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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/frontends/glx/xlib/glx_usefont.c
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* Fake implementation of glXUseXFont().
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <GL/glx.h>
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#include "main/errors.h"
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/* Some debugging info. */
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#ifdef DEBUG
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#include <ctype.h>
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int debug_xfonts = 0;
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static void
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dump_char_struct(XCharStruct * ch, char *prefix)
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{
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printf("%slbearing = %d, rbearing = %d, width = %d\n",
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prefix, ch->lbearing, ch->rbearing, ch->width);
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printf("%sascent = %d, descent = %d, attributes = %u\n",
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prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
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}
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static void
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dump_font_struct(XFontStruct * font)
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{
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printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
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printf("char_or_byte2 = (%u,%u)\n",
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font->min_char_or_byte2, font->max_char_or_byte2);
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printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
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printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
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printf("default_char = %c (\\%03o)\n",
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(char) (isprint(font->default_char) ? font->default_char : ' '),
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font->default_char);
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dump_char_struct(&font->min_bounds, "min> ");
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dump_char_struct(&font->max_bounds, "max> ");
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#if 0
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for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
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char prefix[8];
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sprintf(prefix, "%d> ", c);
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dump_char_struct(&font->per_char[c], prefix);
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}
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#endif
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}
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static void
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dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
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{
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unsigned int x, y;
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printf(" ");
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for (x = 0; x < 8 * width; x++)
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printf("%o", 7 - (x % 8));
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putchar('\n');
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for (y = 0; y < height; y++) {
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printf("%3o:", y);
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for (x = 0; x < 8 * width; x++)
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putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
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8))))
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? '*' : '.');
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printf(" ");
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for (x = 0; x < width; x++)
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printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
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putchar('\n');
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}
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}
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#endif /* DEBUG */
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/* Implementation. */
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/* Fill a BITMAP with a character C from thew current font
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in the graphics context GC. WIDTH is the width in bytes
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and HEIGHT is the height in bits.
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Note that the generated bitmaps must be used with
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glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
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glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
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glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
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glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
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glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
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Possible optimizations:
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* use only one reusable pixmap with the maximum dimensions.
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* draw the entire font into a single pixmap (careful with
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proportional fonts!).
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*/
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/*
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* Generate OpenGL-compatible bitmap.
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*/
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static void
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fill_bitmap(Display * dpy, Window win, GC gc,
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unsigned int width, unsigned int height,
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int x0, int y0, unsigned int c, GLubyte * bitmap)
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{
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XImage *image;
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unsigned int x, y;
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Pixmap pixmap;
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XChar2b char2b;
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pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
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XSetForeground(dpy, gc, 0);
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XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
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XSetForeground(dpy, gc, 1);
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char2b.byte1 = (c >> 8) & 0xff;
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char2b.byte2 = (c & 0xff);
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XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
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image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
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if (image) {
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/* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
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for (y = 0; y < height; y++)
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for (x = 0; x < 8 * width; x++)
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if (XGetPixel(image, x, y))
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bitmap[width * (height - y - 1) + x / 8] |=
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(1 << (7 - (x % 8)));
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XDestroyImage(image);
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}
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XFreePixmap(dpy, pixmap);
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}
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/*
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* determine if a given glyph is valid and return the
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* corresponding XCharStruct.
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*/
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static XCharStruct *
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isvalid(XFontStruct * fs, unsigned int which)
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{
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unsigned int rows, pages;
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unsigned int byte1 = 0, byte2 = 0;
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int i, valid = 1;
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rows = fs->max_byte1 - fs->min_byte1 + 1;
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pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
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if (rows == 1) {
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/* "linear" fonts */
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if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
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valid = 0;
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}
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else {
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/* "matrix" fonts */
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byte2 = which & 0xff;
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byte1 = which >> 8;
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if ((fs->min_char_or_byte2 > byte2) ||
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(fs->max_char_or_byte2 < byte2) ||
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(fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
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valid = 0;
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}
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if (valid) {
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if (fs->per_char) {
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if (rows == 1) {
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/* "linear" fonts */
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return (fs->per_char + (which - fs->min_char_or_byte2));
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}
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else {
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/* "matrix" fonts */
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i = ((byte1 - fs->min_byte1) * pages) +
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(byte2 - fs->min_char_or_byte2);
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return (fs->per_char + i);
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}
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}
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else {
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return (&fs->min_bounds);
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}
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}
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return (NULL);
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}
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PUBLIC void
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glXUseXFont(Font font, int first, int count, int listbase)
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{
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Display *dpy;
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Window win;
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Pixmap pixmap;
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GC gc;
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XGCValues values;
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unsigned long valuemask;
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XFontStruct *fs;
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GLint swapbytes, lsbfirst, rowlength;
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GLint skiprows, skippixels, alignment;
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unsigned int max_width, max_height, max_bm_width, max_bm_height;
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GLubyte *bm;
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int i;
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dpy = glXGetCurrentDisplay();
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if (!dpy)
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return; /* I guess glXMakeCurrent wasn't called */
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i = DefaultScreen(dpy);
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win = RootWindow(dpy, i);
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fs = XQueryFont(dpy, font);
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if (!fs) {
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_mesa_error(NULL, GL_INVALID_VALUE,
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"Couldn't get font structure information");
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return;
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}
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/* Allocate a bitmap that can fit all characters. */
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max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
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max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
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max_bm_width = (max_width + 7) / 8;
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max_bm_height = max_height;
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bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
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if (!bm) {
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XFreeFontInfo(NULL, fs, 1);
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_mesa_error(NULL, GL_OUT_OF_MEMORY,
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"Couldn't allocate bitmap in glXUseXFont()");
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return;
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}
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#if 0
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/* get the page info */
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pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
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firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
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lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
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rows = fs->max_byte1 - fs->min_byte1 + 1;
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unsigned int first_char, last_char, pages, rows;
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#endif
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/* Save the current packing mode for bitmaps. */
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glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
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glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
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glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
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glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
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glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
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glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
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/* Enforce a standard packing mode which is compatible with
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fill_bitmap() from above. This is actually the default mode,
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except for the (non)alignment. */
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glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
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glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
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glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
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values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
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values.background = WhitePixel(dpy, DefaultScreen(dpy));
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values.font = fs->fid;
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valuemask = GCForeground | GCBackground | GCFont;
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gc = XCreateGC(dpy, pixmap, valuemask, &values);
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XFreePixmap(dpy, pixmap);
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#ifdef DEBUG
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if (debug_xfonts)
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dump_font_struct(fs);
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#endif
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for (i = 0; i < count; i++) {
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unsigned int width, height, bm_width, bm_height;
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GLfloat x0, y0, dx, dy;
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XCharStruct *ch;
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int x, y;
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unsigned int c = first + i;
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int list = listbase + i;
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int valid;
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/* check on index validity and get the bounds */
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ch = isvalid(fs, c);
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if (!ch) {
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ch = &fs->max_bounds;
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valid = 0;
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}
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else {
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valid = 1;
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}
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#ifdef DEBUG
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if (debug_xfonts) {
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char s[7];
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sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
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dump_char_struct(ch, s);
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}
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#endif
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/* glBitmap()' parameters:
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straight from the glXUseXFont(3) manpage. */
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width = ch->rbearing - ch->lbearing;
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height = ch->ascent + ch->descent;
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x0 = -ch->lbearing;
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y0 = ch->descent - 0; /* XXX used to subtract 1 here */
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/* but that caused a conformace failure */
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dx = ch->width;
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dy = 0;
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/* X11's starting point. */
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x = -ch->lbearing;
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y = ch->ascent;
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/* Round the width to a multiple of eight. We will use this also
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for the pixmap for capturing the X11 font. This is slightly
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inefficient, but it makes the OpenGL part real easy. */
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bm_width = (width + 7) / 8;
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bm_height = height;
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glNewList(list, GL_COMPILE);
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if (valid && (bm_width > 0) && (bm_height > 0)) {
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memset(bm, '\0', bm_width * bm_height);
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fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
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glBitmap(width, height, x0, y0, dx, dy, bm);
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#ifdef DEBUG
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if (debug_xfonts) {
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printf("width/height = %u/%u\n", width, height);
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printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
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dump_bitmap(bm_width, bm_height, bm);
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}
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#endif
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}
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else {
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glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
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}
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glEndList();
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}
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free(bm);
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XFreeFontInfo(NULL, fs, 1);
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XFreeGC(dpy, gc);
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/* Restore saved packing modes. */
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glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
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glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
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glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
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glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
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glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
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}
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