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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/svga/svga_debug.h
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/**********************************************************
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* Copyright 2008-2009 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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#ifndef SVGA_DEBUG_H
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#define SVGA_DEBUG_H
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#include "pipe/p_compiler.h"
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#include "util/u_debug.h"
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#define DEBUG_DMA 0x1
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#define DEBUG_TGSI 0x4
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#define DEBUG_PIPE 0x8
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#define DEBUG_STATE 0x10
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#define DEBUG_SCREEN 0x20
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#define DEBUG_TEX 0x40
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#define DEBUG_SWTNL 0x80
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#define DEBUG_CONSTS 0x100
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#define DEBUG_VIEWPORT 0x200
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#define DEBUG_VIEWS 0x400
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#define DEBUG_PERF 0x800 /* print something when we hit any slow path operation */
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#define DEBUG_FLUSH 0x1000 /* flush after every draw */
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#define DEBUG_SYNC 0x2000 /* sync after every flush */
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#define DEBUG_QUERY 0x4000
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#define DEBUG_CACHE 0x8000
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#define DEBUG_STREAMOUT 0x10000
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#define DEBUG_SAMPLERS 0x20000
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#define DEBUG_RETRY 0x100000
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#ifdef DEBUG
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extern int SVGA_DEBUG;
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#define DBSTR(x) x
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#else
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#define SVGA_DEBUG 0
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#define DBSTR(x) ""
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#endif
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static inline void
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SVGA_DBG( unsigned flag, const char *fmt, ... )
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{
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#ifdef DEBUG
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if (SVGA_DEBUG & flag)
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{
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va_list args;
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va_start( args, fmt );
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debug_vprintf( fmt, args );
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va_end( args );
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}
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#else
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(void)flag;
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(void)fmt;
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#endif
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}
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#endif
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