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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/frontends/clover/core/event.cpp
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//
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// Copyright 2012 Francisco Jerez
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#include "core/event.hpp"
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#include "pipe/p_screen.h"
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using namespace clover;
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event::event(clover::context &ctx, const ref_vector<event> &deps,
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action action_ok, action action_fail) :
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context(ctx), _wait_count(1), _status(0),
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action_ok(action_ok), action_fail(action_fail) {
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for (auto &ev : deps)
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ev.chain(*this);
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}
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event::~event() {
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}
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std::vector<intrusive_ref<event>>
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event::trigger_self() {
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std::lock_guard<std::mutex> lock(mutex);
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std::vector<intrusive_ref<event>> evs;
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if (_wait_count && !--_wait_count)
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std::swap(_chain, evs);
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cv.notify_all();
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return evs;
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}
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void
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event::trigger() try {
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if (wait_count() == 1)
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action_ok(*this);
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for (event &ev : trigger_self())
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ev.trigger();
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} catch (error &e) {
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abort(e.get());
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}
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std::vector<intrusive_ref<event>>
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event::abort_self(cl_int status) {
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std::lock_guard<std::mutex> lock(mutex);
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std::vector<intrusive_ref<event>> evs;
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_status = status;
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_wait_count = 0;
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std::swap(_chain, evs);
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cv.notify_all();
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return evs;
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}
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void
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event::abort(cl_int status) {
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action_fail(*this);
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for (event &ev : abort_self(status))
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ev.abort(status);
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}
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unsigned
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event::wait_count() const {
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std::lock_guard<std::mutex> lock(mutex);
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return _wait_count;
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}
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bool
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event::signalled() const {
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return !wait_count();
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}
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cl_int
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event::status() const {
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std::lock_guard<std::mutex> lock(mutex);
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return _status;
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}
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void
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event::chain(event &ev) {
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std::unique_lock<std::mutex> lock(mutex, std::defer_lock);
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std::unique_lock<std::mutex> lock_ev(ev.mutex, std::defer_lock);
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std::lock(lock, lock_ev);
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if (_wait_count) {
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ev._wait_count++;
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_chain.push_back(ev);
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}
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ev.deps.push_back(*this);
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}
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void
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event::wait_signalled() const {
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std::unique_lock<std::mutex> lock(mutex);
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cv.wait(lock, [=]{ return !_wait_count; });
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}
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void
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event::wait() const {
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std::vector<intrusive_ref<event>> evs;
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std::swap(deps, evs);
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for (event &ev : evs)
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ev.wait();
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wait_signalled();
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}
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hard_event::hard_event(command_queue &q, cl_command_type command,
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const ref_vector<event> &deps, action action) :
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event(q.context(), deps, profile(q, action), [](event &ev){}),
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_queue(q), _command(command), _fence(NULL) {
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if (q.profiling_enabled())
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_time_queued = timestamp::current(q);
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q.sequence(*this);
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trigger();
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}
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hard_event::~hard_event() {
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pipe_screen *screen = queue()->device().pipe;
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screen->fence_reference(screen, &_fence, NULL);
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}
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cl_int
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hard_event::status() const {
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pipe_screen *screen = queue()->device().pipe;
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if (event::status() < 0)
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return event::status();
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else if (!_fence)
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return CL_QUEUED;
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else if (!screen->fence_finish(screen, NULL, _fence, 0))
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return CL_SUBMITTED;
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else
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return CL_COMPLETE;
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}
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command_queue *
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hard_event::queue() const {
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return &_queue();
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}
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cl_command_type
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hard_event::command() const {
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return _command;
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}
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void
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hard_event::wait() const {
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pipe_screen *screen = queue()->device().pipe;
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event::wait();
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if (status() == CL_QUEUED)
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queue()->flush();
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if (!_fence ||
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!screen->fence_finish(screen, NULL, _fence, PIPE_TIMEOUT_INFINITE))
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throw error(CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST);
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}
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const lazy<cl_ulong> &
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hard_event::time_queued() const {
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return _time_queued;
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}
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const lazy<cl_ulong> &
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hard_event::time_submit() const {
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return _time_submit;
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}
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const lazy<cl_ulong> &
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hard_event::time_start() const {
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return _time_start;
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}
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const lazy<cl_ulong> &
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hard_event::time_end() const {
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return _time_end;
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}
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void
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hard_event::fence(pipe_fence_handle *fence) {
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assert(fence);
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pipe_screen *screen = queue()->device().pipe;
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screen->fence_reference(screen, &_fence, fence);
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deps.clear();
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}
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event::action
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hard_event::profile(command_queue &q, const action &action) const {
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if (q.profiling_enabled()) {
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return [&q, action] (event &ev) {
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auto &hev = static_cast<hard_event &>(ev);
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hev._time_submit = timestamp::current(q);
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hev._time_start = timestamp::query(q);
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action(ev);
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hev._time_end = timestamp::query(q);
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};
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} else {
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return action;
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}
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}
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soft_event::soft_event(clover::context &ctx, const ref_vector<event> &deps,
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bool _trigger, action action) :
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event(ctx, deps, action, action) {
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if (_trigger)
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trigger();
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}
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cl_int
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soft_event::status() const {
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if (event::status() < 0)
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return event::status();
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else if (!signalled() ||
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any_of([](const event &ev) {
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return ev.status() != CL_COMPLETE;
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}, deps))
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return CL_SUBMITTED;
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else
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return CL_COMPLETE;
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}
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command_queue *
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soft_event::queue() const {
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return NULL;
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}
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cl_command_type
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soft_event::command() const {
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return CL_COMMAND_USER;
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}
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void
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soft_event::wait() const {
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event::wait();
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if (status() != CL_COMPLETE)
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throw error(CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST);
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}
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