Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/swr/swr_context.h
4570 views
1
/****************************************************************************
2
* Copyright (C) 2015 Intel Corporation. All Rights Reserved.
3
*
4
* Permission is hereby granted, free of charge, to any person obtaining a
5
* copy of this software and associated documentation files (the "Software"),
6
* to deal in the Software without restriction, including without limitation
7
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
* and/or sell copies of the Software, and to permit persons to whom the
9
* Software is furnished to do so, subject to the following conditions:
10
*
11
* The above copyright notice and this permission notice (including the next
12
* paragraph) shall be included in all copies or substantial portions of the
13
* Software.
14
*
15
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21
* IN THE SOFTWARE.
22
***************************************************************************/
23
24
#ifndef SWR_CONTEXT_H
25
#define SWR_CONTEXT_H
26
27
#include "common/os.h"
28
29
#include "pipe/p_context.h"
30
#include "pipe/p_state.h"
31
#include "util/u_blitter.h"
32
#include "rasterizer/memory/SurfaceState.h"
33
#include "rasterizer/memory/InitMemory.h"
34
#include "jit_api.h"
35
#include "swr_state.h"
36
#include <unordered_map>
37
38
#define SWR_NEW_BLEND (1 << 0)
39
#define SWR_NEW_RASTERIZER (1 << 1)
40
#define SWR_NEW_DEPTH_STENCIL_ALPHA (1 << 2)
41
#define SWR_NEW_SAMPLER (1 << 3)
42
#define SWR_NEW_SAMPLER_VIEW (1 << 4)
43
#define SWR_NEW_VS (1 << 5)
44
#define SWR_NEW_FS (1 << 6)
45
#define SWR_NEW_GS (1 << 7)
46
#define SWR_NEW_VSCONSTANTS (1 << 8)
47
#define SWR_NEW_FSCONSTANTS (1 << 9)
48
#define SWR_NEW_GSCONSTANTS (1 << 10)
49
#define SWR_NEW_VERTEX (1 << 11)
50
#define SWR_NEW_STIPPLE (1 << 12)
51
#define SWR_NEW_SCISSOR (1 << 13)
52
#define SWR_NEW_VIEWPORT (1 << 14)
53
#define SWR_NEW_FRAMEBUFFER (1 << 15)
54
#define SWR_NEW_CLIP (1 << 16)
55
#define SWR_NEW_SO (1 << 17)
56
#define SWR_BLOCK_CLIENT_DRAW ( 1 << 18) // Indicates client draw will block
57
#define SWR_NEW_TCS (1 << 19)
58
#define SWR_NEW_TES (1 << 20)
59
#define SWR_NEW_TS (1 << 21)
60
#define SWR_NEW_TCSCONSTANTS (1 << 22)
61
#define SWR_NEW_TESCONSTANTS (1 << 23)
62
63
namespace std
64
{
65
template <> struct hash<BLEND_COMPILE_STATE> {
66
std::size_t operator()(const BLEND_COMPILE_STATE &k) const
67
{
68
return util_hash_crc32(&k, sizeof(k));
69
}
70
};
71
};
72
73
struct swr_jit_texture {
74
uint32_t width; // same as number of elements
75
uint32_t height;
76
uint32_t depth; // doubles as array size
77
uint32_t first_level;
78
uint32_t last_level;
79
const uint8_t *base_ptr;
80
uint32_t num_samples;
81
uint32_t sample_stride;
82
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
83
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
84
uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
85
};
86
87
struct swr_jit_sampler {
88
float min_lod;
89
float max_lod;
90
float lod_bias;
91
float border_color[4];
92
};
93
94
struct swr_draw_context {
95
const float *constantVS[PIPE_MAX_CONSTANT_BUFFERS];
96
uint32_t num_constantsVS[PIPE_MAX_CONSTANT_BUFFERS];
97
const float *constantFS[PIPE_MAX_CONSTANT_BUFFERS];
98
uint32_t num_constantsFS[PIPE_MAX_CONSTANT_BUFFERS];
99
const float *constantGS[PIPE_MAX_CONSTANT_BUFFERS];
100
uint32_t num_constantsGS[PIPE_MAX_CONSTANT_BUFFERS];
101
const float *constantTCS[PIPE_MAX_CONSTANT_BUFFERS];
102
uint32_t num_constantsTCS[PIPE_MAX_CONSTANT_BUFFERS];
103
const float *constantTES[PIPE_MAX_CONSTANT_BUFFERS];
104
uint32_t num_constantsTES[PIPE_MAX_CONSTANT_BUFFERS];
105
106
swr_jit_texture texturesVS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
107
swr_jit_sampler samplersVS[PIPE_MAX_SAMPLERS];
108
swr_jit_texture texturesFS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
109
swr_jit_sampler samplersFS[PIPE_MAX_SAMPLERS];
110
swr_jit_texture texturesGS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
111
swr_jit_sampler samplersGS[PIPE_MAX_SAMPLERS];
112
swr_jit_texture texturesTCS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
113
swr_jit_sampler samplersTCS[PIPE_MAX_SAMPLERS];
114
swr_jit_texture texturesTES[PIPE_MAX_SHADER_SAMPLER_VIEWS];
115
swr_jit_sampler samplersTES[PIPE_MAX_SAMPLERS];
116
117
float userClipPlanes[PIPE_MAX_CLIP_PLANES][4];
118
119
uint32_t polyStipple[32];
120
121
SWR_SURFACE_STATE renderTargets[SWR_NUM_ATTACHMENTS];
122
struct swr_query_result *pStats; // @llvm_struct
123
SWR_INTERFACE *pAPI; // @llvm_struct - Needed for the swr_memory callbacks
124
SWR_TILE_INTERFACE *pTileAPI; // @llvm_struct - Needed for the swr_memory callbacks
125
126
uint64_t* soPrims; //number of primitives written to StreamOut buffer
127
};
128
129
/* gen_llvm_types FINI */
130
131
struct swr_context {
132
struct pipe_context pipe; /**< base class */
133
134
HANDLE swrContext;
135
136
SWR_TS_STATE tsState;
137
138
/** Constant state objects */
139
struct swr_blend_state *blend;
140
struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
141
struct pipe_depth_stencil_alpha_state *depth_stencil;
142
struct pipe_rasterizer_state *rasterizer;
143
144
struct swr_vertex_shader *vs;
145
struct swr_fragment_shader *fs;
146
struct swr_geometry_shader *gs;
147
struct swr_tess_control_shader *tcs;
148
struct swr_tess_evaluation_shader *tes;
149
struct swr_vertex_element_state *velems;
150
151
/** Other rendering state */
152
struct pipe_blend_color blend_color;
153
struct pipe_stencil_ref stencil_ref;
154
struct pipe_clip_state clip;
155
struct pipe_constant_buffer
156
constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
157
struct pipe_framebuffer_state framebuffer;
158
struct swr_poly_stipple poly_stipple;
159
struct pipe_scissor_state scissors[KNOB_NUM_VIEWPORTS_SCISSORS];
160
SWR_RECT swr_scissors[KNOB_NUM_VIEWPORTS_SCISSORS];
161
struct pipe_sampler_view *
162
sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
163
164
struct pipe_viewport_state viewports[KNOB_NUM_VIEWPORTS_SCISSORS];
165
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
166
167
struct blitter_context *blitter;
168
169
/** Conditional query object and mode */
170
struct pipe_query *render_cond_query;
171
enum pipe_render_cond_flag render_cond_mode;
172
bool render_cond_cond;
173
unsigned active_queries;
174
175
unsigned num_vertex_buffers;
176
unsigned num_samplers[PIPE_SHADER_TYPES];
177
unsigned num_sampler_views[PIPE_SHADER_TYPES];
178
179
unsigned sample_mask;
180
181
// streamout
182
pipe_stream_output_target *so_targets[MAX_SO_STREAMS];
183
uint32_t num_so_targets;
184
uint64_t so_primCounter; // number of primitives written to StreamOut buffer
185
186
/* Temp storage for user_buffer constants */
187
struct swr_scratch_buffers *scratch;
188
189
// blend jit functions
190
std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC> *blendJIT;
191
192
/* Derived SWR API DrawState */
193
struct swr_derived_state derived;
194
195
/* SWR private state - draw context */
196
struct swr_draw_context swrDC;
197
198
unsigned dirty; /**< Mask of SWR_NEW_x flags */
199
200
SWR_INTERFACE api;
201
SWR_TILE_INTERFACE tileApi;
202
203
uint32_t max_draws_in_flight;
204
};
205
206
static INLINE struct swr_context *
207
swr_context(struct pipe_context *pipe)
208
{
209
return (struct swr_context *)pipe;
210
}
211
212
static INLINE void
213
swr_update_draw_context(struct swr_context *ctx,
214
struct swr_query_result *pqr = nullptr)
215
{
216
swr_draw_context *pDC =
217
(swr_draw_context *)ctx->api.pfnSwrGetPrivateContextState(ctx->swrContext);
218
if (pqr)
219
ctx->swrDC.pStats = pqr;
220
memcpy(pDC, &ctx->swrDC, sizeof(swr_draw_context));
221
}
222
223
struct pipe_context *swr_create_context(struct pipe_screen *, void *priv, unsigned flags);
224
225
void swr_state_init(struct pipe_context *pipe);
226
227
void swr_clear_init(struct pipe_context *pipe);
228
229
void swr_draw_init(struct pipe_context *pipe);
230
231
void swr_finish(struct pipe_context *pipe);
232
233
void swr_do_msaa_resolve(struct pipe_resource *src_resource,
234
struct pipe_resource *dst_resource);
235
#endif
236
237