Path: blob/21.2-virgl/src/gallium/drivers/radeonsi/si_gpu_load.c
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/*1* Copyright 2015 Advanced Micro Devices, Inc.2* All Rights Reserved.3*4* Permission is hereby granted, free of charge, to any person obtaining a5* copy of this software and associated documentation files (the "Software"),6* to deal in the Software without restriction, including without limitation7* the rights to use, copy, modify, merge, publish, distribute, sublicense,8* and/or sell copies of the Software, and to permit persons to whom the9* Software is furnished to do so, subject to the following conditions:10*11* The above copyright notice and this permission notice (including the next12* paragraph) shall be included in all copies or substantial portions of the13* Software.14*15* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR16* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,17* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL18* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER19* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,20* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE21* SOFTWARE.22*/2324/* The GPU load is measured as follows.25*26* There is a thread which samples the GRBM_STATUS register at a certain27* frequency and the "busy" or "idle" counter is incremented based on28* whether the GUI_ACTIVE bit is set or not.29*30* Then, the user can sample the counters twice and calculate the average31* GPU load between the two samples.32*/3334#include "radeonsi/si_pipe.h"35#include "radeonsi/si_query.h"36#include "util/os_time.h"3738/* For good accuracy at 1000 fps or lower. This will be inaccurate for higher39* fps (there are too few samples per frame). */40#define SAMPLES_PER_SEC 100004142#define GRBM_STATUS 0x801043#define TA_BUSY(x) (((x) >> 14) & 0x1)44#define GDS_BUSY(x) (((x) >> 15) & 0x1)45#define VGT_BUSY(x) (((x) >> 17) & 0x1)46#define IA_BUSY(x) (((x) >> 19) & 0x1)47#define SX_BUSY(x) (((x) >> 20) & 0x1)48#define WD_BUSY(x) (((x) >> 21) & 0x1)49#define SPI_BUSY(x) (((x) >> 22) & 0x1)50#define BCI_BUSY(x) (((x) >> 23) & 0x1)51#define SC_BUSY(x) (((x) >> 24) & 0x1)52#define PA_BUSY(x) (((x) >> 25) & 0x1)53#define DB_BUSY(x) (((x) >> 26) & 0x1)54#define CP_BUSY(x) (((x) >> 29) & 0x1)55#define CB_BUSY(x) (((x) >> 30) & 0x1)56#define GUI_ACTIVE(x) (((x) >> 31) & 0x1)5758#define SRBM_STATUS2 0x0e4c59#define SDMA_BUSY(x) (((x) >> 5) & 0x1)6061#define CP_STAT 0x868062#define PFP_BUSY(x) (((x) >> 15) & 0x1)63#define MEQ_BUSY(x) (((x) >> 16) & 0x1)64#define ME_BUSY(x) (((x) >> 17) & 0x1)65#define SURFACE_SYNC_BUSY(x) (((x) >> 21) & 0x1)66#define DMA_BUSY(x) (((x) >> 22) & 0x1)67#define SCRATCH_RAM_BUSY(x) (((x) >> 24) & 0x1)6869#define IDENTITY(x) x7071#define UPDATE_COUNTER(field, mask) \72do { \73if (mask(value)) \74p_atomic_inc(&counters->named.field.busy); \75else \76p_atomic_inc(&counters->named.field.idle); \77} while (0)7879static void si_update_mmio_counters(struct si_screen *sscreen, union si_mmio_counters *counters)80{81uint32_t value = 0;82bool gui_busy, sdma_busy = false;8384/* GRBM_STATUS */85sscreen->ws->read_registers(sscreen->ws, GRBM_STATUS, 1, &value);8687UPDATE_COUNTER(ta, TA_BUSY);88UPDATE_COUNTER(gds, GDS_BUSY);89UPDATE_COUNTER(vgt, VGT_BUSY);90UPDATE_COUNTER(ia, IA_BUSY);91UPDATE_COUNTER(sx, SX_BUSY);92UPDATE_COUNTER(wd, WD_BUSY);93UPDATE_COUNTER(spi, SPI_BUSY);94UPDATE_COUNTER(bci, BCI_BUSY);95UPDATE_COUNTER(sc, SC_BUSY);96UPDATE_COUNTER(pa, PA_BUSY);97UPDATE_COUNTER(db, DB_BUSY);98UPDATE_COUNTER(cp, CP_BUSY);99UPDATE_COUNTER(cb, CB_BUSY);100UPDATE_COUNTER(gui, GUI_ACTIVE);101gui_busy = GUI_ACTIVE(value);102103if (sscreen->info.chip_class == GFX7 || sscreen->info.chip_class == GFX8) {104/* SRBM_STATUS2 */105sscreen->ws->read_registers(sscreen->ws, SRBM_STATUS2, 1, &value);106107UPDATE_COUNTER(sdma, SDMA_BUSY);108sdma_busy = SDMA_BUSY(value);109}110111if (sscreen->info.chip_class >= GFX8) {112/* CP_STAT */113sscreen->ws->read_registers(sscreen->ws, CP_STAT, 1, &value);114115UPDATE_COUNTER(pfp, PFP_BUSY);116UPDATE_COUNTER(meq, MEQ_BUSY);117UPDATE_COUNTER(me, ME_BUSY);118UPDATE_COUNTER(surf_sync, SURFACE_SYNC_BUSY);119UPDATE_COUNTER(cp_dma, DMA_BUSY);120UPDATE_COUNTER(scratch_ram, SCRATCH_RAM_BUSY);121}122123value = gui_busy || sdma_busy;124UPDATE_COUNTER(gpu, IDENTITY);125}126127#undef UPDATE_COUNTER128129static int si_gpu_load_thread(void *param)130{131struct si_screen *sscreen = (struct si_screen *)param;132const int period_us = 1000000 / SAMPLES_PER_SEC;133int sleep_us = period_us;134int64_t cur_time, last_time = os_time_get();135136while (!p_atomic_read(&sscreen->gpu_load_stop_thread)) {137if (sleep_us)138os_time_sleep(sleep_us);139140/* Make sure we sleep the ideal amount of time to match141* the expected frequency. */142cur_time = os_time_get();143144if (os_time_timeout(last_time, last_time + period_us, cur_time))145sleep_us = MAX2(sleep_us - 1, 1);146else147sleep_us += 1;148149/*printf("Hz: %.1f\n", 1000000.0 / (cur_time - last_time));*/150last_time = cur_time;151152/* Update the counters. */153si_update_mmio_counters(sscreen, &sscreen->mmio_counters);154}155p_atomic_dec(&sscreen->gpu_load_stop_thread);156return 0;157}158159void si_gpu_load_kill_thread(struct si_screen *sscreen)160{161if (!sscreen->gpu_load_thread)162return;163164p_atomic_inc(&sscreen->gpu_load_stop_thread);165thrd_join(sscreen->gpu_load_thread, NULL);166sscreen->gpu_load_thread = 0;167}168169static uint64_t si_read_mmio_counter(struct si_screen *sscreen, unsigned busy_index)170{171/* Start the thread if needed. */172if (!sscreen->gpu_load_thread) {173simple_mtx_lock(&sscreen->gpu_load_mutex);174/* Check again inside the mutex. */175if (!sscreen->gpu_load_thread)176sscreen->gpu_load_thread = u_thread_create(si_gpu_load_thread, sscreen);177simple_mtx_unlock(&sscreen->gpu_load_mutex);178}179180unsigned busy = p_atomic_read(&sscreen->mmio_counters.array[busy_index]);181unsigned idle = p_atomic_read(&sscreen->mmio_counters.array[busy_index + 1]);182183return busy | ((uint64_t)idle << 32);184}185186static unsigned si_end_mmio_counter(struct si_screen *sscreen, uint64_t begin, unsigned busy_index)187{188uint64_t end = si_read_mmio_counter(sscreen, busy_index);189unsigned busy = (end & 0xffffffff) - (begin & 0xffffffff);190unsigned idle = (end >> 32) - (begin >> 32);191192/* Calculate the % of time the busy counter was being incremented.193*194* If no counters were incremented, return the current counter status.195* It's for the case when the load is queried faster than196* the counters are updated.197*/198if (idle || busy) {199return busy * 100 / (busy + idle);200} else {201union si_mmio_counters counters;202203memset(&counters, 0, sizeof(counters));204si_update_mmio_counters(sscreen, &counters);205return counters.array[busy_index] ? 100 : 0;206}207}208209#define BUSY_INDEX(sscreen, field) \210(&sscreen->mmio_counters.named.field.busy - sscreen->mmio_counters.array)211212static unsigned busy_index_from_type(struct si_screen *sscreen, unsigned type)213{214switch (type) {215case SI_QUERY_GPU_LOAD:216return BUSY_INDEX(sscreen, gpu);217case SI_QUERY_GPU_SHADERS_BUSY:218return BUSY_INDEX(sscreen, spi);219case SI_QUERY_GPU_TA_BUSY:220return BUSY_INDEX(sscreen, ta);221case SI_QUERY_GPU_GDS_BUSY:222return BUSY_INDEX(sscreen, gds);223case SI_QUERY_GPU_VGT_BUSY:224return BUSY_INDEX(sscreen, vgt);225case SI_QUERY_GPU_IA_BUSY:226return BUSY_INDEX(sscreen, ia);227case SI_QUERY_GPU_SX_BUSY:228return BUSY_INDEX(sscreen, sx);229case SI_QUERY_GPU_WD_BUSY:230return BUSY_INDEX(sscreen, wd);231case SI_QUERY_GPU_BCI_BUSY:232return BUSY_INDEX(sscreen, bci);233case SI_QUERY_GPU_SC_BUSY:234return BUSY_INDEX(sscreen, sc);235case SI_QUERY_GPU_PA_BUSY:236return BUSY_INDEX(sscreen, pa);237case SI_QUERY_GPU_DB_BUSY:238return BUSY_INDEX(sscreen, db);239case SI_QUERY_GPU_CP_BUSY:240return BUSY_INDEX(sscreen, cp);241case SI_QUERY_GPU_CB_BUSY:242return BUSY_INDEX(sscreen, cb);243case SI_QUERY_GPU_SDMA_BUSY:244return BUSY_INDEX(sscreen, sdma);245case SI_QUERY_GPU_PFP_BUSY:246return BUSY_INDEX(sscreen, pfp);247case SI_QUERY_GPU_MEQ_BUSY:248return BUSY_INDEX(sscreen, meq);249case SI_QUERY_GPU_ME_BUSY:250return BUSY_INDEX(sscreen, me);251case SI_QUERY_GPU_SURF_SYNC_BUSY:252return BUSY_INDEX(sscreen, surf_sync);253case SI_QUERY_GPU_CP_DMA_BUSY:254return BUSY_INDEX(sscreen, cp_dma);255case SI_QUERY_GPU_SCRATCH_RAM_BUSY:256return BUSY_INDEX(sscreen, scratch_ram);257default:258unreachable("invalid query type");259}260}261262uint64_t si_begin_counter(struct si_screen *sscreen, unsigned type)263{264unsigned busy_index = busy_index_from_type(sscreen, type);265return si_read_mmio_counter(sscreen, busy_index);266}267268unsigned si_end_counter(struct si_screen *sscreen, unsigned type, uint64_t begin)269{270unsigned busy_index = busy_index_from_type(sscreen, type);271return si_end_mmio_counter(sscreen, begin, busy_index);272}273274275