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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/swr/rasterizer/archrast/eventmanager.h
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/****************************************************************************
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* Copyright (C) 2016 Intel Corporation. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* @file archrast.h
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*
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* @brief Definitions for the event manager.
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*
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******************************************************************************/
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#pragma once
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#include "common/os.h"
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#include "gen_ar_event.hpp"
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#include "gen_ar_eventhandler.hpp"
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#include <vector>
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namespace ArchRast
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{
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//////////////////////////////////////////////////////////////////////////
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/// EventManager - interface to dispatch events to handlers.
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/// Event handling occurs only on a single thread.
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//////////////////////////////////////////////////////////////////////////
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class EventManager
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{
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public:
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EventManager() {}
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~EventManager()
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{
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// Event manager owns destroying handler objects once attached.
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///@note See comment for Detach.
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for (auto pHandler : mHandlers)
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{
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delete pHandler;
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}
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}
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void Attach(EventHandler* pHandler)
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{
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SWR_ASSERT(pHandler != nullptr);
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mHandlers.push_back(pHandler);
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}
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void Dispatch(const Event& event)
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{
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///@todo Add event filter check here.
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for (auto pHandler : mHandlers)
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{
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event.Accept(pHandler);
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}
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}
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void FlushDraw(uint32_t drawId)
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{
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for (auto pHandler : mHandlers)
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{
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pHandler->FlushDraw(drawId);
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}
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}
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private:
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// Handlers stay registered for life
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void Detach(EventHandler* pHandler) { SWR_INVALID("Should not be called"); }
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std::vector<EventHandler*> mHandlers;
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};
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}; // namespace ArchRast
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