get_flags)696res->flags = sscreen->ws->buffer_get_flags(res->buf);697698if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE) {699res->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;700res->flags |= RADEON_FLAG_SPARSE;701}702703res->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);704return &res->b.b;705}706707static struct pipe_resource *si_resource_create(struct pipe_screen *screen,708const struct pipe_resource *templ)709{710if (templ->target == PIPE_BUFFER) {711return si_buffer_create(screen, templ, 256);712} else {713return si_texture_create(screen, templ);714}715}716717static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,718unsigned level, struct pipe_box *box, bool commit)719{720struct si_context *ctx = (struct si_context *)pctx;721struct si_resource *res = si_resource(resource);722723/*724* Since buffer commitment changes cannot be pipelined, we need to725* (a) flush any pending commands that refer to the buffer we're about726* to change, and727* (b) wait for threaded submit to finish, including those that were728* triggered by some other, earlier operation.729*/730if (radeon_emitted(&ctx->gfx_cs, ctx->initial_gfx_cs_size) &&731ctx->ws->cs_is_buffer_referenced(&ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {732si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);733}734ctx->ws->cs_sync_flush(&ctx->gfx_cs);735736assert(resource->target == PIPE_BUFFER);737738return ctx->ws->buffer_commit(ctx->ws, res->buf, box->x, box->width, commit);739}740741void si_init_screen_buffer_functions(struct si_screen *sscreen)742{743sscreen->b.resource_create = si_resource_create;744sscreen->b.resource_destroy = si_resource_destroy;745sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;746}747748void si_init_buffer_functions(struct si_context *sctx)749{750sctx->b.invalidate_resource = si_invalidate_resource;751sctx->b.buffer_map = si_buffer_transfer_map;752sctx->b.transfer_flush_region = si_buffer_flush_region;753sctx->b.buffer_unmap = si_buffer_transfer_unmap;754sctx->b.texture_subdata = u_default_texture_subdata;755sctx->b.buffer_subdata = si_buffer_subdata;756sctx->b.resource_commit = si_resource_commit;757}758759760