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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/winsys/svga/drm/vmw_context.h
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/**********************************************************
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* Copyright 2009-2015 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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/**
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* @author Jose Fonseca <[email protected]>
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*/
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#ifndef VMW_CONTEXT_H_
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#define VMW_CONTEXT_H_
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#include <stdio.h>
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#include "pipe/p_compiler.h"
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struct svga_winsys_screen;
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struct svga_winsys_context;
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struct pipe_context;
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struct pipe_screen;
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/** Set to 1 to get extra debug info/output */
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#define VMW_DEBUG 0
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#if VMW_DEBUG
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#define vmw_printf debug_printf
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#define VMW_FUNC debug_printf("%s\n", __FUNCTION__)
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#else
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#define VMW_FUNC
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#define vmw_printf(...)
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#endif
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/**
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* Called when an error/failure is encountered.
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* We want these messages reported for all build types.
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*/
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#define vmw_error(...) fprintf(stderr, "VMware: " __VA_ARGS__)
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struct svga_winsys_context *
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vmw_svga_winsys_context_create(struct svga_winsys_screen *sws);
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struct vmw_svga_winsys_surface;
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void
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vmw_swc_surface_clear_reference(struct svga_winsys_context *swc,
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struct vmw_svga_winsys_surface *vsurf);
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#endif /* VMW_CONTEXT_H_ */
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