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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/swr/swr_state.h
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/****************************************************************************
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* Copyright (C) 2015 Intel Corporation. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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***************************************************************************/
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#ifndef SWR_STATE_H
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#define SWR_STATE_H
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#include "pipe/p_defines.h"
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#include "tgsi/tgsi_scan.h"
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#include "tgsi/tgsi_parse.h"
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#include "tgsi/tgsi_dump.h"
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#include "gallivm/lp_bld_init.h"
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#include "gallivm/lp_bld_tgsi.h"
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#include "util/crc32.h"
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#include "api.h"
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#include "swr_tex_sample.h"
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#include "swr_shader.h"
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#include <unordered_map>
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#include <memory>
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template <typename T>
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struct ShaderVariant {
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struct gallivm_state *gallivm;
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T shader;
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ShaderVariant(struct gallivm_state *gs, T code) : gallivm(gs), shader(code) {}
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~ShaderVariant() { gallivm_destroy(gallivm); }
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};
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using PFN_TCS_FUNC = PFN_HS_FUNC;
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using PFN_TES_FUNC = PFN_DS_FUNC;
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typedef ShaderVariant<PFN_VERTEX_FUNC> VariantVS;
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typedef ShaderVariant<PFN_PIXEL_KERNEL> VariantFS;
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typedef ShaderVariant<PFN_GS_FUNC> VariantGS;
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typedef ShaderVariant<PFN_TCS_FUNC> VariantTCS;
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typedef ShaderVariant<PFN_TES_FUNC> VariantTES;
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/* skeleton */
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struct swr_vertex_shader {
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struct pipe_shader_state pipe;
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struct lp_tgsi_info info;
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std::unordered_map<swr_jit_vs_key, std::unique_ptr<VariantVS>> map;
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SWR_STREAMOUT_STATE soState;
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PFN_SO_FUNC soFunc[PIPE_PRIM_MAX] {0};
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};
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struct swr_fragment_shader {
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struct pipe_shader_state pipe;
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struct lp_tgsi_info info;
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uint32_t constantMask;
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uint32_t flatConstantMask;
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uint32_t pointSpriteMask;
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std::unordered_map<swr_jit_fs_key, std::unique_ptr<VariantFS>> map;
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};
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struct swr_geometry_shader {
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struct pipe_shader_state pipe;
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struct lp_tgsi_info info;
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SWR_GS_STATE gsState;
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std::unordered_map<swr_jit_gs_key, std::unique_ptr<VariantGS>> map;
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};
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struct swr_tess_control_shader {
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struct pipe_shader_state pipe;
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struct lp_tgsi_info info;
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uint32_t vertices_per_patch;
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std::unordered_map<swr_jit_tcs_key, std::unique_ptr<VariantTCS>> map;
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};
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struct swr_tess_evaluation_shader {
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struct pipe_shader_state pipe;
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struct lp_tgsi_info info;
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SWR_TS_STATE ts_state;
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std::unordered_map<swr_jit_tes_key, std::unique_ptr<VariantTES>> map;
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};
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/* Vertex element state */
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struct swr_vertex_element_state {
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FETCH_COMPILE_STATE fsState;
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PFN_FETCH_FUNC fsFunc {NULL};
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uint32_t stream_pitch[PIPE_MAX_ATTRIBS] {0};
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uint32_t min_instance_div[PIPE_MAX_ATTRIBS] {0};
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uint32_t instanced_bufs {0};
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std::unordered_map<swr_jit_fetch_key, PFN_FETCH_FUNC> map;
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};
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struct swr_blend_state {
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struct pipe_blend_state pipe;
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SWR_BLEND_STATE blendState;
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RENDER_TARGET_BLEND_COMPILE_STATE compileState[PIPE_MAX_COLOR_BUFS];
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};
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struct swr_poly_stipple {
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struct pipe_poly_stipple pipe;
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bool prim_is_poly;
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};
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/*
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* Derived SWR API DrawState
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* For convenience of making simple changes without re-deriving state.
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*/
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struct swr_derived_state {
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SWR_RASTSTATE rastState;
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SWR_VIEWPORT vp[KNOB_NUM_VIEWPORTS_SCISSORS];
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SWR_VIEWPORT_MATRICES vpm;
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};
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void swr_update_derived(struct pipe_context *,
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const struct pipe_draw_info * = nullptr,
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const struct pipe_draw_start_count_bias *draw = nullptr);
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/*
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* Conversion functions: Convert mesa state defines to SWR.
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*/
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static INLINE SWR_LOGIC_OP
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swr_convert_logic_op(const UINT op)
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{
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switch (op) {
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case PIPE_LOGICOP_CLEAR:
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return LOGICOP_CLEAR;
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case PIPE_LOGICOP_NOR:
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return LOGICOP_NOR;
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case PIPE_LOGICOP_AND_INVERTED:
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return LOGICOP_AND_INVERTED;
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case PIPE_LOGICOP_COPY_INVERTED:
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return LOGICOP_COPY_INVERTED;
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case PIPE_LOGICOP_AND_REVERSE:
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return LOGICOP_AND_REVERSE;
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case PIPE_LOGICOP_INVERT:
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return LOGICOP_INVERT;
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case PIPE_LOGICOP_XOR:
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return LOGICOP_XOR;
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case PIPE_LOGICOP_NAND:
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return LOGICOP_NAND;
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case PIPE_LOGICOP_AND:
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return LOGICOP_AND;
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case PIPE_LOGICOP_EQUIV:
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return LOGICOP_EQUIV;
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case PIPE_LOGICOP_NOOP:
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return LOGICOP_NOOP;
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case PIPE_LOGICOP_OR_INVERTED:
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return LOGICOP_OR_INVERTED;
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case PIPE_LOGICOP_COPY:
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return LOGICOP_COPY;
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case PIPE_LOGICOP_OR_REVERSE:
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return LOGICOP_OR_REVERSE;
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case PIPE_LOGICOP_OR:
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return LOGICOP_OR;
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case PIPE_LOGICOP_SET:
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return LOGICOP_SET;
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default:
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assert(0 && "Unsupported logic op");
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return LOGICOP_NOOP;
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}
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}
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static INLINE SWR_STENCILOP
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swr_convert_stencil_op(const UINT op)
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{
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switch (op) {
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case PIPE_STENCIL_OP_KEEP:
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return STENCILOP_KEEP;
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case PIPE_STENCIL_OP_ZERO:
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return STENCILOP_ZERO;
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case PIPE_STENCIL_OP_REPLACE:
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return STENCILOP_REPLACE;
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case PIPE_STENCIL_OP_INCR:
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return STENCILOP_INCRSAT;
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case PIPE_STENCIL_OP_DECR:
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return STENCILOP_DECRSAT;
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case PIPE_STENCIL_OP_INCR_WRAP:
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return STENCILOP_INCR;
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case PIPE_STENCIL_OP_DECR_WRAP:
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return STENCILOP_DECR;
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case PIPE_STENCIL_OP_INVERT:
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return STENCILOP_INVERT;
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default:
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assert(0 && "Unsupported stencil op");
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return STENCILOP_KEEP;
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}
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}
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static INLINE SWR_FORMAT
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swr_convert_index_type(const UINT index_size)
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{
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switch (index_size) {
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case sizeof(unsigned char):
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return R8_UINT;
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case sizeof(unsigned short):
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return R16_UINT;
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case sizeof(unsigned int):
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return R32_UINT;
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default:
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assert(0 && "Unsupported index type");
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return R32_UINT;
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}
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}
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static INLINE SWR_ZFUNCTION
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swr_convert_depth_func(const UINT pipe_func)
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{
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switch (pipe_func) {
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case PIPE_FUNC_NEVER:
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return ZFUNC_NEVER;
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case PIPE_FUNC_LESS:
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return ZFUNC_LT;
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case PIPE_FUNC_EQUAL:
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return ZFUNC_EQ;
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case PIPE_FUNC_LEQUAL:
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return ZFUNC_LE;
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case PIPE_FUNC_GREATER:
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return ZFUNC_GT;
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case PIPE_FUNC_NOTEQUAL:
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return ZFUNC_NE;
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case PIPE_FUNC_GEQUAL:
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return ZFUNC_GE;
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case PIPE_FUNC_ALWAYS:
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return ZFUNC_ALWAYS;
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default:
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assert(0 && "Unsupported depth func");
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return ZFUNC_ALWAYS;
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}
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}
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static INLINE SWR_CULLMODE
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swr_convert_cull_mode(const UINT cull_face)
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{
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switch (cull_face) {
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case PIPE_FACE_NONE:
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return SWR_CULLMODE_NONE;
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case PIPE_FACE_FRONT:
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return SWR_CULLMODE_FRONT;
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case PIPE_FACE_BACK:
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return SWR_CULLMODE_BACK;
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case PIPE_FACE_FRONT_AND_BACK:
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return SWR_CULLMODE_BOTH;
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default:
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assert(0 && "Invalid cull mode");
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return SWR_CULLMODE_NONE;
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}
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}
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static INLINE SWR_BLEND_OP
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swr_convert_blend_func(const UINT blend_func)
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{
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switch (blend_func) {
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case PIPE_BLEND_ADD:
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return BLENDOP_ADD;
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case PIPE_BLEND_SUBTRACT:
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return BLENDOP_SUBTRACT;
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case PIPE_BLEND_REVERSE_SUBTRACT:
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return BLENDOP_REVSUBTRACT;
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case PIPE_BLEND_MIN:
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return BLENDOP_MIN;
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case PIPE_BLEND_MAX:
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return BLENDOP_MAX;
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default:
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assert(0 && "Invalid blend func");
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return BLENDOP_ADD;
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}
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}
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static INLINE SWR_BLEND_FACTOR
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swr_convert_blend_factor(const UINT blend_factor)
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{
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switch (blend_factor) {
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case PIPE_BLENDFACTOR_ONE:
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return BLENDFACTOR_ONE;
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case PIPE_BLENDFACTOR_SRC_COLOR:
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return BLENDFACTOR_SRC_COLOR;
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case PIPE_BLENDFACTOR_SRC_ALPHA:
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return BLENDFACTOR_SRC_ALPHA;
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case PIPE_BLENDFACTOR_DST_ALPHA:
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return BLENDFACTOR_DST_ALPHA;
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case PIPE_BLENDFACTOR_DST_COLOR:
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return BLENDFACTOR_DST_COLOR;
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case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
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return BLENDFACTOR_SRC_ALPHA_SATURATE;
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case PIPE_BLENDFACTOR_CONST_COLOR:
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return BLENDFACTOR_CONST_COLOR;
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case PIPE_BLENDFACTOR_CONST_ALPHA:
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return BLENDFACTOR_CONST_ALPHA;
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case PIPE_BLENDFACTOR_SRC1_COLOR:
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return BLENDFACTOR_SRC1_COLOR;
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case PIPE_BLENDFACTOR_SRC1_ALPHA:
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return BLENDFACTOR_SRC1_ALPHA;
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case PIPE_BLENDFACTOR_ZERO:
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return BLENDFACTOR_ZERO;
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case PIPE_BLENDFACTOR_INV_SRC_COLOR:
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return BLENDFACTOR_INV_SRC_COLOR;
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case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
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return BLENDFACTOR_INV_SRC_ALPHA;
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case PIPE_BLENDFACTOR_INV_DST_ALPHA:
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return BLENDFACTOR_INV_DST_ALPHA;
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case PIPE_BLENDFACTOR_INV_DST_COLOR:
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return BLENDFACTOR_INV_DST_COLOR;
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case PIPE_BLENDFACTOR_INV_CONST_COLOR:
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return BLENDFACTOR_INV_CONST_COLOR;
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case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
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return BLENDFACTOR_INV_CONST_ALPHA;
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case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
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return BLENDFACTOR_INV_SRC1_COLOR;
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case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
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return BLENDFACTOR_INV_SRC1_ALPHA;
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default:
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assert(0 && "Invalid blend factor");
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return BLENDFACTOR_ONE;
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}
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}
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static INLINE enum SWR_SURFACE_TYPE
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swr_convert_target_type(const enum pipe_texture_target target)
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{
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switch (target) {
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case PIPE_BUFFER:
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return SURFACE_BUFFER;
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case PIPE_TEXTURE_1D:
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case PIPE_TEXTURE_1D_ARRAY:
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return SURFACE_1D;
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case PIPE_TEXTURE_2D:
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case PIPE_TEXTURE_2D_ARRAY:
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case PIPE_TEXTURE_RECT:
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return SURFACE_2D;
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case PIPE_TEXTURE_3D:
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return SURFACE_3D;
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case PIPE_TEXTURE_CUBE:
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case PIPE_TEXTURE_CUBE_ARRAY:
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return SURFACE_CUBE;
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default:
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assert(0);
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return SURFACE_NULL;
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}
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}
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/*
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* Convert mesa PIPE_PRIM_X to SWR enum PRIMITIVE_TOPOLOGY
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*/
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static INLINE enum PRIMITIVE_TOPOLOGY
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swr_convert_prim_topology(const unsigned mode, const unsigned tcs_verts)
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{
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switch (mode) {
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case PIPE_PRIM_POINTS:
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return TOP_POINT_LIST;
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case PIPE_PRIM_LINES:
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return TOP_LINE_LIST;
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case PIPE_PRIM_LINE_LOOP:
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return TOP_LINE_LOOP;
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case PIPE_PRIM_LINE_STRIP:
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return TOP_LINE_STRIP;
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case PIPE_PRIM_TRIANGLES:
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return TOP_TRIANGLE_LIST;
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case PIPE_PRIM_TRIANGLE_STRIP:
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return TOP_TRIANGLE_STRIP;
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case PIPE_PRIM_TRIANGLE_FAN:
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return TOP_TRIANGLE_FAN;
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case PIPE_PRIM_QUADS:
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return TOP_QUAD_LIST;
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case PIPE_PRIM_QUAD_STRIP:
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return TOP_QUAD_STRIP;
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case PIPE_PRIM_POLYGON:
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return TOP_TRIANGLE_FAN; /* XXX TOP_POLYGON; */
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case PIPE_PRIM_LINES_ADJACENCY:
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return TOP_LINE_LIST_ADJ;
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case PIPE_PRIM_LINE_STRIP_ADJACENCY:
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return TOP_LISTSTRIP_ADJ;
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case PIPE_PRIM_TRIANGLES_ADJACENCY:
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return TOP_TRI_LIST_ADJ;
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case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
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return TOP_TRI_STRIP_ADJ;
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case PIPE_PRIM_PATCHES:
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// rasterizer has a separate type for each possible number of patch vertices
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return (PRIMITIVE_TOPOLOGY)((unsigned)TOP_PATCHLIST_BASE + tcs_verts);
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default:
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assert(0 && "Unknown topology");
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return TOP_UNKNOWN;
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}
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};
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/*
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* convert mesa PIPE_POLYGON_MODE_X to SWR enum SWR_FILLMODE
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*/
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static INLINE enum SWR_FILLMODE
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swr_convert_fill_mode(const unsigned mode)
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{
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switch(mode) {
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case PIPE_POLYGON_MODE_FILL:
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return SWR_FILLMODE_SOLID;
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case PIPE_POLYGON_MODE_LINE:
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return SWR_FILLMODE_WIREFRAME;
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case PIPE_POLYGON_MODE_POINT:
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return SWR_FILLMODE_POINT;
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default:
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assert(0 && "Unknown fillmode");
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return SWR_FILLMODE_SOLID; // at least do something sensible
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}
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}
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#endif
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