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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/swr/swr_context.cpp
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/****************************************************************************
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* Copyright (C) 2015 Intel Corporation. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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***************************************************************************/
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#include "swr_context.h"
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#include "swr_memory.h"
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#include "swr_screen.h"
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#include "swr_resource.h"
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#include "swr_scratch.h"
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#include "swr_query.h"
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#include "swr_fence.h"
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#include "util/u_memory.h"
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#include "util/u_inlines.h"
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#include "util/format/u_format.h"
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#include "util/u_atomic.h"
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#include "util/u_upload_mgr.h"
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#include "util/u_transfer.h"
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#include "util/u_surface.h"
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#include "api.h"
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#include "backend.h"
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#include "knobs.h"
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static struct pipe_surface *
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swr_create_surface(struct pipe_context *pipe,
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struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl)
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{
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struct pipe_surface *ps;
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ps = CALLOC_STRUCT(pipe_surface);
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if (ps) {
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pipe_reference_init(&ps->reference, 1);
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pipe_resource_reference(&ps->texture, pt);
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ps->context = pipe;
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ps->format = surf_tmpl->format;
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if (pt->target != PIPE_BUFFER) {
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assert(surf_tmpl->u.tex.level <= pt->last_level);
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ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
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ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
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ps->u.tex.level = surf_tmpl->u.tex.level;
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ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
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ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
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} else {
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/* setting width as number of elements should get us correct
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* renderbuffer width */
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ps->width = surf_tmpl->u.buf.last_element
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- surf_tmpl->u.buf.first_element + 1;
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ps->height = pt->height0;
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ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
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ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
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assert(ps->u.buf.first_element <= ps->u.buf.last_element);
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assert(ps->u.buf.last_element < ps->width);
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}
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}
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return ps;
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}
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static void
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swr_surface_destroy(struct pipe_context *pipe, struct pipe_surface *surf)
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{
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assert(surf->texture);
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struct pipe_resource *resource = surf->texture;
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/* If the resource has been drawn to, store tiles. */
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swr_store_dirty_resource(pipe, resource, SWR_TILE_RESOLVED);
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pipe_resource_reference(&resource, NULL);
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FREE(surf);
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}
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static void *
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swr_transfer_map(struct pipe_context *pipe,
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struct pipe_resource *resource,
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unsigned level,
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unsigned usage,
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const struct pipe_box *box,
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struct pipe_transfer **transfer)
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{
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struct swr_screen *screen = swr_screen(pipe->screen);
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struct swr_resource *spr = swr_resource(resource);
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struct pipe_transfer *pt;
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enum pipe_format format = resource->format;
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assert(resource);
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assert(level <= resource->last_level);
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/* If mapping an attached rendertarget, store tiles to surface and set
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* postStoreTileState to SWR_TILE_INVALID so tiles get reloaded on next use
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* and nothing needs to be done at unmap. */
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swr_store_dirty_resource(pipe, resource, SWR_TILE_INVALID);
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if (!(usage & PIPE_MAP_UNSYNCHRONIZED)) {
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/* If resource is in use, finish fence before mapping.
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* Unless requested not to block, then if not done return NULL map */
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if (usage & PIPE_MAP_DONTBLOCK) {
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if (swr_is_fence_pending(screen->flush_fence))
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return NULL;
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} else {
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if (spr->status) {
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/* But, if there's no fence pending, submit one.
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* XXX: Remove once draw timestamps are finished. */
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if (!swr_is_fence_pending(screen->flush_fence))
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swr_fence_submit(swr_context(pipe), screen->flush_fence);
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swr_fence_finish(pipe->screen, NULL, screen->flush_fence, 0);
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swr_resource_unused(resource);
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}
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}
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}
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pt = CALLOC_STRUCT(pipe_transfer);
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if (!pt)
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return NULL;
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pipe_resource_reference(&pt->resource, resource);
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pt->usage = (pipe_map_flags)usage;
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pt->level = level;
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pt->box = *box;
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pt->stride = spr->swr.pitch;
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pt->layer_stride = spr->swr.qpitch * spr->swr.pitch;
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/* if we're mapping the depth/stencil, copy in stencil for the section
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* being read in
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*/
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if (usage & PIPE_MAP_READ && spr->has_depth && spr->has_stencil) {
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size_t zbase, sbase;
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for (int z = box->z; z < box->z + box->depth; z++) {
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zbase = (z * spr->swr.qpitch + box->y) * spr->swr.pitch +
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spr->mip_offsets[level];
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sbase = (z * spr->secondary.qpitch + box->y) * spr->secondary.pitch +
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spr->secondary_mip_offsets[level];
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for (int y = box->y; y < box->y + box->height; y++) {
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if (spr->base.format == PIPE_FORMAT_Z24_UNORM_S8_UINT) {
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for (int x = box->x; x < box->x + box->width; x++)
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((uint8_t*)(spr->swr.xpBaseAddress))[zbase + 4 * x + 3] =
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((uint8_t*)(spr->secondary.xpBaseAddress))[sbase + x];
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} else if (spr->base.format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
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for (int x = box->x; x < box->x + box->width; x++)
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((uint8_t*)(spr->swr.xpBaseAddress))[zbase + 8 * x + 4] =
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((uint8_t*)(spr->secondary.xpBaseAddress))[sbase + x];
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}
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zbase += spr->swr.pitch;
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sbase += spr->secondary.pitch;
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}
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}
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}
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unsigned offset = box->z * pt->layer_stride +
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util_format_get_nblocksy(format, box->y) * pt->stride +
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util_format_get_stride(format, box->x);
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*transfer = pt;
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return (void*)(spr->swr.xpBaseAddress + offset + spr->mip_offsets[level]);
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}
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static void
179
swr_transfer_flush_region(struct pipe_context *pipe,
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struct pipe_transfer *transfer,
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const struct pipe_box *flush_box)
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{
183
assert(transfer->resource);
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assert(transfer->usage & PIPE_MAP_WRITE);
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struct swr_resource *spr = swr_resource(transfer->resource);
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if (!spr->has_depth || !spr->has_stencil)
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return;
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size_t zbase, sbase;
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struct pipe_box box = *flush_box;
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box.x += transfer->box.x;
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box.y += transfer->box.y;
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box.z += transfer->box.z;
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for (int z = box.z; z < box.z + box.depth; z++) {
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zbase = (z * spr->swr.qpitch + box.y) * spr->swr.pitch +
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spr->mip_offsets[transfer->level];
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sbase = (z * spr->secondary.qpitch + box.y) * spr->secondary.pitch +
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spr->secondary_mip_offsets[transfer->level];
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for (int y = box.y; y < box.y + box.height; y++) {
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if (spr->base.format == PIPE_FORMAT_Z24_UNORM_S8_UINT) {
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for (int x = box.x; x < box.x + box.width; x++)
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((uint8_t*)(spr->secondary.xpBaseAddress))[sbase + x] =
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((uint8_t*)(spr->swr.xpBaseAddress))[zbase + 4 * x + 3];
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} else if (spr->base.format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
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for (int x = box.x; x < box.x + box.width; x++)
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((uint8_t*)(spr->secondary.xpBaseAddress))[sbase + x] =
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((uint8_t*)(spr->swr.xpBaseAddress))[zbase + 8 * x + 4];
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}
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zbase += spr->swr.pitch;
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sbase += spr->secondary.pitch;
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}
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}
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}
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static void
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swr_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer)
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{
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assert(transfer->resource);
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struct swr_resource *spr = swr_resource(transfer->resource);
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/* if we're mapping the depth/stencil, copy in stencil for the section
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* being written out
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*/
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if (transfer->usage & PIPE_MAP_WRITE &&
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!(transfer->usage & PIPE_MAP_FLUSH_EXPLICIT) &&
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spr->has_depth && spr->has_stencil) {
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struct pipe_box box;
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u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height,
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transfer->box.depth, &box);
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swr_transfer_flush_region(pipe, transfer, &box);
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}
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pipe_resource_reference(&transfer->resource, NULL);
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FREE(transfer);
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}
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static void
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swr_resource_copy(struct pipe_context *pipe,
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struct pipe_resource *dst,
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unsigned dst_level,
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unsigned dstx,
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unsigned dsty,
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unsigned dstz,
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struct pipe_resource *src,
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unsigned src_level,
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const struct pipe_box *src_box)
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{
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struct swr_screen *screen = swr_screen(pipe->screen);
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/* If either the src or dst is a renderTarget, store tiles before copy */
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swr_store_dirty_resource(pipe, src, SWR_TILE_RESOLVED);
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swr_store_dirty_resource(pipe, dst, SWR_TILE_RESOLVED);
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swr_fence_finish(pipe->screen, NULL, screen->flush_fence, 0);
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swr_resource_unused(src);
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swr_resource_unused(dst);
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if ((dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)
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|| (dst->target != PIPE_BUFFER && src->target != PIPE_BUFFER)) {
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util_resource_copy_region(
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pipe, dst, dst_level, dstx, dsty, dstz, src, src_level, src_box);
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return;
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}
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debug_printf("unhandled swr_resource_copy\n");
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}
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static void
272
swr_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
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{
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struct swr_context *ctx = swr_context(pipe);
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/* Make a copy of the const blit_info, so we can modify it */
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struct pipe_blit_info info = *blit_info;
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278
if (info.render_condition_enable && !swr_check_render_cond(pipe))
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return;
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281
if (info.src.resource->nr_samples > 1 && info.dst.resource->nr_samples <= 1
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&& !util_format_is_depth_or_stencil(info.src.resource->format)
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&& !util_format_is_pure_integer(info.src.resource->format)) {
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debug_printf("swr_blit: color resolve : %d -> %d\n",
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info.src.resource->nr_samples, info.dst.resource->nr_samples);
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/* Resolve is done as part of the surface store. */
288
swr_store_dirty_resource(pipe, info.src.resource, SWR_TILE_RESOLVED);
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290
struct pipe_resource *src_resource = info.src.resource;
291
struct pipe_resource *resolve_target =
292
swr_resource(src_resource)->resolve_target;
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294
/* The resolve target becomes the new source for the blit. */
295
info.src.resource = resolve_target;
296
}
297
298
if (util_try_blit_via_copy_region(pipe, &info)) {
299
return; /* done */
300
}
301
302
if (info.mask & PIPE_MASK_S) {
303
debug_printf("swr: cannot blit stencil, skipping\n");
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info.mask &= ~PIPE_MASK_S;
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}
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307
if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
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debug_printf("swr: blit unsupported %s -> %s\n",
309
util_format_short_name(info.src.resource->format),
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util_format_short_name(info.dst.resource->format));
311
return;
312
}
313
314
if (ctx->active_queries) {
315
ctx->api.pfnSwrEnableStatsFE(ctx->swrContext, FALSE);
316
ctx->api.pfnSwrEnableStatsBE(ctx->swrContext, FALSE);
317
}
318
319
util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffer);
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util_blitter_save_vertex_elements(ctx->blitter, (void *)ctx->velems);
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util_blitter_save_vertex_shader(ctx->blitter, (void *)ctx->vs);
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util_blitter_save_geometry_shader(ctx->blitter, (void*)ctx->gs);
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util_blitter_save_tessctrl_shader(ctx->blitter, (void*)ctx->tcs);
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util_blitter_save_tesseval_shader(ctx->blitter, (void*)ctx->tes);
325
util_blitter_save_so_targets(
326
ctx->blitter,
327
ctx->num_so_targets,
328
(struct pipe_stream_output_target **)ctx->so_targets);
329
util_blitter_save_rasterizer(ctx->blitter, (void *)ctx->rasterizer);
330
util_blitter_save_viewport(ctx->blitter, &ctx->viewports[0]);
331
util_blitter_save_scissor(ctx->blitter, &ctx->scissors[0]);
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util_blitter_save_fragment_shader(ctx->blitter, ctx->fs);
333
util_blitter_save_blend(ctx->blitter, (void *)ctx->blend);
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util_blitter_save_depth_stencil_alpha(ctx->blitter,
335
(void *)ctx->depth_stencil);
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util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
337
util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
338
util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer);
339
util_blitter_save_fragment_sampler_states(
340
ctx->blitter,
341
ctx->num_samplers[PIPE_SHADER_FRAGMENT],
342
(void **)ctx->samplers[PIPE_SHADER_FRAGMENT]);
343
util_blitter_save_fragment_sampler_views(
344
ctx->blitter,
345
ctx->num_sampler_views[PIPE_SHADER_FRAGMENT],
346
ctx->sampler_views[PIPE_SHADER_FRAGMENT]);
347
util_blitter_save_render_condition(ctx->blitter,
348
ctx->render_cond_query,
349
ctx->render_cond_cond,
350
ctx->render_cond_mode);
351
352
util_blitter_blit(ctx->blitter, &info);
353
354
if (ctx->active_queries) {
355
ctx->api.pfnSwrEnableStatsFE(ctx->swrContext, TRUE);
356
ctx->api.pfnSwrEnableStatsBE(ctx->swrContext, TRUE);
357
}
358
}
359
360
361
static void
362
swr_destroy(struct pipe_context *pipe)
363
{
364
struct swr_context *ctx = swr_context(pipe);
365
struct swr_screen *screen = swr_screen(pipe->screen);
366
367
if (ctx->blitter)
368
util_blitter_destroy(ctx->blitter);
369
370
for (unsigned i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
371
if (ctx->framebuffer.cbufs[i]) {
372
struct swr_resource *res = swr_resource(ctx->framebuffer.cbufs[i]->texture);
373
/* NULL curr_pipe, so we don't have a reference to a deleted pipe */
374
res->curr_pipe = NULL;
375
pipe_surface_reference(&ctx->framebuffer.cbufs[i], NULL);
376
}
377
}
378
379
if (ctx->framebuffer.zsbuf) {
380
struct swr_resource *res = swr_resource(ctx->framebuffer.zsbuf->texture);
381
/* NULL curr_pipe, so we don't have a reference to a deleted pipe */
382
res->curr_pipe = NULL;
383
pipe_surface_reference(&ctx->framebuffer.zsbuf, NULL);
384
}
385
386
for (unsigned i = 0; i < ARRAY_SIZE(ctx->sampler_views[0]); i++) {
387
pipe_sampler_view_reference(&ctx->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL);
388
}
389
390
for (unsigned i = 0; i < ARRAY_SIZE(ctx->sampler_views[0]); i++) {
391
pipe_sampler_view_reference(&ctx->sampler_views[PIPE_SHADER_VERTEX][i], NULL);
392
}
393
394
if (ctx->pipe.stream_uploader)
395
u_upload_destroy(ctx->pipe.stream_uploader);
396
397
/* Idle core after destroying buffer resources, but before deleting
398
* context. Destroying resources has potentially called StoreTiles.*/
399
ctx->api.pfnSwrWaitForIdle(ctx->swrContext);
400
401
if (ctx->swrContext)
402
ctx->api.pfnSwrDestroyContext(ctx->swrContext);
403
404
delete ctx->blendJIT;
405
406
swr_destroy_scratch_buffers(ctx);
407
408
409
/* Only update screen->pipe if current context is being destroyed */
410
assert(screen);
411
if (screen->pipe == pipe)
412
screen->pipe = NULL;
413
414
AlignedFree(ctx);
415
}
416
417
418
static void
419
swr_render_condition(struct pipe_context *pipe,
420
struct pipe_query *query,
421
bool condition,
422
enum pipe_render_cond_flag mode)
423
{
424
struct swr_context *ctx = swr_context(pipe);
425
426
ctx->render_cond_query = query;
427
ctx->render_cond_mode = mode;
428
ctx->render_cond_cond = condition;
429
}
430
431
432
static void
433
swr_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
434
{
435
// NOOP
436
}
437
438
static void
439
swr_UpdateStats(HANDLE hPrivateContext, const SWR_STATS *pStats)
440
{
441
swr_draw_context *pDC = (swr_draw_context*)hPrivateContext;
442
443
if (!pDC)
444
return;
445
446
struct swr_query_result *pqr = pDC->pStats;
447
448
SWR_STATS *pSwrStats = &pqr->core;
449
450
pSwrStats->DepthPassCount += pStats->DepthPassCount;
451
pSwrStats->PsInvocations += pStats->PsInvocations;
452
pSwrStats->CsInvocations += pStats->CsInvocations;
453
}
454
455
static void
456
swr_UpdateStatsFE(HANDLE hPrivateContext, const SWR_STATS_FE *pStats)
457
{
458
swr_draw_context *pDC = (swr_draw_context*)hPrivateContext;
459
460
if (!pDC)
461
return;
462
463
struct swr_query_result *pqr = pDC->pStats;
464
465
SWR_STATS_FE *pSwrStats = &pqr->coreFE;
466
p_atomic_add(&pSwrStats->IaVertices, pStats->IaVertices);
467
p_atomic_add(&pSwrStats->IaPrimitives, pStats->IaPrimitives);
468
p_atomic_add(&pSwrStats->VsInvocations, pStats->VsInvocations);
469
p_atomic_add(&pSwrStats->HsInvocations, pStats->HsInvocations);
470
p_atomic_add(&pSwrStats->DsInvocations, pStats->DsInvocations);
471
p_atomic_add(&pSwrStats->GsInvocations, pStats->GsInvocations);
472
p_atomic_add(&pSwrStats->CInvocations, pStats->CInvocations);
473
p_atomic_add(&pSwrStats->CPrimitives, pStats->CPrimitives);
474
p_atomic_add(&pSwrStats->GsPrimitives, pStats->GsPrimitives);
475
476
for (unsigned i = 0; i < 4; i++) {
477
p_atomic_add(&pSwrStats->SoPrimStorageNeeded[i],
478
pStats->SoPrimStorageNeeded[i]);
479
p_atomic_add(&pSwrStats->SoNumPrimsWritten[i],
480
pStats->SoNumPrimsWritten[i]);
481
}
482
}
483
484
static void
485
swr_UpdateStreamOut(HANDLE hPrivateContext, uint64_t numPrims)
486
{
487
swr_draw_context *pDC = (swr_draw_context*)hPrivateContext;
488
489
if (!pDC)
490
return;
491
492
if (pDC->soPrims)
493
*pDC->soPrims += numPrims;
494
}
495
496
struct pipe_context *
497
swr_create_context(struct pipe_screen *p_screen, void *priv, unsigned flags)
498
{
499
struct swr_context *ctx = (struct swr_context *)
500
AlignedMalloc(sizeof(struct swr_context), KNOB_SIMD_BYTES);
501
memset((void*)ctx, 0, sizeof(struct swr_context));
502
503
swr_screen(p_screen)->pfnSwrGetInterface(ctx->api);
504
swr_screen(p_screen)->pfnSwrGetTileInterface(ctx->tileApi);
505
ctx->swrDC.pAPI = &ctx->api;
506
ctx->swrDC.pTileAPI = &ctx->tileApi;
507
508
ctx->blendJIT =
509
new std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC>;
510
511
ctx->max_draws_in_flight = KNOB_MAX_DRAWS_IN_FLIGHT;
512
513
SWR_CREATECONTEXT_INFO createInfo {0};
514
515
createInfo.privateStateSize = sizeof(swr_draw_context);
516
createInfo.pfnLoadTile = swr_LoadHotTile;
517
createInfo.pfnStoreTile = swr_StoreHotTile;
518
createInfo.pfnUpdateStats = swr_UpdateStats;
519
createInfo.pfnUpdateStatsFE = swr_UpdateStatsFE;
520
createInfo.pfnUpdateStreamOut = swr_UpdateStreamOut;
521
createInfo.pfnMakeGfxPtr = swr_MakeGfxPtr;
522
523
SWR_THREADING_INFO threadingInfo {0};
524
525
threadingInfo.MAX_WORKER_THREADS = KNOB_MAX_WORKER_THREADS;
526
threadingInfo.MAX_NUMA_NODES = KNOB_MAX_NUMA_NODES;
527
threadingInfo.MAX_CORES_PER_NUMA_NODE = KNOB_MAX_CORES_PER_NUMA_NODE;
528
threadingInfo.MAX_THREADS_PER_CORE = KNOB_MAX_THREADS_PER_CORE;
529
threadingInfo.SINGLE_THREADED = KNOB_SINGLE_THREADED;
530
531
// Use non-standard settings for KNL
532
if (swr_screen(p_screen)->is_knl)
533
{
534
if (nullptr == getenv("KNOB_MAX_THREADS_PER_CORE"))
535
threadingInfo.MAX_THREADS_PER_CORE = 2;
536
537
if (nullptr == getenv("KNOB_MAX_DRAWS_IN_FLIGHT"))
538
{
539
ctx->max_draws_in_flight = 2048;
540
createInfo.MAX_DRAWS_IN_FLIGHT = ctx->max_draws_in_flight;
541
}
542
}
543
544
createInfo.pThreadInfo = &threadingInfo;
545
546
ctx->swrContext = ctx->api.pfnSwrCreateContext(&createInfo);
547
548
ctx->api.pfnSwrInit();
549
550
if (ctx->swrContext == NULL)
551
goto fail;
552
553
ctx->pipe.screen = p_screen;
554
ctx->pipe.destroy = swr_destroy;
555
ctx->pipe.priv = priv;
556
ctx->pipe.create_surface = swr_create_surface;
557
ctx->pipe.surface_destroy = swr_surface_destroy;
558
ctx->pipe.buffer_map = swr_transfer_map;
559
ctx->pipe.buffer_unmap = swr_transfer_unmap;
560
ctx->pipe.texture_map = swr_transfer_map;
561
ctx->pipe.texture_unmap = swr_transfer_unmap;
562
ctx->pipe.transfer_flush_region = swr_transfer_flush_region;
563
564
ctx->pipe.buffer_subdata = u_default_buffer_subdata;
565
ctx->pipe.texture_subdata = u_default_texture_subdata;
566
567
ctx->pipe.clear_texture = util_clear_texture;
568
ctx->pipe.resource_copy_region = swr_resource_copy;
569
ctx->pipe.flush_resource = swr_flush_resource;
570
ctx->pipe.render_condition = swr_render_condition;
571
572
swr_state_init(&ctx->pipe);
573
swr_clear_init(&ctx->pipe);
574
swr_draw_init(&ctx->pipe);
575
swr_query_init(&ctx->pipe);
576
577
ctx->pipe.stream_uploader = u_upload_create_default(&ctx->pipe);
578
if (!ctx->pipe.stream_uploader)
579
goto fail;
580
ctx->pipe.const_uploader = ctx->pipe.stream_uploader;
581
582
ctx->pipe.blit = swr_blit;
583
ctx->blitter = util_blitter_create(&ctx->pipe);
584
if (!ctx->blitter)
585
goto fail;
586
587
swr_init_scratch_buffers(ctx);
588
589
return &ctx->pipe;
590
591
fail:
592
/* Should really validate the init steps and fail gracefully */
593
swr_destroy(&ctx->pipe);
594
return NULL;
595
}
596
597