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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/frontends/glx/xlib/xm_st.c
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 2010 LunarG Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Chia-I Wu <[email protected]>
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*/
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#include "xm_api.h"
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#include "xm_st.h"
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#include "util/u_inlines.h"
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#include "util/u_atomic.h"
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#include "util/u_memory.h"
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struct xmesa_st_framebuffer {
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XMesaDisplay display;
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XMesaBuffer buffer;
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struct pipe_screen *screen;
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struct st_visual stvis;
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enum pipe_texture_target target;
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unsigned texture_width, texture_height, texture_mask;
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struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
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struct pipe_resource *display_resource;
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};
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static inline struct xmesa_st_framebuffer *
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xmesa_st_framebuffer(struct st_framebuffer_iface *stfbi)
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{
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return (struct xmesa_st_framebuffer *) stfbi->st_manager_private;
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}
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/**
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* Display (present) an attachment to the xlib_drawable of the framebuffer.
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*/
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static bool
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xmesa_st_framebuffer_display(struct st_framebuffer_iface *stfbi,
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struct st_context_iface *stctx,
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enum st_attachment_type statt,
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struct pipe_box *box)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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struct pipe_resource *ptex = xstfb->textures[statt];
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struct pipe_resource *pres;
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struct pipe_context *pctx = stctx ? stctx->pipe : NULL;
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if (!ptex)
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return true;
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pres = xstfb->display_resource;
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/* (re)allocate the surface for the texture to be displayed */
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if (!pres || pres != ptex) {
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pipe_resource_reference(&xstfb->display_resource, ptex);
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pres = xstfb->display_resource;
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}
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xstfb->screen->flush_frontbuffer(xstfb->screen, pctx, pres, 0, 0, &xstfb->buffer->ws, box);
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return true;
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}
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/**
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* Copy the contents between the attachments.
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*/
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static void
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xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi,
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enum st_attachment_type src_statt,
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enum st_attachment_type dst_statt,
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unsigned x, unsigned y,
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unsigned width, unsigned height)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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struct pipe_resource *src_ptex = xstfb->textures[src_statt];
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struct pipe_resource *dst_ptex = xstfb->textures[dst_statt];
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struct pipe_box src_box;
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struct pipe_context *pipe;
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if (!src_ptex || !dst_ptex)
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return;
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pipe = xmesa_get_context(stfbi);
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u_box_2d(x, y, width, height, &src_box);
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if (src_ptex && dst_ptex)
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pipe->resource_copy_region(pipe, dst_ptex, 0, x, y, 0,
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src_ptex, 0, &src_box);
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}
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/**
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* Remove outdated textures and create the requested ones.
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* This is a helper used during framebuffer validation.
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*/
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bool
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xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi,
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unsigned width, unsigned height,
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unsigned mask)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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struct pipe_resource templ;
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enum st_attachment_type i;
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/* remove outdated textures */
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if (xstfb->texture_width != width || xstfb->texture_height != height) {
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for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
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pipe_resource_reference(&xstfb->textures[i], NULL);
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}
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memset(&templ, 0, sizeof(templ));
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templ.target = xstfb->target;
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templ.width0 = width;
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templ.height0 = height;
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templ.depth0 = 1;
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templ.array_size = 1;
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templ.last_level = 0;
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templ.nr_samples = xstfb->stvis.samples;
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templ.nr_storage_samples = xstfb->stvis.samples;
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for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
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enum pipe_format format;
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unsigned bind;
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/* the texture already exists or not requested */
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if (xstfb->textures[i] || !(mask & (1 << i))) {
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/* remember the texture */
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if (xstfb->textures[i])
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mask |= (1 << i);
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continue;
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}
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switch (i) {
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case ST_ATTACHMENT_FRONT_LEFT:
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case ST_ATTACHMENT_BACK_LEFT:
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case ST_ATTACHMENT_FRONT_RIGHT:
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case ST_ATTACHMENT_BACK_RIGHT:
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format = xstfb->stvis.color_format;
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bind = PIPE_BIND_DISPLAY_TARGET |
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PIPE_BIND_RENDER_TARGET;
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break;
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case ST_ATTACHMENT_DEPTH_STENCIL:
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format = xstfb->stvis.depth_stencil_format;
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bind = PIPE_BIND_DEPTH_STENCIL;
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break;
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default:
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format = PIPE_FORMAT_NONE;
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break;
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}
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if (format != PIPE_FORMAT_NONE) {
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templ.format = format;
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templ.bind = bind;
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xstfb->textures[i] =
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xstfb->screen->resource_create(xstfb->screen, &templ);
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if (!xstfb->textures[i])
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return FALSE;
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}
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}
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xstfb->texture_width = width;
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xstfb->texture_height = height;
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xstfb->texture_mask = mask;
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return true;
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}
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/**
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* Check that a framebuffer's attachments match the window's size.
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*
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* Called via st_framebuffer_iface::validate()
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*
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* \param statts array of framebuffer attachments
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* \param count number of framebuffer attachments in statts[]
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* \param out returns resources for each of the attachments
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*/
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static bool
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xmesa_st_framebuffer_validate(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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unsigned statt_mask, new_mask, i;
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bool resized;
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bool ret;
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/* build mask of ST_ATTACHMENT bits */
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statt_mask = 0x0;
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for (i = 0; i < count; i++)
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statt_mask |= 1 << statts[i];
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/* record newly allocated textures */
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new_mask = statt_mask & ~xstfb->texture_mask;
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/* If xmesa_strict_invalidate is not set, we will not yet have
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* called XGetGeometry(). Do so here:
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*/
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if (!xmesa_strict_invalidate)
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xmesa_check_buffer_size(xstfb->buffer);
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resized = (xstfb->buffer->width != xstfb->texture_width ||
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xstfb->buffer->height != xstfb->texture_height);
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/* revalidate textures */
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if (resized || new_mask) {
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ret = xmesa_st_framebuffer_validate_textures(stfbi,
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xstfb->buffer->width, xstfb->buffer->height, statt_mask);
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if (!ret)
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return ret;
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if (!resized) {
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enum st_attachment_type back, front;
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back = ST_ATTACHMENT_BACK_LEFT;
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front = ST_ATTACHMENT_FRONT_LEFT;
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/* copy the contents if front is newly allocated and back is not */
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if ((statt_mask & (1 << back)) &&
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(new_mask & (1 << front)) &&
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!(new_mask & (1 << back))) {
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xmesa_st_framebuffer_copy_textures(stfbi, back, front,
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0, 0, xstfb->texture_width, xstfb->texture_height);
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}
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}
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}
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for (i = 0; i < count; i++)
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pipe_resource_reference(&out[i], xstfb->textures[statts[i]]);
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return true;
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}
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/**
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* Called via st_framebuffer_iface::flush_front()
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*/
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static bool
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xmesa_st_framebuffer_flush_front(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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enum st_attachment_type statt)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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bool ret;
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if (statt != ST_ATTACHMENT_FRONT_LEFT)
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return false;
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ret = xmesa_st_framebuffer_display(stfbi, stctx, statt, NULL);
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if (ret && xmesa_strict_invalidate)
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xmesa_check_buffer_size(xstfb->buffer);
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return ret;
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}
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static uint32_t xmesa_stfbi_ID = 0;
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struct st_framebuffer_iface *
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xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b)
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{
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struct st_framebuffer_iface *stfbi;
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struct xmesa_st_framebuffer *xstfb;
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assert(xmdpy->display == b->xm_visual->display);
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stfbi = CALLOC_STRUCT(st_framebuffer_iface);
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xstfb = CALLOC_STRUCT(xmesa_st_framebuffer);
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if (!stfbi || !xstfb) {
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free(stfbi);
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free(xstfb);
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return NULL;
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}
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xstfb->display = xmdpy;
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xstfb->buffer = b;
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xstfb->screen = xmdpy->screen;
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xstfb->stvis = b->xm_visual->stvis;
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if (xstfb->screen->get_param(xstfb->screen, PIPE_CAP_NPOT_TEXTURES))
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xstfb->target = PIPE_TEXTURE_2D;
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else
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xstfb->target = PIPE_TEXTURE_RECT;
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stfbi->visual = &xstfb->stvis;
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stfbi->flush_front = xmesa_st_framebuffer_flush_front;
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stfbi->validate = xmesa_st_framebuffer_validate;
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stfbi->ID = p_atomic_inc_return(&xmesa_stfbi_ID);
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stfbi->state_manager = xmdpy->smapi;
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p_atomic_set(&stfbi->stamp, 1);
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stfbi->st_manager_private = (void *) xstfb;
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return stfbi;
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}
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void
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xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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int i;
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pipe_resource_reference(&xstfb->display_resource, NULL);
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for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
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pipe_resource_reference(&xstfb->textures[i], NULL);
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free(xstfb);
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free(stfbi);
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}
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/**
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* Return the pipe_surface which corresponds to the given
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* framebuffer attachment.
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*/
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struct pipe_resource *
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xmesa_get_framebuffer_resource(struct st_framebuffer_iface *stfbi,
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enum st_attachment_type att)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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return xstfb->textures[att];
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}
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void
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xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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bool ret;
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ret = xmesa_st_framebuffer_display(stfbi, NULL, ST_ATTACHMENT_BACK_LEFT, NULL);
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if (ret) {
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struct pipe_resource **front, **back, *tmp;
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front = &xstfb->textures[ST_ATTACHMENT_FRONT_LEFT];
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back = &xstfb->textures[ST_ATTACHMENT_BACK_LEFT];
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/* swap textures only if the front texture has been allocated */
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if (*front) {
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tmp = *front;
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*front = *back;
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*back = tmp;
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/* the current context should validate the buffer after swapping */
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if (!xmesa_strict_invalidate)
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xmesa_notify_invalid_buffer(xstfb->buffer);
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}
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if (xmesa_strict_invalidate)
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xmesa_check_buffer_size(xstfb->buffer);
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}
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}
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void
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xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi,
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enum st_attachment_type src,
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enum st_attachment_type dst,
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int x, int y, int w, int h)
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{
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xmesa_st_framebuffer_copy_textures(stfbi, src, dst, x, y, w, h);
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if (dst == ST_ATTACHMENT_FRONT_LEFT) {
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struct pipe_box box = {};
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box.x = x;
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box.y = y;
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box.width = w;
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box.height = h;
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xmesa_st_framebuffer_display(stfbi, NULL, src, &box);
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}
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}
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struct pipe_resource*
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xmesa_get_attachment(struct st_framebuffer_iface *stfbi,
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enum st_attachment_type st_attachment)
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{
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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struct pipe_resource *res;
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res = xstfb->textures[st_attachment];
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return res;
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}
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struct pipe_context*
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xmesa_get_context(struct st_framebuffer_iface *stfbi)
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{
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struct pipe_context *pipe;
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struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
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pipe = xstfb->display->pipe;
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if (!pipe) {
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pipe = xstfb->screen->context_create(xstfb->screen, NULL, 0);
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if (!pipe)
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return NULL;
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xstfb->display->pipe = pipe;
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}
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return pipe;
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}
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