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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/intel/genxml/gen4.xml
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<?xml version="1.0" ?>
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<genxml name="BRW" gen="4">
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<enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
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<value name="ONE" value="1"/>
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<value name="SRC_COLOR" value="2"/>
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<value name="SRC_ALPHA" value="3"/>
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<value name="DST_ALPHA" value="4"/>
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<value name="DST_COLOR" value="5"/>
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<value name="SRC_ALPHA_SATURATE" value="6"/>
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<value name="CONST_COLOR" value="7"/>
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<value name="CONST_ALPHA" value="8"/>
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<value name="SRC1_COLOR" value="9"/>
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<value name="SRC1_ALPHA" value="10"/>
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<value name="ZERO" value="17"/>
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<value name="INV_SRC_COLOR" value="18"/>
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<value name="INV_SRC_ALPHA" value="19"/>
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<value name="INV_DST_ALPHA" value="20"/>
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<value name="INV_DST_COLOR" value="21"/>
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<value name="INV_CONST_COLOR" value="23"/>
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<value name="INV_CONST_ALPHA" value="24"/>
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<value name="INV_SRC1_COLOR" value="25"/>
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<value name="INV_SRC1_ALPHA" value="26"/>
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</enum>
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<enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
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<value name="ADD" value="0"/>
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<value name="SUBTRACT" value="1"/>
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<value name="REVERSE_SUBTRACT" value="2"/>
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<value name="MIN" value="3"/>
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<value name="MAX" value="4"/>
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</enum>
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<enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
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<value name="ALWAYS" value="0"/>
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<value name="NEVER" value="1"/>
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<value name="LESS" value="2"/>
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<value name="EQUAL" value="3"/>
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<value name="LEQUAL" value="4"/>
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<value name="GREATER" value="5"/>
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<value name="NOTEQUAL" value="6"/>
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<value name="GEQUAL" value="7"/>
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</enum>
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<enum name="3D_Logic_Op_Function" prefix="LOGICOP">
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<value name="CLEAR" value="0"/>
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<value name="NOR" value="1"/>
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<value name="AND_INVERTED" value="2"/>
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<value name="COPY_INVERTED" value="3"/>
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<value name="AND_REVERSE" value="4"/>
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<value name="INVERT" value="5"/>
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<value name="XOR" value="6"/>
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<value name="NAND" value="7"/>
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<value name="AND" value="8"/>
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<value name="EQUIV" value="9"/>
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<value name="NOOP" value="10"/>
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<value name="OR_INVERTED" value="11"/>
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<value name="COPY" value="12"/>
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<value name="OR_REVERSE" value="13"/>
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<value name="OR" value="14"/>
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<value name="SET" value="15"/>
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</enum>
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<enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
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<value name="POINTLIST" value="1"/>
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<value name="LINELIST" value="2"/>
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<value name="LINESTRIP" value="3"/>
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<value name="TRILIST" value="4"/>
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<value name="TRISTRIP" value="5"/>
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<value name="TRIFAN" value="6"/>
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<value name="QUADLIST" value="7"/>
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<value name="QUADSTRIP" value="8"/>
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<value name="LINELIST_ADJ" value="9"/>
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<value name="LINESTRIP_ADJ" value="10"/>
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<value name="TRILIST_ADJ" value="11"/>
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<value name="TRISTRIP_ADJ" value="12"/>
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<value name="TRISTRIP_REVERSE" value="13"/>
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<value name="POLYGON" value="14"/>
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<value name="RECTLIST" value="15"/>
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<value name="LINELOOP" value="16"/>
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<value name="POINTLIST _BF" value="17"/>
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<value name="LINESTRIP_CONT" value="18"/>
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<value name="LINESTRIP_BF" value="19"/>
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<value name="LINESTRIP_CONT_BF" value="20"/>
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<value name="TRIFAN_NOSTIPPLE" value="22"/>
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</enum>
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<enum name="3D_Stencil_Operation" prefix="STENCILOP">
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<value name="KEEP" value="0"/>
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<value name="ZERO" value="1"/>
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<value name="REPLACE" value="2"/>
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<value name="INCRSAT" value="3"/>
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<value name="DECRSAT" value="4"/>
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<value name="INCR" value="5"/>
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<value name="DECR" value="6"/>
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<value name="INVERT" value="7"/>
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</enum>
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<enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
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<value name="NOSTORE" value="0"/>
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<value name="STORE_SRC" value="1"/>
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<value name="STORE_0" value="2"/>
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<value name="STORE_1_FP" value="3"/>
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<value name="STORE_1_INT" value="4"/>
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<value name="STORE_VID" value="5"/>
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<value name="STORE_IID" value="6"/>
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<value name="STORE_PID" value="7"/>
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</enum>
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<enum name="Texture_Coordinate_Mode" prefix="TCM">
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<value name="WRAP" value="0"/>
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<value name="MIRROR" value="1"/>
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<value name="CLAMP" value="2"/>
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<value name="CUBE" value="3"/>
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<value name="CLAMP_BORDER" value="4"/>
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<value name="MIRROR_ONCE" value="5"/>
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</enum>
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<struct name="CC_VIEWPORT" length="2">
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<field name="Minimum Depth" start="0" end="31" type="float"/>
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<field name="Maximum Depth" start="32" end="63" type="float"/>
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</struct>
123
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<struct name="CLIP_STATE" length="11">
125
<field name="GRF Register Count" start="1" end="3" type="uint"/>
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<field name="Kernel Start Pointer" start="6" end="31" type="address"/>
127
<field name="Software Exception Enable" start="39" end="39" type="bool"/>
128
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
129
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
130
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
131
<value name="IEEE-754" value="0"/>
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<value name="Alternate" value="1"/>
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</field>
134
<field name="Thread Priority" start="49" end="49" type="uint">
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<value name="Normal Priority" value="0"/>
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<value name="High Priority" value="1"/>
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</field>
138
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
139
<field name="Single Program Flow" start="63" end="63" type="bool"/>
140
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
141
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
142
<field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
143
<field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
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<field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
145
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
146
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
147
<field name="Clipper Statistics Enable" start="138" end="138" type="bool"/>
148
<field name="GS Output Object Statistics Enable" start="138" end="138" type="bool"/>
149
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
150
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
151
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
152
<field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE">
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<value name="NORMAL" value="0"/>
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<value name="ALL" value="1"/>
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<value name="CLIP_NON_REJECTED" value="2"/>
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<value name="REJECT_ALL" value="3"/>
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<value name="ACCEPT_ALL" value="4"/>
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</field>
159
<field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/>
160
<field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/>
161
<field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/>
162
<field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/>
163
<field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/>
164
<field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
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<value name="NDCSPACE" value="0"/>
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<value name="SCREENSPACE" value="1"/>
167
</field>
168
<field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
169
<value name="OGL" value="0"/>
170
<value name="D3D" value="1"/>
171
</field>
172
<field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/>
173
<field name="Screen Space Viewport X Min" start="224" end="255" type="float"/>
174
<field name="Screen Space Viewport X Max" start="256" end="287" type="float"/>
175
<field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/>
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<field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/>
177
</struct>
178
179
<struct name="CLIP_VIEWPORT" length="4">
180
<field name="XMin Clip Guardband" start="0" end="31" type="float"/>
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<field name="XMax Clip Guardband" start="32" end="63" type="float"/>
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<field name="YMin Clip Guardband" start="64" end="95" type="float"/>
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<field name="YMax Clip Guardband" start="96" end="127" type="float"/>
184
</struct>
185
186
<struct name="COLOR_CALC_STATE" length="8">
187
<field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/>
188
<field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/>
189
<field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/>
190
<field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/>
191
<field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/>
192
<field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/>
193
<field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/>
194
<field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/>
195
<field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/>
196
<field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/>
197
<field name="Stencil Test Enable" start="31" end="31" type="bool"/>
198
<field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/>
199
<field name="Stencil Write Mask" start="40" end="47" type="uint"/>
200
<field name="Stencil Test Mask" start="48" end="55" type="uint"/>
201
<field name="Stencil Reference Value" start="56" end="63" type="uint"/>
202
<field name="Logic Op Enable" start="64" end="64" type="bool"/>
203
<field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/>
204
<field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/>
205
<field name="Depth Test Enable" start="79" end="79" type="bool"/>
206
<field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/>
207
<field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/>
208
<field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/>
209
<field name="Alpha Test Enable" start="107" end="107" type="bool"/>
210
<field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/>
211
<field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/>
212
<field name="Alpha Test Format" start="111" end="111" type="uint">
213
<value name="ALPHATEST_UNORM8" value="0"/>
214
<value name="ALPHATEST_FLOAT32" value="1"/>
215
</field>
216
<field name="CC Viewport State Pointer" start="133" end="159" type="address"/>
217
<field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/>
218
<field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/>
219
<field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/>
220
<field name="Statistics Enable" start="175" end="175" type="bool"/>
221
<field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/>
222
<field name="Round Disable Function Disable" start="190" end="190" type="bool"/>
223
<field name="Color Dither Enable" start="191" end="191" type="bool"/>
224
<field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/>
225
<field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/>
226
<field name="Color Clamp Range" start="194" end="195" type="uint">
227
<value name="COLORCLAMP_UNORM" value="0"/>
228
<value name="COLORCLAMP_SNORM" value="1"/>
229
<value name="COLORCLAMP_RTFORMAT" value="2"/>
230
</field>
231
<field name="Y Dither Offset" start="207" end="208" type="uint"/>
232
<field name="X Dither Offset" start="209" end="210" type="uint"/>
233
<field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/>
234
<field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/>
235
<field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/>
236
<field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/>
237
<field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/>
238
</struct>
239
240
<struct name="GS_STATE" length="7">
241
<field name="GRF Register Count" start="1" end="3" type="uint"/>
242
<field name="Kernel Start Pointer" start="6" end="31" type="address"/>
243
<field name="Software Exception Enable" start="39" end="39" type="bool"/>
244
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
245
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
246
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
247
<value name="IEEE-754" value="0"/>
248
<value name="Alternate" value="1"/>
249
</field>
250
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
251
<field name="Single Program Flow" start="63" end="63" type="bool"/>
252
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
253
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
254
<field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
255
<field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
256
<field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
257
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
258
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
259
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
260
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
261
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
262
<field name="Sampler Count" start="160" end="162" type="uint"/>
263
<field name="Sampler State Pointer" start="165" end="191" type="address"/>
264
<field name="Maximum VPIndex" start="192" end="195" type="uint"/>
265
<field name="Discard Adjacency" start="221" end="221" type="bool"/>
266
<field name="Reorder Enable" start="222" end="222" type="bool"/>
267
</struct>
268
269
<struct name="RENDER_SURFACE_STATE" length="5">
270
<field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
271
<field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
272
<field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
273
<field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
274
<field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
275
<field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
276
<field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
277
<value name="NORMAL_MODE" value="0"/>
278
</field>
279
<field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
280
<value name="WRITE_ONLY" value="0"/>
281
<value name="READ_WRITE" value="1"/>
282
</field>
283
<field name="MIP Map Layout Mode" start="10" end="10" type="uint">
284
<value name="MIPLAYOUT_BELOW" value="0"/>
285
<value name="MIPLAYOUT_RIGHT" value="1"/>
286
</field>
287
<field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/>
288
<field name="Vertical Line Stride" start="12" end="12" type="uint"/>
289
<field name="Color Blend Enable" start="13" end="13" type="bool"/>
290
<field name="Color Buffer Component Write Disables" start="14" end="17" type="uint">
291
<value name="WRITEDISABLE_ALPHA" value="8"/>
292
<value name="WRITEDISABLE_RED" value="4"/>
293
<value name="WRITEDISABLE_GREEN" value="2"/>
294
<value name="WRITEDISABLE_BLUE" value="1"/>
295
</field>
296
<field name="Surface Format" start="18" end="26" type="uint"/>
297
<field name="Data Return Format" start="27" end="27" type="uint">
298
<value name="DATA_RETURN_FLOAT32" value="0"/>
299
<value name="DATA_RETURN_S1.14" value="1"/>
300
</field>
301
<field name="Surface Type" start="29" end="31" type="uint">
302
<value name="SURFTYPE_1D" value="0"/>
303
<value name="SURFTYPE_2D" value="1"/>
304
<value name="SURFTYPE_3D" value="2"/>
305
<value name="SURFTYPE_CUBE" value="3"/>
306
<value name="SURFTYPE_BUFFER" value="4"/>
307
<value name="SURFTYPE_NULL" value="7"/>
308
</field>
309
<field name="Surface Base Address" start="32" end="63" type="address"/>
310
<field name="MIP Count / LOD" start="66" end="69" type="uint"/>
311
<field name="Width" start="70" end="82" type="uint"/>
312
<field name="Height" start="83" end="95" type="uint"/>
313
<field name="Tile Walk" start="96" end="96" type="uint">
314
<value name="TILEWALK_XMAJOR" value="0"/>
315
<value name="TILEWALK_YMAJOR" value="1"/>
316
</field>
317
<field name="Tiled Surface" start="97" end="97" type="uint"/>
318
<field name="Surface Pitch" start="99" end="115" type="uint"/>
319
<field name="Depth" start="117" end="127" type="uint"/>
320
<field name="Render Target View Extent" start="136" end="144" type="uint"/>
321
<field name="Minimum Array Element" start="145" end="155" type="uint"/>
322
<field name="Surface Min LOD" start="156" end="159" type="uint"/>
323
</struct>
324
325
<struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
326
<field name="Border Color Red" start="0" end="31" type="float"/>
327
<field name="Border Color Green" start="32" end="63" type="float"/>
328
<field name="Border Color Blue" start="64" end="95" type="float"/>
329
<field name="Border Color Alpha" start="96" end="127" type="float"/>
330
</struct>
331
332
<struct name="SAMPLER_STATE" length="4">
333
<field name="Shadow Function" start="0" end="2" type="uint" prefix="PREFILTEROP">
334
<value name="ALWAYS" value="0"/>
335
<value name="NEVER" value="1"/>
336
<value name="LESS" value="2"/>
337
<value name="EQUAL" value="3"/>
338
<value name="LEQUAL" value="4"/>
339
<value name="GREATER" value="5"/>
340
<value name="NOTEQUAL" value="6"/>
341
<value name="GEQUAL" value="7"/>
342
</field>
343
<field name="Texture LOD Bias" start="3" end="13" type="s4.6"/>
344
<field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/>
345
<field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
346
<value name="NEAREST" value="0"/>
347
<value name="LINEAR" value="1"/>
348
<value name="ANISOTROPIC" value="2"/>
349
<value name="MONO" value="6"/>
350
</field>
351
<field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
352
<value name="NONE" value="0"/>
353
<value name="NEAREST" value="1"/>
354
<value name="LINEAR" value="3"/>
355
</field>
356
<field name="Base Mip Level" start="22" end="26" type="u4.1"/>
357
<field name="LOD PreClamp Enable" start="28" end="28" type="bool"/>
358
<field name="Sampler Disable" start="31" end="31" type="bool"/>
359
<field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/>
360
<field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/>
361
<field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/>
362
<field name="Cube Surface Control Mode" start="41" end="41" type="uint">
363
<value name="CUBECTRLMODE_PROGRAMMED" value="0"/>
364
<value name="CUBECTRLMODE_OVERRIDE" value="1"/>
365
</field>
366
<field name="Max LOD" start="44" end="53" type="u4.6"/>
367
<field name="Min LOD" start="54" end="63" type="u4.6"/>
368
<field name="Border Color Pointer" start="69" end="95" type="address"/>
369
<field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
370
<field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
371
<field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
372
<field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
373
<field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
374
<field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
375
<field name="Maximum Anisotropy" start="115" end="117" type="uint">
376
<value name="RATIO 2:1" value="0"/>
377
<value name="RATIO 4:1" value="1"/>
378
<value name="RATIO 6:1" value="2"/>
379
<value name="RATIO 8:1" value="3"/>
380
<value name="RATIO 10:1" value="4"/>
381
<value name="RATIO 12:1" value="5"/>
382
<value name="RATIO 14:1" value="6"/>
383
<value name="RATIO 16:1" value="7"/>
384
</field>
385
<field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER">
386
<value name="KILL_ON_ANY_MATCH" value="0"/>
387
<value name="REPLACE_BLACK" value="1"/>
388
</field>
389
<field name="ChromaKey Index" start="119" end="120" type="uint"/>
390
<field name="ChromaKey Enable" start="121" end="121" type="bool"/>
391
</struct>
392
393
<struct name="SCISSOR_RECT" length="2">
394
<field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
395
<field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
396
<field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
397
<field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
398
</struct>
399
400
<struct name="SF_STATE" length="8">
401
<field name="GRF Register Count" start="1" end="3" type="uint"/>
402
<field name="Kernel Start Pointer" start="6" end="31" type="address"/>
403
<field name="Software Exception Enable" start="39" end="39" type="bool"/>
404
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
405
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
406
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
407
<value name="IEEE-754" value="0"/>
408
<value name="Alternate" value="1"/>
409
</field>
410
<field name="Thread Priority" start="49" end="49" type="uint">
411
<value name="Normal Priority" value="0"/>
412
<value name="High Priority" value="1"/>
413
</field>
414
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
415
<field name="Single Program Flow" start="63" end="63" type="bool"/>
416
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
417
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
418
<field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
419
<field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
420
<field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
421
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
422
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
423
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
424
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
425
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
426
<field name="Front Winding" start="160" end="160" type="uint">
427
<value name="FRONTWINDING_CW" value="0"/>
428
<value name="FRONTWINDING_CCW" value="1"/>
429
</field>
430
<field name="Viewport Transform Enable" start="161" end="161" type="bool"/>
431
<field name="Setup Viewport State Offset" start="165" end="191" type="address"/>
432
<field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/>
433
<field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/>
434
<field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/>
435
<field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/>
436
<field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/>
437
<field name="Point Rasterization Rule" start="212" end="213" type="uint">
438
<value name="RASTRULE_UPPER_LEFT" value="0"/>
439
<value name="RASTRULE_UPPER_RIGHT" value="1"/>
440
</field>
441
<field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint">
442
<value name="0.5 pixels" value="0"/>
443
<value name="1.0 pixels" value="1"/>
444
<value name="2.0 pixels" value="2"/>
445
<value name="4.0 pixels" value="3"/>
446
</field>
447
<field name="Line Width" start="216" end="219" type="u3.1"/>
448
<field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/>
449
<field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE">
450
<value name="BOTH" value="0"/>
451
<value name="NONE" value="1"/>
452
<value name="FRONT" value="2"/>
453
<value name="BACK" value="3"/>
454
</field>
455
<field name="Antialiasing Enable" start="223" end="223" type="bool"/>
456
<field name="Point Width" start="224" end="234" type="u8.3"/>
457
<field name="Point Width Source" start="235" end="235" type="uint">
458
<value name="Vertex" value="0"/>
459
<value name="State" value="1"/>
460
</field>
461
<field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint">
462
<value name="8 Sub-Pixel Precision Bits" value="0"/>
463
<value name="4 Sub-Pixel Precision Bits" value="1"/>
464
</field>
465
<field name="Sprite Point Enable" start="237" end="237" type="bool"/>
466
<field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint">
467
<value name="Vertex 0" value="0"/>
468
<value name="Vertex 1" value="1"/>
469
<value name="Vertex 2" value="2"/>
470
</field>
471
<field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint">
472
<value name="Vertex 0" value="0"/>
473
<value name="Vertex 1" value="1"/>
474
</field>
475
<field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint">
476
<value name="Vertex 0" value="0"/>
477
<value name="Vertex 1" value="1"/>
478
<value name="Vertex 2" value="2"/>
479
</field>
480
<field name="Last Pixel Enable" start="255" end="255" type="bool"/>
481
</struct>
482
483
<struct name="SF_VIEWPORT" length="8">
484
<field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
485
<field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
486
<field name="Viewport Matrix Element m22" start="64" end="95" type="float"/>
487
<field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
488
<field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
489
<field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
490
<field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/>
491
</struct>
492
493
<struct name="VERTEX_BUFFER_STATE" length="4">
494
<field name="Buffer Pitch" start="0" end="10" type="uint"/>
495
<field name="Buffer Access Type" start="26" end="26" type="uint">
496
<value name="VERTEXDATA" value="0"/>
497
<value name="INSTANCEDATA" value="1"/>
498
</field>
499
<field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
500
<field name="Buffer Starting Address" start="32" end="63" type="address"/>
501
<field name="Max Index" start="64" end="95" type="uint"/>
502
<field name="Instance Data Step Rate" start="96" end="127" type="uint"/>
503
</struct>
504
505
<struct name="VERTEX_ELEMENT_STATE" length="2">
506
<field name="Source Element Offset" start="0" end="10" type="uint"/>
507
<field name="Source Element Format" start="16" end="24" type="uint"/>
508
<field name="Valid" start="26" end="26" type="bool"/>
509
<field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
510
<field name="Destination Element Offset" start="32" end="39" type="uint"/>
511
<field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
512
<field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
513
<field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
514
<field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
515
</struct>
516
517
<struct name="VS_STATE" length="7">
518
<field name="GRF Register Count" start="1" end="3" type="uint"/>
519
<field name="Kernel Start Pointer" start="6" end="31" type="address"/>
520
<field name="Software Exception Enable" start="39" end="39" type="bool"/>
521
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
522
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
523
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
524
<value name="IEEE-754" value="0"/>
525
<value name="Alternate" value="1"/>
526
</field>
527
<field name="Thread Priority" start="49" end="49" type="uint">
528
<value name="Normal Priority" value="0"/>
529
<value name="High Priority" value="1"/>
530
</field>
531
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
532
<field name="Single Program Flow" start="63" end="63" type="bool"/>
533
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
534
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
535
<field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
536
<field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
537
<field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
538
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
539
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
540
<field name="Statistics Enable" start="138" end="138" type="bool"/>
541
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
542
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
543
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
544
<field name="Sampler Count" start="160" end="162" type="uint"/>
545
<field name="Sampler State Pointer" start="165" end="191" type="address"/>
546
<field name="Enable" start="192" end="192" type="bool"/>
547
<field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
548
</struct>
549
550
<struct name="WM_STATE" length="8">
551
<field name="GRF Register Count 0" start="1" end="3" type="uint"/>
552
<field name="Kernel Start Pointer 0" start="6" end="31" type="address"/>
553
<field name="Software Exception Enable" start="33" end="33" type="bool"/>
554
<field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/>
555
<field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/>
556
<field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/>
557
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
558
<value name="IEEE-754" value="0"/>
559
<value name="Alternate" value="1"/>
560
</field>
561
<field name="Thread Priority" start="49" end="49" type="uint">
562
<value name="High" value="1"/>
563
</field>
564
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
565
<field name="Single Program Flow" start="63" end="63" type="bool"/>
566
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
567
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
568
<field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/>
569
<field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/>
570
<field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/>
571
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
572
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
573
<field name="Statistics Enable" start="128" end="128" type="bool"/>
574
<field name="Sampler Count" start="130" end="132" type="uint"/>
575
<field name="Sampler State Pointer" start="133" end="159" type="address"/>
576
<field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/>
577
<field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/>
578
<field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/>
579
<field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/>
580
<field name="Line Stipple Enable" start="171" end="171" type="bool"/>
581
<field name="Global Depth Offset Enable" start="172" end="172" type="bool"/>
582
<field name="Polygon Stipple Enable" start="173" end="173" type="bool"/>
583
<field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
584
<value name="0.5 pixels" value="0"/>
585
<value name="1.0 pixels" value="1"/>
586
<value name="2.0 pixels" value="2"/>
587
<value name="4.0 pixels" value="3"/>
588
</field>
589
<field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
590
<value name="0.5 pixels" value="0"/>
591
<value name="1.0 pixels" value="1"/>
592
<value name="2.0 pixels" value="2"/>
593
<value name="4.0 pixels" value="3"/>
594
</field>
595
<field name="Early Depth Test Enable" start="178" end="178" type="bool"/>
596
<field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
597
<field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
598
<field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
599
<field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
600
<field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
601
<field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
602
<field name="Global Depth Offset Constant" start="192" end="223" type="float"/>
603
<field name="Global Depth Offset Scale" start="224" end="255" type="float"/>
604
</struct>
605
606
<instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
607
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
608
<field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/>
609
<field name="Vertex Access Type" start="15" end="15" type="uint">
610
<value name="SEQUENTIAL" value="0"/>
611
<value name="RANDOM" value="1"/>
612
</field>
613
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
614
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
615
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
616
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
617
<field name="Vertex Count Per Instance" start="32" end="63" type="uint"/>
618
<field name="Start Vertex Location" start="64" end="95" type="uint"/>
619
<field name="Instance Count" start="96" end="127" type="uint" default="1">
620
<value name="UNDEFINED" value="0"/>
621
<value name="'non-instanced' operation" value="1"/>
622
</field>
623
<field name="Base Vertex Location" start="160" end="191" type="int"/>
624
</instruction>
625
626
<instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render">
627
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
628
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
629
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
630
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
631
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
632
<field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/>
633
<field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/>
634
<field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/>
635
<field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/>
636
<field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
637
</instruction>
638
639
<instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render">
640
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
641
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
642
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
643
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
644
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
645
<field name="Blend Constant Color Red" start="32" end="63" type="float"/>
646
<field name="Blend Constant Color Green" start="64" end="95" type="float"/>
647
<field name="Blend Constant Color Blue" start="96" end="127" type="float"/>
648
<field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
649
</instruction>
650
651
<instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5" engine="render">
652
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
653
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
654
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
655
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
656
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
657
<field name="Surface Pitch" start="32" end="48" type="uint"/>
658
<field name="Surface Format" start="50" end="52" type="uint">
659
<value name="D32_FLOAT_S8X24_UINT" value="0"/>
660
<value name="D32_FLOAT" value="1"/>
661
<value name="D24_UNORM_S8_UINT" value="2"/>
662
<value name="D24_UNORM_X8_UINT" value="3"/>
663
<value name="D16_UNORM" value="5"/>
664
</field>
665
<field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
666
<value name="NORMAL" value="0"/>
667
<value name="STR1" value="1"/>
668
<value name="STR2" value="3"/>
669
</field>
670
<field name="Depth Buffer Coordinate Offset Disable" start="57" end="57" type="bool"/>
671
<field name="Tile Walk" start="58" end="58" type="uint">
672
<value name="TILEWALK_YMAJOR" value="1"/>
673
</field>
674
<field name="Tiled Surface" start="59" end="59" type="bool"/>
675
<field name="Surface Type" start="61" end="63" type="uint">
676
<value name="SURFTYPE_1D" value="0"/>
677
<value name="SURFTYPE_2D" value="1"/>
678
<value name="SURFTYPE_3D" value="2"/>
679
<value name="SURFTYPE_CUBE" value="3"/>
680
<value name="SURFTYPE_NULL" value="7"/>
681
</field>
682
<field name="Surface Base Address" start="64" end="95" type="address"/>
683
<field name="MIP Map Layout Mode" start="97" end="97" type="uint">
684
<value name="MIPLAYOUT_BELOW" value="0"/>
685
<value name="MIPLAYOUT_RIGHT" value="1"/>
686
</field>
687
<field name="LOD" start="98" end="101" type="uint"/>
688
<field name="Width" start="102" end="114" type="uint"/>
689
<field name="Height" start="115" end="127" type="uint">
690
<value name="SURFTYPE_1D: must be zero" value="0"/>
691
</field>
692
<field name="Render Target View Extent" start="129" end="137" type="uint"/>
693
<field name="Minimum Array Element" start="138" end="148" type="uint"/>
694
<field name="Depth" start="149" end="159" type="uint">
695
<value name="SURFTYPE_CUBE: must be zero" value="0"/>
696
</field>
697
</instruction>
698
699
<instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
700
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
701
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
702
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
703
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
704
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
705
<field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
706
<field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
707
<field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
708
<field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
709
<field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
710
<field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
711
</instruction>
712
713
<instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render">
714
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
715
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
716
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
717
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
718
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
719
<field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
720
</instruction>
721
722
<instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
723
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
724
<field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
725
<value name="BYTE" value="0"/>
726
<value name="WORD" value="1"/>
727
<value name="DWORD" value="2"/>
728
</field>
729
<field name="Cut Index Enable" start="10" end="10" type="bool"/>
730
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
731
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
732
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
733
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
734
<field name="Buffer Starting Address" start="32" end="63" type="address"/>
735
<field name="Buffer Ending Address" start="64" end="95" type="address"/>
736
</instruction>
737
738
<instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
739
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
740
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
741
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
742
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
743
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
744
<field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
745
<field name="Current Stipple Index" start="48" end="51" type="uint"/>
746
<field name="Current Repeat Counter" start="53" end="61" type="uint"/>
747
<field name="Modify Enable" start="63" end="63" type="bool"/>
748
<field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
749
<field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/>
750
</instruction>
751
752
<instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render">
753
<field name="DWord Length" start="0" end="7" type="uint" default="5"/>
754
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
755
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
756
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
757
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
758
<field name="Pointer to VS State" start="37" end="63" type="address"/>
759
<field name="GS Enable" start="64" end="64" type="bool"/>
760
<field name="Pointer to GS State" start="69" end="95" type="address"/>
761
<field name="Clip Enable" start="96" end="96" type="bool"/>
762
<field name="Pointer to CLIP State" start="101" end="127" type="address"/>
763
<field name="Pointer to SF State" start="133" end="159" type="address"/>
764
<field name="Pointer to WM State" start="165" end="191" type="address"/>
765
<field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
766
</instruction>
767
768
<instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
769
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
770
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
771
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
772
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
773
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
774
<field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
775
<field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
776
</instruction>
777
778
<instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
779
<field name="DWord Length" start="0" end="7" type="uint" default="31"/>
780
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
781
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
782
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
783
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
784
<group count="32" start="32" size="32">
785
<field name="Pattern Row" start="0" end="31" type="uint"/>
786
</group>
787
</instruction>
788
789
<instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
790
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
791
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
792
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
793
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
794
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
795
<group count="0" start="32" size="128">
796
<field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
797
</group>
798
</instruction>
799
800
<instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
801
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
802
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
803
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
804
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
805
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
806
<group count="0" start="32" size="64">
807
<field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
808
</group>
809
</instruction>
810
811
<instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
812
<field name="Statistics Enable" start="0" end="0" type="bool"/>
813
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
814
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
815
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
816
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
817
</instruction>
818
819
<instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render">
820
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
821
<field name="Valid" start="8" end="8" type="bool" default="0"/>
822
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
823
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
824
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
825
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
826
<field name="Buffer Length" start="32" end="37" type="uint"/>
827
<field name="Buffer Starting Address" start="38" end="63" type="address"/>
828
</instruction>
829
830
<instruction name="CS_URB_STATE" bias="2" length="2" engine="render">
831
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
832
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
833
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
834
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
835
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
836
<field name="Number of URB Entries" start="32" end="34" type="uint"/>
837
<field name="URB Entry Allocation Size" start="36" end="40" type="uint"/>
838
</instruction>
839
840
<instruction name="MI_FLUSH" bias="1" length="1" engine="render">
841
<field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint">
842
<value name="Don't Invalidate" value="0"/>
843
<value name="Invalidate" value="1"/>
844
</field>
845
<field name="Render Cache Flush Inhibit" start="2" end="2" type="uint">
846
<value name="Flush" value="0"/>
847
<value name="Don't Flush" value="1"/>
848
</field>
849
<field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
850
<value name="Don't Reset" value="0"/>
851
<value name="Reset" value="1"/>
852
</field>
853
<field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
854
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
855
</instruction>
856
857
<instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
858
<field name="DWord Length" start="0" end="5" type="uint" default="1"/>
859
<field name="Byte Write Disables" start="8" end="11" type="uint"/>
860
<field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/>
861
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
862
<field name="Register Offset" start="34" end="63" type="offset"/>
863
<field name="Data DWord" start="64" end="95" type="uint"/>
864
<group count="0" start="96" size="64">
865
<field name="Register Offset" start="2" end="31" type="offset"/>
866
<field name="Data DWord" start="32" end="63" type="uint"/>
867
</group>
868
</instruction>
869
870
<instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
871
<field name="DWord Length" start="0" end="5" type="uint" default="2"/>
872
<field name="BitFieldName" start="21" end="21" type="uint"/>
873
<field name="Memory Address Type" start="22" end="22" type="bool"/>
874
<field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/>
875
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
876
<field name="Physical Start Address Extension" start="32" end="35" type="address"/>
877
<field name="Address" start="66" end="95" type="address"/>
878
<field name="Immediate Data" start="96" end="159" type="uint"/>
879
</instruction>
880
881
<instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3">
882
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
883
<field name="Use Global GTT" start="22" end="22" type="bool"/>
884
<field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/>
885
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
886
<field name="Register Address" start="34" end="54" type="offset"/>
887
<field name="Physical Start Address Extension" start="60" end="63" type="address"/>
888
<field name="Memory Address" start="66" end="95" type="address"/>
889
</instruction>
890
891
<instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
892
<field name="Pipeline Selection" start="0" end="0" type="uint">
893
<value name="3D" value="0"/>
894
<value name="Media" value="1"/>
895
</field>
896
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
897
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
898
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
899
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
900
</instruction>
901
902
<instruction name="PIPE_CONTROL" bias="2" length="4" engine="render">
903
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
904
<field name="Notify Enable" start="8" end="8" type="bool"/>
905
<field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/>
906
<field name="Write Cache Flush" start="12" end="12" type="bool"/>
907
<field name="Depth Stall Enable" start="13" end="13" type="bool"/>
908
<field name="Post Sync Operation" start="14" end="15" type="uint">
909
<value name="No Write" value="0"/>
910
<value name="Write Immediate Data" value="1"/>
911
<value name="Write PS Depth Count" value="2"/>
912
<value name="Write Timestamp" value="3"/>
913
</field>
914
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
915
<field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
916
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
917
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
918
<field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
919
<value name="GGTT" value="1"/>
920
</field>
921
<field name="Address" start="35" end="63" type="address"/>
922
<field name="Immediate Data" start="64" end="127" type="uint"/>
923
</instruction>
924
925
<instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render">
926
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
927
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
928
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
929
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
930
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
931
<field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/>
932
<field name="General State Base Address" start="44" end="63" type="address"/>
933
<field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/>
934
<field name="Surface State Base Address" start="76" end="95" type="address"/>
935
<field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/>
936
<field name="Indirect Object Base Address" start="108" end="127" type="address"/>
937
<field name="General State Access Upper Bound Modify Enable" start="128" end="128" type="bool"/>
938
<field name="General State Access Upper Bound" start="140" end="159" type="address"/>
939
<field name="Instruction Access Upper Bound Modify Enable" start="160" end="160" type="bool"/>
940
<field name="Instruction Access Upper Bound" start="172" end="191" type="address"/>
941
</instruction>
942
943
<instruction name="STATE_SIP" bias="2" length="2" engine="render">
944
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
945
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
946
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
947
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
948
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
949
<field name="System Instruction Pointer" start="36" end="63" type="offset"/>
950
</instruction>
951
952
<instruction name="URB_FENCE" bias="2" length="3">
953
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
954
<field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/>
955
<field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/>
956
<field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/>
957
<field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/>
958
<field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/>
959
<field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/>
960
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
961
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
962
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
963
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
964
<field name="VS Fence" start="32" end="41" type="uint"/>
965
<field name="GS Fence" start="42" end="51" type="uint"/>
966
<field name="CLIP Fence" start="52" end="61" type="uint"/>
967
<field name="SF Fence" start="64" end="73" type="uint"/>
968
<field name="VFE Fence" start="74" end="83" type="uint"/>
969
<field name="CS Fence" start="84" end="94" type="uint"/>
970
</instruction>
971
972
<instruction name="XY_COLOR_BLT" bias="2" length="6" engine="render">
973
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
974
<field name="Tiling Enable" start="11" end="11" type="bool"/>
975
<field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
976
<field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
977
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
978
<field name="Destination Pitch" start="32" end="47" type="int"/>
979
<field name="Raster Operation" start="48" end="55" type="int"/>
980
<field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
981
<value name="8 bit" value="0"/>
982
<value name="565" value="1"/>
983
<value name="1555" value="2"/>
984
<value name="32 bit" value="3"/>
985
</field>
986
<field name="Clipping Enabled" start="62" end="62" type="bool"/>
987
<field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
988
<field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
989
<field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
990
<field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
991
<field name="Destination Base Address" start="128" end="159" type="address"/>
992
<field name="Solid Pattern Color" start="160" end="191" type="int"/>
993
</instruction>
994
995
<instruction name="XY_SETUP_BLT" bias="2" length="8" engine="render">
996
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
997
<field name="Tiling Enable" start="11" end="11" type="bool"/>
998
<field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
999
<field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
1000
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
1001
<field name="Destination Pitch" start="32" end="47" type="int"/>
1002
<field name="Raster Operation" start="48" end="55" type="uint"/>
1003
<field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1004
<value name="8 bit" value="0"/>
1005
<value name="565" value="1"/>
1006
<value name="1555" value="2"/>
1007
<value name="32 bit" value="3"/>
1008
</field>
1009
<field name="Mono Source Transparency Mode" start="61" end="61" type="bool"/>
1010
<field name="Clipping Enabled" start="62" end="62" type="bool"/>
1011
<field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/>
1012
<field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/>
1013
<field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/>
1014
<field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/>
1015
<field name="Destination Base Address" start="128" end="159" type="address"/>
1016
<field name="Background Color" start="160" end="191" type="uint"/>
1017
<field name="Foreground Color" start="192" end="223" type="uint"/>
1018
<field name="Pattern Base Address" start="224" end="255" type="uint"/>
1019
</instruction>
1020
1021
<instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="render">
1022
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1023
<field name="Destination Tiling Enable" start="11" end="11" type="bool"/>
1024
<field name="Source Tiling Enable" start="15" end="15" type="bool"/>
1025
<field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1026
<field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
1027
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
1028
<field name="Destination Pitch" start="32" end="47" type="int"/>
1029
<field name="Raster Operation" start="48" end="55" type="uint"/>
1030
<field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1031
<value name="8 bit" value="0"/>
1032
<value name="565" value="1"/>
1033
<value name="1555" value="2"/>
1034
<value name="32 bit" value="3"/>
1035
</field>
1036
<field name="Clipping Enabled" start="62" end="62" type="bool"/>
1037
<field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1038
<field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1039
<field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1040
<field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1041
<field name="Destination Base Address" start="128" end="159" type="address"/>
1042
<field name="Source X1 Coordinate" start="160" end="175" type="int"/>
1043
<field name="Source Y1 Coordinate" start="176" end="191" type="int"/>
1044
<field name="Source Pitch" start="192" end="207" type="int"/>
1045
<field name="Source Base Address" start="224" end="255" type="address"/>
1046
</instruction>
1047
1048
<instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="render">
1049
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1050
<field name="Tiling Enable" start="11" end="11" type="bool"/>
1051
<field name="Packing" start="16" end="16" type="uint">
1052
<value name="Bit Packed" value="0"/>
1053
<value name="Byte Packed" value="1"/>
1054
</field>
1055
<field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1056
<field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
1057
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
1058
<field name="Destination Pitch" start="32" end="47" type="int"/>
1059
<field name="Destination X1 Coordinate" start="32" end="47" type="int"/>
1060
<field name="Destination Y1 Coordinate" start="48" end="63" type="int"/>
1061
<field name="Destination X2 Coordinate" start="64" end="79" type="int"/>
1062
<field name="Destination Y2 Coordinate" start="80" end="95" type="int"/>
1063
</instruction>
1064
</genxml>
1065
1066