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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/glx/glxextensions.h
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/*
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* (C) Copyright IBM Corporation 2002, 2004
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file glxextensions.h
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*
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* \author Ian Romanick <[email protected]>
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*/
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#ifndef GLX_GLXEXTENSIONS_H
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#define GLX_GLXEXTENSIONS_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum
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{
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ARB_context_flush_control_bit = 0,
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ARB_create_context_bit,
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ARB_create_context_no_error_bit,
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ARB_create_context_profile_bit,
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ARB_create_context_robustness_bit,
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ARB_fbconfig_float_bit,
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ARB_get_proc_address_bit,
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ARB_multisample_bit,
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EXT_buffer_age_bit,
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EXT_create_context_es2_profile_bit,
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EXT_create_context_es_profile_bit,
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EXT_fbconfig_packed_float_bit,
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EXT_framebuffer_sRGB_bit,
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EXT_import_context_bit,
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EXT_no_config_context_bit,
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EXT_swap_control_bit,
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EXT_swap_control_tear_bit,
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EXT_texture_from_pixmap_bit,
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EXT_visual_info_bit,
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EXT_visual_rating_bit,
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ATI_pixel_format_float_bit,
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INTEL_swap_event_bit,
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MESA_copy_sub_buffer_bit,
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MESA_depth_float_bit,
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MESA_multithread_makecurrent_bit,
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MESA_query_renderer_bit,
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MESA_swap_control_bit,
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MESA_swap_frame_usage_bit,
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NV_float_buffer_bit,
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OML_swap_method_bit,
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OML_sync_control_bit,
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SGIS_multisample_bit,
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SGIX_fbconfig_bit,
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SGIX_pbuffer_bit,
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SGIX_visual_select_group_bit,
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SGI_make_current_read_bit,
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SGI_swap_control_bit,
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SGI_video_sync_bit,
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__NUM_GLX_EXTS,
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};
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#define __GLX_EXT_BYTES ((__NUM_GLX_EXTS + 7) / 8)
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/* From the GLX perspective, the ARB and EXT extensions are identical. Use a
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* single bit for both.
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*/
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#define ARB_framebuffer_sRGB_bit EXT_framebuffer_sRGB_bit
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enum
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{
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GL_ARB_depth_texture_bit = 0,
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GL_ARB_draw_buffers_bit,
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GL_ARB_fragment_program_bit,
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GL_ARB_fragment_program_shadow_bit,
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GL_ARB_framebuffer_object_bit,
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GL_ARB_imaging_bit,
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GL_ARB_multisample_bit,
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GL_ARB_multitexture_bit,
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GL_ARB_occlusion_query_bit,
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GL_ARB_point_parameters_bit,
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GL_ARB_point_sprite_bit,
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GL_ARB_shadow_bit,
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GL_ARB_shadow_ambient_bit,
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GL_ARB_texture_border_clamp_bit,
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GL_ARB_texture_cube_map_bit,
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GL_ARB_texture_compression_bit,
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GL_ARB_texture_env_add_bit,
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GL_ARB_texture_env_combine_bit,
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GL_ARB_texture_env_crossbar_bit,
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GL_ARB_texture_env_dot3_bit,
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GL_ARB_texture_filter_anisotropic_bit,
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GL_ARB_texture_mirrored_repeat_bit,
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GL_ARB_texture_non_power_of_two_bit,
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GL_ARB_texture_rectangle_bit,
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GL_ARB_texture_rg_bit,
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GL_ARB_transpose_matrix_bit,
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GL_ARB_vertex_buffer_object_bit,
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GL_ARB_vertex_program_bit,
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GL_ARB_window_pos_bit,
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GL_EXT_abgr_bit,
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GL_EXT_bgra_bit,
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GL_EXT_blend_color_bit,
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GL_EXT_blend_equation_separate_bit,
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GL_EXT_blend_func_separate_bit,
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GL_EXT_blend_logic_op_bit,
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GL_EXT_blend_minmax_bit,
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GL_EXT_blend_subtract_bit,
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GL_EXT_clip_volume_hint_bit,
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GL_EXT_compiled_vertex_array_bit,
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GL_EXT_convolution_bit,
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GL_EXT_copy_texture_bit,
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GL_EXT_cull_vertex_bit,
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GL_EXT_depth_bounds_test_bit,
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GL_EXT_draw_range_elements_bit,
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GL_EXT_fog_coord_bit,
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GL_EXT_framebuffer_blit_bit,
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GL_EXT_framebuffer_multisample_bit,
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GL_EXT_framebuffer_object_bit,
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GL_EXT_framebuffer_sRGB_bit,
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GL_EXT_multi_draw_arrays_bit,
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GL_EXT_packed_depth_stencil_bit,
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GL_EXT_packed_pixels_bit,
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GL_EXT_paletted_texture_bit,
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GL_EXT_pixel_buffer_object_bit,
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GL_EXT_polygon_offset_bit,
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GL_EXT_rescale_normal_bit,
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GL_EXT_secondary_color_bit,
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GL_EXT_separate_specular_color_bit,
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GL_EXT_shadow_funcs_bit,
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GL_EXT_shared_texture_palette_bit,
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GL_EXT_stencil_two_side_bit,
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GL_EXT_stencil_wrap_bit,
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GL_EXT_subtexture_bit,
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GL_EXT_texture_bit,
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GL_EXT_texture3D_bit,
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GL_EXT_texture_compression_dxt1_bit,
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GL_EXT_texture_compression_s3tc_bit,
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GL_EXT_texture_edge_clamp_bit,
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GL_EXT_texture_env_combine_bit,
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GL_EXT_texture_env_dot3_bit,
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GL_EXT_texture_integer_bit,
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GL_EXT_texture_lod_bit,
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GL_EXT_texture_lod_bias_bit,
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GL_EXT_texture_mirror_clamp_bit,
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GL_EXT_texture_object_bit,
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GL_EXT_vertex_array_bit,
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GL_3DFX_texture_compression_FXT1_bit,
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GL_APPLE_packed_pixels_bit,
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GL_APPLE_ycbcr_422_bit,
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GL_ATI_text_fragment_shader_bit,
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GL_ATI_texture_env_combine3_bit,
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GL_ATI_texture_float_bit,
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GL_ATI_texture_mirror_once_bit,
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GL_HP_convolution_border_modes_bit,
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GL_HP_occlusion_test_bit,
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GL_IBM_cull_vertex_bit,
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GL_IBM_pixel_filter_hint_bit,
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GL_IBM_rasterpos_clip_bit,
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GL_IBM_texture_clamp_nodraw_bit,
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GL_INGR_interlace_read_bit,
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GL_MESA_pack_invert_bit,
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GL_MESA_ycbcr_texture_bit,
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GL_NV_blend_square_bit,
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GL_NV_copy_depth_to_color_bit,
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GL_NV_depth_clamp_bit,
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GL_NV_fog_distance_bit,
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GL_NV_fragment_program_bit,
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GL_NV_fragment_program_option_bit,
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GL_NV_fragment_program2_bit,
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GL_NV_light_max_exponent_bit,
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GL_NV_multisample_filter_hint_bit,
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GL_NV_packed_depth_stencil_bit,
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GL_NV_point_sprite_bit,
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GL_NV_texgen_reflection_bit,
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GL_NV_texture_compression_vtc_bit,
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GL_NV_texture_env_combine4_bit,
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GL_NV_vertex_program_bit,
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GL_NV_vertex_program1_1_bit,
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GL_NV_vertex_program2_bit,
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GL_NV_vertex_program2_option_bit,
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GL_NV_vertex_program3_bit,
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GL_OES_compressed_paletted_texture_bit,
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GL_OES_read_format_bit,
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GL_SGI_color_matrix_bit,
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GL_SGI_color_table_bit,
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GL_SGI_texture_color_table_bit,
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GL_SGIS_generate_mipmap_bit,
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GL_SGIS_multisample_bit,
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GL_SGIS_texture_lod_bit,
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GL_SGIX_blend_alpha_minmax_bit,
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GL_SGIX_clipmap_bit,
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GL_SGIX_depth_texture_bit,
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GL_SGIX_fog_offset_bit,
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GL_SGIX_shadow_bit,
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GL_SGIX_texture_coordinate_clamp_bit,
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GL_SGIX_texture_lod_bias_bit,
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GL_SGIX_texture_range_bit,
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GL_SGIX_texture_scale_bias_bit,
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GL_SGIX_vertex_preclip_bit,
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GL_SGIX_vertex_preclip_hint_bit,
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GL_SGIX_ycrcb_bit,
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GL_SUN_convolution_border_modes_bit,
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GL_SUN_slice_accum_bit,
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/* This *MUST* go here. If it gets put after the duplicate values it will
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* get the value after the last duplicate.
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*/
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__NUM_GL_EXTS,
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/* Alias extension bits. These extensions exist in either vendor-specific
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* or EXT form and were later promoted to either EXT or ARB form. In all
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* cases, the meaning (to GLX) is *exactly* the same. That's why
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* EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and
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* EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3. Be
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* careful! When in doubt, src/mesa/main/extensions.c is a great reference.
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*/
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GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
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GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
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GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
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GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
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GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
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GL_EXT_texture_filter_anisotropic_bit = GL_ARB_texture_filter_anisotropic_bit,
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GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
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GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit,
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GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit,
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GL_MESA_window_pos_bit = GL_ARB_window_pos_bit,
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GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
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GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit,
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GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit,
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GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit,
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GL_SUN_multi_draw_arrays_bit = GL_EXT_multi_draw_arrays_bit
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};
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#define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8)
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struct glx_screen;
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struct glx_context;
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extern GLboolean __glXExtensionBitIsEnabled(struct glx_screen *psc,
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unsigned bit);
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extern const char *__glXGetClientExtensions(Display *dpy);
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extern void __glXCalculateUsableExtensions(struct glx_screen *psc,
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GLboolean
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display_is_direct_capable);
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extern void __glXParseExtensionOverride(struct glx_screen *psc,
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const char *override);
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extern void __IndirectGlParseExtensionOverride(struct glx_screen *psc,
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const char *override);
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extern void __glXCalculateUsableGLExtensions(struct glx_context *gc,
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const char *server_string);
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extern char *__glXGetClientGLExtensionString(void);
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extern GLboolean __glExtensionBitIsEnabled(struct glx_context *gc,
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unsigned bit);
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extern void
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__glXEnableDirectExtension(struct glx_screen *psc, const char *name);
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/* GLX_ALIAS should be used for functions with a non-void return type.
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GLX_ALIAS_VOID is for functions with a void return type. */
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# ifdef HAVE_FUNC_ATTRIBUTE_ALIAS
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/* GLX_ALIAS and GLX_ALIAS_VOID both expand to the macro GLX_ALIAS2. Using the
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* extra expansion means that the name mangling macros in glx_mangle.h will
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* apply before stringification, so the alias attribute will have a string like
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* "mglXFoo" instead of "glXFoo". */
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# define GLX_ALIAS2(return_type, real_func, proto_args, args, aliased_func) \
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return_type real_func proto_args \
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__attribute__ ((alias( # aliased_func ) ));
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# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
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GLX_ALIAS2(return_type, real_func, proto_args, args, aliased_func)
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# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
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GLX_ALIAS2(void, real_func, proto_args, args, aliased_func)
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# else
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# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
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return_type real_func proto_args \
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{ return aliased_func args ; }
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# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
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void real_func proto_args \
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{ aliased_func args ; }
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# endif /* HAVE_FUNC_ATTRIBUTE_ALIAS */
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#ifdef __cplusplus
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}
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#endif
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#endif /* GLX_GLXEXTENSIONS_H */
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