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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/imgui/imstb_textedit.h
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// [DEAR IMGUI]
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// This is a slightly modified version of stb_textedit.h 1.13.
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// Those changes would need to be pushed into nothings/stb:
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// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
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// Grep for [DEAR IMGUI] to find the changes.
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// stb_textedit.h - v1.13 - public domain - Sean Barrett
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// Development of this library was sponsored by RAD Game Tools
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//
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// This C header file implements the guts of a multi-line text-editing
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// widget; you implement display, word-wrapping, and low-level string
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// insertion/deletion, and stb_textedit will map user inputs into
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// insertions & deletions, plus updates to the cursor position,
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// selection state, and undo state.
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//
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// It is intended for use in games and other systems that need to build
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// their own custom widgets and which do not have heavy text-editing
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// requirements (this library is not recommended for use for editing large
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// texts, as its performance does not scale and it has limited undo).
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//
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// Non-trivial behaviors are modelled after Windows text controls.
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//
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//
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// LICENSE
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//
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// See end of file for license information.
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//
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//
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// DEPENDENCIES
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//
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// Uses the C runtime function 'memmove', which you can override
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// by defining STB_TEXTEDIT_memmove before the implementation.
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// Uses no other functions. Performs no runtime allocations.
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//
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//
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// VERSION HISTORY
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//
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// 1.13 (2019-02-07) fix bug in undo size management
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// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
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// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
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// 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual
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// 1.9 (2016-08-27) customizable move-by-word
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// 1.8 (2016-04-02) better keyboard handling when mouse button is down
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// 1.7 (2015-09-13) change y range handling in case baseline is non-0
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// 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove
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// 1.5 (2014-09-10) add support for secondary keys for OS X
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// 1.4 (2014-08-17) fix signed/unsigned warnings
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// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary
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// 1.2 (2014-05-27) fix some RAD types that had crept into the new code
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// 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE )
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// 1.0 (2012-07-26) improve documentation, initial public release
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// 0.3 (2012-02-24) bugfixes, single-line mode; insert mode
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// 0.2 (2011-11-28) fixes to undo/redo
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// 0.1 (2010-07-08) initial version
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//
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// ADDITIONAL CONTRIBUTORS
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//
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// Ulf Winklemann: move-by-word in 1.1
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// Fabian Giesen: secondary key inputs in 1.5
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// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
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//
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// Bugfixes:
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// Scott Graham
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// Daniel Keller
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// Omar Cornut
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// Dan Thompson
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//
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// USAGE
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//
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// This file behaves differently depending on what symbols you define
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// before including it.
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//
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//
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// Header-file mode:
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//
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// If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this,
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// it will operate in "header file" mode. In this mode, it declares a
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// single public symbol, STB_TexteditState, which encapsulates the current
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// state of a text widget (except for the string, which you will store
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// separately).
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//
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// To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a
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// primitive type that defines a single character (e.g. char, wchar_t, etc).
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//
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// To save space or increase undo-ability, you can optionally define the
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// following things that are used by the undo system:
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//
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// STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
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//
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// If you don't define these, they are set to permissive types and
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// moderate sizes. The undo system does no memory allocations, so
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// it grows STB_TexteditState by the worst-case storage which is (in bytes):
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//
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// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
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// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
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//
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//
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// Implementation mode:
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//
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// If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it
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// will compile the implementation of the text edit widget, depending
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// on a large number of symbols which must be defined before the include.
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//
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// The implementation is defined only as static functions. You will then
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// need to provide your own APIs in the same file which will access the
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// static functions.
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//
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// The basic concept is that you provide a "string" object which
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// behaves like an array of characters. stb_textedit uses indices to
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// refer to positions in the string, implicitly representing positions
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// in the displayed textedit. This is true for both plain text and
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// rich text; even with rich text stb_truetype interacts with your
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// code as if there was an array of all the displayed characters.
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//
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// Symbols that must be the same in header-file and implementation mode:
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//
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// STB_TEXTEDIT_CHARTYPE the character type
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// STB_TEXTEDIT_POSITIONTYPE small type that is a valid cursor position
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
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//
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// Symbols you must define for implementation mode:
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//
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// STB_TEXTEDIT_STRING the type of object representing a string being edited,
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// typically this is a wrapper object with other data you need
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//
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// STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1))
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// STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters
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// starting from character #n (see discussion below)
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// STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character
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// to the xpos of the i+1'th char for a line of characters
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// starting at character #n (i.e. accounts for kerning
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// with previous char)
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// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character
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// (return type is int, -1 means not valid to insert)
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// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based
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// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize
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// as manually wordwrapping for end-of-line positioning
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//
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// STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i
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// STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*)
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//
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// STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key
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//
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// STB_TEXTEDIT_K_LEFT keyboard input to move cursor left
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// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right
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// STB_TEXTEDIT_K_UP keyboard input to move cursor up
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// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down
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// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME
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// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END
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// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME
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// STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END
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// STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor
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// STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor
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// STB_TEXTEDIT_K_UNDO keyboard input to perform undo
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// STB_TEXTEDIT_K_REDO keyboard input to perform redo
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//
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// Optional:
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// STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode
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// STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'),
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// required for default WORDLEFT/WORDRIGHT handlers
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// STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to
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// STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to
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// STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT
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// STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT
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// STB_TEXTEDIT_K_LINESTART2 secondary keyboard input to move cursor to start of line
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// STB_TEXTEDIT_K_LINEEND2 secondary keyboard input to move cursor to end of line
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// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text
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// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text
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//
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// Todo:
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// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
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// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
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//
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// Keyboard input must be encoded as a single integer value; e.g. a character code
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// and some bitflags that represent shift states. to simplify the interface, SHIFT must
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// be a bitflag, so we can test the shifted state of cursor movements to allow selection,
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// i.e. (STB_TEXTED_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow.
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//
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// You can encode other things, such as CONTROL or ALT, in additional bits, and
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// then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example,
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// my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN
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// bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit,
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// and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the
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// API below. The control keys will only match WM_KEYDOWN events because of the
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// keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN
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// bit so it only decodes WM_CHAR events.
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//
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// STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed
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// row of characters assuming they start on the i'th character--the width and
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// the height and the number of characters consumed. This allows this library
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// to traverse the entire layout incrementally. You need to compute word-wrapping
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// here.
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//
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// Each textfield keeps its own insert mode state, which is not how normal
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// applications work. To keep an app-wide insert mode, update/copy the
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// "insert_mode" field of STB_TexteditState before/after calling API functions.
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//
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// API
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//
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// void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
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//
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// void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
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// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
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// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
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//
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// Each of these functions potentially updates the string and updates the
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// state.
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//
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// initialize_state:
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// set the textedit state to a known good default state when initially
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// constructing the textedit.
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//
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// click:
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// call this with the mouse x,y on a mouse down; it will update the cursor
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// and reset the selection start/end to the cursor point. the x,y must
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// be relative to the text widget, with (0,0) being the top left.
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//
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// drag:
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// call this with the mouse x,y on a mouse drag/up; it will update the
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// cursor and the selection end point
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//
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// cut:
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// call this to delete the current selection; returns true if there was
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// one. you should FIRST copy the current selection to the system paste buffer.
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// (To copy, just copy the current selection out of the string yourself.)
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//
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// paste:
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// call this to paste text at the current cursor point or over the current
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// selection if there is one.
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//
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// key:
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// call this for keyboard inputs sent to the textfield. you can use it
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// for "key down" events or for "translated" key events. if you need to
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// do both (as in Win32), or distinguish Unicode characters from control
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// inputs, set a high bit to distinguish the two; then you can define the
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// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
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// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
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// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
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// anything other type you wante before including.
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//
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//
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// When rendering, you can read the cursor position and selection state from
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// the STB_TexteditState.
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//
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//
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// Notes:
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//
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// This is designed to be usable in IMGUI, so it allows for the possibility of
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// running in an IMGUI that has NOT cached the multi-line layout. For this
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// reason, it provides an interface that is compatible with computing the
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// layout incrementally--we try to make sure we make as few passes through
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// as possible. (For example, to locate the mouse pointer in the text, we
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// could define functions that return the X and Y positions of characters
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// and binary search Y and then X, but if we're doing dynamic layout this
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// will run the layout algorithm many times, so instead we manually search
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// forward in one pass. Similar logic applies to e.g. up-arrow and
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// down-arrow movement.)
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//
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// If it's run in a widget that *has* cached the layout, then this is less
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// efficient, but it's not horrible on modern computers. But you wouldn't
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// want to edit million-line files with it.
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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////
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//// Header-file mode
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////
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////
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#ifndef INCLUDE_STB_TEXTEDIT_H
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#define INCLUDE_STB_TEXTEDIT_H
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////////////////////////////////////////////////////////////////////////
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//
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// STB_TexteditState
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//
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// Definition of STB_TexteditState which you should store
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// per-textfield; it includes cursor position, selection state,
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// and undo state.
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//
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#ifndef STB_TEXTEDIT_UNDOSTATECOUNT
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#define STB_TEXTEDIT_UNDOSTATECOUNT 99
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#endif
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#ifndef STB_TEXTEDIT_UNDOCHARCOUNT
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#define STB_TEXTEDIT_UNDOCHARCOUNT 999
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#endif
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#ifndef STB_TEXTEDIT_CHARTYPE
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#define STB_TEXTEDIT_CHARTYPE int
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#endif
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#ifndef STB_TEXTEDIT_POSITIONTYPE
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#define STB_TEXTEDIT_POSITIONTYPE int
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#endif
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typedef struct
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{
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// private data
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STB_TEXTEDIT_POSITIONTYPE where;
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STB_TEXTEDIT_POSITIONTYPE insert_length;
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STB_TEXTEDIT_POSITIONTYPE delete_length;
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int char_storage;
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} StbUndoRecord;
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typedef struct
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{
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// private data
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StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
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STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
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short undo_point, redo_point;
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int undo_char_point, redo_char_point;
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} StbUndoState;
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typedef struct
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{
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/////////////////////
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//
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// public data
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//
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int cursor;
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// position of the text cursor within the string
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int select_start; // selection start point
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int select_end;
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// selection start and end point in characters; if equal, no selection.
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// note that start may be less than or greater than end (e.g. when
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// dragging the mouse, start is where the initial click was, and you
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// can drag in either direction)
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unsigned char insert_mode;
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// each textfield keeps its own insert mode state. to keep an app-wide
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// insert mode, copy this value in/out of the app state
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/////////////////////
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//
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// private data
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//
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unsigned char cursor_at_end_of_line; // not implemented yet
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unsigned char initialized;
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unsigned char has_preferred_x;
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unsigned char single_line;
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unsigned char padding1, padding2, padding3;
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float preferred_x; // this determines where the cursor up/down tries to seek to along x
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StbUndoState undostate;
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} STB_TexteditState;
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////////////////////////////////////////////////////////////////////////
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//
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// StbTexteditRow
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//
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// Result of layout query, used by stb_textedit to determine where
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// the text in each row is.
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// result of layout query
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typedef struct
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{
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float x0,x1; // starting x location, end x location (allows for align=right, etc)
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float baseline_y_delta; // position of baseline relative to previous row's baseline
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float ymin,ymax; // height of row above and below baseline
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int num_chars;
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} StbTexteditRow;
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#endif //INCLUDE_STB_TEXTEDIT_H
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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////
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//// Implementation mode
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////
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////
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// implementation isn't include-guarded, since it might have indirectly
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// included just the "header" portion
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#ifdef STB_TEXTEDIT_IMPLEMENTATION
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#ifndef STB_TEXTEDIT_memmove
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#include <string.h>
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#define STB_TEXTEDIT_memmove memmove
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// Mouse input handling
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//
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// traverse the layout to locate the nearest character to a display position
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static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
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{
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StbTexteditRow r;
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int n = STB_TEXTEDIT_STRINGLEN(str);
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float base_y = 0, prev_x;
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int i=0, k;
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r.x0 = r.x1 = 0;
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r.ymin = r.ymax = 0;
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r.num_chars = 0;
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// search rows to find one that straddles 'y'
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while (i < n) {
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STB_TEXTEDIT_LAYOUTROW(&r, str, i);
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if (r.num_chars <= 0)
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return n;
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if (i==0 && y < base_y + r.ymin)
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return 0;
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if (y < base_y + r.ymax)
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break;
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i += r.num_chars;
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base_y += r.baseline_y_delta;
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}
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// below all text, return 'after' last character
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if (i >= n)
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return n;
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// check if it's before the beginning of the line
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if (x < r.x0)
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return i;
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// check if it's before the end of the line
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if (x < r.x1) {
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// search characters in row for one that straddles 'x'
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prev_x = r.x0;
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for (k=0; k < r.num_chars; ++k) {
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float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
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if (x < prev_x+w) {
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if (x < prev_x+w/2)
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return k+i;
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else
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return k+i+1;
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}
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prev_x += w;
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}
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// shouldn't happen, but if it does, fall through to end-of-line case
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}
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// if the last character is a newline, return that. otherwise return 'after' the last character
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if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE)
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return i+r.num_chars-1;
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else
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return i+r.num_chars;
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}
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// API click: on mouse down, move the cursor to the clicked location, and reset the selection
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static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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{
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// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
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// goes off the top or bottom of the text
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if( state->single_line )
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{
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StbTexteditRow r;
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STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
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y = r.ymin;
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}
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state->cursor = stb_text_locate_coord(str, x, y);
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state->select_start = state->cursor;
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state->select_end = state->cursor;
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state->has_preferred_x = 0;
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}
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// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
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static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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{
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int p = 0;
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// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
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// goes off the top or bottom of the text
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if( state->single_line )
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{
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StbTexteditRow r;
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STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
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y = r.ymin;
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}
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if (state->select_start == state->select_end)
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state->select_start = state->cursor;
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p = stb_text_locate_coord(str, x, y);
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state->cursor = state->select_end = p;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// Keyboard input handling
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//
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// forward declarations
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static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
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static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
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static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
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static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
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static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
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typedef struct
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{
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float x,y; // position of n'th character
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float height; // height of line
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int first_char, length; // first char of row, and length
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int prev_first; // first char of previous row
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} StbFindState;
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// find the x/y location of a character, and remember info about the previous row in
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// case we get a move-up event (for page up, we'll have to rescan)
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static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
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{
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StbTexteditRow r;
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int prev_start = 0;
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int z = STB_TEXTEDIT_STRINGLEN(str);
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int i=0, first;
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if (n == z) {
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// if it's at the end, then find the last line -- simpler than trying to
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// explicitly handle this case in the regular code
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if (single_line) {
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STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
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find->y = 0;
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find->first_char = 0;
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find->length = z;
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find->height = r.ymax - r.ymin;
532
find->x = r.x1;
533
} else {
534
find->y = 0;
535
find->x = 0;
536
find->height = 1;
537
while (i < z) {
538
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
539
prev_start = i;
540
i += r.num_chars;
541
}
542
find->first_char = i;
543
find->length = 0;
544
find->prev_first = prev_start;
545
}
546
return;
547
}
548
549
// search rows to find the one that straddles character n
550
find->y = 0;
551
552
for(;;) {
553
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
554
if (n < i + r.num_chars)
555
break;
556
prev_start = i;
557
i += r.num_chars;
558
find->y += r.baseline_y_delta;
559
}
560
561
find->first_char = first = i;
562
find->length = r.num_chars;
563
find->height = r.ymax - r.ymin;
564
find->prev_first = prev_start;
565
566
// now scan to find xpos
567
find->x = r.x0;
568
for (i=0; first+i < n; ++i)
569
find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
570
}
571
572
#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
573
574
// make the selection/cursor state valid if client altered the string
575
static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
576
{
577
int n = STB_TEXTEDIT_STRINGLEN(str);
578
if (STB_TEXT_HAS_SELECTION(state)) {
579
if (state->select_start > n) state->select_start = n;
580
if (state->select_end > n) state->select_end = n;
581
// if clamping forced them to be equal, move the cursor to match
582
if (state->select_start == state->select_end)
583
state->cursor = state->select_start;
584
}
585
if (state->cursor > n) state->cursor = n;
586
}
587
588
// delete characters while updating undo
589
static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
590
{
591
stb_text_makeundo_delete(str, state, where, len);
592
STB_TEXTEDIT_DELETECHARS(str, where, len);
593
state->has_preferred_x = 0;
594
}
595
596
// delete the section
597
static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
598
{
599
stb_textedit_clamp(str, state);
600
if (STB_TEXT_HAS_SELECTION(state)) {
601
if (state->select_start < state->select_end) {
602
stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start);
603
state->select_end = state->cursor = state->select_start;
604
} else {
605
stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end);
606
state->select_start = state->cursor = state->select_end;
607
}
608
state->has_preferred_x = 0;
609
}
610
}
611
612
// canoncialize the selection so start <= end
613
static void stb_textedit_sortselection(STB_TexteditState *state)
614
{
615
if (state->select_end < state->select_start) {
616
int temp = state->select_end;
617
state->select_end = state->select_start;
618
state->select_start = temp;
619
}
620
}
621
622
// move cursor to first character of selection
623
static void stb_textedit_move_to_first(STB_TexteditState *state)
624
{
625
if (STB_TEXT_HAS_SELECTION(state)) {
626
stb_textedit_sortselection(state);
627
state->cursor = state->select_start;
628
state->select_end = state->select_start;
629
state->has_preferred_x = 0;
630
}
631
}
632
633
// move cursor to last character of selection
634
static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
635
{
636
if (STB_TEXT_HAS_SELECTION(state)) {
637
stb_textedit_sortselection(state);
638
stb_textedit_clamp(str, state);
639
state->cursor = state->select_end;
640
state->select_start = state->select_end;
641
state->has_preferred_x = 0;
642
}
643
}
644
645
#ifdef STB_TEXTEDIT_IS_SPACE
646
static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx )
647
{
648
return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
649
}
650
651
#ifndef STB_TEXTEDIT_MOVEWORDLEFT
652
static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
653
{
654
--c; // always move at least one character
655
while( c >= 0 && !is_word_boundary( str, c ) )
656
--c;
657
658
if( c < 0 )
659
c = 0;
660
661
return c;
662
}
663
#define STB_TEXTEDIT_MOVEWORDLEFT stb_textedit_move_to_word_previous
664
#endif
665
666
#ifndef STB_TEXTEDIT_MOVEWORDRIGHT
667
static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c )
668
{
669
const int len = STB_TEXTEDIT_STRINGLEN(str);
670
++c; // always move at least one character
671
while( c < len && !is_word_boundary( str, c ) )
672
++c;
673
674
if( c > len )
675
c = len;
676
677
return c;
678
}
679
#define STB_TEXTEDIT_MOVEWORDRIGHT stb_textedit_move_to_word_next
680
#endif
681
682
#endif
683
684
// update selection and cursor to match each other
685
static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
686
{
687
if (!STB_TEXT_HAS_SELECTION(state))
688
state->select_start = state->select_end = state->cursor;
689
else
690
state->cursor = state->select_end;
691
}
692
693
// API cut: delete selection
694
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
695
{
696
if (STB_TEXT_HAS_SELECTION(state)) {
697
stb_textedit_delete_selection(str,state); // implicitly clamps
698
state->has_preferred_x = 0;
699
return 1;
700
}
701
return 0;
702
}
703
704
// API paste: replace existing selection with passed-in text
705
static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
706
{
707
// if there's a selection, the paste should delete it
708
stb_textedit_clamp(str, state);
709
stb_textedit_delete_selection(str,state);
710
// try to insert the characters
711
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len)) {
712
stb_text_makeundo_insert(state, state->cursor, len);
713
state->cursor += len;
714
state->has_preferred_x = 0;
715
return 1;
716
}
717
// remove the undo since we didn't actually insert the characters
718
if (state->undostate.undo_point)
719
--state->undostate.undo_point;
720
return 0;
721
}
722
723
#ifndef STB_TEXTEDIT_KEYTYPE
724
#define STB_TEXTEDIT_KEYTYPE int
725
#endif
726
727
// API key: process a keyboard input
728
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
729
{
730
retry:
731
switch (key) {
732
default: {
733
int c = STB_TEXTEDIT_KEYTOTEXT(key);
734
if (c > 0) {
735
STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c;
736
737
// can't add newline in single-line mode
738
if (c == '\n' && state->single_line)
739
break;
740
741
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
742
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
743
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
744
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
745
++state->cursor;
746
state->has_preferred_x = 0;
747
}
748
} else {
749
stb_textedit_delete_selection(str,state); // implicitly clamps
750
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
751
stb_text_makeundo_insert(state, state->cursor, 1);
752
++state->cursor;
753
state->has_preferred_x = 0;
754
}
755
}
756
}
757
break;
758
}
759
760
#ifdef STB_TEXTEDIT_K_INSERT
761
case STB_TEXTEDIT_K_INSERT:
762
state->insert_mode = !state->insert_mode;
763
break;
764
#endif
765
766
case STB_TEXTEDIT_K_UNDO:
767
stb_text_undo(str, state);
768
state->has_preferred_x = 0;
769
break;
770
771
case STB_TEXTEDIT_K_REDO:
772
stb_text_redo(str, state);
773
state->has_preferred_x = 0;
774
break;
775
776
case STB_TEXTEDIT_K_LEFT:
777
// if currently there's a selection, move cursor to start of selection
778
if (STB_TEXT_HAS_SELECTION(state))
779
stb_textedit_move_to_first(state);
780
else
781
if (state->cursor > 0)
782
--state->cursor;
783
state->has_preferred_x = 0;
784
break;
785
786
case STB_TEXTEDIT_K_RIGHT:
787
// if currently there's a selection, move cursor to end of selection
788
if (STB_TEXT_HAS_SELECTION(state))
789
stb_textedit_move_to_last(str, state);
790
else
791
++state->cursor;
792
stb_textedit_clamp(str, state);
793
state->has_preferred_x = 0;
794
break;
795
796
case STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_SHIFT:
797
stb_textedit_clamp(str, state);
798
stb_textedit_prep_selection_at_cursor(state);
799
// move selection left
800
if (state->select_end > 0)
801
--state->select_end;
802
state->cursor = state->select_end;
803
state->has_preferred_x = 0;
804
break;
805
806
#ifdef STB_TEXTEDIT_MOVEWORDLEFT
807
case STB_TEXTEDIT_K_WORDLEFT:
808
if (STB_TEXT_HAS_SELECTION(state))
809
stb_textedit_move_to_first(state);
810
else {
811
state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
812
stb_textedit_clamp( str, state );
813
}
814
break;
815
816
case STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT:
817
if( !STB_TEXT_HAS_SELECTION( state ) )
818
stb_textedit_prep_selection_at_cursor(state);
819
820
state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
821
state->select_end = state->cursor;
822
823
stb_textedit_clamp( str, state );
824
break;
825
#endif
826
827
#ifdef STB_TEXTEDIT_MOVEWORDRIGHT
828
case STB_TEXTEDIT_K_WORDRIGHT:
829
if (STB_TEXT_HAS_SELECTION(state))
830
stb_textedit_move_to_last(str, state);
831
else {
832
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
833
stb_textedit_clamp( str, state );
834
}
835
break;
836
837
case STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT:
838
if( !STB_TEXT_HAS_SELECTION( state ) )
839
stb_textedit_prep_selection_at_cursor(state);
840
841
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
842
state->select_end = state->cursor;
843
844
stb_textedit_clamp( str, state );
845
break;
846
#endif
847
848
case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT:
849
stb_textedit_prep_selection_at_cursor(state);
850
// move selection right
851
++state->select_end;
852
stb_textedit_clamp(str, state);
853
state->cursor = state->select_end;
854
state->has_preferred_x = 0;
855
break;
856
857
case STB_TEXTEDIT_K_DOWN:
858
case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT: {
859
StbFindState find;
860
StbTexteditRow row;
861
int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
862
863
if (state->single_line) {
864
// on windows, up&down in single-line behave like left&right
865
key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT);
866
goto retry;
867
}
868
869
if (sel)
870
stb_textedit_prep_selection_at_cursor(state);
871
else if (STB_TEXT_HAS_SELECTION(state))
872
stb_textedit_move_to_last(str,state);
873
874
// compute current position of cursor point
875
stb_textedit_clamp(str, state);
876
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
877
878
// now find character position down a row
879
if (find.length) {
880
float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
881
float x;
882
int start = find.first_char + find.length;
883
state->cursor = start;
884
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
885
x = row.x0;
886
for (i=0; i < row.num_chars; ++i) {
887
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
888
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
889
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
890
break;
891
#endif
892
x += dx;
893
if (x > goal_x)
894
break;
895
++state->cursor;
896
}
897
stb_textedit_clamp(str, state);
898
899
state->has_preferred_x = 1;
900
state->preferred_x = goal_x;
901
902
if (sel)
903
state->select_end = state->cursor;
904
}
905
break;
906
}
907
908
case STB_TEXTEDIT_K_UP:
909
case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT: {
910
StbFindState find;
911
StbTexteditRow row;
912
int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
913
914
if (state->single_line) {
915
// on windows, up&down become left&right
916
key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT);
917
goto retry;
918
}
919
920
if (sel)
921
stb_textedit_prep_selection_at_cursor(state);
922
else if (STB_TEXT_HAS_SELECTION(state))
923
stb_textedit_move_to_first(state);
924
925
// compute current position of cursor point
926
stb_textedit_clamp(str, state);
927
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
928
929
// can only go up if there's a previous row
930
if (find.prev_first != find.first_char) {
931
// now find character position up a row
932
float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
933
float x;
934
state->cursor = find.prev_first;
935
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
936
x = row.x0;
937
for (i=0; i < row.num_chars; ++i) {
938
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
939
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
940
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
941
break;
942
#endif
943
x += dx;
944
if (x > goal_x)
945
break;
946
++state->cursor;
947
}
948
stb_textedit_clamp(str, state);
949
950
state->has_preferred_x = 1;
951
state->preferred_x = goal_x;
952
953
if (sel)
954
state->select_end = state->cursor;
955
}
956
break;
957
}
958
959
case STB_TEXTEDIT_K_DELETE:
960
case STB_TEXTEDIT_K_DELETE | STB_TEXTEDIT_K_SHIFT:
961
if (STB_TEXT_HAS_SELECTION(state))
962
stb_textedit_delete_selection(str, state);
963
else {
964
int n = STB_TEXTEDIT_STRINGLEN(str);
965
if (state->cursor < n)
966
stb_textedit_delete(str, state, state->cursor, 1);
967
}
968
state->has_preferred_x = 0;
969
break;
970
971
case STB_TEXTEDIT_K_BACKSPACE:
972
case STB_TEXTEDIT_K_BACKSPACE | STB_TEXTEDIT_K_SHIFT:
973
if (STB_TEXT_HAS_SELECTION(state))
974
stb_textedit_delete_selection(str, state);
975
else {
976
stb_textedit_clamp(str, state);
977
if (state->cursor > 0) {
978
stb_textedit_delete(str, state, state->cursor-1, 1);
979
--state->cursor;
980
}
981
}
982
state->has_preferred_x = 0;
983
break;
984
985
#ifdef STB_TEXTEDIT_K_TEXTSTART2
986
case STB_TEXTEDIT_K_TEXTSTART2:
987
#endif
988
case STB_TEXTEDIT_K_TEXTSTART:
989
state->cursor = state->select_start = state->select_end = 0;
990
state->has_preferred_x = 0;
991
break;
992
993
#ifdef STB_TEXTEDIT_K_TEXTEND2
994
case STB_TEXTEDIT_K_TEXTEND2:
995
#endif
996
case STB_TEXTEDIT_K_TEXTEND:
997
state->cursor = STB_TEXTEDIT_STRINGLEN(str);
998
state->select_start = state->select_end = 0;
999
state->has_preferred_x = 0;
1000
break;
1001
1002
#ifdef STB_TEXTEDIT_K_TEXTSTART2
1003
case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT:
1004
#endif
1005
case STB_TEXTEDIT_K_TEXTSTART | STB_TEXTEDIT_K_SHIFT:
1006
stb_textedit_prep_selection_at_cursor(state);
1007
state->cursor = state->select_end = 0;
1008
state->has_preferred_x = 0;
1009
break;
1010
1011
#ifdef STB_TEXTEDIT_K_TEXTEND2
1012
case STB_TEXTEDIT_K_TEXTEND2 | STB_TEXTEDIT_K_SHIFT:
1013
#endif
1014
case STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT:
1015
stb_textedit_prep_selection_at_cursor(state);
1016
state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str);
1017
state->has_preferred_x = 0;
1018
break;
1019
1020
1021
#ifdef STB_TEXTEDIT_K_LINESTART2
1022
case STB_TEXTEDIT_K_LINESTART2:
1023
#endif
1024
case STB_TEXTEDIT_K_LINESTART:
1025
stb_textedit_clamp(str, state);
1026
stb_textedit_move_to_first(state);
1027
if (state->single_line)
1028
state->cursor = 0;
1029
else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
1030
--state->cursor;
1031
state->has_preferred_x = 0;
1032
break;
1033
1034
#ifdef STB_TEXTEDIT_K_LINEEND2
1035
case STB_TEXTEDIT_K_LINEEND2:
1036
#endif
1037
case STB_TEXTEDIT_K_LINEEND: {
1038
int n = STB_TEXTEDIT_STRINGLEN(str);
1039
stb_textedit_clamp(str, state);
1040
stb_textedit_move_to_first(state);
1041
if (state->single_line)
1042
state->cursor = n;
1043
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
1044
++state->cursor;
1045
state->has_preferred_x = 0;
1046
break;
1047
}
1048
1049
#ifdef STB_TEXTEDIT_K_LINESTART2
1050
case STB_TEXTEDIT_K_LINESTART2 | STB_TEXTEDIT_K_SHIFT:
1051
#endif
1052
case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT:
1053
stb_textedit_clamp(str, state);
1054
stb_textedit_prep_selection_at_cursor(state);
1055
if (state->single_line)
1056
state->cursor = 0;
1057
else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
1058
--state->cursor;
1059
state->select_end = state->cursor;
1060
state->has_preferred_x = 0;
1061
break;
1062
1063
#ifdef STB_TEXTEDIT_K_LINEEND2
1064
case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT:
1065
#endif
1066
case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: {
1067
int n = STB_TEXTEDIT_STRINGLEN(str);
1068
stb_textedit_clamp(str, state);
1069
stb_textedit_prep_selection_at_cursor(state);
1070
if (state->single_line)
1071
state->cursor = n;
1072
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
1073
++state->cursor;
1074
state->select_end = state->cursor;
1075
state->has_preferred_x = 0;
1076
break;
1077
}
1078
1079
// @TODO:
1080
// STB_TEXTEDIT_K_PGUP - move cursor up a page
1081
// STB_TEXTEDIT_K_PGDOWN - move cursor down a page
1082
}
1083
}
1084
1085
/////////////////////////////////////////////////////////////////////////////
1086
//
1087
// Undo processing
1088
//
1089
// @OPTIMIZE: the undo/redo buffer should be circular
1090
1091
static void stb_textedit_flush_redo(StbUndoState *state)
1092
{
1093
state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
1094
state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
1095
}
1096
1097
// discard the oldest entry in the undo list
1098
static void stb_textedit_discard_undo(StbUndoState *state)
1099
{
1100
if (state->undo_point > 0) {
1101
// if the 0th undo state has characters, clean those up
1102
if (state->undo_rec[0].char_storage >= 0) {
1103
int n = state->undo_rec[0].insert_length, i;
1104
// delete n characters from all other records
1105
state->undo_char_point -= n;
1106
STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
1107
for (i=0; i < state->undo_point; ++i)
1108
if (state->undo_rec[i].char_storage >= 0)
1109
state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
1110
}
1111
--state->undo_point;
1112
STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
1113
}
1114
}
1115
1116
// discard the oldest entry in the redo list--it's bad if this
1117
// ever happens, but because undo & redo have to store the actual
1118
// characters in different cases, the redo character buffer can
1119
// fill up even though the undo buffer didn't
1120
static void stb_textedit_discard_redo(StbUndoState *state)
1121
{
1122
int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
1123
1124
if (state->redo_point <= k) {
1125
// if the k'th undo state has characters, clean those up
1126
if (state->undo_rec[k].char_storage >= 0) {
1127
int n = state->undo_rec[k].insert_length, i;
1128
// move the remaining redo character data to the end of the buffer
1129
state->redo_char_point += n;
1130
STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
1131
// adjust the position of all the other records to account for above memmove
1132
for (i=state->redo_point; i < k; ++i)
1133
if (state->undo_rec[i].char_storage >= 0)
1134
state->undo_rec[i].char_storage += n;
1135
}
1136
// now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
1137
// {DEAR IMGUI]
1138
size_t move_size = (size_t)((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
1139
const char* buf_begin = (char*)state->undo_rec; (void)buf_begin;
1140
const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end;
1141
IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin);
1142
IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end);
1143
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
1144
1145
// now move redo_point to point to the new one
1146
++state->redo_point;
1147
}
1148
}
1149
1150
static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars)
1151
{
1152
// any time we create a new undo record, we discard redo
1153
stb_textedit_flush_redo(state);
1154
1155
// if we have no free records, we have to make room, by sliding the
1156
// existing records down
1157
if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
1158
stb_textedit_discard_undo(state);
1159
1160
// if the characters to store won't possibly fit in the buffer, we can't undo
1161
if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
1162
state->undo_point = 0;
1163
state->undo_char_point = 0;
1164
return NULL;
1165
}
1166
1167
// if we don't have enough free characters in the buffer, we have to make room
1168
while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
1169
stb_textedit_discard_undo(state);
1170
1171
return &state->undo_rec[state->undo_point++];
1172
}
1173
1174
static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
1175
{
1176
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
1177
if (r == NULL)
1178
return NULL;
1179
1180
r->where = pos;
1181
r->insert_length = (STB_TEXTEDIT_POSITIONTYPE) insert_len;
1182
r->delete_length = (STB_TEXTEDIT_POSITIONTYPE) delete_len;
1183
1184
if (insert_len == 0) {
1185
r->char_storage = -1;
1186
return NULL;
1187
} else {
1188
r->char_storage = state->undo_char_point;
1189
state->undo_char_point += insert_len;
1190
return &state->undo_char[r->char_storage];
1191
}
1192
}
1193
1194
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
1195
{
1196
StbUndoState *s = &state->undostate;
1197
StbUndoRecord u, *r;
1198
if (s->undo_point == 0)
1199
return;
1200
1201
// we need to do two things: apply the undo record, and create a redo record
1202
u = s->undo_rec[s->undo_point-1];
1203
r = &s->undo_rec[s->redo_point-1];
1204
r->char_storage = -1;
1205
1206
r->insert_length = u.delete_length;
1207
r->delete_length = u.insert_length;
1208
r->where = u.where;
1209
1210
if (u.delete_length) {
1211
// if the undo record says to delete characters, then the redo record will
1212
// need to re-insert the characters that get deleted, so we need to store
1213
// them.
1214
1215
// there are three cases:
1216
// there's enough room to store the characters
1217
// characters stored for *redoing* don't leave room for redo
1218
// characters stored for *undoing* don't leave room for redo
1219
// if the last is true, we have to bail
1220
1221
if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) {
1222
// the undo records take up too much character space; there's no space to store the redo characters
1223
r->insert_length = 0;
1224
} else {
1225
int i;
1226
1227
// there's definitely room to store the characters eventually
1228
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
1229
// should never happen:
1230
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
1231
return;
1232
// there's currently not enough room, so discard a redo record
1233
stb_textedit_discard_redo(s);
1234
}
1235
r = &s->undo_rec[s->redo_point-1];
1236
1237
r->char_storage = s->redo_char_point - u.delete_length;
1238
s->redo_char_point = s->redo_char_point - u.delete_length;
1239
1240
// now save the characters
1241
for (i=0; i < u.delete_length; ++i)
1242
s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i);
1243
}
1244
1245
// now we can carry out the deletion
1246
STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length);
1247
}
1248
1249
// check type of recorded action:
1250
if (u.insert_length) {
1251
// easy case: was a deletion, so we need to insert n characters
1252
STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length);
1253
s->undo_char_point -= u.insert_length;
1254
}
1255
1256
state->cursor = u.where + u.insert_length;
1257
1258
s->undo_point--;
1259
s->redo_point--;
1260
}
1261
1262
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
1263
{
1264
StbUndoState *s = &state->undostate;
1265
StbUndoRecord *u, r;
1266
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
1267
return;
1268
1269
// we need to do two things: apply the redo record, and create an undo record
1270
u = &s->undo_rec[s->undo_point];
1271
r = s->undo_rec[s->redo_point];
1272
1273
// we KNOW there must be room for the undo record, because the redo record
1274
// was derived from an undo record
1275
1276
u->delete_length = r.insert_length;
1277
u->insert_length = r.delete_length;
1278
u->where = r.where;
1279
u->char_storage = -1;
1280
1281
if (r.delete_length) {
1282
// the redo record requires us to delete characters, so the undo record
1283
// needs to store the characters
1284
1285
if (s->undo_char_point + u->insert_length > s->redo_char_point) {
1286
u->insert_length = 0;
1287
u->delete_length = 0;
1288
} else {
1289
int i;
1290
u->char_storage = s->undo_char_point;
1291
s->undo_char_point = s->undo_char_point + u->insert_length;
1292
1293
// now save the characters
1294
for (i=0; i < u->insert_length; ++i)
1295
s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i);
1296
}
1297
1298
STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length);
1299
}
1300
1301
if (r.insert_length) {
1302
// easy case: need to insert n characters
1303
STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length);
1304
s->redo_char_point += r.insert_length;
1305
}
1306
1307
state->cursor = r.where + r.insert_length;
1308
1309
s->undo_point++;
1310
s->redo_point++;
1311
}
1312
1313
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length)
1314
{
1315
stb_text_createundo(&state->undostate, where, 0, length);
1316
}
1317
1318
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
1319
{
1320
int i;
1321
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
1322
if (p) {
1323
for (i=0; i < length; ++i)
1324
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
1325
}
1326
}
1327
1328
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
1329
{
1330
int i;
1331
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
1332
if (p) {
1333
for (i=0; i < old_length; ++i)
1334
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
1335
}
1336
}
1337
1338
// reset the state to default
1339
static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line)
1340
{
1341
state->undostate.undo_point = 0;
1342
state->undostate.undo_char_point = 0;
1343
state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
1344
state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
1345
state->select_end = state->select_start = 0;
1346
state->cursor = 0;
1347
state->has_preferred_x = 0;
1348
state->preferred_x = 0;
1349
state->cursor_at_end_of_line = 0;
1350
state->initialized = 1;
1351
state->single_line = (unsigned char) is_single_line;
1352
state->insert_mode = 0;
1353
}
1354
1355
// API initialize
1356
static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
1357
{
1358
stb_textedit_clear_state(state, is_single_line);
1359
}
1360
1361
#if defined(__GNUC__) || defined(__clang__)
1362
#pragma GCC diagnostic push
1363
#pragma GCC diagnostic ignored "-Wcast-qual"
1364
#endif
1365
1366
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
1367
{
1368
return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len);
1369
}
1370
1371
#if defined(__GNUC__) || defined(__clang__)
1372
#pragma GCC diagnostic pop
1373
#endif
1374
1375
#endif//STB_TEXTEDIT_IMPLEMENTATION
1376
1377
/*
1378
------------------------------------------------------------------------------
1379
This software is available under 2 licenses -- choose whichever you prefer.
1380
------------------------------------------------------------------------------
1381
ALTERNATIVE A - MIT License
1382
Copyright (c) 2017 Sean Barrett
1383
Permission is hereby granted, free of charge, to any person obtaining a copy of
1384
this software and associated documentation files (the "Software"), to deal in
1385
the Software without restriction, including without limitation the rights to
1386
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
1387
of the Software, and to permit persons to whom the Software is furnished to do
1388
so, subject to the following conditions:
1389
The above copyright notice and this permission notice shall be included in all
1390
copies or substantial portions of the Software.
1391
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1392
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1393
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
1394
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
1395
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
1396
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
1397
SOFTWARE.
1398
------------------------------------------------------------------------------
1399
ALTERNATIVE B - Public Domain (www.unlicense.org)
1400
This is free and unencumbered software released into the public domain.
1401
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
1402
software, either in source code form or as a compiled binary, for any purpose,
1403
commercial or non-commercial, and by any means.
1404
In jurisdictions that recognize copyright laws, the author or authors of this
1405
software dedicate any and all copyright interest in the software to the public
1406
domain. We make this dedication for the benefit of the public at large and to
1407
the detriment of our heirs and successors. We intend this dedication to be an
1408
overt act of relinquishment in perpetuity of all present and future rights to
1409
this software under copyright law.
1410
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1411
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1412
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
1413
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
1414
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
1415
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
1416
------------------------------------------------------------------------------
1417
*/
1418
1419