Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/softpipe/sp_context.c
4570 views
1
/**************************************************************************
2
*
3
* Copyright 2007 VMware, Inc.
4
* All Rights Reserved.
5
* Copyright 2008 VMware, Inc. All rights reserved.
6
*
7
* Permission is hereby granted, free of charge, to any person obtaining a
8
* copy of this software and associated documentation files (the
9
* "Software"), to deal in the Software without restriction, including
10
* without limitation the rights to use, copy, modify, merge, publish,
11
* distribute, sub license, and/or sell copies of the Software, and to
12
* permit persons to whom the Software is furnished to do so, subject to
13
* the following conditions:
14
*
15
* The above copyright notice and this permission notice (including the
16
* next paragraph) shall be included in all copies or substantial portions
17
* of the Software.
18
*
19
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26
*
27
**************************************************************************/
28
29
/* Author:
30
* Keith Whitwell <[email protected]>
31
*/
32
33
#include "draw/draw_context.h"
34
#include "draw/draw_vbuf.h"
35
#include "pipe/p_defines.h"
36
#include "util/u_math.h"
37
#include "util/u_memory.h"
38
#include "util/u_pstipple.h"
39
#include "util/u_inlines.h"
40
#include "util/u_upload_mgr.h"
41
#include "tgsi/tgsi_exec.h"
42
#include "sp_buffer.h"
43
#include "sp_clear.h"
44
#include "sp_context.h"
45
#include "sp_flush.h"
46
#include "sp_prim_vbuf.h"
47
#include "sp_state.h"
48
#include "sp_surface.h"
49
#include "sp_tile_cache.h"
50
#include "sp_tex_tile_cache.h"
51
#include "sp_texture.h"
52
#include "sp_query.h"
53
#include "sp_screen.h"
54
#include "sp_tex_sample.h"
55
#include "sp_image.h"
56
57
static void
58
softpipe_destroy( struct pipe_context *pipe )
59
{
60
struct softpipe_context *softpipe = softpipe_context( pipe );
61
uint i, sh;
62
63
#if DO_PSTIPPLE_IN_HELPER_MODULE
64
if (softpipe->pstipple.sampler)
65
pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler);
66
67
pipe_resource_reference(&softpipe->pstipple.texture, NULL);
68
pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL);
69
#endif
70
71
if (softpipe->blitter) {
72
util_blitter_destroy(softpipe->blitter);
73
}
74
75
if (softpipe->draw)
76
draw_destroy( softpipe->draw );
77
78
if (softpipe->quad.shade)
79
softpipe->quad.shade->destroy( softpipe->quad.shade );
80
81
if (softpipe->quad.depth_test)
82
softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
83
84
if (softpipe->quad.blend)
85
softpipe->quad.blend->destroy( softpipe->quad.blend );
86
87
if (softpipe->quad.pstipple)
88
softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
89
90
if (softpipe->pipe.stream_uploader)
91
u_upload_destroy(softpipe->pipe.stream_uploader);
92
93
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
94
sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
95
pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
96
}
97
98
sp_destroy_tile_cache(softpipe->zsbuf_cache);
99
pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
100
101
for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
102
for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
103
sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]);
104
pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL);
105
}
106
}
107
108
for (sh = 0; sh < ARRAY_SIZE(softpipe->constants); sh++) {
109
for (i = 0; i < ARRAY_SIZE(softpipe->constants[0]); i++) {
110
if (softpipe->constants[sh][i]) {
111
pipe_resource_reference(&softpipe->constants[sh][i], NULL);
112
}
113
}
114
}
115
116
for (i = 0; i < softpipe->num_vertex_buffers; i++) {
117
pipe_vertex_buffer_unreference(&softpipe->vertex_buffer[i]);
118
}
119
120
tgsi_exec_machine_destroy(softpipe->fs_machine);
121
122
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
123
FREE(softpipe->tgsi.sampler[i]);
124
FREE(softpipe->tgsi.image[i]);
125
FREE(softpipe->tgsi.buffer[i]);
126
}
127
128
FREE( softpipe );
129
}
130
131
132
/**
133
* if (the texture is being used as a framebuffer surface)
134
* return SP_REFERENCED_FOR_WRITE
135
* else if (the texture is a bound texture source)
136
* return SP_REFERENCED_FOR_READ
137
* else
138
* return SP_UNREFERENCED
139
*/
140
unsigned int
141
softpipe_is_resource_referenced( struct pipe_context *pipe,
142
struct pipe_resource *texture,
143
unsigned level, int layer)
144
{
145
struct softpipe_context *softpipe = softpipe_context( pipe );
146
unsigned i, sh;
147
148
if (texture->target == PIPE_BUFFER)
149
return SP_UNREFERENCED;
150
151
/* check if any of the bound drawing surfaces are this texture */
152
if (softpipe->dirty_render_cache) {
153
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
154
if (softpipe->framebuffer.cbufs[i] &&
155
softpipe->framebuffer.cbufs[i]->texture == texture) {
156
return SP_REFERENCED_FOR_WRITE;
157
}
158
}
159
if (softpipe->framebuffer.zsbuf &&
160
softpipe->framebuffer.zsbuf->texture == texture) {
161
return SP_REFERENCED_FOR_WRITE;
162
}
163
}
164
165
/* check if any of the tex_cache textures are this texture */
166
for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
167
for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
168
if (softpipe->tex_cache[sh][i] &&
169
softpipe->tex_cache[sh][i]->texture == texture)
170
return SP_REFERENCED_FOR_READ;
171
}
172
}
173
174
return SP_UNREFERENCED;
175
}
176
177
178
179
180
static void
181
softpipe_render_condition(struct pipe_context *pipe,
182
struct pipe_query *query,
183
bool condition,
184
enum pipe_render_cond_flag mode)
185
{
186
struct softpipe_context *softpipe = softpipe_context( pipe );
187
188
softpipe->render_cond_query = query;
189
softpipe->render_cond_mode = mode;
190
softpipe->render_cond_cond = condition;
191
}
192
193
194
static void
195
softpipe_set_debug_callback(struct pipe_context *pipe,
196
const struct pipe_debug_callback *cb)
197
{
198
struct softpipe_context *softpipe = softpipe_context(pipe);
199
200
if (cb)
201
softpipe->debug = *cb;
202
else
203
memset(&softpipe->debug, 0, sizeof(softpipe->debug));
204
}
205
206
207
struct pipe_context *
208
softpipe_create_context(struct pipe_screen *screen,
209
void *priv, unsigned flags)
210
{
211
struct softpipe_screen *sp_screen = softpipe_screen(screen);
212
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
213
uint i, sh;
214
215
util_init_math();
216
217
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
218
softpipe->tgsi.sampler[i] = sp_create_tgsi_sampler();
219
}
220
221
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
222
softpipe->tgsi.image[i] = sp_create_tgsi_image();
223
}
224
225
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
226
softpipe->tgsi.buffer[i] = sp_create_tgsi_buffer();
227
}
228
229
softpipe->pipe.screen = screen;
230
softpipe->pipe.destroy = softpipe_destroy;
231
softpipe->pipe.priv = priv;
232
233
/* state setters */
234
softpipe_init_blend_funcs(&softpipe->pipe);
235
softpipe_init_clip_funcs(&softpipe->pipe);
236
softpipe_init_query_funcs( softpipe );
237
softpipe_init_rasterizer_funcs(&softpipe->pipe);
238
softpipe_init_sampler_funcs(&softpipe->pipe);
239
softpipe_init_shader_funcs(&softpipe->pipe);
240
softpipe_init_streamout_funcs(&softpipe->pipe);
241
softpipe_init_texture_funcs( &softpipe->pipe );
242
softpipe_init_vertex_funcs(&softpipe->pipe);
243
softpipe_init_image_funcs(&softpipe->pipe);
244
245
softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
246
softpipe->pipe.set_debug_callback = softpipe_set_debug_callback;
247
248
softpipe->pipe.draw_vbo = softpipe_draw_vbo;
249
250
softpipe->pipe.launch_grid = softpipe_launch_grid;
251
252
softpipe->pipe.clear = softpipe_clear;
253
softpipe->pipe.flush = softpipe_flush_wrapped;
254
softpipe->pipe.texture_barrier = softpipe_texture_barrier;
255
softpipe->pipe.memory_barrier = softpipe_memory_barrier;
256
softpipe->pipe.render_condition = softpipe_render_condition;
257
258
/*
259
* Alloc caches for accessing drawing surfaces and textures.
260
* Must be before quad stage setup!
261
*/
262
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
263
softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
264
softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
265
266
/* Allocate texture caches */
267
for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
268
for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
269
softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe);
270
if (!softpipe->tex_cache[sh][i])
271
goto fail;
272
}
273
}
274
275
softpipe->fs_machine = tgsi_exec_machine_create(PIPE_SHADER_FRAGMENT);
276
277
/* setup quad rendering stages */
278
softpipe->quad.shade = sp_quad_shade_stage(softpipe);
279
softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
280
softpipe->quad.blend = sp_quad_blend_stage(softpipe);
281
softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
282
283
softpipe->pipe.stream_uploader = u_upload_create_default(&softpipe->pipe);
284
if (!softpipe->pipe.stream_uploader)
285
goto fail;
286
softpipe->pipe.const_uploader = softpipe->pipe.stream_uploader;
287
288
/*
289
* Create drawing context and plug our rendering stage into it.
290
*/
291
if (sp_screen->use_llvm)
292
softpipe->draw = draw_create(&softpipe->pipe);
293
else
294
softpipe->draw = draw_create_no_llvm(&softpipe->pipe);
295
if (!softpipe->draw)
296
goto fail;
297
298
draw_texture_sampler(softpipe->draw,
299
PIPE_SHADER_VERTEX,
300
(struct tgsi_sampler *)
301
softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]);
302
303
draw_texture_sampler(softpipe->draw,
304
PIPE_SHADER_GEOMETRY,
305
(struct tgsi_sampler *)
306
softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]);
307
308
draw_image(softpipe->draw,
309
PIPE_SHADER_VERTEX,
310
(struct tgsi_image *)
311
softpipe->tgsi.image[PIPE_SHADER_VERTEX]);
312
313
draw_image(softpipe->draw,
314
PIPE_SHADER_GEOMETRY,
315
(struct tgsi_image *)
316
softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]);
317
318
draw_buffer(softpipe->draw,
319
PIPE_SHADER_VERTEX,
320
(struct tgsi_buffer *)
321
softpipe->tgsi.buffer[PIPE_SHADER_VERTEX]);
322
323
draw_buffer(softpipe->draw,
324
PIPE_SHADER_GEOMETRY,
325
(struct tgsi_buffer *)
326
softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]);
327
328
softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
329
if (!softpipe->vbuf_backend)
330
goto fail;
331
332
softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
333
if (!softpipe->vbuf)
334
goto fail;
335
336
draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
337
draw_set_render(softpipe->draw, softpipe->vbuf_backend);
338
339
softpipe->blitter = util_blitter_create(&softpipe->pipe);
340
if (!softpipe->blitter) {
341
goto fail;
342
}
343
344
/* must be done before installing Draw stages */
345
util_blitter_cache_all_shaders(softpipe->blitter);
346
347
/* plug in AA line/point stages */
348
draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
349
draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
350
351
/* Do polygon stipple w/ texture map + frag prog? */
352
#if DO_PSTIPPLE_IN_DRAW_MODULE
353
draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
354
#endif
355
356
draw_wide_point_sprites(softpipe->draw, TRUE);
357
358
sp_init_surface_functions(softpipe);
359
360
#if DO_PSTIPPLE_IN_HELPER_MODULE
361
/* create the polygon stipple sampler */
362
softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe);
363
#endif
364
365
return &softpipe->pipe;
366
367
fail:
368
softpipe_destroy(&softpipe->pipe);
369
return NULL;
370
}
371
372