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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/svga/svga_pipe_blit.c
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/**********************************************************
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* Copyright 2008-2017 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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#include "svga_context.h"
27
#include "svga_debug.h"
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#include "svga_cmd.h"
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#include "svga_format.h"
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#include "svga_resource_buffer.h"
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#include "svga_resource_texture.h"
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#include "svga_surface.h"
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34
//#include "util/u_blit_sw.h"
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#include "util/format/u_format.h"
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#include "util/u_surface.h"
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#define FILE_DEBUG_FLAG DEBUG_BLIT
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40
41
/**
42
* Build a struct pipe_blit_info object from the arguments used by the
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* pipe::resource_copy_region() function.
44
*/
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static void
46
build_blit_info(struct pipe_resource *dst_tex,
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unsigned dst_level,
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unsigned dst_x,
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unsigned dst_y,
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unsigned dst_z,
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struct pipe_resource *src_tex,
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unsigned src_level,
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const struct pipe_box *src_box,
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struct pipe_blit_info *blit)
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{
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memset(blit, 0, sizeof(*blit));
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blit->src.format = src_tex->format;
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blit->dst.format = dst_tex->format;
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blit->mask = util_format_get_mask(blit->dst.format);
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blit->filter = PIPE_TEX_FILTER_NEAREST;
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blit->src.resource = src_tex;
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blit->src.level = src_level;
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blit->dst.resource = dst_tex;
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blit->dst.level = dst_level;
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blit->src.box = *src_box;
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u_box_3d(dst_x, dst_y, dst_z, src_box->width, src_box->height,
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src_box->depth, &blit->dst.box);
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}
71
72
/**
73
* Copy when src texture and dst texture are same with IntraSurfaceCopy
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* command.
75
*/
76
static void
77
intra_surface_copy(struct svga_context *svga, struct pipe_resource *tex,
78
unsigned src_x, unsigned src_y, unsigned src_z,
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unsigned level, unsigned layer_face,
80
unsigned dst_x, unsigned dst_y, unsigned dst_z,
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unsigned width, unsigned height, unsigned depth)
82
{
83
SVGA3dCopyBox box;
84
struct svga_texture *stex;
85
86
/*
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* Makes sure we have flushed all buffered draw operations and also
88
* synchronizes all surfaces with any emulated surface views.
89
*/
90
svga_surfaces_flush(svga);
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92
stex = svga_texture(tex);
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box.x = dst_x;
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box.y = dst_y;
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box.z = dst_z;
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box.w = width;
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box.h = height;
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box.d = depth;
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box.srcx = src_x;
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box.srcy = src_y;
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box.srcz = src_z;
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104
SVGA_RETRY(svga, SVGA3D_vgpu10_IntraSurfaceCopy(svga->swc, stex->handle,
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level, layer_face, &box));
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/* Mark the texture subresource as rendered-to. */
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svga_set_texture_rendered_to(stex, layer_face, level);
108
}
109
110
/**
111
* Copy an image between textures with the vgpu10 CopyRegion command.
112
*/
113
static void
114
copy_region_vgpu10(struct svga_context *svga, struct pipe_resource *src_tex,
115
unsigned src_x, unsigned src_y, unsigned src_z,
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unsigned src_level, unsigned src_layer_face,
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struct pipe_resource *dst_tex,
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unsigned dst_x, unsigned dst_y, unsigned dst_z,
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unsigned dst_level, unsigned dst_layer_face,
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unsigned width, unsigned height, unsigned depth)
121
{
122
uint32 srcSubResource, dstSubResource;
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struct svga_texture *dtex, *stex;
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stex = svga_texture(src_tex);
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dtex = svga_texture(dst_tex);
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svga_surfaces_flush(svga);
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srcSubResource = src_layer_face * (src_tex->last_level + 1) + src_level;
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dstSubResource = dst_layer_face * (dst_tex->last_level + 1) + dst_level;
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133
svga_texture_copy_region(svga, stex->handle, srcSubResource,
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src_x, src_y, src_z,
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dtex->handle, dstSubResource,
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dst_x, dst_y, dst_z,
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width, height, depth);
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/* Mark the texture subresource as defined. */
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svga_define_texture_level(dtex, dst_layer_face, dst_level);
141
142
/* Mark the texture subresource as rendered-to. */
143
svga_set_texture_rendered_to(dtex, dst_layer_face, dst_level);
144
}
145
146
147
/**
148
* Fallback to the copy region utility which uses map/memcpy for the copy
149
*/
150
static void
151
copy_region_fallback(struct svga_context *svga,
152
struct pipe_resource *dst_tex, unsigned dst_level,
153
unsigned dstx, unsigned dsty, unsigned dstz,
154
struct pipe_resource *src_tex, unsigned src_level,
155
const struct pipe_box *src_box)
156
{
157
struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
158
159
SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_COPYREGIONFALLBACK);
160
util_resource_copy_region(&svga->pipe, dst_tex, dst_level, dstx,
161
dsty, dstz, src_tex, src_level, src_box);
162
SVGA_STATS_TIME_POP(sws);
163
(void) sws;
164
}
165
166
167
/**
168
* Whether the layer_face index is given by the Z coordinate.
169
*/
170
static bool
171
has_layer_face_index_in_z(enum pipe_texture_target target)
172
{
173
if (target == PIPE_TEXTURE_CUBE ||
174
target == PIPE_TEXTURE_1D_ARRAY ||
175
target == PIPE_TEXTURE_2D_ARRAY ||
176
target == PIPE_TEXTURE_CUBE_ARRAY)
177
return true;
178
else
179
return false;
180
}
181
182
183
/**
184
* For some texture types, we need to move the z (slice) coordinate
185
* to the layer value. For example, to select the z=3 slice of a 2D ARRAY
186
* texture, we need to use layer=3 and set z=0.
187
*/
188
static void
189
adjust_z_layer(enum pipe_texture_target target,
190
int z_in, unsigned *layer_out, unsigned *z_out)
191
{
192
if (target == PIPE_TEXTURE_CUBE ||
193
target == PIPE_TEXTURE_1D_ARRAY ||
194
target == PIPE_TEXTURE_2D_ARRAY ||
195
target == PIPE_TEXTURE_CUBE_ARRAY) {
196
*layer_out = z_in;
197
*z_out = 0;
198
}
199
else {
200
*layer_out = 0;
201
*z_out = z_in;
202
}
203
}
204
205
206
/**
207
* Are the given SVGA3D formats compatible, in terms of vgpu10's
208
* PredCopyRegion() command?
209
*/
210
static bool
211
formats_compatible(const struct svga_screen *ss,
212
SVGA3dSurfaceFormat src_svga_fmt,
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SVGA3dSurfaceFormat dst_svga_fmt)
214
{
215
src_svga_fmt = svga_typeless_format(src_svga_fmt);
216
dst_svga_fmt = svga_typeless_format(dst_svga_fmt);
217
218
return src_svga_fmt == dst_svga_fmt;
219
}
220
221
222
/**
223
* Check whether the blending is enabled or not
224
*/
225
static bool
226
is_blending_enabled(struct svga_context *svga,
227
const struct pipe_blit_info *blit)
228
{
229
bool blend_enable = false;
230
int i;
231
if (svga->curr.blend) {
232
if (svga->curr.blend->independent_blend_enable) {
233
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
234
struct pipe_surface *cbuf = svga->curr.framebuffer.cbufs[i];
235
if (cbuf && (cbuf->texture == blit->dst.resource)) {
236
if (svga->curr.blend->rt[i].blend_enable) {
237
blend_enable = true;
238
}
239
break;
240
}
241
}
242
}
243
else {
244
if (svga->curr.blend->rt[0].blend_enable)
245
blend_enable = true;
246
}
247
}
248
return blend_enable;
249
}
250
251
/**
252
* If GL_FRAMEBUFFER_SRGB is enabled, then output colorspace is
253
* expected to be sRGB if blending is not enabled.
254
* If GL_FRAMEBUFFER_SRGB is disabled, then we can use
255
* copy_region_vgpu10()
256
* Following table basically tells when copy_region_vgpu10 can be
257
* used if GL_FRAMEBUFFER_SRGB is enabled.
258
* ______________________________________________________________
259
* | src fmt | dst_fmt | blending |Can use |
260
* | | | |copy_region |
261
* ______________________________________________________________
262
* | linear | linear | N | Y |
263
* | linear | linear | Y | Y |
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* | linear | sRGB | N | N |
265
* | linear | sRGB | Y | Y |
266
* | sRGB | linear | N | N |
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* | sRGB | linear | Y | N |
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* | sRGB | sRGB | N | Y |
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* | sRGB | sRGB | Y | N |
270
* ______________________________________________________________
271
*
272
*/
273
static bool
274
check_blending_and_srgb_cond(struct svga_context *svga,
275
const struct pipe_blit_info *blit)
276
{
277
enum pipe_format sFmt = blit->src.format;
278
enum pipe_format dFmt = blit->dst.format;
279
280
if (is_blending_enabled(svga, blit)) {
281
if (!util_format_is_srgb(blit->src.format))
282
return true;
283
}
284
else {
285
if (util_format_is_srgb(sFmt) && util_format_is_srgb(dFmt))
286
return true;
287
else if (!util_format_is_srgb(sFmt)){
288
if (!util_format_is_srgb(dFmt))
289
return true;
290
else {
291
/**
292
* State tracker converts all sRGB src blit format
293
* to linear if GL_FRAMEBUFFER_SRGB is disabled.
294
* So if src resource format is sRGB and
295
* blit format is linear then it means,
296
* GL_FRAMEBUFFER_SRGB is disabled. In this case also
297
* we can use copy_region_vgpu10().
298
*/
299
300
if (util_format_is_srgb(blit->src.resource->format))
301
return true;
302
}
303
}
304
}
305
return false;
306
}
307
308
/**
309
* Do common checks for svga surface copy.
310
*/
311
static bool
312
can_blit_via_svga_copy_region(struct svga_context *svga,
313
const struct pipe_blit_info *blit_info)
314
{
315
struct pipe_blit_info local_blit = *blit_info;
316
317
/* First basic checks to catch incompatibilities in new or locally unchecked
318
* struct pipe_blit_info members but bypass the format check here.
319
* Also since util_can_blit_via_copy_region() requires a dimension match,
320
* PIPE_FILTER_LINEAR should be equal to PIPE_FILTER_NEAREST.
321
*/
322
local_blit.dst.format = local_blit.src.format;
323
if (local_blit.filter == PIPE_TEX_FILTER_LINEAR)
324
local_blit.filter = PIPE_TEX_FILTER_NEAREST;
325
if (!util_can_blit_via_copy_region(&local_blit, TRUE))
326
return false;
327
328
/* For depth+stencil formats, copy with mask != PIPE_MASK_ZS is not
329
* supported
330
*/
331
if (util_format_is_depth_and_stencil(blit_info->src.format) &&
332
blit_info->mask != (PIPE_MASK_ZS))
333
return false;
334
335
return check_blending_and_srgb_cond(svga, blit_info);
336
}
337
338
/**
339
* Check whether we can blit using the intra_surface_copy command.
340
*/
341
static bool
342
can_blit_via_intra_surface_copy(struct svga_context *svga,
343
const struct pipe_blit_info *blit_info)
344
{
345
struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
346
struct svga_texture *dtex, *stex;
347
348
if (!svga_have_vgpu10(svga))
349
return false;
350
351
/* src surface cannot be multisample */
352
if (blit_info->src.resource->nr_samples > 1)
353
return false;
354
355
if (!sws->have_intra_surface_copy)
356
return false;
357
358
if (svga->render_condition && blit_info->render_condition_enable)
359
return false;
360
361
if (blit_info->src.level != blit_info->dst.level)
362
return false;
363
364
if (has_layer_face_index_in_z(blit_info->src.resource->target)){
365
if (blit_info->src.box.z != blit_info->dst.box.z)
366
return false;
367
}
368
369
stex = svga_texture(blit_info->src.resource);
370
dtex = svga_texture(blit_info->dst.resource);
371
372
return (stex->handle == dtex->handle);
373
}
374
375
376
/**
377
* the gallium frontend implements some resource copies with blits (for
378
* GL_ARB_copy_image). This function checks if we should really do the blit
379
* with a VGPU10 CopyRegion command or software fallback (for incompatible
380
* src/dst formats).
381
*/
382
static bool
383
can_blit_via_copy_region_vgpu10(struct svga_context *svga,
384
const struct pipe_blit_info *blit_info)
385
{
386
struct svga_texture *dtex, *stex;
387
388
/* can't copy between different resource types */
389
if (svga_resource_type(blit_info->src.resource->target) !=
390
svga_resource_type(blit_info->dst.resource->target))
391
return false;
392
393
stex = svga_texture(blit_info->src.resource);
394
dtex = svga_texture(blit_info->dst.resource);
395
396
if (!svga_have_vgpu10(svga))
397
return false;
398
399
if (stex->handle == dtex->handle)
400
return false;
401
402
return formats_compatible(svga_screen(svga->pipe.screen),
403
stex->key.format,
404
dtex->key.format);
405
}
406
407
408
/**
409
* Check whether we can blit using the surface_copy command.
410
*/
411
static bool
412
can_blit_via_surface_copy(struct svga_context *svga,
413
const struct pipe_blit_info *blit_info)
414
{
415
struct svga_texture *dtex, *stex;
416
417
/* Mimic the format tests in util_can_blit_via_copy_region(), but
418
* skip the other tests that have already been performed.
419
*/
420
if (blit_info->src.format != blit_info->dst.format) {
421
const struct util_format_description *src_desc, *dst_desc;
422
423
src_desc = util_format_description(blit_info->src.resource->format);
424
dst_desc = util_format_description(blit_info->dst.resource->format);
425
426
if (blit_info->src.resource->format != blit_info->src.format ||
427
blit_info->dst.resource->format != blit_info->dst.format ||
428
!util_is_format_compatible(src_desc, dst_desc))
429
return false;
430
}
431
432
if (svga->render_condition && blit_info->render_condition_enable)
433
return false;
434
435
/* can't copy between different resource types */
436
if (svga_resource_type(blit_info->src.resource->target) !=
437
svga_resource_type(blit_info->dst.resource->target))
438
return false;
439
440
stex = svga_texture(blit_info->src.resource);
441
dtex = svga_texture(blit_info->dst.resource);
442
443
if (stex->handle == dtex->handle)
444
return false;
445
446
/*
447
* This is what we've been using before, but it can probably be
448
* relaxed. The device checks are less stringent.
449
*/
450
return (stex->b.format == dtex->b.format);
451
}
452
453
454
/**
455
* Try region copy using one of the region copy commands
456
*/
457
static bool
458
try_copy_region(struct svga_context *svga,
459
const struct pipe_blit_info *blit)
460
{
461
unsigned src_layer_face, src_z, dst_layer_face, dst_z;
462
463
if (!can_blit_via_svga_copy_region(svga, blit))
464
return false;
465
466
adjust_z_layer(blit->src.resource->target, blit->src.box.z,
467
&src_layer_face, &src_z);
468
469
adjust_z_layer(blit->dst.resource->target, blit->dst.box.z,
470
&dst_layer_face, &dst_z);
471
472
if (can_blit_via_copy_region_vgpu10(svga, blit)) {
473
svga_toggle_render_condition(svga, blit->render_condition_enable, FALSE);
474
475
copy_region_vgpu10(svga,
476
blit->src.resource,
477
blit->src.box.x, blit->src.box.y, src_z,
478
blit->src.level, src_layer_face,
479
blit->dst.resource,
480
blit->dst.box.x, blit->dst.box.y, dst_z,
481
blit->dst.level, dst_layer_face,
482
blit->src.box.width, blit->src.box.height,
483
blit->src.box.depth);
484
485
svga_toggle_render_condition(svga, blit->render_condition_enable, TRUE);
486
487
return true;
488
}
489
490
if (can_blit_via_surface_copy(svga, blit)) {
491
struct svga_texture *stex = svga_texture(blit->src.resource);
492
struct svga_texture *dtex = svga_texture(blit->dst.resource);
493
494
svga_surfaces_flush(svga);
495
496
svga_texture_copy_handle(svga,
497
stex->handle,
498
blit->src.box.x, blit->src.box.y, src_z,
499
blit->src.level, src_layer_face,
500
dtex->handle,
501
blit->dst.box.x, blit->dst.box.y, dst_z,
502
blit->dst.level, dst_layer_face,
503
blit->src.box.width, blit->src.box.height,
504
blit->src.box.depth);
505
506
svga_define_texture_level(dtex, dst_layer_face, blit->dst.level);
507
svga_set_texture_rendered_to(dtex, dst_layer_face, blit->dst.level);
508
return true;
509
}
510
511
if (can_blit_via_intra_surface_copy(svga, blit)) {
512
intra_surface_copy(svga,
513
blit->src.resource,
514
blit->src.box.x, blit->src.box.y, src_z,
515
blit->src.level, src_layer_face,
516
blit->dst.box.x, blit->dst.box.y, dst_z,
517
blit->src.box.width, blit->src.box.height,
518
blit->src.box.depth);
519
return true;
520
}
521
522
return false;
523
}
524
525
526
/**
527
* A helper function to determine if the specified view format
528
* is compatible with the surface format.
529
* It is compatible if the view format is the same as the surface format,
530
* or the associated svga format for the surface is a typeless format, or
531
* the view format is an adjusted format for BGRX/BGRA resource.
532
*/
533
static bool
534
is_view_format_compatible(enum pipe_format surf_fmt,
535
SVGA3dSurfaceFormat surf_svga_fmt,
536
enum pipe_format view_fmt)
537
{
538
if (surf_fmt == view_fmt || svga_format_is_typeless(surf_svga_fmt))
539
return true;
540
541
if ((surf_fmt == PIPE_FORMAT_B8G8R8X8_UNORM &&
542
view_fmt == PIPE_FORMAT_B8G8R8A8_UNORM) ||
543
(surf_fmt == PIPE_FORMAT_B8G8R8A8_UNORM &&
544
view_fmt == PIPE_FORMAT_B8G8R8X8_UNORM))
545
return true;
546
547
return false;
548
}
549
550
551
/**
552
* Try issuing a quad blit.
553
*/
554
static bool
555
try_blit(struct svga_context *svga, const struct pipe_blit_info *blit_info)
556
{
557
struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
558
struct pipe_resource *src = blit_info->src.resource;
559
struct pipe_resource *dst = blit_info->dst.resource;
560
struct pipe_resource *newSrc = NULL;
561
struct pipe_resource *newDst = NULL;
562
bool can_create_src_view;
563
bool can_create_dst_view;
564
bool ret = true;
565
struct pipe_blit_info blit = *blit_info;
566
567
SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_BLITBLITTER);
568
569
/**
570
* Avoid using util_blitter_blit() for these depth formats on non-vgpu10
571
* devices because these depth formats only support comparison mode
572
* and not ordinary sampling.
573
*/
574
if (!svga_have_vgpu10(svga) && (blit.mask & PIPE_MASK_Z) &&
575
(svga_texture(dst)->key.format == SVGA3D_Z_D16 ||
576
svga_texture(dst)->key.format == SVGA3D_Z_D24X8 ||
577
svga_texture(dst)->key.format == SVGA3D_Z_D24S8)) {
578
ret = false;
579
goto done;
580
}
581
582
/**
583
* If format is srgb and blend is enabled then color values need
584
* to be converted into linear format.
585
*/
586
if (is_blending_enabled(svga, &blit)) {
587
blit.src.format = util_format_linear(blit.src.format);
588
blit.dst.format = util_format_linear(blit.dst.format);
589
}
590
591
/* Check if we can create shader resource view and
592
* render target view for the quad blitter to work
593
*/
594
can_create_src_view =
595
is_view_format_compatible(src->format, svga_texture(src)->key.format,
596
blit.src.format);
597
598
can_create_dst_view =
599
is_view_format_compatible(dst->format, svga_texture(dst)->key.format,
600
blit.dst.format);
601
602
if ((blit.mask & PIPE_MASK_S) ||
603
((!can_create_dst_view || !can_create_src_view)
604
&& !svga_have_vgpu10(svga))) {
605
/* Can't do stencil blits with textured quad blitter */
606
debug_warn_once("using software stencil blit");
607
ret = false;
608
goto done;
609
}
610
611
if (!util_blitter_is_blit_supported(svga->blitter, &blit)) {
612
debug_printf("svga: blit unsupported %s -> %s\n",
613
util_format_short_name(blit.src.resource->format),
614
util_format_short_name(blit.dst.resource->format));
615
ret = false;
616
goto done;
617
}
618
619
/* XXX turn off occlusion and streamout queries */
620
621
util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb);
622
util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
623
util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
624
util_blitter_save_geometry_shader(svga->blitter, svga->curr.user_gs);
625
util_blitter_save_tessctrl_shader(svga->blitter, svga->curr.tcs);
626
util_blitter_save_tesseval_shader(svga->blitter, svga->curr.tes);
627
util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
628
(struct pipe_stream_output_target**)svga->so_targets);
629
util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
630
util_blitter_save_viewport(svga->blitter, &svga->curr.viewport[0]);
631
util_blitter_save_scissor(svga->blitter, &svga->curr.scissor[0]);
632
util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs);
633
util_blitter_save_blend(svga->blitter, (void*)svga->curr.blend);
634
util_blitter_save_depth_stencil_alpha(svga->blitter,
635
(void*)svga->curr.depth);
636
util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
637
util_blitter_save_sample_mask(svga->blitter, svga->curr.sample_mask);
638
util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
639
util_blitter_save_fragment_sampler_states(svga->blitter,
640
svga->curr.num_samplers[PIPE_SHADER_FRAGMENT],
641
(void**)svga->curr.sampler[PIPE_SHADER_FRAGMENT]);
642
util_blitter_save_fragment_sampler_views(svga->blitter,
643
svga->curr.num_sampler_views[PIPE_SHADER_FRAGMENT],
644
svga->curr.sampler_views[PIPE_SHADER_FRAGMENT]);
645
646
if (!can_create_src_view) {
647
struct pipe_resource template;
648
struct pipe_blit_info copy_region_blit;
649
650
/**
651
* If the source blit format is not compatible with the source resource
652
* format, we will not be able to create a shader resource view.
653
* In order to avoid falling back to software blit, we'll create
654
* a new resource in the blit format, and use DXCopyResource to
655
* copy from the original format to the new format. The new
656
* resource will be used for the blit in util_blitter_blit().
657
*/
658
template = *src;
659
template.format = blit.src.format;
660
newSrc = svga_texture_create(svga->pipe.screen, &template);
661
if (newSrc == NULL) {
662
debug_printf("svga_blit: fails to create temporary src\n");
663
ret = false;
664
goto done;
665
}
666
667
/* increment the mksStats for blitter with extra copy */
668
SVGA_STATS_COUNT_INC(sws, SVGA_STATS_COUNT_BLITBLITTERCOPY);
669
build_blit_info(newSrc,
670
blit.src.level, blit.src.box.x,
671
blit.src.box.y, blit.src.box.z,
672
blit.src.resource,
673
blit.src.level, &blit.src.box,
674
&copy_region_blit);
675
if (!try_copy_region(svga, &copy_region_blit)) {
676
debug_printf("svga: Source blit format conversion failed.\n");
677
ret = false;
678
goto done;
679
}
680
681
blit.src.resource = newSrc;
682
}
683
684
if (!can_create_dst_view) {
685
struct pipe_resource template;
686
687
/*
688
* If the destination blit format is not compatible with the destination
689
* resource format, we will not be able to create a render target view.
690
* In order to avoid falling back to software blit, we'll create
691
* a new resource in the blit format, and use DXPredCopyRegion
692
* after the blit to copy from the blit format back to the resource
693
* format.
694
*/
695
template = *dst;
696
template.format = blit.dst.format;
697
newDst = svga_texture_create(svga->pipe.screen, &template);
698
if (newDst == NULL) {
699
debug_printf("svga_blit: fails to create temporary dst\n");
700
ret = false;
701
goto done;
702
}
703
704
blit.dst.resource = newDst;
705
}
706
707
svga_toggle_render_condition(svga, blit.render_condition_enable, FALSE);
708
709
util_blitter_blit(svga->blitter, &blit);
710
711
svga_toggle_render_condition(svga, blit.render_condition_enable, TRUE);
712
713
if (blit.dst.resource != dst) {
714
struct pipe_blit_info copy_region_blit;
715
716
/* increment the mksStats for blitter with extra copy */
717
SVGA_STATS_COUNT_INC(sws, SVGA_STATS_COUNT_BLITBLITTERCOPY);
718
719
/*
720
* A temporary resource was created for the blit, we need to
721
* copy from the temporary resource back to the original destination.
722
*/
723
build_blit_info(dst,
724
blit.dst.level, blit.dst.box.x,
725
blit.dst.box.y, blit.dst.box.z,
726
newDst,
727
blit.dst.level, &blit.dst.box,
728
&copy_region_blit);
729
if (!try_copy_region(svga, &copy_region_blit)) {
730
debug_printf("svga: Destination blit format conversion failed.\n");
731
ret = false;
732
goto done;
733
}
734
}
735
736
done:
737
/* unreference the temporary resources if needed */
738
pipe_resource_reference(&newDst, NULL);
739
pipe_resource_reference(&newSrc, NULL);
740
741
SVGA_STATS_TIME_POP(sws); /* SVGA_STATS_TIME_BLITBLITTER */
742
(void) sws;
743
744
return ret;
745
}
746
747
748
/**
749
* Try a cpu copy_region fallback.
750
*/
751
static bool
752
try_cpu_copy_region(struct svga_context *svga,
753
const struct pipe_blit_info *blit)
754
{
755
if (util_can_blit_via_copy_region(blit, TRUE) ||
756
util_can_blit_via_copy_region(blit, FALSE)) {
757
758
if (svga->render_condition && blit->render_condition_enable) {
759
debug_warning("CPU copy_region doesn't support "
760
"conditional rendering.\n");
761
return false;
762
}
763
764
copy_region_fallback(svga, blit->dst.resource,
765
blit->dst.level,
766
blit->dst.box.x, blit->dst.box.y,
767
blit->dst.box.z, blit->src.resource,
768
blit->src.level, &blit->src.box);
769
return true;
770
}
771
772
return false;
773
}
774
775
776
/**
777
* The pipe::blit member.
778
*/
779
static void
780
svga_blit(struct pipe_context *pipe,
781
const struct pipe_blit_info *blit)
782
{
783
struct svga_context *svga = svga_context(pipe);
784
struct svga_winsys_screen *sws = svga_screen(pipe->screen)->sws;
785
786
if (!svga_have_vgpu10(svga) &&
787
blit->src.resource->nr_samples > 1 &&
788
blit->dst.resource->nr_samples <= 1 &&
789
!util_format_is_depth_or_stencil(blit->src.resource->format) &&
790
!util_format_is_pure_integer(blit->src.resource->format)) {
791
debug_printf("svga: color resolve unimplemented\n");
792
return;
793
}
794
795
SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_BLIT);
796
797
if (try_copy_region(svga, blit))
798
goto done;
799
800
if (try_blit(svga, blit))
801
goto done;
802
803
if (!try_cpu_copy_region(svga, blit))
804
debug_printf("svga: Blit failed.\n");
805
806
done:
807
SVGA_STATS_TIME_POP(sws); /* SVGA_STATS_TIME_BLIT */
808
(void) sws;
809
}
810
811
812
/**
813
* The pipe::resource_copy_region member.
814
*/
815
static void
816
svga_resource_copy_region(struct pipe_context *pipe,
817
struct pipe_resource *dst_tex,
818
unsigned dst_level,
819
unsigned dstx, unsigned dsty, unsigned dstz,
820
struct pipe_resource *src_tex,
821
unsigned src_level,
822
const struct pipe_box *src_box)
823
{
824
struct svga_context *svga = svga_context(pipe);
825
struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
826
827
SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_COPYREGION);
828
829
if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) {
830
/* can't copy within the same buffer, unfortunately */
831
if (svga_have_vgpu10(svga) && src_tex != dst_tex) {
832
struct svga_winsys_surface *src_surf;
833
struct svga_winsys_surface *dst_surf;
834
struct svga_buffer *dbuffer = svga_buffer(dst_tex);
835
struct svga_buffer *sbuffer = svga_buffer(src_tex);
836
837
src_surf = svga_buffer_handle(svga, src_tex, sbuffer->bind_flags);
838
dst_surf = svga_buffer_handle(svga, dst_tex, dbuffer->bind_flags);
839
840
SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf,
841
dst_surf, src_box->x, dstx,
842
src_box->width));
843
dbuffer->dirty = TRUE;
844
}
845
else {
846
/* use map/memcpy fallback */
847
copy_region_fallback(svga, dst_tex, dst_level, dstx,
848
dsty, dstz, src_tex, src_level, src_box);
849
}
850
} else {
851
struct pipe_blit_info blit;
852
853
build_blit_info(dst_tex, dst_level, dstx, dsty, dstz,
854
src_tex, src_level, src_box, &blit);
855
856
if (try_copy_region(svga, &blit))
857
goto done;
858
859
/* Blits are format-converting which is not what we want, so perform a
860
* strict format-check.
861
* FIXME: Need to figure out why srgb blits (tf2) and
862
* 3D blits (piglit) are broken here. Perhaps we set up the
863
* struct pipe_blit_info incorrectly.
864
*/
865
if (src_tex->format == dst_tex->format &&
866
!util_format_is_srgb(src_tex->format) &&
867
svga_resource_type(src_tex->target) != SVGA3D_RESOURCE_TEXTURE3D &&
868
try_blit(svga, &blit))
869
goto done;
870
871
copy_region_fallback(svga, dst_tex, dst_level, dstx, dsty, dstz,
872
src_tex, src_level, src_box);
873
}
874
875
done:
876
SVGA_STATS_TIME_POP(sws);
877
(void) sws;
878
}
879
880
881
/**
882
* The pipe::flush_resource member.
883
*/
884
static void
885
svga_flush_resource(struct pipe_context *pipe,
886
struct pipe_resource *resource)
887
{
888
}
889
890
891
/**
892
* Setup the pipe blit, resource_copy_region and flush_resource members.
893
*/
894
void
895
svga_init_blit_functions(struct svga_context *svga)
896
{
897
svga->pipe.resource_copy_region = svga_resource_copy_region;
898
svga->pipe.blit = svga_blit;
899
svga->pipe.flush_resource = svga_flush_resource;
900
}
901
902