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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/swr/rasterizer/memory/SurfaceState.h
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/****************************************************************************
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* Copyright (C) 2014-2019 Intel Corporation. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* @file SurfaceState.h
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*
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* @brief Common definitions for surface state
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*
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******************************************************************************/
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#pragma once
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#include "core/state.h"
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//////////////////////////////////////////////////////////////////////////
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/// SWR_SURFACE_STATE
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//////////////////////////////////////////////////////////////////////////
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struct SWR_SURFACE_STATE
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{
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gfxptr_t xpBaseAddress;
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SWR_SURFACE_TYPE type; // @llvm_enum
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SWR_FORMAT format; // @llvm_enum
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uint32_t width;
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uint32_t height;
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uint32_t depth;
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uint32_t numSamples;
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uint32_t samplePattern;
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uint32_t pitch;
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uint32_t qpitch;
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uint32_t minLod; // for sampled surfaces, the most detailed LOD that can be accessed by sampler
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uint32_t maxLod; // for sampled surfaces, the max LOD that can be accessed
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float resourceMinLod; // for sampled surfaces, the most detailed fractional mip that can be
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// accessed by sampler
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uint32_t lod; // for render targets, the lod being rendered to
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uint32_t arrayIndex; // for render targets, the array index being rendered to for arrayed surfaces
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SWR_TILE_MODE tileMode; // @llvm_enum
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uint32_t halign;
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uint32_t valign;
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uint32_t xOffset;
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uint32_t yOffset;
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uint32_t lodOffsets[2][15]; // lod offsets for sampled surfaces
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gfxptr_t xpAuxBaseAddress; // Used for compression, append/consume counter, etc.
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SWR_AUX_MODE auxMode; // @llvm_enum
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bool bInterleavedSamples; // are MSAA samples stored interleaved or planar
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};
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