/*1* Copyright © 2011 Intel Corporation2* Copyright © 2021 NVIDIA Corporation3*4* Permission is hereby granted, free of charge, to any person obtaining a5* copy of this software and associated documentation files (the "Software"),6* to deal in the Software without restriction, including without limitation7* the rights to use, copy, modify, merge, publish, distribute, sublicense,8* and/or sell copies of the Software, and to permit persons to whom the9* Software is furnished to do so, subject to the following conditions:10*11* The above copyright notice and this permission notice (including the next12* paragraph) shall be included in all copies or substantial portions of the13* Software.14*15* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,16* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF17* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND18* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT19* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,20* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,21* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER22* DEALINGS IN THE SOFTWARE.23*24* Authors:25* Benjamin Franzke <[email protected]>26* James Jones <[email protected]>27*/2829#ifndef INTERNAL_H_30#define INTERNAL_H_3132#include "gbm_backend_abi.h"3334/* GCC visibility */35#if defined(__GNUC__)36#define GBM_EXPORT __attribute__ ((visibility("default")))37#else38#define GBM_EXPORT39#endif4041/**42* \file gbmint.h43* \brief Internal implementation details of gbm44*/4546extern struct gbm_core gbm_core;4748#endif495051