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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/frontends/dri/dri_helpers.h
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/*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef DRI_HELPERS_H
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#define DRI_HELPERS_H
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#include "dri_context.h"
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#include "dri_screen.h"
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struct dri2_format_mapping {
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int dri_fourcc;
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int dri_format; /* image format */
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int dri_components;
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enum pipe_format pipe_format;
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int nplanes;
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struct {
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int buffer_index;
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int width_shift;
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int height_shift;
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uint32_t dri_format; /* plane format */
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} planes[3];
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};
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extern const __DRI2fenceExtension dri2FenceExtension;
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const struct dri2_format_mapping *
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dri2_get_mapping_by_fourcc(int fourcc);
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const struct dri2_format_mapping *
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dri2_get_mapping_by_format(int format);
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enum pipe_format
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dri2_get_pipe_format_for_dri_format(int format);
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boolean
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dri2_query_dma_buf_formats(__DRIscreen *_screen, int max, int *formats,
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int *count);
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boolean
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dri2_yuv_dma_buf_supported(struct dri_screen *screen,
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const struct dri2_format_mapping *map);
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__DRIimage *
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dri2_lookup_egl_image(struct dri_screen *screen, void *handle);
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__DRIimage *
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dri2_create_image_from_renderbuffer(__DRIcontext *context,
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int renderbuffer, void *loaderPrivate);
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__DRIimage *
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dri2_create_image_from_renderbuffer2(__DRIcontext *context,
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int renderbuffer, void *loaderPrivate,
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unsigned *error);
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void
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dri2_destroy_image(__DRIimage *img);
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__DRIimage *
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dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture,
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int depth, int level, unsigned *error,
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void *loaderPrivate);
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#endif
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/* vim: set sw=3 ts=8 sts=3 expandtab: */
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