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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/frontends/wgl/stw_device.h
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/**************************************************************************
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*
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* Copyright 2008 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef STW_DEVICE_H_
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#define STW_DEVICE_H_
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#include "pipe/p_compiler.h"
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#include "util/u_handle_table.h"
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#include "util/u_dynarray.h"
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#include <GL/gl.h>
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#include "gldrv.h"
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#include "stw_pixelformat.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct pipe_screen;
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struct st_api;
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struct st_manager;
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struct stw_framebuffer;
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struct stw_device
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{
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const struct stw_winsys *stw_winsys;
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CRITICAL_SECTION screen_mutex;
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bool screen_initialized;
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struct pipe_screen *screen;
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/* Cache some PIPE_CAP_* */
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unsigned max_2d_length;
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struct st_api *stapi;
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struct st_manager *smapi;
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LUID AdapterLuid;
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struct util_dynarray pixelformats;
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unsigned pixelformat_count;
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struct WGLCALLBACKS callbacks;
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CRITICAL_SECTION ctx_mutex;
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struct handle_table *ctx_table;
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/* TODO: use an atomic counter to track the number of locked
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* stw_framebuffer objects. Assert that the counter is zero when
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* trying to lock this mutex.
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*/
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CRITICAL_SECTION fb_mutex;
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struct stw_framebuffer *fb_head;
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#ifdef DEBUG
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unsigned long memdbg_no;
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#endif
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/** WGL_EXT_swap_control */
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int refresh_rate;
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int swap_interval;
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bool initialized;
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};
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extern struct stw_device *stw_dev;
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boolean
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stw_init_screen(HDC hdc);
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static inline struct stw_context *
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stw_lookup_context_locked( DHGLRC dhglrc )
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{
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if (dhglrc == 0 || stw_dev == NULL)
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return NULL;
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return (struct stw_context *) handle_table_get(stw_dev->ctx_table, dhglrc);
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}
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static inline void
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stw_lock_contexts(struct stw_device *stw_dev)
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{
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EnterCriticalSection(&stw_dev->ctx_mutex);
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}
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static inline void
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stw_unlock_contexts(struct stw_device *stw_dev)
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{
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LeaveCriticalSection(&stw_dev->ctx_mutex);
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}
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static inline void
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stw_lock_framebuffers(struct stw_device *stw_dev)
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{
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EnterCriticalSection(&stw_dev->fb_mutex);
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}
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static inline void
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stw_unlock_framebuffers(struct stw_device *stw_dev)
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{
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LeaveCriticalSection(&stw_dev->fb_mutex);
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* STW_DEVICE_H_ */
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