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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/radeonsi/si_compute.c
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1
/*
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* Copyright 2013 Advanced Micro Devices, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
25
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#include "si_compute.h"
27
28
#include "ac_rtld.h"
29
#include "amd_kernel_code_t.h"
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#include "nir/tgsi_to_nir.h"
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#include "si_build_pm4.h"
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#include "util/u_async_debug.h"
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#include "util/u_memory.h"
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#include "util/u_upload_mgr.h"
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36
#define COMPUTE_DBG(sscreen, fmt, args...) \
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do { \
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if ((sscreen->debug_flags & DBG(COMPUTE))) \
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fprintf(stderr, fmt, ##args); \
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} while (0);
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42
struct dispatch_packet {
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uint16_t header;
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uint16_t setup;
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uint16_t workgroup_size_x;
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uint16_t workgroup_size_y;
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uint16_t workgroup_size_z;
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uint16_t reserved0;
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uint32_t grid_size_x;
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uint32_t grid_size_y;
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uint32_t grid_size_z;
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uint32_t private_segment_size;
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uint32_t group_segment_size;
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uint64_t kernel_object;
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uint64_t kernarg_address;
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uint64_t reserved2;
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};
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static const amd_kernel_code_t *si_compute_get_code_object(const struct si_compute *program,
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uint64_t symbol_offset)
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{
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const struct si_shader_selector *sel = &program->sel;
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if (program->ir_type != PIPE_SHADER_IR_NATIVE)
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return NULL;
66
67
struct ac_rtld_binary rtld;
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if (!ac_rtld_open(&rtld,
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(struct ac_rtld_open_info){.info = &sel->screen->info,
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.shader_type = MESA_SHADER_COMPUTE,
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.wave_size = sel->screen->compute_wave_size,
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.num_parts = 1,
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.elf_ptrs = &program->shader.binary.elf_buffer,
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.elf_sizes = &program->shader.binary.elf_size}))
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return NULL;
76
77
const amd_kernel_code_t *result = NULL;
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const char *text;
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size_t size;
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if (!ac_rtld_get_section_by_name(&rtld, ".text", &text, &size))
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goto out;
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if (symbol_offset + sizeof(amd_kernel_code_t) > size)
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goto out;
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result = (const amd_kernel_code_t *)(text + symbol_offset);
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88
out:
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ac_rtld_close(&rtld);
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return result;
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}
92
93
static void code_object_to_config(const amd_kernel_code_t *code_object,
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struct ac_shader_config *out_config)
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{
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97
uint32_t rsrc1 = code_object->compute_pgm_resource_registers;
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uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32;
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out_config->num_sgprs = code_object->wavefront_sgpr_count;
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out_config->num_vgprs = code_object->workitem_vgpr_count;
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out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
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out_config->rsrc1 = rsrc1;
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out_config->lds_size = MAX2(out_config->lds_size, G_00B84C_LDS_SIZE(rsrc2));
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out_config->rsrc2 = rsrc2;
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out_config->scratch_bytes_per_wave =
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align(code_object->workitem_private_segment_byte_size * 64, 1024);
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}
108
109
/* Asynchronous compute shader compilation. */
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static void si_create_compute_state_async(void *job, void *gdata, int thread_index)
111
{
112
struct si_compute *program = (struct si_compute *)job;
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struct si_shader_selector *sel = &program->sel;
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struct si_shader *shader = &program->shader;
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struct ac_llvm_compiler *compiler;
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struct pipe_debug_callback *debug = &sel->compiler_ctx_state.debug;
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struct si_screen *sscreen = sel->screen;
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assert(!debug->debug_message || debug->async);
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assert(thread_index >= 0);
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assert(thread_index < ARRAY_SIZE(sscreen->compiler));
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compiler = &sscreen->compiler[thread_index];
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if (!compiler->passes)
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si_init_compiler(sscreen, compiler);
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assert(program->ir_type == PIPE_SHADER_IR_NIR);
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si_nir_scan_shader(sel->nir, &sel->info);
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si_get_active_slot_masks(&sel->info, &sel->active_const_and_shader_buffers,
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&sel->active_samplers_and_images);
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program->shader.is_monolithic = true;
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/* Variable block sizes need 10 bits (1 + log2(SI_MAX_VARIABLE_THREADS_PER_BLOCK)) per dim.
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* We pack them into a single user SGPR.
137
*/
138
unsigned user_sgprs = SI_NUM_RESOURCE_SGPRS + (sel->info.uses_grid_size ? 3 : 0) +
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(sel->info.uses_variable_block_size ? 1 : 0) +
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sel->info.base.cs.user_data_components_amd;
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142
/* Fast path for compute shaders - some descriptors passed via user SGPRs. */
143
/* Shader buffers in user SGPRs. */
144
for (unsigned i = 0; i < MIN2(3, sel->info.base.num_ssbos) && user_sgprs <= 12; i++) {
145
user_sgprs = align(user_sgprs, 4);
146
if (i == 0)
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sel->cs_shaderbufs_sgpr_index = user_sgprs;
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user_sgprs += 4;
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sel->cs_num_shaderbufs_in_user_sgprs++;
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}
151
152
/* Images in user SGPRs. */
153
unsigned non_msaa_images = u_bit_consecutive(0, sel->info.base.num_images) &
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~sel->info.base.msaa_images;
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for (unsigned i = 0; i < 3 && non_msaa_images & (1 << i); i++) {
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unsigned num_sgprs = sel->info.base.image_buffers & (1 << i) ? 4 : 8;
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159
if (align(user_sgprs, num_sgprs) + num_sgprs > 16)
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break;
161
162
user_sgprs = align(user_sgprs, num_sgprs);
163
if (i == 0)
164
sel->cs_images_sgpr_index = user_sgprs;
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user_sgprs += num_sgprs;
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sel->cs_num_images_in_user_sgprs++;
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}
168
sel->cs_images_num_sgprs = user_sgprs - sel->cs_images_sgpr_index;
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assert(user_sgprs <= 16);
170
171
unsigned char ir_sha1_cache_key[20];
172
si_get_ir_cache_key(sel, false, false, ir_sha1_cache_key);
173
174
/* Try to load the shader from the shader cache. */
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simple_mtx_lock(&sscreen->shader_cache_mutex);
176
177
if (si_shader_cache_load_shader(sscreen, ir_sha1_cache_key, shader)) {
178
simple_mtx_unlock(&sscreen->shader_cache_mutex);
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180
si_shader_dump_stats_for_shader_db(sscreen, shader, debug);
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si_shader_dump(sscreen, shader, debug, stderr, true);
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183
if (!si_shader_binary_upload(sscreen, shader, 0))
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program->shader.compilation_failed = true;
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} else {
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simple_mtx_unlock(&sscreen->shader_cache_mutex);
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188
if (!si_create_shader_variant(sscreen, compiler, &program->shader, debug)) {
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program->shader.compilation_failed = true;
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return;
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}
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bool scratch_enabled = shader->config.scratch_bytes_per_wave > 0;
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shader->config.rsrc1 = S_00B848_VGPRS((shader->config.num_vgprs - 1) /
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((sscreen->compute_wave_size == 32 ||
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sscreen->info.wave64_vgpr_alloc_granularity == 8) ? 8 : 4)) |
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S_00B848_DX10_CLAMP(1) |
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S_00B848_MEM_ORDERED(si_shader_mem_ordered(shader)) |
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S_00B848_WGP_MODE(sscreen->info.chip_class >= GFX10) |
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S_00B848_FLOAT_MODE(shader->config.float_mode);
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if (sscreen->info.chip_class < GFX10) {
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shader->config.rsrc1 |= S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8);
205
}
206
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shader->config.rsrc2 = S_00B84C_USER_SGPR(user_sgprs) | S_00B84C_SCRATCH_EN(scratch_enabled) |
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S_00B84C_TGID_X_EN(sel->info.uses_block_id[0]) |
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S_00B84C_TGID_Y_EN(sel->info.uses_block_id[1]) |
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S_00B84C_TGID_Z_EN(sel->info.uses_block_id[2]) |
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S_00B84C_TG_SIZE_EN(sel->info.uses_subgroup_info) |
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S_00B84C_TIDIG_COMP_CNT(sel->info.uses_thread_id[2]
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? 2
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: sel->info.uses_thread_id[1] ? 1 : 0) |
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S_00B84C_LDS_SIZE(shader->config.lds_size);
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simple_mtx_lock(&sscreen->shader_cache_mutex);
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si_shader_cache_insert_shader(sscreen, ir_sha1_cache_key, shader, true);
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simple_mtx_unlock(&sscreen->shader_cache_mutex);
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}
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ralloc_free(sel->nir);
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sel->nir = NULL;
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}
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static void *si_create_compute_state(struct pipe_context *ctx, const struct pipe_compute_state *cso)
227
{
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struct si_context *sctx = (struct si_context *)ctx;
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struct si_screen *sscreen = (struct si_screen *)ctx->screen;
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struct si_compute *program = CALLOC_STRUCT(si_compute);
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struct si_shader_selector *sel = &program->sel;
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pipe_reference_init(&sel->base.reference, 1);
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sel->info.stage = MESA_SHADER_COMPUTE;
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sel->screen = sscreen;
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sel->const_and_shader_buf_descriptors_index =
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si_const_and_shader_buffer_descriptors_idx(PIPE_SHADER_COMPUTE);
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sel->sampler_and_images_descriptors_index =
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si_sampler_and_image_descriptors_idx(PIPE_SHADER_COMPUTE);
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sel->info.base.shared_size = cso->req_local_mem;
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program->shader.selector = &program->sel;
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program->ir_type = cso->ir_type;
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program->private_size = cso->req_private_mem;
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program->input_size = cso->req_input_mem;
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if (cso->ir_type != PIPE_SHADER_IR_NATIVE) {
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if (cso->ir_type == PIPE_SHADER_IR_TGSI) {
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program->ir_type = PIPE_SHADER_IR_NIR;
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sel->nir = tgsi_to_nir(cso->prog, ctx->screen, true);
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} else {
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assert(cso->ir_type == PIPE_SHADER_IR_NIR);
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sel->nir = (struct nir_shader *)cso->prog;
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}
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sel->compiler_ctx_state.debug = sctx->debug;
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sel->compiler_ctx_state.is_debug_context = sctx->is_debug;
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p_atomic_inc(&sscreen->num_shaders_created);
258
259
si_schedule_initial_compile(sctx, MESA_SHADER_COMPUTE, &sel->ready, &sel->compiler_ctx_state,
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program, si_create_compute_state_async);
261
} else {
262
const struct pipe_binary_program_header *header;
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header = cso->prog;
264
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program->shader.binary.elf_size = header->num_bytes;
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program->shader.binary.elf_buffer = malloc(header->num_bytes);
267
if (!program->shader.binary.elf_buffer) {
268
FREE(program);
269
return NULL;
270
}
271
memcpy((void *)program->shader.binary.elf_buffer, header->blob, header->num_bytes);
272
273
const amd_kernel_code_t *code_object = si_compute_get_code_object(program, 0);
274
code_object_to_config(code_object, &program->shader.config);
275
276
si_shader_dump(sctx->screen, &program->shader, &sctx->debug, stderr, true);
277
if (!si_shader_binary_upload(sctx->screen, &program->shader, 0)) {
278
fprintf(stderr, "LLVM failed to upload shader\n");
279
free((void *)program->shader.binary.elf_buffer);
280
FREE(program);
281
return NULL;
282
}
283
}
284
285
return program;
286
}
287
288
static void si_bind_compute_state(struct pipe_context *ctx, void *state)
289
{
290
struct si_context *sctx = (struct si_context *)ctx;
291
struct si_compute *program = (struct si_compute *)state;
292
struct si_shader_selector *sel = &program->sel;
293
294
sctx->cs_shader_state.program = program;
295
if (!program)
296
return;
297
298
/* Wait because we need active slot usage masks. */
299
if (program->ir_type != PIPE_SHADER_IR_NATIVE)
300
util_queue_fence_wait(&sel->ready);
301
302
si_set_active_descriptors(sctx,
303
SI_DESCS_FIRST_COMPUTE + SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS,
304
sel->active_const_and_shader_buffers);
305
si_set_active_descriptors(sctx, SI_DESCS_FIRST_COMPUTE + SI_SHADER_DESCS_SAMPLERS_AND_IMAGES,
306
sel->active_samplers_and_images);
307
308
sctx->compute_shaderbuf_sgprs_dirty = true;
309
sctx->compute_image_sgprs_dirty = true;
310
311
if (unlikely((sctx->screen->debug_flags & DBG(SQTT)) && sctx->thread_trace)) {
312
uint32_t pipeline_code_hash = _mesa_hash_data_with_seed(
313
program->shader.binary.elf_buffer,
314
program->shader.binary.elf_size,
315
0);
316
uint64_t base_address = program->shader.bo->gpu_address;
317
318
struct ac_thread_trace_data *thread_trace_data = sctx->thread_trace;
319
if (!si_sqtt_pipeline_is_registered(thread_trace_data, pipeline_code_hash)) {
320
si_sqtt_register_pipeline(sctx, pipeline_code_hash, base_address, true);
321
}
322
323
si_sqtt_describe_pipeline_bind(sctx, pipeline_code_hash, 1);
324
}
325
}
326
327
static void si_set_global_binding(struct pipe_context *ctx, unsigned first, unsigned n,
328
struct pipe_resource **resources, uint32_t **handles)
329
{
330
unsigned i;
331
struct si_context *sctx = (struct si_context *)ctx;
332
struct si_compute *program = sctx->cs_shader_state.program;
333
334
if (first + n > program->max_global_buffers) {
335
unsigned old_max = program->max_global_buffers;
336
program->max_global_buffers = first + n;
337
program->global_buffers = realloc(
338
program->global_buffers, program->max_global_buffers * sizeof(program->global_buffers[0]));
339
if (!program->global_buffers) {
340
fprintf(stderr, "radeonsi: failed to allocate compute global_buffers\n");
341
return;
342
}
343
344
memset(&program->global_buffers[old_max], 0,
345
(program->max_global_buffers - old_max) * sizeof(program->global_buffers[0]));
346
}
347
348
if (!resources) {
349
for (i = 0; i < n; i++) {
350
pipe_resource_reference(&program->global_buffers[first + i], NULL);
351
}
352
return;
353
}
354
355
for (i = 0; i < n; i++) {
356
uint64_t va;
357
uint32_t offset;
358
pipe_resource_reference(&program->global_buffers[first + i], resources[i]);
359
va = si_resource(resources[i])->gpu_address;
360
offset = util_le32_to_cpu(*handles[i]);
361
va += offset;
362
va = util_cpu_to_le64(va);
363
memcpy(handles[i], &va, sizeof(va));
364
}
365
}
366
367
void si_emit_initial_compute_regs(struct si_context *sctx, struct radeon_cmdbuf *cs)
368
{
369
radeon_begin(cs);
370
radeon_set_sh_reg_seq(cs, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0, 2);
371
/* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1,
372
* renamed COMPUTE_DESTINATION_EN_SEn on gfx10. */
373
radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
374
radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
375
376
if (sctx->chip_class == GFX6) {
377
/* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
378
* and is now per pipe, so it should be handled in the
379
* kernel if we want to use something other than the default value.
380
*
381
* TODO: This should be:
382
* (number of compute units) * 4 * (waves per simd) - 1
383
*/
384
radeon_set_sh_reg(cs, R_00B82C_COMPUTE_MAX_WAVE_ID, 0x190 /* Default value */);
385
386
if (sctx->screen->info.si_TA_CS_BC_BASE_ADDR_allowed) {
387
uint64_t bc_va = sctx->border_color_buffer->gpu_address;
388
389
radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR, bc_va >> 8);
390
}
391
}
392
393
if (sctx->chip_class >= GFX7) {
394
/* Also set R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 */
395
radeon_set_sh_reg_seq(cs, R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2, 2);
396
radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
397
radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
398
399
/* Disable profiling on compute queues. */
400
if (cs != &sctx->gfx_cs || !sctx->screen->info.has_graphics) {
401
radeon_set_sh_reg(cs, R_00B82C_COMPUTE_PERFCOUNT_ENABLE, 0);
402
radeon_set_sh_reg(cs, R_00B878_COMPUTE_THREAD_TRACE_ENABLE, 0);
403
}
404
405
/* Set the pointer to border colors. */
406
/* Aldebaran doesn't support border colors. */
407
if (sctx->border_color_buffer) {
408
uint64_t bc_va = sctx->border_color_buffer->gpu_address;
409
410
radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2, false);
411
radeon_emit(cs, bc_va >> 8); /* R_030E00_TA_CS_BC_BASE_ADDR */
412
radeon_emit(cs, S_030E04_ADDRESS(bc_va >> 40)); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
413
}
414
}
415
416
/* cs_preamble_state initializes this for the gfx queue, so only do this
417
* if we are on a compute queue.
418
*/
419
if (sctx->chip_class >= GFX9 &&
420
(cs != &sctx->gfx_cs || !sctx->screen->info.has_graphics)) {
421
radeon_set_uconfig_reg(cs, R_0301EC_CP_COHER_START_DELAY,
422
sctx->chip_class >= GFX10 ? 0x20 : 0);
423
}
424
425
if (sctx->chip_class >= GFX10) {
426
radeon_set_sh_reg(cs, R_00B890_COMPUTE_USER_ACCUM_0, 0);
427
radeon_set_sh_reg(cs, R_00B894_COMPUTE_USER_ACCUM_1, 0);
428
radeon_set_sh_reg(cs, R_00B898_COMPUTE_USER_ACCUM_2, 0);
429
radeon_set_sh_reg(cs, R_00B89C_COMPUTE_USER_ACCUM_3, 0);
430
radeon_set_sh_reg(cs, R_00B8A0_COMPUTE_PGM_RSRC3, 0);
431
radeon_set_sh_reg(cs, R_00B9F4_COMPUTE_DISPATCH_TUNNEL, 0);
432
}
433
radeon_end();
434
}
435
436
static bool si_setup_compute_scratch_buffer(struct si_context *sctx, struct si_shader *shader,
437
struct ac_shader_config *config)
438
{
439
uint64_t scratch_bo_size, scratch_needed;
440
scratch_bo_size = 0;
441
scratch_needed = config->scratch_bytes_per_wave * sctx->scratch_waves;
442
if (sctx->compute_scratch_buffer)
443
scratch_bo_size = sctx->compute_scratch_buffer->b.b.width0;
444
445
if (scratch_bo_size < scratch_needed) {
446
si_resource_reference(&sctx->compute_scratch_buffer, NULL);
447
448
sctx->compute_scratch_buffer =
449
si_aligned_buffer_create(&sctx->screen->b,
450
SI_RESOURCE_FLAG_UNMAPPABLE | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
451
PIPE_USAGE_DEFAULT,
452
scratch_needed, sctx->screen->info.pte_fragment_size);
453
454
if (!sctx->compute_scratch_buffer)
455
return false;
456
}
457
458
if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) {
459
uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
460
461
if (!si_shader_binary_upload(sctx->screen, shader, scratch_va))
462
return false;
463
464
si_resource_reference(&shader->scratch_bo, sctx->compute_scratch_buffer);
465
}
466
467
return true;
468
}
469
470
static bool si_switch_compute_shader(struct si_context *sctx, struct si_compute *program,
471
struct si_shader *shader, const amd_kernel_code_t *code_object,
472
unsigned offset, bool *prefetch)
473
{
474
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
475
struct ac_shader_config inline_config = {0};
476
struct ac_shader_config *config;
477
uint64_t shader_va;
478
479
*prefetch = false;
480
481
if (sctx->cs_shader_state.emitted_program == program && sctx->cs_shader_state.offset == offset)
482
return true;
483
484
if (program->ir_type != PIPE_SHADER_IR_NATIVE) {
485
config = &shader->config;
486
} else {
487
unsigned lds_blocks;
488
489
config = &inline_config;
490
code_object_to_config(code_object, config);
491
492
lds_blocks = config->lds_size;
493
/* XXX: We are over allocating LDS. For GFX6, the shader reports
494
* LDS in blocks of 256 bytes, so if there are 4 bytes lds
495
* allocated in the shader and 4 bytes allocated by the state
496
* tracker, then we will set LDS_SIZE to 512 bytes rather than 256.
497
*/
498
if (sctx->chip_class <= GFX6) {
499
lds_blocks += align(program->sel.info.base.shared_size, 256) >> 8;
500
} else {
501
lds_blocks += align(program->sel.info.base.shared_size, 512) >> 9;
502
}
503
504
/* TODO: use si_multiwave_lds_size_workaround */
505
assert(lds_blocks <= 0xFF);
506
507
config->rsrc2 &= C_00B84C_LDS_SIZE;
508
config->rsrc2 |= S_00B84C_LDS_SIZE(lds_blocks);
509
}
510
511
if (!si_setup_compute_scratch_buffer(sctx, shader, config))
512
return false;
513
514
if (shader->scratch_bo) {
515
COMPUTE_DBG(sctx->screen,
516
"Waves: %u; Scratch per wave: %u bytes; "
517
"Total Scratch: %u bytes\n",
518
sctx->scratch_waves, config->scratch_bytes_per_wave,
519
config->scratch_bytes_per_wave * sctx->scratch_waves);
520
521
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, shader->scratch_bo, RADEON_USAGE_READWRITE,
522
RADEON_PRIO_SCRATCH_BUFFER);
523
}
524
525
shader_va = shader->bo->gpu_address + offset;
526
if (program->ir_type == PIPE_SHADER_IR_NATIVE) {
527
/* Shader code is placed after the amd_kernel_code_t
528
* struct. */
529
shader_va += sizeof(amd_kernel_code_t);
530
}
531
532
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, shader->bo, RADEON_USAGE_READ,
533
RADEON_PRIO_SHADER_BINARY);
534
535
radeon_begin(cs);
536
radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2);
537
radeon_emit(cs, shader_va >> 8);
538
radeon_emit(cs, S_00B834_DATA(shader_va >> 40));
539
540
radeon_set_sh_reg_seq(cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
541
radeon_emit(cs, config->rsrc1);
542
radeon_emit(cs, config->rsrc2);
543
544
COMPUTE_DBG(sctx->screen,
545
"COMPUTE_PGM_RSRC1: 0x%08x "
546
"COMPUTE_PGM_RSRC2: 0x%08x\n",
547
config->rsrc1, config->rsrc2);
548
549
sctx->max_seen_compute_scratch_bytes_per_wave =
550
MAX2(sctx->max_seen_compute_scratch_bytes_per_wave, config->scratch_bytes_per_wave);
551
552
radeon_set_sh_reg(cs, R_00B860_COMPUTE_TMPRING_SIZE,
553
S_00B860_WAVES(sctx->scratch_waves) |
554
S_00B860_WAVESIZE(sctx->max_seen_compute_scratch_bytes_per_wave >> 10));
555
radeon_end();
556
557
sctx->cs_shader_state.emitted_program = program;
558
sctx->cs_shader_state.offset = offset;
559
sctx->cs_shader_state.uses_scratch = config->scratch_bytes_per_wave != 0;
560
561
*prefetch = true;
562
return true;
563
}
564
565
static void setup_scratch_rsrc_user_sgprs(struct si_context *sctx,
566
const amd_kernel_code_t *code_object, unsigned user_sgpr)
567
{
568
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
569
uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
570
571
unsigned max_private_element_size =
572
AMD_HSA_BITS_GET(code_object->code_properties, AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE);
573
574
uint32_t scratch_dword0 = scratch_va & 0xffffffff;
575
uint32_t scratch_dword1 =
576
S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) | S_008F04_SWIZZLE_ENABLE(1);
577
578
/* Disable address clamping */
579
uint32_t scratch_dword2 = 0xffffffff;
580
uint32_t scratch_dword3 = S_008F0C_INDEX_STRIDE(3) | S_008F0C_ADD_TID_ENABLE(1);
581
582
if (sctx->chip_class >= GFX9) {
583
assert(max_private_element_size == 1); /* always 4 bytes on GFX9 */
584
} else {
585
scratch_dword3 |= S_008F0C_ELEMENT_SIZE(max_private_element_size);
586
587
if (sctx->chip_class < GFX8) {
588
/* BUF_DATA_FORMAT is ignored, but it cannot be
589
* BUF_DATA_FORMAT_INVALID. */
590
scratch_dword3 |= S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8);
591
}
592
}
593
594
radeon_begin(cs);
595
radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 4);
596
radeon_emit(cs, scratch_dword0);
597
radeon_emit(cs, scratch_dword1);
598
radeon_emit(cs, scratch_dword2);
599
radeon_emit(cs, scratch_dword3);
600
radeon_end();
601
}
602
603
static void si_setup_user_sgprs_co_v2(struct si_context *sctx, const amd_kernel_code_t *code_object,
604
const struct pipe_grid_info *info, uint64_t kernel_args_va)
605
{
606
struct si_compute *program = sctx->cs_shader_state.program;
607
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
608
609
static const enum amd_code_property_mask_t workgroup_count_masks[] = {
610
AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X,
611
AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y,
612
AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z};
613
614
unsigned i, user_sgpr = 0;
615
if (AMD_HSA_BITS_GET(code_object->code_properties,
616
AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER)) {
617
if (code_object->workitem_private_segment_byte_size > 0) {
618
setup_scratch_rsrc_user_sgprs(sctx, code_object, user_sgpr);
619
}
620
user_sgpr += 4;
621
}
622
623
radeon_begin(cs);
624
625
if (AMD_HSA_BITS_GET(code_object->code_properties, AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR)) {
626
struct dispatch_packet dispatch;
627
unsigned dispatch_offset;
628
struct si_resource *dispatch_buf = NULL;
629
uint64_t dispatch_va;
630
631
/* Upload dispatch ptr */
632
memset(&dispatch, 0, sizeof(dispatch));
633
634
dispatch.workgroup_size_x = util_cpu_to_le16(info->block[0]);
635
dispatch.workgroup_size_y = util_cpu_to_le16(info->block[1]);
636
dispatch.workgroup_size_z = util_cpu_to_le16(info->block[2]);
637
638
dispatch.grid_size_x = util_cpu_to_le32(info->grid[0] * info->block[0]);
639
dispatch.grid_size_y = util_cpu_to_le32(info->grid[1] * info->block[1]);
640
dispatch.grid_size_z = util_cpu_to_le32(info->grid[2] * info->block[2]);
641
642
dispatch.private_segment_size = util_cpu_to_le32(program->private_size);
643
dispatch.group_segment_size = util_cpu_to_le32(program->sel.info.base.shared_size);
644
645
dispatch.kernarg_address = util_cpu_to_le64(kernel_args_va);
646
647
u_upload_data(sctx->b.const_uploader, 0, sizeof(dispatch), 256, &dispatch, &dispatch_offset,
648
(struct pipe_resource **)&dispatch_buf);
649
650
if (!dispatch_buf) {
651
fprintf(stderr, "Error: Failed to allocate dispatch "
652
"packet.");
653
}
654
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, dispatch_buf, RADEON_USAGE_READ,
655
RADEON_PRIO_CONST_BUFFER);
656
657
dispatch_va = dispatch_buf->gpu_address + dispatch_offset;
658
659
radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 2);
660
radeon_emit(cs, dispatch_va);
661
radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(dispatch_va >> 32) | S_008F04_STRIDE(0));
662
663
si_resource_reference(&dispatch_buf, NULL);
664
user_sgpr += 2;
665
}
666
667
if (AMD_HSA_BITS_GET(code_object->code_properties,
668
AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR)) {
669
radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 2);
670
radeon_emit(cs, kernel_args_va);
671
radeon_emit(cs, S_008F04_BASE_ADDRESS_HI(kernel_args_va >> 32) | S_008F04_STRIDE(0));
672
user_sgpr += 2;
673
}
674
675
for (i = 0; i < 3 && user_sgpr < 16; i++) {
676
if (code_object->code_properties & workgroup_count_masks[i]) {
677
radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 1);
678
radeon_emit(cs, info->grid[i]);
679
user_sgpr += 1;
680
}
681
}
682
radeon_end();
683
}
684
685
static bool si_upload_compute_input(struct si_context *sctx, const amd_kernel_code_t *code_object,
686
const struct pipe_grid_info *info)
687
{
688
struct si_compute *program = sctx->cs_shader_state.program;
689
struct si_resource *input_buffer = NULL;
690
uint32_t kernel_args_offset = 0;
691
uint32_t *kernel_args;
692
void *kernel_args_ptr;
693
uint64_t kernel_args_va;
694
695
u_upload_alloc(sctx->b.const_uploader, 0, program->input_size,
696
sctx->screen->info.tcc_cache_line_size, &kernel_args_offset,
697
(struct pipe_resource **)&input_buffer, &kernel_args_ptr);
698
699
if (unlikely(!kernel_args_ptr))
700
return false;
701
702
kernel_args = (uint32_t *)kernel_args_ptr;
703
kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
704
705
memcpy(kernel_args, info->input, program->input_size);
706
707
for (unsigned i = 0; i < program->input_size / 4; i++) {
708
COMPUTE_DBG(sctx->screen, "input %u : %u\n", i, kernel_args[i]);
709
}
710
711
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, input_buffer, RADEON_USAGE_READ,
712
RADEON_PRIO_CONST_BUFFER);
713
714
si_setup_user_sgprs_co_v2(sctx, code_object, info, kernel_args_va);
715
si_resource_reference(&input_buffer, NULL);
716
return true;
717
}
718
719
static void si_setup_nir_user_data(struct si_context *sctx, const struct pipe_grid_info *info)
720
{
721
struct si_compute *program = sctx->cs_shader_state.program;
722
struct si_shader_selector *sel = &program->sel;
723
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
724
unsigned grid_size_reg = R_00B900_COMPUTE_USER_DATA_0 + 4 * SI_NUM_RESOURCE_SGPRS;
725
unsigned block_size_reg = grid_size_reg +
726
/* 12 bytes = 3 dwords. */
727
12 * sel->info.uses_grid_size;
728
unsigned cs_user_data_reg = block_size_reg + 4 * program->sel.info.uses_variable_block_size;
729
730
radeon_begin(cs);
731
732
if (sel->info.uses_grid_size) {
733
if (info->indirect) {
734
radeon_end();
735
736
for (unsigned i = 0; i < 3; ++i) {
737
si_cp_copy_data(sctx, &sctx->gfx_cs, COPY_DATA_REG, NULL, (grid_size_reg >> 2) + i,
738
COPY_DATA_SRC_MEM, si_resource(info->indirect),
739
info->indirect_offset + 4 * i);
740
}
741
radeon_begin_again(cs);
742
} else {
743
radeon_set_sh_reg_seq(cs, grid_size_reg, 3);
744
radeon_emit(cs, info->grid[0]);
745
radeon_emit(cs, info->grid[1]);
746
radeon_emit(cs, info->grid[2]);
747
}
748
}
749
750
if (sel->info.uses_variable_block_size) {
751
radeon_set_sh_reg(cs, block_size_reg,
752
info->block[0] | (info->block[1] << 10) | (info->block[2] << 20));
753
}
754
755
if (sel->info.base.cs.user_data_components_amd) {
756
radeon_set_sh_reg_seq(cs, cs_user_data_reg, sel->info.base.cs.user_data_components_amd);
757
radeon_emit_array(cs, sctx->cs_user_data, sel->info.base.cs.user_data_components_amd);
758
}
759
radeon_end();
760
}
761
762
static void si_emit_dispatch_packets(struct si_context *sctx, const struct pipe_grid_info *info)
763
{
764
struct si_screen *sscreen = sctx->screen;
765
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
766
bool render_cond_bit = sctx->render_cond_enabled;
767
unsigned threads_per_threadgroup = info->block[0] * info->block[1] * info->block[2];
768
unsigned waves_per_threadgroup =
769
DIV_ROUND_UP(threads_per_threadgroup, sscreen->compute_wave_size);
770
unsigned threadgroups_per_cu = 1;
771
772
if (sctx->chip_class >= GFX10 && waves_per_threadgroup == 1)
773
threadgroups_per_cu = 2;
774
775
if (unlikely(sctx->thread_trace_enabled)) {
776
si_write_event_with_dims_marker(sctx, &sctx->gfx_cs,
777
info->indirect ? EventCmdDispatchIndirect : EventCmdDispatch,
778
info->grid[0], info->grid[1], info->grid[2]);
779
}
780
781
radeon_begin(cs);
782
radeon_set_sh_reg(
783
cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
784
ac_get_compute_resource_limits(&sscreen->info, waves_per_threadgroup,
785
sctx->cs_max_waves_per_sh, threadgroups_per_cu));
786
787
unsigned dispatch_initiator = S_00B800_COMPUTE_SHADER_EN(1) | S_00B800_FORCE_START_AT_000(1) |
788
/* If the KMD allows it (there is a KMD hw register for it),
789
* allow launching waves out-of-order. (same as Vulkan) */
790
S_00B800_ORDER_MODE(sctx->chip_class >= GFX7) |
791
S_00B800_CS_W32_EN(sscreen->compute_wave_size == 32);
792
793
const uint *last_block = info->last_block;
794
bool partial_block_en = last_block[0] || last_block[1] || last_block[2];
795
796
radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
797
798
if (partial_block_en) {
799
unsigned partial[3];
800
801
/* If no partial_block, these should be an entire block size, not 0. */
802
partial[0] = last_block[0] ? last_block[0] : info->block[0];
803
partial[1] = last_block[1] ? last_block[1] : info->block[1];
804
partial[2] = last_block[2] ? last_block[2] : info->block[2];
805
806
radeon_emit(
807
cs, S_00B81C_NUM_THREAD_FULL(info->block[0]) | S_00B81C_NUM_THREAD_PARTIAL(partial[0]));
808
radeon_emit(
809
cs, S_00B820_NUM_THREAD_FULL(info->block[1]) | S_00B820_NUM_THREAD_PARTIAL(partial[1]));
810
radeon_emit(
811
cs, S_00B824_NUM_THREAD_FULL(info->block[2]) | S_00B824_NUM_THREAD_PARTIAL(partial[2]));
812
813
dispatch_initiator |= S_00B800_PARTIAL_TG_EN(1);
814
} else {
815
radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0]));
816
radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1]));
817
radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2]));
818
}
819
820
if (info->indirect) {
821
uint64_t base_va = si_resource(info->indirect)->gpu_address;
822
823
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, si_resource(info->indirect), RADEON_USAGE_READ,
824
RADEON_PRIO_DRAW_INDIRECT);
825
826
radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0) | PKT3_SHADER_TYPE_S(1));
827
radeon_emit(cs, 1);
828
radeon_emit(cs, base_va);
829
radeon_emit(cs, base_va >> 32);
830
831
radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 1, render_cond_bit) | PKT3_SHADER_TYPE_S(1));
832
radeon_emit(cs, info->indirect_offset);
833
radeon_emit(cs, dispatch_initiator);
834
} else {
835
radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, render_cond_bit) | PKT3_SHADER_TYPE_S(1));
836
radeon_emit(cs, info->grid[0]);
837
radeon_emit(cs, info->grid[1]);
838
radeon_emit(cs, info->grid[2]);
839
radeon_emit(cs, dispatch_initiator);
840
}
841
842
if (unlikely(sctx->thread_trace_enabled && sctx->chip_class >= GFX9)) {
843
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
844
radeon_emit(cs, EVENT_TYPE(V_028A90_THREAD_TRACE_MARKER) | EVENT_INDEX(0));
845
}
846
radeon_end();
847
}
848
849
static bool si_check_needs_implicit_sync(struct si_context *sctx)
850
{
851
/* If the compute shader is going to read from a texture/image written by a
852
* previous draw, we must wait for its completion before continuing.
853
* Buffers and image stores (from the draw) are not taken into consideration
854
* because that's the app responsibility.
855
*
856
* The OpenGL 4.6 spec says:
857
*
858
* buffer object and texture stores performed by shaders are not
859
* automatically synchronized
860
*/
861
struct si_shader_info *info = &sctx->cs_shader_state.program->sel.info;
862
struct si_samplers *samplers = &sctx->samplers[PIPE_SHADER_COMPUTE];
863
unsigned mask = samplers->enabled_mask & info->base.textures_used[0];
864
865
while (mask) {
866
int i = u_bit_scan(&mask);
867
struct si_sampler_view *sview = (struct si_sampler_view *)samplers->views[i];
868
869
struct si_resource *res = si_resource(sview->base.texture);
870
if (sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, res->buf,
871
RADEON_USAGE_NEEDS_IMPLICIT_SYNC))
872
return true;
873
}
874
875
struct si_images *images = &sctx->images[PIPE_SHADER_COMPUTE];
876
mask = u_bit_consecutive(0, info->base.num_images) & images->enabled_mask;
877
878
while (mask) {
879
int i = u_bit_scan(&mask);
880
struct pipe_image_view *sview = &images->views[i];
881
882
struct si_resource *res = si_resource(sview->resource);
883
if (sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, res->buf,
884
RADEON_USAGE_NEEDS_IMPLICIT_SYNC))
885
return true;
886
}
887
return false;
888
}
889
890
static void si_launch_grid(struct pipe_context *ctx, const struct pipe_grid_info *info)
891
{
892
struct si_context *sctx = (struct si_context *)ctx;
893
struct si_screen *sscreen = sctx->screen;
894
struct si_compute *program = sctx->cs_shader_state.program;
895
const amd_kernel_code_t *code_object = si_compute_get_code_object(program, info->pc);
896
int i;
897
bool cs_regalloc_hang = sscreen->info.has_cs_regalloc_hang_bug &&
898
info->block[0] * info->block[1] * info->block[2] > 256;
899
900
if (cs_regalloc_hang)
901
sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
902
903
if (program->ir_type != PIPE_SHADER_IR_NATIVE && program->shader.compilation_failed)
904
return;
905
906
if (sctx->has_graphics) {
907
if (sctx->last_num_draw_calls != sctx->num_draw_calls) {
908
si_update_fb_dirtiness_after_rendering(sctx);
909
sctx->last_num_draw_calls = sctx->num_draw_calls;
910
911
if (sctx->force_cb_shader_coherent || si_check_needs_implicit_sync(sctx))
912
si_make_CB_shader_coherent(sctx, 0,
913
sctx->framebuffer.CB_has_shader_readable_metadata,
914
sctx->framebuffer.all_DCC_pipe_aligned);
915
}
916
917
si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
918
}
919
920
/* Add buffer sizes for memory checking in need_cs_space. */
921
si_context_add_resource_size(sctx, &program->shader.bo->b.b);
922
/* TODO: add the scratch buffer */
923
924
if (info->indirect) {
925
si_context_add_resource_size(sctx, info->indirect);
926
927
/* Indirect buffers use TC L2 on GFX9, but not older hw. */
928
if (sctx->chip_class <= GFX8 && si_resource(info->indirect)->TC_L2_dirty) {
929
sctx->flags |= SI_CONTEXT_WB_L2;
930
si_resource(info->indirect)->TC_L2_dirty = false;
931
}
932
}
933
934
si_need_gfx_cs_space(sctx, 0);
935
936
/* If we're using a secure context, determine if cs must be secure or not */
937
if (unlikely(radeon_uses_secure_bos(sctx->ws))) {
938
bool secure = si_compute_resources_check_encrypted(sctx);
939
if (secure != sctx->ws->cs_is_secure(&sctx->gfx_cs)) {
940
si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW |
941
RADEON_FLUSH_TOGGLE_SECURE_SUBMISSION,
942
NULL);
943
}
944
}
945
946
if (sctx->bo_list_add_all_compute_resources)
947
si_compute_resources_add_all_to_bo_list(sctx);
948
949
if (!sctx->cs_shader_state.initialized) {
950
si_emit_initial_compute_regs(sctx, &sctx->gfx_cs);
951
952
sctx->cs_shader_state.emitted_program = NULL;
953
sctx->cs_shader_state.initialized = true;
954
}
955
956
/* First emit registers. */
957
bool prefetch;
958
if (!si_switch_compute_shader(sctx, program, &program->shader, code_object, info->pc, &prefetch))
959
return;
960
961
si_upload_compute_shader_descriptors(sctx);
962
si_emit_compute_shader_pointers(sctx);
963
964
if (program->ir_type == PIPE_SHADER_IR_NATIVE &&
965
unlikely(!si_upload_compute_input(sctx, code_object, info)))
966
return;
967
968
/* Global buffers */
969
for (i = 0; i < program->max_global_buffers; i++) {
970
struct si_resource *buffer = si_resource(program->global_buffers[i]);
971
if (!buffer) {
972
continue;
973
}
974
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, buffer, RADEON_USAGE_READWRITE,
975
RADEON_PRIO_COMPUTE_GLOBAL);
976
}
977
978
/* Registers that are not read from memory should be set before this: */
979
if (sctx->flags)
980
sctx->emit_cache_flush(sctx, &sctx->gfx_cs);
981
982
if (sctx->has_graphics && si_is_atom_dirty(sctx, &sctx->atoms.s.render_cond)) {
983
sctx->atoms.s.render_cond.emit(sctx);
984
si_set_atom_dirty(sctx, &sctx->atoms.s.render_cond, false);
985
}
986
987
/* Prefetch the compute shader to L2. */
988
if (sctx->chip_class >= GFX7 && prefetch)
989
si_cp_dma_prefetch(sctx, &program->shader.bo->b.b, 0, program->shader.bo->b.b.width0);
990
991
if (program->ir_type != PIPE_SHADER_IR_NATIVE)
992
si_setup_nir_user_data(sctx, info);
993
994
si_emit_dispatch_packets(sctx, info);
995
996
if (unlikely(sctx->current_saved_cs)) {
997
si_trace_emit(sctx);
998
si_log_compute_state(sctx, sctx->log);
999
}
1000
1001
/* Mark displayable DCC as dirty for bound images. */
1002
unsigned display_dcc_store_mask = sctx->images[PIPE_SHADER_COMPUTE].display_dcc_store_mask &
1003
BITFIELD_MASK(program->sel.info.base.num_images);
1004
while (display_dcc_store_mask) {
1005
struct si_texture *tex = (struct si_texture *)
1006
sctx->images[PIPE_SHADER_COMPUTE].views[u_bit_scan(&display_dcc_store_mask)].resource;
1007
1008
si_mark_display_dcc_dirty(sctx, tex);
1009
}
1010
1011
/* TODO: Bindless images don't set displayable_dcc_dirty after image stores. */
1012
1013
sctx->compute_is_busy = true;
1014
sctx->num_compute_calls++;
1015
1016
if (cs_regalloc_hang)
1017
sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
1018
}
1019
1020
void si_destroy_compute(struct si_compute *program)
1021
{
1022
struct si_shader_selector *sel = &program->sel;
1023
1024
if (program->ir_type != PIPE_SHADER_IR_NATIVE) {
1025
util_queue_drop_job(&sel->screen->shader_compiler_queue, &sel->ready);
1026
util_queue_fence_destroy(&sel->ready);
1027
}
1028
1029
for (unsigned i = 0; i < program->max_global_buffers; i++)
1030
pipe_resource_reference(&program->global_buffers[i], NULL);
1031
FREE(program->global_buffers);
1032
1033
si_shader_destroy(&program->shader);
1034
ralloc_free(program->sel.nir);
1035
FREE(program);
1036
}
1037
1038
static void si_delete_compute_state(struct pipe_context *ctx, void *state)
1039
{
1040
struct si_compute *program = (struct si_compute *)state;
1041
struct si_context *sctx = (struct si_context *)ctx;
1042
1043
if (!state)
1044
return;
1045
1046
if (program == sctx->cs_shader_state.program)
1047
sctx->cs_shader_state.program = NULL;
1048
1049
if (program == sctx->cs_shader_state.emitted_program)
1050
sctx->cs_shader_state.emitted_program = NULL;
1051
1052
si_compute_reference(&program, NULL);
1053
}
1054
1055
static void si_set_compute_resources(struct pipe_context *ctx_, unsigned start, unsigned count,
1056
struct pipe_surface **surfaces)
1057
{
1058
}
1059
1060
void si_init_compute_functions(struct si_context *sctx)
1061
{
1062
sctx->b.create_compute_state = si_create_compute_state;
1063
sctx->b.delete_compute_state = si_delete_compute_state;
1064
sctx->b.bind_compute_state = si_bind_compute_state;
1065
sctx->b.set_compute_resources = si_set_compute_resources;
1066
sctx->b.set_global_binding = si_set_global_binding;
1067
sctx->b.launch_grid = si_launch_grid;
1068
}
1069
1070