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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/frontends/wgl/stw_winsys.h
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/**************************************************************************
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*
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* Copyright 2008-2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef STW_WINSYS_H
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#define STW_WINSYS_H
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#include <windows.h> /* for HDC */
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#include "pipe/p_compiler.h"
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#include "frontend/api.h"
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struct pipe_screen;
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struct pipe_context;
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struct pipe_resource;
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struct stw_shared_surface;
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typedef enum
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{
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stw_pfd_gdi_support = 1 << 0,
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stw_pfd_double_buffer = 1 << 1,
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} stw_pfd_flag;
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struct stw_winsys_framebuffer
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{
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void
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(*destroy)(struct stw_winsys_framebuffer *fb,
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struct pipe_context *context);
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boolean
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(*present)(struct stw_winsys_framebuffer *fb);
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void
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(*resize)(struct stw_winsys_framebuffer *fb,
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struct pipe_context *context,
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struct pipe_resource *templ);
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struct pipe_resource *
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(*get_resource)(struct stw_winsys_framebuffer *fb,
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enum st_attachment_type statt);
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};
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struct stw_winsys
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{
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struct pipe_screen *
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(*create_screen)( HDC hDC );
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/* XXX is it actually possible to have non-zero level/layer ??? */
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/**
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* Present the color buffer to the window associated with the device context.
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*/
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void
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(*present)( struct pipe_screen *screen,
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struct pipe_context *context,
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struct pipe_resource *res,
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HDC hDC );
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/**
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* Locally unique identifier (LUID) of the graphics adapter.
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*
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* @sa GLCBPRESENTBUFFERSDATA::AdapterLuid;
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*/
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boolean
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(*get_adapter_luid)( struct pipe_screen *screen,
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HDC hDC,
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LUID *pAdapterLuid );
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/**
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* Open a shared surface (optional).
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*
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* @sa GLCBPRESENTBUFFERSDATA::hSharedSurface;
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*/
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struct stw_shared_surface *
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(*shared_surface_open)(struct pipe_screen *screen,
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HANDLE hSharedSurface);
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/**
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* Close a shared surface (optional).
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*/
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void
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(*shared_surface_close)(struct pipe_screen *screen,
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struct stw_shared_surface *surface);
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/**
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* Compose into a shared surface (optional).
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*
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* Blit the color buffer into a shared surface.
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*
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* @sa GLPRESENTBUFFERSDATA::PresentHistoryToken.
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*/
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void
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(*compose)( struct pipe_screen *screen,
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struct pipe_resource *res,
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struct stw_shared_surface *dest,
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LPCRECT pRect,
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ULONGLONG PresentHistoryToken );
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/**
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* Query whether the driver can support GDI and/or double-buffering in its
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* pixel formats (optional).
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*/
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unsigned
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(*get_pfd_flags)( struct pipe_screen *screen );
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/**
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* Create a winsys-specific object for a given DC's framebuffer
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*/
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struct stw_winsys_framebuffer *
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(*create_framebuffer)( struct pipe_screen *screen,
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HDC hDC,
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int iPixelFormat );
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};
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boolean
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stw_init(const struct stw_winsys *stw_winsys);
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boolean
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stw_init_thread(void);
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void
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stw_cleanup_thread(void);
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void
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stw_cleanup(void);
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#endif /* STW_WINSYS_H */
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