Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/svga/svga_resource_texture.h
4570 views
1
/**********************************************************
2
* Copyright 2008-2009 VMware, Inc. All rights reserved.
3
*
4
* Permission is hereby granted, free of charge, to any person
5
* obtaining a copy of this software and associated documentation
6
* files (the "Software"), to deal in the Software without
7
* restriction, including without limitation the rights to use, copy,
8
* modify, merge, publish, distribute, sublicense, and/or sell copies
9
* of the Software, and to permit persons to whom the Software is
10
* furnished to do so, subject to the following conditions:
11
*
12
* The above copyright notice and this permission notice shall be
13
* included in all copies or substantial portions of the Software.
14
*
15
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22
* SOFTWARE.
23
*
24
**********************************************************/
25
26
#ifndef SVGA_TEXTURE_H
27
#define SVGA_TEXTURE_H
28
29
30
#include "pipe/p_compiler.h"
31
#include "pipe/p_state.h"
32
#include "util/u_inlines.h"
33
#include "util/u_memory.h"
34
#include "util/u_transfer.h"
35
#include "svga_screen_cache.h"
36
37
struct pipe_context;
38
struct pipe_screen;
39
struct svga_context;
40
struct svga_winsys_surface;
41
enum SVGA3dSurfaceFormat;
42
43
44
#define SVGA_MAX_TEXTURE_LEVELS 16
45
46
struct svga_texture
47
{
48
struct pipe_resource b;
49
50
ushort *defined;
51
52
struct svga_sampler_view *cached_view;
53
54
unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
55
unsigned age;
56
57
boolean views_modified;
58
59
/**
60
* Creation key for the host surface handle.
61
*
62
* This structure describes all the host surface characteristics so that it
63
* can be looked up in cache, since creating a host surface is often a slow
64
* operation.
65
*/
66
struct svga_host_surface_cache_key key;
67
68
/**
69
* Handle for the host side surface.
70
*
71
* This handle is owned by this texture. Views should hold on to a reference
72
* to this texture and never destroy this handle directly.
73
*/
74
struct svga_winsys_surface *handle;
75
76
/**
77
* Whether the host side surface is validated, either through the
78
* InvalidateGBSurface command or after the surface is updated
79
* or rendered to.
80
*/
81
boolean validated;
82
83
/**
84
* Whether the host side surface is imported and not created by this
85
* driver.
86
*/
87
boolean imported;
88
89
/**
90
* Whether texture upload buffer can be used on this texture
91
*/
92
boolean can_use_upload;
93
94
unsigned size; /**< Approximate size in bytes */
95
96
/** array indexed by cube face or 3D/array slice, one bit per mipmap level */
97
ushort *rendered_to;
98
99
/** array indexed by cube face or 3D/array slice, one bit per mipmap level.
100
* Set if the level is marked as dirty.
101
*/
102
ushort *dirty;
103
104
/**
105
* A cached backing host side surface to be used if this texture is being
106
* used for rendering and sampling at the same time.
107
* Currently we only cache one handle. If needed, we can extend this to
108
* support multiple handles.
109
*/
110
struct svga_host_surface_cache_key backed_key;
111
struct svga_winsys_surface *backed_handle;
112
unsigned backed_age;
113
};
114
115
116
117
/* Note this is only used for texture (not buffer) transfers:
118
*/
119
struct svga_transfer
120
{
121
struct pipe_transfer base;
122
123
unsigned slice; /**< array slice or cube face */
124
SVGA3dBox box; /* The adjusted box with slice index removed from z */
125
126
struct svga_winsys_buffer *hwbuf;
127
128
/* Height of the hardware buffer in pixel blocks */
129
unsigned hw_nblocksy;
130
131
/* Temporary malloc buffer when we can't allocate a hardware buffer
132
* big enough */
133
void *swbuf;
134
135
/* True if guest backed surface is supported and we can directly map
136
* to the surface for this transfer.
137
*/
138
boolean use_direct_map;
139
140
struct {
141
struct pipe_resource *buf; /* points to the upload buffer if this
142
* transfer is done via the upload buffer
143
* instead of directly mapping to the
144
* resource's surface.
145
*/
146
void *map;
147
unsigned offset;
148
SVGA3dBox box;
149
unsigned nlayers;
150
} upload;
151
};
152
153
154
static inline struct svga_texture *
155
svga_texture(struct pipe_resource *resource)
156
{
157
struct svga_texture *tex = (struct svga_texture *)resource;
158
assert(tex == NULL || tex->b.target != PIPE_BUFFER);
159
return tex;
160
}
161
162
163
static inline struct svga_transfer *
164
svga_transfer(struct pipe_transfer *transfer)
165
{
166
assert(transfer);
167
return (struct svga_transfer *)transfer;
168
}
169
170
171
/**
172
* Increment the age of a view into a texture
173
* This is used to track updates to textures when we draw into
174
* them via a surface.
175
*/
176
static inline void
177
svga_age_texture_view(struct svga_texture *tex, unsigned level)
178
{
179
assert(level < ARRAY_SIZE(tex->view_age));
180
tex->view_age[level] = ++(tex->age);
181
}
182
183
184
/** For debugging, check that face and level are legal */
185
static inline void
186
check_face_level(const struct svga_texture *tex,
187
unsigned face, unsigned level)
188
{
189
if (tex->b.target == PIPE_TEXTURE_CUBE) {
190
assert(face < 6);
191
}
192
else if (tex->b.target == PIPE_TEXTURE_3D) {
193
assert(face < tex->b.depth0);
194
}
195
else {
196
assert(face < tex->b.array_size);
197
}
198
199
assert(level < 8 * sizeof(tex->rendered_to[0]));
200
}
201
202
203
/**
204
* Mark the given texture face/level as being defined.
205
*/
206
static inline void
207
svga_define_texture_level(struct svga_texture *tex,
208
unsigned face,unsigned level)
209
{
210
check_face_level(tex, face, level);
211
tex->defined[face] |= 1 << level;
212
tex->validated = TRUE;
213
}
214
215
216
static inline bool
217
svga_is_texture_level_defined(const struct svga_texture *tex,
218
unsigned face, unsigned level)
219
{
220
check_face_level(tex, face, level);
221
return (tex->defined[face] & (1 << level)) != 0;
222
}
223
224
225
static inline void
226
svga_set_texture_rendered_to(struct svga_texture *tex,
227
unsigned face, unsigned level)
228
{
229
check_face_level(tex, face, level);
230
tex->rendered_to[face] |= 1 << level;
231
tex->validated = TRUE;
232
}
233
234
235
static inline void
236
svga_clear_texture_rendered_to(struct svga_texture *tex,
237
unsigned face, unsigned level)
238
{
239
check_face_level(tex, face, level);
240
tex->rendered_to[face] &= ~(1 << level);
241
}
242
243
244
static inline boolean
245
svga_was_texture_rendered_to(const struct svga_texture *tex,
246
unsigned face, unsigned level)
247
{
248
check_face_level(tex, face, level);
249
return !!(tex->rendered_to[face] & (1 << level));
250
}
251
252
static inline void
253
svga_set_texture_dirty(struct svga_texture *tex,
254
unsigned face, unsigned level)
255
{
256
check_face_level(tex, face, level);
257
tex->dirty[face] |= 1 << level;
258
}
259
260
static inline void
261
svga_clear_texture_dirty(struct svga_texture *tex)
262
{
263
unsigned i;
264
for (i = 0; i < tex->b.depth0 * tex->b.array_size; i++) {
265
tex->dirty[i] = 0;
266
}
267
}
268
269
static inline boolean
270
svga_is_texture_dirty(const struct svga_texture *tex,
271
unsigned face, unsigned level)
272
{
273
check_face_level(tex, face, level);
274
return !!(tex->dirty[face] & (1 << level));
275
}
276
277
struct pipe_resource *
278
svga_texture_create(struct pipe_screen *screen,
279
const struct pipe_resource *template);
280
281
bool
282
svga_resource_get_handle(struct pipe_screen *screen,
283
struct pipe_context *context,
284
struct pipe_resource *texture,
285
struct winsys_handle *whandle,
286
unsigned usage);
287
288
struct pipe_resource *
289
svga_texture_from_handle(struct pipe_screen * screen,
290
const struct pipe_resource *template,
291
struct winsys_handle *whandle);
292
293
bool
294
svga_texture_generate_mipmap(struct pipe_context *pipe,
295
struct pipe_resource *pt,
296
enum pipe_format format,
297
unsigned base_level,
298
unsigned last_level,
299
unsigned first_layer,
300
unsigned last_layer);
301
302
boolean
303
svga_texture_transfer_map_upload_create(struct svga_context *svga);
304
305
void
306
svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
307
308
boolean
309
svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
310
const struct pipe_resource *pt);
311
312
void *
313
svga_texture_transfer_map_upload(struct svga_context *svga,
314
struct svga_transfer *st);
315
316
void
317
svga_texture_transfer_unmap_upload(struct svga_context *svga,
318
struct svga_transfer *st);
319
320
boolean
321
svga_texture_device_format_has_alpha(struct pipe_resource *texture);
322
323
void *
324
svga_texture_transfer_map(struct pipe_context *pipe,
325
struct pipe_resource *texture,
326
unsigned level,
327
unsigned usage,
328
const struct pipe_box *box,
329
struct pipe_transfer **ptransfer);
330
331
void
332
svga_texture_transfer_unmap(struct pipe_context *pipe,
333
struct pipe_transfer *transfer);
334
335
#endif /* SVGA_TEXTURE_H */
336
337