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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/include/frontend/winsys_handle.h
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#ifndef _WINSYS_HANDLE_H_
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#define _WINSYS_HANDLE_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define WINSYS_HANDLE_TYPE_SHARED 0
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#define WINSYS_HANDLE_TYPE_KMS 1
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#define WINSYS_HANDLE_TYPE_FD 2
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#define WINSYS_HANDLE_TYPE_SHMID 3
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#define WINSYS_HANDLE_TYPE_D3D12_RES 4
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/**
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* For use with pipe_screen::{texture_from_handle|texture_get_handle}.
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*/
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struct winsys_handle
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{
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/**
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* Input for texture_from_handle, valid values are
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* WINSYS_HANDLE_TYPE_SHARED or WINSYS_HANDLE_TYPE_FD.
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* Input to texture_get_handle,
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* to select handle for kms, flink, or prime.
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*/
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unsigned type;
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/**
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* Input for texture_get_handle, allows to export the offset
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* of a specific layer of an array texture.
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*/
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unsigned layer;
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/**
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* Input for texture_get_handle, allows to export of a specific plane of a
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* texture.
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*/
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unsigned plane;
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/**
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* Input to texture_from_handle.
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* Output for texture_get_handle.
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*/
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unsigned handle;
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/**
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* Input to texture_from_handle.
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* Output for texture_get_handle.
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*/
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unsigned stride;
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/**
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* Input to texture_from_handle.
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* Output for texture_get_handle.
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*/
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unsigned offset;
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/**
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* Input to resource_from_handle.
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* Output from resource_get_handle.
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*/
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uint64_t format;
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/**
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* Input to resource_from_handle.
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* Output from resource_get_handle.
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*/
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uint64_t modifier;
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/**
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* Input to resource_from_handle.
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* Output for resource_get_handle.
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*/
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void *com_obj;
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};
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#ifdef __cplusplus
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}
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#endif
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#endif /* _WINSYS_HANDLE_H_ */
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