Path: blob/21.2-virgl/src/intel/dev/intel_debug.h
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/*1* Copyright 2003 VMware, Inc.2* Copyright © 2007 Intel Corporation3*4* Permission is hereby granted, free of charge, to any person obtaining5* a copy of this software and associated documentation files (the6* "Software"), to deal in the Software without restriction, including7* without limitation the rights to use, copy, modify, merge, publish,8* distribute, sublicense, and/or sell copies of the Software, and to9* permit persons to whom the Software is furnished to do so, subject to10* the following conditions:11*12* The above copyright notice and this permission notice (including the13* next paragraph) shall be included in all copies or substantial14* portions of the Software.15*16* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,17* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF18* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.19* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE20* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION21* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION22* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.23*/2425#ifndef INTEL_DEBUG_H26#define INTEL_DEBUG_H2728#include <stdint.h>29#include "compiler/shader_enums.h"30#include "util/macros.h"3132#ifdef __cplusplus33extern "C" {34#endif35/**36* \file intel_debug.h37*38* Basic INTEL_DEBUG environment variable handling. This file defines the39* list of debugging flags, as well as some macros for handling them.40*/4142extern uint64_t intel_debug;4344#define INTEL_DEBUG __builtin_expect(intel_debug, 0)4546#define DEBUG_TEXTURE (1ull << 0)47#define DEBUG_STATE (1ull << 1)48#define DEBUG_BLIT (1ull << 2)49#define DEBUG_MIPTREE (1ull << 3)50#define DEBUG_PERF (1ull << 4)51#define DEBUG_PERFMON (1ull << 5)52#define DEBUG_BATCH (1ull << 6)53#define DEBUG_PIXEL (1ull << 7)54#define DEBUG_BUFMGR (1ull << 8)55#define DEBUG_FBO (1ull << 9)56#define DEBUG_GS (1ull << 10)57#define DEBUG_SYNC (1ull << 11)58#define DEBUG_PRIMS (1ull << 12)59#define DEBUG_VERTS (1ull << 13)60#define DEBUG_DRI (1ull << 14)61#define DEBUG_SF (1ull << 15)62#define DEBUG_SUBMIT (1ull << 16)63#define DEBUG_WM (1ull << 17)64#define DEBUG_URB (1ull << 18)65#define DEBUG_VS (1ull << 19)66#define DEBUG_CLIP (1ull << 20)67#define DEBUG_SHADER_TIME (1ull << 21)68#define DEBUG_BLORP (1ull << 22)69#define DEBUG_NO16 (1ull << 23)70#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 24)71#define DEBUG_OPTIMIZER (1ull << 25)72#define DEBUG_ANNOTATION (1ull << 26)73#define DEBUG_NO8 (1ull << 27)74#define DEBUG_NO_OACONFIG (1ull << 28)75#define DEBUG_SPILL_FS (1ull << 29)76#define DEBUG_SPILL_VEC4 (1ull << 30)77#define DEBUG_CS (1ull << 31)78#define DEBUG_HEX (1ull << 32)79#define DEBUG_NO_COMPACTION (1ull << 33)80#define DEBUG_TCS (1ull << 34)81#define DEBUG_TES (1ull << 35)82#define DEBUG_L3 (1ull << 36)83#define DEBUG_DO32 (1ull << 37)84#define DEBUG_NO_RBC (1ull << 38)85#define DEBUG_NO_HIZ (1ull << 39)86#define DEBUG_COLOR (1ull << 40)87#define DEBUG_REEMIT (1ull << 41)88#define DEBUG_SOFT64 (1ull << 42)89#define DEBUG_TCS_EIGHT_PATCH (1ull << 43)90#define DEBUG_BT (1ull << 44)91#define DEBUG_PIPE_CONTROL (1ull << 45)92#define DEBUG_NO_FAST_CLEAR (1ull << 46)93#define DEBUG_NO32 (1ull << 47)94#define DEBUG_RT (1ull << 48)9596/* These flags are not compatible with the disk shader cache */97#define DEBUG_DISK_CACHE_DISABLE_MASK DEBUG_SHADER_TIME9899/* These flags may affect program generation */100#define DEBUG_DISK_CACHE_MASK \101(DEBUG_NO16 | DEBUG_NO_DUAL_OBJECT_GS | DEBUG_NO8 | DEBUG_SPILL_FS | \102DEBUG_SPILL_VEC4 | DEBUG_NO_COMPACTION | DEBUG_DO32 | DEBUG_SOFT64 | \103DEBUG_TCS_EIGHT_PATCH | DEBUG_NO32)104105#ifdef HAVE_ANDROID_PLATFORM106#define LOG_TAG "INTEL-MESA"107#if ANDROID_API_LEVEL >= 26108#include <log/log.h>109#else110#include <cutils/log.h>111#endif /* use log/log.h start from android 8 major version */112#ifndef ALOGW113#define ALOGW LOGW114#endif115#define dbg_printf(...) ALOGW(__VA_ARGS__)116#else117#define dbg_printf(...) fprintf(stderr, __VA_ARGS__)118#endif /* HAVE_ANDROID_PLATFORM */119120#define DBG(...) do { \121if (INTEL_DEBUG & FILE_DEBUG_FLAG) \122dbg_printf(__VA_ARGS__); \123} while(0)124125extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage);126127extern void brw_process_intel_debug_variable(void);128129/* Below is a list of structure located in the identifier buffer. The driver130* can fill those in for debug purposes.131*/132133enum intel_debug_block_type {134/* End of the debug blocks */135INTEL_DEBUG_BLOCK_TYPE_END = 1,136137/* Driver identifier (struct intel_debug_block_driver) */138INTEL_DEBUG_BLOCK_TYPE_DRIVER,139140/* Frame identifier (struct intel_debug_block_frame) */141INTEL_DEBUG_BLOCK_TYPE_FRAME,142143/* Internal, never to be written out */144INTEL_DEBUG_BLOCK_TYPE_MAX,145};146147struct intel_debug_block_base {148uint32_t type; /* enum intel_debug_block_type */149uint32_t length; /* inclusive of this structure size */150};151152struct intel_debug_block_driver {153struct intel_debug_block_base base;154uint8_t description[];155};156157struct intel_debug_block_frame {158struct intel_debug_block_base base;159uint64_t frame_id;160};161162extern void *intel_debug_identifier(void);163extern uint32_t intel_debug_identifier_size(void);164165extern uint32_t intel_debug_write_identifiers(void *output,166uint32_t output_size,167const char *driver_name);168169extern void *intel_debug_get_identifier_block(void *buffer,170uint32_t buffer_size,171enum intel_debug_block_type type);172173#ifdef __cplusplus174}175#endif176177#endif /* INTEL_DEBUG_H */178179180