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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/intel/compiler/brw_fs_register_coalesce.cpp
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/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/** @file brw_fs_register_coalesce.cpp
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*
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* Implements register coalescing: Checks if the two registers involved in a
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* raw move don't interfere, in which case they can both be stored in the same
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* place and the MOV removed.
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*
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* To do this, all uses of the source of the MOV in the shader are replaced
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* with the destination of the MOV. For example:
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*
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* add vgrf3:F, vgrf1:F, vgrf2:F
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* mov vgrf4:F, vgrf3:F
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* mul vgrf5:F, vgrf5:F, vgrf4:F
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*
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* becomes
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*
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* add vgrf4:F, vgrf1:F, vgrf2:F
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* mul vgrf5:F, vgrf5:F, vgrf4:F
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*/
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#include "brw_fs.h"
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#include "brw_cfg.h"
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#include "brw_fs_live_variables.h"
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using namespace brw;
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static bool
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is_nop_mov(const fs_inst *inst)
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{
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if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD) {
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fs_reg dst = inst->dst;
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for (int i = 0; i < inst->sources; i++) {
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if (!dst.equals(inst->src[i])) {
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return false;
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}
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dst.offset += (i < inst->header_size ? REG_SIZE :
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inst->exec_size * dst.stride *
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type_sz(inst->src[i].type));
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}
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return true;
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} else if (inst->opcode == BRW_OPCODE_MOV) {
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return inst->dst.equals(inst->src[0]);
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}
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return false;
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}
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static bool
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is_coalesce_candidate(const fs_visitor *v, const fs_inst *inst)
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{
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if ((inst->opcode != BRW_OPCODE_MOV &&
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inst->opcode != SHADER_OPCODE_LOAD_PAYLOAD) ||
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inst->is_partial_write() ||
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inst->saturate ||
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inst->src[0].file != VGRF ||
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inst->src[0].negate ||
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inst->src[0].abs ||
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!inst->src[0].is_contiguous() ||
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inst->dst.file != VGRF ||
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inst->dst.type != inst->src[0].type) {
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return false;
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}
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if (v->alloc.sizes[inst->src[0].nr] >
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v->alloc.sizes[inst->dst.nr])
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return false;
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if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD) {
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if (!is_coalescing_payload(v->alloc, inst)) {
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return false;
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}
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}
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return true;
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}
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static bool
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can_coalesce_vars(const fs_live_variables &live, const cfg_t *cfg,
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const bblock_t *block, const fs_inst *inst,
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int dst_var, int src_var)
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{
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if (!live.vars_interfere(src_var, dst_var))
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return true;
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int dst_start = live.start[dst_var];
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int dst_end = live.end[dst_var];
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int src_start = live.start[src_var];
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int src_end = live.end[src_var];
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/* Variables interfere and one line range isn't a subset of the other. */
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if ((dst_end > src_end && src_start < dst_start) ||
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(src_end > dst_end && dst_start < src_start))
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return false;
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/* Check for a write to either register in the intersection of their live
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* ranges.
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*/
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int start_ip = MAX2(dst_start, src_start);
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int end_ip = MIN2(dst_end, src_end);
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foreach_block(scan_block, cfg) {
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if (scan_block->end_ip < start_ip)
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continue;
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int scan_ip = scan_block->start_ip - 1;
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bool seen_src_write = false;
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bool seen_copy = false;
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foreach_inst_in_block(fs_inst, scan_inst, scan_block) {
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scan_ip++;
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/* Ignore anything before the intersection of the live ranges */
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if (scan_ip < start_ip)
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continue;
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/* Ignore the copying instruction itself */
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if (scan_inst == inst) {
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seen_copy = true;
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continue;
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}
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if (scan_ip > end_ip)
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return true; /* registers do not interfere */
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if (seen_src_write && !seen_copy) {
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/* In order to satisfy the guarantee of register coalescing, we
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* must ensure that the two registers always have the same value
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* during the intersection of their live ranges. One way to do
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* this is to simply ensure that neither is ever written apart
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* from the one copy which syncs up the two registers. However,
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* this can be overly conservative and only works in the case
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* where the destination live range is entirely contained in the
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* source live range.
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*
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* To handle the other case where the source is contained in the
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* destination, we allow writes to the source register as long as
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* they happen before the copy, in the same block as the copy, and
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* the destination is never read between first such write and the
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* copy. This effectively moves the write from the copy up.
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*/
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for (int j = 0; j < scan_inst->sources; j++) {
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if (regions_overlap(scan_inst->src[j], scan_inst->size_read(j),
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inst->dst, inst->size_written))
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return false; /* registers interfere */
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}
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}
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/* The MOV being coalesced had better be the only instruction which
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* writes to the coalesce destination in the intersection.
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*/
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if (regions_overlap(scan_inst->dst, scan_inst->size_written,
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inst->dst, inst->size_written))
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return false; /* registers interfere */
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/* See the big comment above */
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if (regions_overlap(scan_inst->dst, scan_inst->size_written,
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inst->src[0], inst->size_read(0))) {
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if (seen_copy || scan_block != block)
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return false;
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seen_src_write = true;
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}
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}
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}
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return true;
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}
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bool
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fs_visitor::register_coalesce()
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{
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bool progress = false;
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fs_live_variables &live = live_analysis.require();
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int src_size = 0;
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int channels_remaining = 0;
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unsigned src_reg = ~0u, dst_reg = ~0u;
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int dst_reg_offset[MAX_VGRF_SIZE];
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fs_inst *mov[MAX_VGRF_SIZE];
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int dst_var[MAX_VGRF_SIZE];
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int src_var[MAX_VGRF_SIZE];
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foreach_block_and_inst(block, fs_inst, inst, cfg) {
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if (!is_coalesce_candidate(this, inst))
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continue;
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if (is_nop_mov(inst)) {
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inst->opcode = BRW_OPCODE_NOP;
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progress = true;
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continue;
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}
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if (src_reg != inst->src[0].nr) {
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src_reg = inst->src[0].nr;
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src_size = alloc.sizes[inst->src[0].nr];
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assert(src_size <= MAX_VGRF_SIZE);
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channels_remaining = src_size;
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memset(mov, 0, sizeof(mov));
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dst_reg = inst->dst.nr;
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}
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if (dst_reg != inst->dst.nr)
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continue;
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if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD) {
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for (int i = 0; i < src_size; i++) {
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dst_reg_offset[i] = i;
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}
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mov[0] = inst;
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channels_remaining -= regs_written(inst);
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} else {
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const int offset = inst->src[0].offset / REG_SIZE;
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if (mov[offset]) {
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/* This is the second time that this offset in the register has
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* been set. This means, in particular, that inst->dst was
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* live before this instruction and that the live ranges of
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* inst->dst and inst->src[0] overlap and we can't coalesce the
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* two variables. Let's ensure that doesn't happen.
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*/
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channels_remaining = -1;
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continue;
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}
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for (unsigned i = 0; i < MAX2(inst->size_written / REG_SIZE, 1); i++)
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dst_reg_offset[offset + i] = inst->dst.offset / REG_SIZE + i;
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mov[offset] = inst;
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channels_remaining -= regs_written(inst);
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}
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if (channels_remaining)
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continue;
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bool can_coalesce = true;
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for (int i = 0; i < src_size; i++) {
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if (dst_reg_offset[i] != dst_reg_offset[0] + i) {
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/* Registers are out-of-order. */
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can_coalesce = false;
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src_reg = ~0u;
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break;
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}
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dst_var[i] = live.var_from_vgrf[dst_reg] + dst_reg_offset[i];
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src_var[i] = live.var_from_vgrf[src_reg] + i;
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if (!can_coalesce_vars(live, cfg, block, inst, dst_var[i], src_var[i])) {
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can_coalesce = false;
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src_reg = ~0u;
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break;
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}
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}
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if (!can_coalesce)
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continue;
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progress = true;
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for (int i = 0; i < src_size; i++) {
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if (!mov[i])
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continue;
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if (mov[i]->conditional_mod == BRW_CONDITIONAL_NONE) {
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mov[i]->opcode = BRW_OPCODE_NOP;
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mov[i]->dst = reg_undef;
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for (int j = 0; j < mov[i]->sources; j++) {
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mov[i]->src[j] = reg_undef;
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}
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} else {
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/* If we have a conditional modifier, rewrite the MOV to be a
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* MOV.cmod from the coalesced register. Hopefully, cmod
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* propagation will clean this up and move it to the instruction
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* that writes the register. If not, this keeps things correct
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* while still letting us coalesce.
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*/
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assert(mov[i]->opcode == BRW_OPCODE_MOV);
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assert(mov[i]->sources == 1);
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mov[i]->src[0] = mov[i]->dst;
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mov[i]->dst = retype(brw_null_reg(), mov[i]->dst.type);
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}
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}
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foreach_block_and_inst(block, fs_inst, scan_inst, cfg) {
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if (scan_inst->dst.file == VGRF &&
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scan_inst->dst.nr == src_reg) {
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scan_inst->dst.nr = dst_reg;
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scan_inst->dst.offset = scan_inst->dst.offset % REG_SIZE +
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dst_reg_offset[scan_inst->dst.offset / REG_SIZE] * REG_SIZE;
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}
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for (int j = 0; j < scan_inst->sources; j++) {
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if (scan_inst->src[j].file == VGRF &&
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scan_inst->src[j].nr == src_reg) {
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scan_inst->src[j].nr = dst_reg;
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scan_inst->src[j].offset = scan_inst->src[j].offset % REG_SIZE +
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dst_reg_offset[scan_inst->src[j].offset / REG_SIZE] * REG_SIZE;
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}
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}
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}
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for (int i = 0; i < src_size; i++) {
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live.start[dst_var[i]] = MIN2(live.start[dst_var[i]],
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live.start[src_var[i]]);
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live.end[dst_var[i]] = MAX2(live.end[dst_var[i]],
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live.end[src_var[i]]);
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}
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src_reg = ~0u;
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}
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if (progress) {
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foreach_block_and_inst_safe (block, backend_instruction, inst, cfg) {
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if (inst->opcode == BRW_OPCODE_NOP) {
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inst->remove(block, true);
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}
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}
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cfg->adjust_block_ips();
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invalidate_analysis(DEPENDENCY_INSTRUCTIONS);
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}
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return progress;
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}
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