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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/v3d/meson.build
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# Copyright © 2017 Broadcom
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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files_libv3d = files(
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'v3d_blit.c',
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'v3d_bufmgr.c',
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'v3d_bufmgr.h',
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'v3d_cl.c',
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'v3d_cl.h',
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'v3d_context.c',
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'v3d_context.h',
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'v3d_fence.c',
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'v3d_formats.c',
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'v3d_job.c',
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'v3d_program.c',
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'v3d_query.c',
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'v3d_resource.c',
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'v3d_resource.h',
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'v3d_screen.c',
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'v3d_screen.h',
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'v3d_uniforms.c',
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)
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files_per_version = files(
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'v3dx_draw.c',
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'v3dx_emit.c',
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'v3dx_format_table.c',
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'v3dx_job.c',
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'v3dx_rcl.c',
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'v3dx_state.c',
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)
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v3d_args = ['-DV3D_BUILD_NEON']
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dep_v3dv3 = dependency('v3dv3', required: false)
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if dep_v3dv3.found()
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v3d_args += '-DUSE_V3D_SIMULATOR'
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endif
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v3d_versions = ['33', '41']
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per_version_libs = []
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foreach ver : v3d_versions
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per_version_libs += static_library(
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'v3d-v' + ver,
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[files_per_version, v3d_xml_pack],
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include_directories : [
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inc_src, inc_include, inc_gallium, inc_gallium_aux, inc_broadcom,
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inc_gallium_drivers,
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],
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c_args : [v3d_args, '-DV3D_VERSION=' + ver],
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gnu_symbol_visibility : 'hidden',
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dependencies : [dep_v3dv3, dep_libdrm, dep_valgrind, idep_nir_headers],
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)
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endforeach
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v3d_neon_c_args = []
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if host_machine.cpu_family() == 'arm'
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v3d_neon_c_args = '-mfpu=neon'
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endif
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libv3d = static_library(
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'v3d',
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[
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files_libv3d,
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v3d_xml_pack,
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],
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include_directories : [
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inc_src, inc_include, inc_gallium, inc_gallium_aux, inc_broadcom,
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inc_simulator, inc_gallium_drivers,
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],
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c_args : [v3d_args],
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cpp_args : [v3d_args],
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gnu_symbol_visibility : 'hidden',
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dependencies : [dep_v3dv3, dep_libdrm, dep_valgrind, idep_nir_headers],
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link_with: [per_version_libs],
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)
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driver_v3d = declare_dependency(
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compile_args : '-DGALLIUM_V3D',
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link_with : [libv3d, libv3dwinsys, libbroadcom_cle, libbroadcom_v3d],
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dependencies : idep_nir,
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)
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