Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/intel/genxml/gen5.xml
7095 views
1
<?xml version="1.0" ?>
2
<genxml name="ILK" gen="5">
3
4
<enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
5
<value name="ONE" value="1"/>
6
<value name="SRC_COLOR" value="2"/>
7
<value name="SRC_ALPHA" value="3"/>
8
<value name="DST_ALPHA" value="4"/>
9
<value name="DST_COLOR" value="5"/>
10
<value name="SRC_ALPHA_SATURATE" value="6"/>
11
<value name="CONST_COLOR" value="7"/>
12
<value name="CONST_ALPHA" value="8"/>
13
<value name="SRC1_COLOR" value="9"/>
14
<value name="SRC1_ALPHA" value="10"/>
15
<value name="ZERO" value="17"/>
16
<value name="INV_SRC_COLOR" value="18"/>
17
<value name="INV_SRC_ALPHA" value="19"/>
18
<value name="INV_DST_ALPHA" value="20"/>
19
<value name="INV_DST_COLOR" value="21"/>
20
<value name="INV_CONST_COLOR" value="23"/>
21
<value name="INV_CONST_ALPHA" value="24"/>
22
<value name="INV_SRC1_COLOR" value="25"/>
23
<value name="INV_SRC1_ALPHA" value="26"/>
24
</enum>
25
26
<enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
27
<value name="ADD" value="0"/>
28
<value name="SUBTRACT" value="1"/>
29
<value name="REVERSE_SUBTRACT" value="2"/>
30
<value name="MIN" value="3"/>
31
<value name="MAX" value="4"/>
32
</enum>
33
34
<enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
35
<value name="ALWAYS" value="0"/>
36
<value name="NEVER" value="1"/>
37
<value name="LESS" value="2"/>
38
<value name="EQUAL" value="3"/>
39
<value name="LEQUAL" value="4"/>
40
<value name="GREATER" value="5"/>
41
<value name="NOTEQUAL" value="6"/>
42
<value name="GEQUAL" value="7"/>
43
</enum>
44
45
<enum name="3D_Logic_Op_Function" prefix="LOGICOP">
46
<value name="CLEAR" value="0"/>
47
<value name="NOR" value="1"/>
48
<value name="AND_INVERTED" value="2"/>
49
<value name="COPY_INVERTED" value="3"/>
50
<value name="AND_REVERSE" value="4"/>
51
<value name="INVERT" value="5"/>
52
<value name="XOR" value="6"/>
53
<value name="NAND" value="7"/>
54
<value name="AND" value="8"/>
55
<value name="EQUIV" value="9"/>
56
<value name="NOOP" value="10"/>
57
<value name="OR_INVERTED" value="11"/>
58
<value name="COPY" value="12"/>
59
<value name="OR_REVERSE" value="13"/>
60
<value name="OR" value="14"/>
61
<value name="SET" value="15"/>
62
</enum>
63
64
<enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
65
<value name="POINTLIST" value="1"/>
66
<value name="LINELIST" value="2"/>
67
<value name="LINESTRIP" value="3"/>
68
<value name="TRILIST" value="4"/>
69
<value name="TRISTRIP" value="5"/>
70
<value name="TRIFAN" value="6"/>
71
<value name="QUADLIST" value="7"/>
72
<value name="QUADSTRIP" value="8"/>
73
<value name="LINELIST_ADJ" value="9"/>
74
<value name="LINESTRIP_ADJ" value="10"/>
75
<value name="TRILIST_ADJ" value="11"/>
76
<value name="TRISTRIP_ADJ" value="12"/>
77
<value name="TRISTRIP_REVERSE" value="13"/>
78
<value name="POLYGON" value="14"/>
79
<value name="RECTLIST" value="15"/>
80
<value name="LINELOOP" value="16"/>
81
<value name="POINTLIST _BF" value="17"/>
82
<value name="LINESTRIP_CONT" value="18"/>
83
<value name="LINESTRIP_BF" value="19"/>
84
<value name="LINESTRIP_CONT_BF" value="20"/>
85
<value name="TRIFAN_NOSTIPPLE" value="22"/>
86
</enum>
87
88
<enum name="3D_Stencil_Operation" prefix="STENCILOP">
89
<value name="KEEP" value="0"/>
90
<value name="ZERO" value="1"/>
91
<value name="REPLACE" value="2"/>
92
<value name="INCRSAT" value="3"/>
93
<value name="DECRSAT" value="4"/>
94
<value name="INCR" value="5"/>
95
<value name="DECR" value="6"/>
96
<value name="INVERT" value="7"/>
97
</enum>
98
99
<enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
100
<value name="NOSTORE" value="0"/>
101
<value name="STORE_SRC" value="1"/>
102
<value name="STORE_0" value="2"/>
103
<value name="STORE_1_FP" value="3"/>
104
<value name="STORE_1_INT" value="4"/>
105
<value name="STORE_VID" value="5"/>
106
<value name="STORE_IID" value="6"/>
107
<value name="STORE_PID" value="7"/>
108
</enum>
109
110
<enum name="Texture_Coordinate_Mode" prefix="TCM">
111
<value name="WRAP" value="0"/>
112
<value name="MIRROR" value="1"/>
113
<value name="CLAMP" value="2"/>
114
<value name="CUBE" value="3"/>
115
<value name="CLAMP_BORDER" value="4"/>
116
<value name="MIRROR_ONCE" value="5"/>
117
</enum>
118
119
<struct name="CC_VIEWPORT" length="2">
120
<field name="Minimum Depth" start="0" end="31" type="float"/>
121
<field name="Maximum Depth" start="32" end="63" type="float"/>
122
</struct>
123
124
<struct name="CLIP_STATE" length="11">
125
<field name="GRF Register Count" start="1" end="3" type="uint"/>
126
<field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
127
<field name="Software Exception Enable" start="39" end="39" type="bool"/>
128
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
129
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
130
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
131
<value name="IEEE-754" value="0"/>
132
<value name="Alternate" value="1"/>
133
</field>
134
<field name="Thread Priority" start="49" end="49" type="uint">
135
<value name="Normal Priority" value="0"/>
136
<value name="High Priority" value="1"/>
137
</field>
138
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
139
<field name="Single Program Flow" start="63" end="63" type="bool"/>
140
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
141
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
142
<field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
143
<field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
144
<field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
145
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
146
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
147
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
148
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
149
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
150
<field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE">
151
<value name="NORMAL" value="0"/>
152
<value name="ALL" value="1"/>
153
<value name="CLIP_NON_REJECTED" value="2"/>
154
<value name="REJECT_ALL" value="3"/>
155
<value name="ACCEPT_ALL" value="4"/>
156
</field>
157
<field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/>
158
<field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/>
159
<field name="Negative W ClipTest Enable" start="185" end="185" type="bool"/>
160
<field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/>
161
<field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/>
162
<field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/>
163
<field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
164
<value name="NDCSPACE" value="0"/>
165
<value name="SCREENSPACE" value="1"/>
166
</field>
167
<field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
168
<value name="OGL" value="0"/>
169
<value name="D3D" value="1"/>
170
</field>
171
<field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/>
172
<field name="Screen Space Viewport X Min" start="224" end="255" type="float"/>
173
<field name="Screen Space Viewport X Max" start="256" end="287" type="float"/>
174
<field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/>
175
<field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/>
176
</struct>
177
178
<struct name="CLIP_VIEWPORT" length="4">
179
<field name="XMin Clip Guardband" start="0" end="31" type="float"/>
180
<field name="XMax Clip Guardband" start="32" end="63" type="float"/>
181
<field name="YMin Clip Guardband" start="64" end="95" type="float"/>
182
<field name="YMax Clip Guardband" start="96" end="127" type="float"/>
183
</struct>
184
185
<struct name="COLOR_CALC_STATE" length="8">
186
<field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/>
187
<field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/>
188
<field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/>
189
<field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/>
190
<field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/>
191
<field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/>
192
<field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/>
193
<field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/>
194
<field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/>
195
<field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/>
196
<field name="Stencil Test Enable" start="31" end="31" type="bool"/>
197
<field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/>
198
<field name="Stencil Write Mask" start="40" end="47" type="uint"/>
199
<field name="Stencil Test Mask" start="48" end="55" type="uint"/>
200
<field name="Stencil Reference Value" start="56" end="63" type="uint"/>
201
<field name="Logic Op Enable" start="64" end="64" type="bool"/>
202
<field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/>
203
<field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/>
204
<field name="Depth Test Enable" start="79" end="79" type="bool"/>
205
<field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/>
206
<field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/>
207
<field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/>
208
<field name="Alpha Test Enable" start="107" end="107" type="bool"/>
209
<field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/>
210
<field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/>
211
<field name="Alpha Test Format" start="111" end="111" type="uint">
212
<value name="ALPHATEST_UNORM8" value="0"/>
213
<value name="ALPHATEST_FLOAT32" value="1"/>
214
</field>
215
<field name="CC Viewport State Pointer" start="133" end="159" type="address"/>
216
<field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/>
217
<field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/>
218
<field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/>
219
<field name="Statistics Enable" start="175" end="175" type="bool"/>
220
<field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/>
221
<field name="Round Disable Function Disable" start="190" end="190" type="bool"/>
222
<field name="Color Dither Enable" start="191" end="191" type="bool"/>
223
<field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/>
224
<field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/>
225
<field name="Color Clamp Range" start="194" end="195" type="uint">
226
<value name="COLORCLAMP_UNORM" value="0"/>
227
<value name="COLORCLAMP_SNORM" value="1"/>
228
<value name="COLORCLAMP_RTFORMAT" value="2"/>
229
</field>
230
<field name="Y Dither Offset" start="207" end="208" type="uint"/>
231
<field name="X Dither Offset" start="209" end="210" type="uint"/>
232
<field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/>
233
<field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/>
234
<field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/>
235
<field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/>
236
<field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/>
237
</struct>
238
239
<struct name="GS_STATE" length="7">
240
<field name="GRF Register Count" start="1" end="3" type="uint"/>
241
<field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
242
<field name="Software Exception Enable" start="39" end="39" type="bool"/>
243
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
244
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
245
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
246
<value name="IEEE-754" value="0"/>
247
<value name="Alternate" value="1"/>
248
</field>
249
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
250
<field name="Single Program Flow" start="63" end="63" type="bool"/>
251
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
252
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
253
<field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
254
<field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
255
<field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
256
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
257
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
258
<field name="Rendering Enabled" start="136" end="136" type="bool"/>
259
<field name="SO Statistics Enable" start="137" end="137" type="bool"/>
260
<field name="GS Statistics Enable" start="138" end="138" type="bool"/>
261
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
262
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
263
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
264
<field name="Sampler Count" start="160" end="162" type="uint"/>
265
<field name="Sampler State Pointer" start="165" end="191" type="address"/>
266
<field name="Maximum VPIndex" start="192" end="195" type="uint"/>
267
<field name="Reorder Enable" start="222" end="222" type="bool"/>
268
</struct>
269
270
<struct name="MEMORY_OBJECT_CONTROL_STATE" length="1">
271
<field name="Cacheability Control" start="0" end="1" type="uint"/>
272
<field name="Graphics Data Type (GFDT)" start="2" end="2" type="uint"/>
273
<field name="Encrypted Data" start="3" end="3" type="bool"/>
274
</struct>
275
276
<struct name="RENDER_SURFACE_STATE" length="6">
277
<field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
278
<field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
279
<field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
280
<field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
281
<field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
282
<field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
283
<field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
284
<value name="NORMAL_MODE" value="0"/>
285
</field>
286
<field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
287
<value name="WRITE_ONLY" value="0"/>
288
<value name="READ_WRITE" value="1"/>
289
</field>
290
<field name="Cube Map Corner Mode" start="9" end="9" type="uint">
291
<value name="CUBE_REPLICATE" value="0"/>
292
<value name="CUBE_AVERAGE" value="1"/>
293
</field>
294
<field name="MIP Map Layout Mode" start="10" end="10" type="uint">
295
<value name="MIPLAYOUT_BELOW" value="0"/>
296
<value name="MIPLAYOUT_RIGHT" value="1"/>
297
</field>
298
<field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/>
299
<field name="Vertical Line Stride" start="12" end="12" type="uint"/>
300
<field name="Color Blend Enable" start="13" end="13" type="bool"/>
301
<field name="Color Buffer Component Write Disables" start="14" end="17" type="uint">
302
<value name="WRITEDISABLE_ALPHA" value="8"/>
303
<value name="WRITEDISABLE_RED" value="4"/>
304
<value name="WRITEDISABLE_GREEN" value="2"/>
305
<value name="WRITEDISABLE_BLUE" value="1"/>
306
</field>
307
<field name="Surface Format" start="18" end="26" type="uint"/>
308
<field name="Data Return Format" start="27" end="27" type="uint">
309
<value name="DATA_RETURN_FLOAT32" value="0"/>
310
<value name="DATA_RETURN_S1.14" value="1"/>
311
</field>
312
<field name="Surface Type" start="29" end="31" type="uint">
313
<value name="SURFTYPE_1D" value="0"/>
314
<value name="SURFTYPE_2D" value="1"/>
315
<value name="SURFTYPE_3D" value="2"/>
316
<value name="SURFTYPE_CUBE" value="3"/>
317
<value name="SURFTYPE_BUFFER" value="4"/>
318
<value name="SURFTYPE_NULL" value="7"/>
319
</field>
320
<field name="Surface Base Address" start="32" end="63" type="address"/>
321
<field name="Render Target Rotation" start="64" end="65" type="uint">
322
<value name="RTROTATE_0DEG" value="0"/>
323
<value name="RTROTATE_90DEG" value="1"/>
324
<value name="RTROTATE_270DEG" value="3"/>
325
</field>
326
<field name="MIP Count / LOD" start="66" end="69" type="uint"/>
327
<field name="Width" start="70" end="82" type="uint"/>
328
<field name="Height" start="83" end="95" type="uint"/>
329
<field name="Tile Walk" start="96" end="96" type="uint">
330
<value name="TILEWALK_XMAJOR" value="0"/>
331
<value name="TILEWALK_YMAJOR" value="1"/>
332
</field>
333
<field name="Tiled Surface" start="97" end="97" type="uint"/>
334
<field name="Surface Pitch" start="99" end="115" type="uint"/>
335
<field name="Depth" start="117" end="127" type="uint"/>
336
<field name="Render Target View Extent" start="136" end="144" type="uint"/>
337
<field name="Minimum Array Element" start="145" end="155" type="uint"/>
338
<field name="Surface Min LOD" start="156" end="159" type="uint"/>
339
<field name="Y Offset" start="180" end="183" type="uint"/>
340
<field name="X Offset" start="185" end="191" type="uint"/>
341
</struct>
342
343
<struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
344
<field name="Border Color Unorm Red" start="0" end="7" type="uint"/>
345
<field name="Border Color Unorm Green" start="8" end="15" type="uint"/>
346
<field name="Border Color Unorm Blue" start="16" end="23" type="uint"/>
347
<field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/>
348
<field name="Border Color Float Red" start="32" end="63" type="float"/>
349
<field name="Border Color Float Green" start="64" end="95" type="float"/>
350
<field name="Border Color Float Blue" start="96" end="127" type="float"/>
351
<field name="Border Color Float Alpha" start="128" end="159" type="float"/>
352
<field name="Border Color Float16 Red" start="160" end="175" type="uint"/>
353
<field name="Border Color Float16 Green" start="176" end="191" type="uint"/>
354
<field name="Border Color Float16 Blue" start="192" end="207" type="uint"/>
355
<field name="Border Color Float16 Alpha" start="208" end="223" type="uint"/>
356
<field name="Border Color Unorm16 Red" start="224" end="239" type="uint"/>
357
<field name="Border Color Unorm16 Green" start="240" end="255" type="uint"/>
358
<field name="Border Color Unorm16 Blue" start="256" end="271" type="uint"/>
359
<field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint"/>
360
<field name="Border Color Snorm16 Red" start="288" end="303" type="int"/>
361
<field name="Border Color Snorm16 Green" start="304" end="319" type="int"/>
362
<field name="Border Color Snorm16 Blue" start="320" end="335" type="int"/>
363
<field name="Border Color Snorm16 Alpha" start="336" end="351" type="int"/>
364
<field name="Border Color Snorm8 Red" start="352" end="359" type="int"/>
365
<field name="Border Color Snorm8 Green" start="360" end="367" type="int"/>
366
<field name="Border Color Snorm8 Blue" start="368" end="375" type="int"/>
367
<field name="Border Color Snorm8 Alpha" start="376" end="383" type="int"/>
368
</struct>
369
370
<struct name="SAMPLER_STATE" length="4">
371
<field name="Shadow Function" start="0" end="2" type="uint" prefix="PREFILTEROP">
372
<value name="ALWAYS" value="0"/>
373
<value name="NEVER" value="1"/>
374
<value name="LESS" value="2"/>
375
<value name="EQUAL" value="3"/>
376
<value name="LEQUAL" value="4"/>
377
<value name="GREATER" value="5"/>
378
<value name="NOTEQUAL" value="6"/>
379
<value name="GEQUAL" value="7"/>
380
</field>
381
<field name="Texture LOD Bias" start="3" end="13" type="s4.6"/>
382
<field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/>
383
<field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
384
<value name="NEAREST" value="0"/>
385
<value name="LINEAR" value="1"/>
386
<value name="ANISOTROPIC" value="2"/>
387
<value name="MONO" value="6"/>
388
</field>
389
<field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
390
<value name="NONE" value="0"/>
391
<value name="NEAREST" value="1"/>
392
<value name="LINEAR" value="3"/>
393
</field>
394
<field name="Base Mip Level" start="22" end="26" type="u4.1"/>
395
<field name="LOD PreClamp Enable" start="28" end="28" type="bool"/>
396
<field name="Sampler Disable" start="31" end="31" type="bool"/>
397
<field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/>
398
<field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/>
399
<field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/>
400
<field name="Cube Surface Control Mode" start="41" end="41" type="uint">
401
<value name="CUBECTRLMODE_PROGRAMMED" value="0"/>
402
<value name="CUBECTRLMODE_OVERRIDE" value="1"/>
403
</field>
404
<field name="Max LOD" start="44" end="53" type="u4.6"/>
405
<field name="Min LOD" start="54" end="63" type="u4.6"/>
406
<field name="Border Color Pointer" start="69" end="95" type="address"/>
407
<field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
408
<field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
409
<field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
410
<field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
411
<field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
412
<field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
413
<field name="Maximum Anisotropy" start="115" end="117" type="uint">
414
<value name="RATIO 2:1" value="0"/>
415
<value name="RATIO 4:1" value="1"/>
416
<value name="RATIO 6:1" value="2"/>
417
<value name="RATIO 8:1" value="3"/>
418
<value name="RATIO 10:1" value="4"/>
419
<value name="RATIO 12:1" value="5"/>
420
<value name="RATIO 14:1" value="6"/>
421
<value name="RATIO 16:1" value="7"/>
422
</field>
423
<field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER">
424
<value name="KILL_ON_ANY_MATCH" value="0"/>
425
<value name="REPLACE_BLACK" value="1"/>
426
</field>
427
<field name="ChromaKey Index" start="119" end="120" type="uint"/>
428
<field name="ChromaKey Enable" start="121" end="121" type="bool"/>
429
<field name="Monochrome Filter Width" start="122" end="124" type="uint"/>
430
<field name="Monochrome Filter Height" start="125" end="127" type="uint"/>
431
</struct>
432
433
<struct name="SCISSOR_RECT" length="2">
434
<field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
435
<field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
436
<field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
437
<field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
438
</struct>
439
440
<struct name="SF_STATE" length="8">
441
<field name="GRF Register Count" start="1" end="3" type="uint"/>
442
<field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
443
<field name="Software Exception Enable" start="39" end="39" type="bool"/>
444
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
445
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
446
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
447
<value name="IEEE-754" value="0"/>
448
<value name="Alternate" value="1"/>
449
</field>
450
<field name="Thread Priority" start="49" end="49" type="uint">
451
<value name="Normal Priority" value="0"/>
452
<value name="High Priority" value="1"/>
453
</field>
454
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
455
<field name="Single Program Flow" start="63" end="63" type="bool"/>
456
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
457
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
458
<field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
459
<field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
460
<field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
461
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
462
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
463
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
464
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
465
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
466
<field name="Front Winding" start="160" end="160" type="uint">
467
<value name="FRONTWINDING_CW" value="0"/>
468
<value name="FRONTWINDING_CCW" value="1"/>
469
</field>
470
<field name="Viewport Transform Enable" start="161" end="161" type="bool"/>
471
<field name="Setup Viewport State Offset" start="165" end="191" type="address"/>
472
<field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/>
473
<field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/>
474
<field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/>
475
<field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/>
476
<field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/>
477
<field name="Point Rasterization Rule" start="212" end="213" type="uint">
478
<value name="RASTRULE_UPPER_LEFT" value="0"/>
479
<value name="RASTRULE_UPPER_RIGHT" value="1"/>
480
</field>
481
<field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint">
482
<value name="0.5 pixels" value="0"/>
483
<value name="1.0 pixels" value="1"/>
484
<value name="2.0 pixels" value="2"/>
485
<value name="4.0 pixels" value="3"/>
486
</field>
487
<field name="Line Width" start="216" end="219" type="u3.1"/>
488
<field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/>
489
<field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE">
490
<value name="BOTH" value="0"/>
491
<value name="NONE" value="1"/>
492
<value name="FRONT" value="2"/>
493
<value name="BACK" value="3"/>
494
</field>
495
<field name="Antialiasing Enable" start="223" end="223" type="bool"/>
496
<field name="Point Width" start="224" end="234" type="u8.3"/>
497
<field name="Point Width Source" start="235" end="235" type="uint">
498
<value name="Vertex" value="0"/>
499
<value name="State" value="1"/>
500
</field>
501
<field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint">
502
<value name="8 Sub-Pixel Precision Bits" value="0"/>
503
<value name="4 Sub-Pixel Precision Bits" value="1"/>
504
</field>
505
<field name="Sprite Point Enable" start="237" end="237" type="bool"/>
506
<field name="AA Line Distance Mode" start="238" end="238" type="uint" prefix="AALINEDISTANCE">
507
<value name="MANHATTAN" value="0"/>
508
<value name="TRUE" value="1"/>
509
</field>
510
<field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint">
511
<value name="Vertex 0" value="0"/>
512
<value name="Vertex 1" value="1"/>
513
<value name="Vertex 2" value="2"/>
514
</field>
515
<field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint">
516
<value name="Vertex 0" value="0"/>
517
<value name="Vertex 1" value="1"/>
518
</field>
519
<field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint">
520
<value name="Vertex 0" value="0"/>
521
<value name="Vertex 1" value="1"/>
522
<value name="Vertex 2" value="2"/>
523
</field>
524
<field name="Last Pixel Enable" start="255" end="255" type="bool"/>
525
</struct>
526
527
<struct name="SF_VIEWPORT" length="8">
528
<field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
529
<field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
530
<field name="Viewport Matrix Element m22" start="64" end="95" type="float"/>
531
<field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
532
<field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
533
<field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
534
<field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/>
535
</struct>
536
537
<struct name="VERTEX_BUFFER_STATE" length="4">
538
<field name="Buffer Pitch" start="0" end="11" type="uint"/>
539
<field name="Null Vertex Buffer" start="13" end="13" type="bool"/>
540
<field name="Buffer Access Type" start="26" end="26" type="uint">
541
<value name="VERTEXDATA" value="0"/>
542
<value name="INSTANCEDATA" value="1"/>
543
</field>
544
<field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
545
<field name="Buffer Starting Address" start="32" end="63" type="address"/>
546
<field name="End Address" start="64" end="95" type="address"/>
547
<field name="Instance Data Step Rate" start="96" end="127" type="uint"/>
548
</struct>
549
550
<struct name="VERTEX_ELEMENT_STATE" length="2">
551
<field name="Source Element Offset" start="0" end="10" type="uint"/>
552
<field name="Source Element Format" start="16" end="24" type="uint"/>
553
<field name="Valid" start="26" end="26" type="bool"/>
554
<field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
555
<field name="Destination Element Offset" start="32" end="39" type="uint"/>
556
<field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
557
<field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
558
<field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
559
<field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
560
</struct>
561
562
<struct name="VS_STATE" length="7">
563
<field name="GRF Register Count" start="1" end="3" type="uint"/>
564
<field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
565
<field name="Software Exception Enable" start="39" end="39" type="bool"/>
566
<field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
567
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
568
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
569
<value name="IEEE-754" value="0"/>
570
<value name="Alternate" value="1"/>
571
</field>
572
<field name="Thread Priority" start="49" end="49" type="uint">
573
<value name="Normal Priority" value="0"/>
574
<value name="High Priority" value="1"/>
575
</field>
576
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
577
<field name="Single Program Flow" start="63" end="63" type="bool"/>
578
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
579
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
580
<field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
581
<field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
582
<field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
583
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
584
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
585
<field name="Statistics Enable" start="138" end="138" type="bool"/>
586
<field name="Number of URB Entries" start="139" end="146" type="uint"/>
587
<field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
588
<field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
589
<field name="Sampler Count" start="160" end="162" type="uint"/>
590
<field name="Sampler State Pointer" start="165" end="191" type="address"/>
591
<field name="Enable" start="192" end="192" type="bool"/>
592
<field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
593
</struct>
594
595
<struct name="WM_STATE" length="11">
596
<field name="GRF Register Count 0" start="1" end="3" type="uint"/>
597
<field name="Kernel Start Pointer 0" start="6" end="31" type="offset"/>
598
<field name="Software Exception Enable" start="33" end="33" type="bool"/>
599
<field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/>
600
<field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/>
601
<field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/>
602
<field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
603
<value name="IEEE-754" value="0"/>
604
<value name="Alternate" value="1"/>
605
</field>
606
<field name="Thread Priority" start="49" end="49" type="uint">
607
<value name="High" value="1"/>
608
</field>
609
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
610
<field name="Single Program Flow" start="63" end="63" type="bool"/>
611
<field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
612
<field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
613
<field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/>
614
<field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/>
615
<field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/>
616
<field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
617
<field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
618
<field name="Statistics Enable" start="128" end="128" type="bool"/>
619
<field name="Sampler Count" start="130" end="132" type="uint"/>
620
<field name="Sampler State Pointer" start="133" end="159" type="address"/>
621
<field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/>
622
<field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/>
623
<field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/>
624
<field name="Contiguous 32 Pixel Dispatch Enable" start="163" end="163" type="bool"/>
625
<field name="Contiguous 64 Pixel Dispatch Enable" start="164" end="164" type="bool"/>
626
<field name="Fast Span Coverage Enable" start="166" end="166" type="bool"/>
627
<field name="Depth Buffer Clear" start="167" end="167" type="bool"/>
628
<field name="Depth Buffer Resolve Enable" start="168" end="168" type="bool"/>
629
<field name="Hierarchical Depth Buffer Resolve Enable" start="169" end="169" type="bool"/>
630
<field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/>
631
<field name="Line Stipple Enable" start="171" end="171" type="bool"/>
632
<field name="Global Depth Offset Enable" start="172" end="172" type="bool"/>
633
<field name="Polygon Stipple Enable" start="173" end="173" type="bool"/>
634
<field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
635
<value name="0.5 pixels" value="0"/>
636
<value name="1.0 pixels" value="1"/>
637
<value name="2.0 pixels" value="2"/>
638
<value name="4.0 pixels" value="3"/>
639
</field>
640
<field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
641
<value name="0.5 pixels" value="0"/>
642
<value name="1.0 pixels" value="1"/>
643
<value name="2.0 pixels" value="2"/>
644
<value name="4.0 pixels" value="3"/>
645
</field>
646
<field name="Early Depth Test Enable" start="178" end="178" type="bool"/>
647
<field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
648
<field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
649
<field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
650
<field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
651
<field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
652
<field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
653
<field name="Global Depth Offset Constant" start="192" end="223" type="float"/>
654
<field name="Global Depth Offset Scale" start="224" end="255" type="float"/>
655
<field name="GRF Register Count 1" start="257" end="259" type="uint"/>
656
<field name="Kernel Start Pointer 1" start="262" end="287" type="offset"/>
657
<field name="GRF Register Count 2" start="289" end="291" type="uint"/>
658
<field name="Kernel Start Pointer 2" start="294" end="319" type="offset"/>
659
<field name="GRF Register Count 3" start="321" end="323" type="uint"/>
660
<field name="Kernel Start Pointer 3" start="326" end="351" type="offset"/>
661
</struct>
662
663
<instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
664
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
665
<field name="Indirect Vertex Count" start="9" end="9" type="uint"/>
666
<field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/>
667
<field name="Vertex Access Type" start="15" end="15" type="uint">
668
<value name="SEQUENTIAL" value="0"/>
669
<value name="RANDOM" value="1"/>
670
</field>
671
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
672
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
673
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
674
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
675
<field name="Vertex Count Per Instance" start="32" end="63" type="uint"/>
676
<field name="Start Vertex Location" start="64" end="95" type="uint"/>
677
<field name="Instance Count" start="96" end="127" type="uint"/>
678
<field name="Start Instance Location" start="128" end="159" type="uint"/>
679
<field name="Base Vertex Location" start="160" end="191" type="int"/>
680
</instruction>
681
682
<instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render">
683
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
684
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
685
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
686
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
687
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
688
<field name="AA Coverage Slope" start="32" end="39" type="u0.8"/>
689
<field name="AA Coverage Bias" start="48" end="55" type="u0.8"/>
690
<field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
691
<field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/>
692
</instruction>
693
694
<instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render">
695
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
696
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
697
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
698
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
699
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
700
<field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/>
701
<field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/>
702
<field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/>
703
<field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/>
704
<field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
705
</instruction>
706
707
<instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2" engine="render">
708
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
709
<field name="Depth Clear Value Valid" start="15" end="15" type="bool"/>
710
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/>
711
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
712
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
713
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
714
<field name="Depth Clear Value" start="32" end="63" type="uint"/>
715
</instruction>
716
717
<instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render">
718
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
719
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
720
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
721
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
722
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
723
<field name="Blend Constant Color Red" start="32" end="63" type="float"/>
724
<field name="Blend Constant Color Green" start="64" end="95" type="float"/>
725
<field name="Blend Constant Color Blue" start="96" end="127" type="float"/>
726
<field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
727
</instruction>
728
729
<instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6" engine="render">
730
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
731
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
732
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
733
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
734
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
735
<field name="Surface Pitch" start="32" end="48" type="uint"/>
736
<field name="Surface Format" start="50" end="52" type="uint">
737
<value name="D32_FLOAT_S8X24_UINT" value="0"/>
738
<value name="D32_FLOAT" value="1"/>
739
<value name="D24_UNORM_S8_UINT" value="2"/>
740
<value name="D24_UNORM_X8_UINT" value="3"/>
741
<value name="D16_UNORM" value="5"/>
742
</field>
743
<field name="Separate Stencil Buffer Enable" start="53" end="53" type="bool"/>
744
<field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/>
745
<field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
746
<value name="NORMAL" value="0"/>
747
<value name="STR1" value="1"/>
748
<value name="STR2" value="3"/>
749
</field>
750
<field name="Tile Walk" start="58" end="58" type="uint">
751
<value name="TILEWALK_YMAJOR" value="1"/>
752
</field>
753
<field name="Tiled Surface" start="59" end="59" type="bool"/>
754
<field name="Surface Type" start="61" end="63" type="uint">
755
<value name="SURFTYPE_1D" value="0"/>
756
<value name="SURFTYPE_2D" value="1"/>
757
<value name="SURFTYPE_3D" value="2"/>
758
<value name="SURFTYPE_CUBE" value="3"/>
759
<value name="SURFTYPE_NULL" value="7"/>
760
</field>
761
<field name="Surface Base Address" start="64" end="95" type="address"/>
762
<field name="MIP Map Layout Mode" start="97" end="97" type="uint">
763
<value name="MIPLAYOUT_BELOW" value="0"/>
764
<value name="MIPLAYOUT_RIGHT" value="1"/>
765
</field>
766
<field name="LOD" start="98" end="101" type="uint"/>
767
<field name="Width" start="102" end="114" type="uint"/>
768
<field name="Height" start="115" end="127" type="uint"/>
769
<field name="Render Target View Extent" start="129" end="137" type="uint"/>
770
<field name="Minimum Array Element" start="138" end="148" type="uint"/>
771
<field name="Depth" start="149" end="159" type="uint"/>
772
<field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
773
<field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
774
</instruction>
775
776
<instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
777
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
778
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
779
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
780
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
781
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
782
<field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
783
<field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
784
<field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
785
<field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
786
<field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
787
<field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
788
</instruction>
789
790
<instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render">
791
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
792
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
793
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
794
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
795
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
796
<field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
797
</instruction>
798
799
<instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render">
800
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
801
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/>
802
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
803
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
804
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
805
<field name="Surface Pitch" start="32" end="48" type="uint"/>
806
<field name="Surface Base Address" start="64" end="95" type="address"/>
807
</instruction>
808
809
<instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
810
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
811
<field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
812
<value name="BYTE" value="0"/>
813
<value name="WORD" value="1"/>
814
<value name="DWORD" value="2"/>
815
</field>
816
<field name="Cut Index Enable" start="10" end="10" type="bool"/>
817
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
818
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
819
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
820
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
821
<field name="Buffer Starting Address" start="32" end="63" type="address"/>
822
<field name="Buffer Ending Address" start="64" end="95" type="address"/>
823
</instruction>
824
825
<instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
826
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
827
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
828
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
829
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
830
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
831
<field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
832
<field name="Current Stipple Index" start="48" end="51" type="uint"/>
833
<field name="Current Repeat Counter" start="53" end="61" type="uint"/>
834
<field name="Modify Enable" start="63" end="63" type="bool"/>
835
<field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
836
<field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/>
837
</instruction>
838
839
<instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render">
840
<field name="DWord Length" start="0" end="7" type="uint" default="5"/>
841
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
842
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
843
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
844
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
845
<field name="Pointer to VS State" start="37" end="63" type="address"/>
846
<field name="GS Enable" start="64" end="64" type="bool"/>
847
<field name="Pointer to GS State" start="69" end="95" type="address"/>
848
<field name="Clip Enable" start="96" end="96" type="bool"/>
849
<field name="Pointer to CLIP State" start="101" end="127" type="address"/>
850
<field name="Pointer to SF State" start="133" end="159" type="address"/>
851
<field name="Pointer to WM State" start="165" end="191" type="address"/>
852
<field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
853
</instruction>
854
855
<instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
856
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
857
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
858
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
859
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
860
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
861
<field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
862
<field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
863
</instruction>
864
865
<instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
866
<field name="DWord Length" start="0" end="7" type="uint" default="31"/>
867
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
868
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
869
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
870
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
871
<group count="32" start="32" size="32">
872
<field name="Pattern Row" start="0" end="31" type="uint"/>
873
</group>
874
</instruction>
875
876
<instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render">
877
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
878
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/>
879
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
880
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
881
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
882
<field name="Surface Pitch" start="32" end="48" type="uint"/>
883
<field name="Surface Base Address" start="64" end="95" type="address"/>
884
</instruction>
885
886
<instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
887
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
888
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
889
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
890
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
891
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
892
<group count="0" start="32" size="128">
893
<field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
894
</group>
895
</instruction>
896
897
<instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
898
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
899
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
900
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
901
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
902
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
903
<group count="0" start="32" size="64">
904
<field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
905
</group>
906
</instruction>
907
908
<instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
909
<field name="Statistics Enable" start="0" end="0" type="bool"/>
910
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
911
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
912
<field name="Command SubType" start="27" end="28" type="uint" default="1"/>
913
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
914
</instruction>
915
916
<instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render">
917
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
918
<field name="Valid" start="8" end="8" type="bool"/>
919
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
920
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
921
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
922
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
923
<field name="Buffer Length" start="32" end="37" type="uint"/>
924
<field name="Buffer Starting Address" start="38" end="63" type="address"/>
925
</instruction>
926
927
<instruction name="CS_URB_STATE" bias="2" length="2" engine="render">
928
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
929
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
930
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
931
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
932
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
933
<field name="Number of URB Entries" start="32" end="34" type="uint"/>
934
<field name="URB Entry Allocation Size" start="36" end="40" type="uint"/>
935
</instruction>
936
937
<instruction name="MI_FLUSH" bias="1" length="1" engine="render">
938
<field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint">
939
<value name="Don't Invalidate" value="0"/>
940
<value name="Invalidate" value="1"/>
941
</field>
942
<field name="Render Cache Flush Inhibit" start="2" end="2" type="uint">
943
<value name="Flush" value="0"/>
944
<value name="Don't Flush" value="1"/>
945
</field>
946
<field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
947
<value name="Don't Reset" value="0"/>
948
<value name="Reset" value="1"/>
949
</field>
950
<field name="Generic Media State Clear" start="4" end="4" type="bool"/>
951
<field name="Indirect State Pointers Disable" start="5" end="5" type="bool"/>
952
<field name="Protected Memory Enable" start="6" end="6" type="bool"/>
953
<field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
954
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
955
</instruction>
956
957
<instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
958
<field name="DWord Length" start="0" end="5" type="uint" default="1"/>
959
<field name="Byte Write Disables" start="8" end="11" type="uint"/>
960
<field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/>
961
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
962
<field name="Register Offset" start="34" end="63" type="offset"/>
963
<field name="Data DWord" start="64" end="95" type="uint"/>
964
<group count="0" start="96" size="64">
965
<field name="Register Offset" start="2" end="31" type="offset"/>
966
<field name="Data DWord" start="32" end="63" type="uint"/>
967
</group>
968
</instruction>
969
970
<instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
971
<field name="DWord Length" start="0" end="5" type="uint" default="2"/>
972
<field name="Memory Address Type" start="22" end="22" type="bool"/>
973
<field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/>
974
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
975
<field name="Physical Start Address Extension" start="32" end="35" type="address"/>
976
<field name="Address" start="66" end="95" type="address"/>
977
<field name="Immediate Data" start="96" end="159" type="uint"/>
978
</instruction>
979
980
<instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3">
981
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
982
<field name="Use Global GTT" start="22" end="22" type="bool"/>
983
<field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/>
984
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
985
<field name="Register Address" start="34" end="57" type="offset"/>
986
<field name="Memory Address" start="66" end="95" type="address"/>
987
</instruction>
988
989
<instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
990
<field name="Pipeline Selection" start="0" end="1" type="uint">
991
<value name="3D" value="0"/>
992
<value name="Media" value="1"/>
993
<value name="GPGPU" value="2"/>
994
</field>
995
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
996
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
997
<field name="Command SubType" start="27" end="28" type="uint" default="1"/>
998
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
999
</instruction>
1000
1001
<instruction name="PIPE_CONTROL" bias="2" length="4" engine="render">
1002
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
1003
<field name="Notify Enable" start="8" end="8" type="bool"/>
1004
<field name="Indirect State Pointers Disable" start="9" end="9" type="bool"/>
1005
<field name="Texture Cache Flush Enable" start="10" end="10" type="bool"/>
1006
<field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/>
1007
<field name="Write Cache Flush" start="12" end="12" type="bool"/>
1008
<field name="Depth Stall Enable" start="13" end="13" type="bool"/>
1009
<field name="Post Sync Operation" start="14" end="15" type="uint">
1010
<value name="No Write" value="0"/>
1011
<value name="Write Immediate Data" value="1"/>
1012
<value name="Write PS Depth Count" value="2"/>
1013
<value name="Write Timestamp" value="3"/>
1014
</field>
1015
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
1016
<field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
1017
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
1018
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
1019
<field name="Depth Cache Flush Inhibit" start="32" end="32" type="uint">
1020
<value name="Flushed" value="0"/>
1021
<value name="Not Flushed" value="1"/>
1022
</field>
1023
<field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool"/>
1024
<field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
1025
<value name="PGTT" value="0"/>
1026
<value name="GGTT" value="1"/>
1027
</field>
1028
<field name="Address" start="35" end="63" type="address"/>
1029
<field name="Immediate Data" start="64" end="127" type="uint"/>
1030
</instruction>
1031
1032
<instruction name="STATE_BASE_ADDRESS" bias="2" length="8" engine="render">
1033
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1034
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
1035
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1036
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1037
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
1038
<field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/>
1039
<field name="General State Base Address" start="44" end="63" type="address"/>
1040
<field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/>
1041
<field name="Surface State Base Address" start="76" end="95" type="address"/>
1042
<field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/>
1043
<field name="Indirect Object Base Address" start="108" end="127" type="address"/>
1044
<field name="Instruction Base Address Modify Enable" start="128" end="128" type="bool"/>
1045
<field name="Instruction Base Address" start="140" end="159" type="address"/>
1046
<field name="General State Access Upper Bound Modify Enable" start="160" end="160" type="bool"/>
1047
<field name="General State Access Upper Bound" start="172" end="191" type="address"/>
1048
<field name="Indirect Object Access Upper Bound Modify Enable" start="192" end="192" type="bool"/>
1049
<field name="Indirect Object Access Upper Bound" start="204" end="223" type="address"/>
1050
<field name="Instruction Access Upper Bound Modify Enable" start="224" end="224" type="bool"/>
1051
<field name="Instruction Access Upper Bound" start="236" end="255" type="address"/>
1052
</instruction>
1053
1054
<instruction name="STATE_SIP" bias="2" length="2" engine="render">
1055
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
1056
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
1057
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1058
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1059
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
1060
<field name="System Instruction Pointer" start="36" end="63" type="offset"/>
1061
</instruction>
1062
1063
<instruction name="URB_FENCE" bias="2" length="3" engine="render">
1064
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1065
<field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/>
1066
<field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/>
1067
<field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/>
1068
<field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/>
1069
<field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/>
1070
<field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/>
1071
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
1072
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
1073
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1074
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
1075
<field name="VS Fence" start="32" end="41" type="uint"/>
1076
<field name="GS Fence" start="42" end="51" type="uint"/>
1077
<field name="CLIP Fence" start="52" end="61" type="uint"/>
1078
<field name="SF Fence" start="64" end="73" type="uint"/>
1079
<field name="VFE Fence" start="74" end="83" type="uint"/>
1080
<field name="CS Fence" start="84" end="94" type="uint"/>
1081
</instruction>
1082
1083
<instruction name="XY_COLOR_BLT" bias="2" length="6" engine="render">
1084
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
1085
<field name="Tiling Enable" start="11" end="11" type="bool"/>
1086
<field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1087
<field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
1088
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
1089
<field name="Destination Pitch" start="32" end="47" type="int"/>
1090
<field name="Raster Operation" start="48" end="55" type="uint"/>
1091
<field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH">
1092
<value name="8 bit" value="0"/>
1093
<value name="565" value="1"/>
1094
<value name="1555" value="2"/>
1095
<value name="32 bit" value="3"/>
1096
</field>
1097
<field name="Clipping Enabled" start="62" end="62" type="bool"/>
1098
<field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1099
<field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1100
<field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1101
<field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1102
<field name="Destination Base Address" start="128" end="159" type="address"/>
1103
<field name="Solid Pattern Color" start="160" end="191" type="int"/>
1104
</instruction>
1105
1106
<instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter">
1107
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1108
<field name="Tiling Enable" start="11" end="11" type="bool"/>
1109
<field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1110
<field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
1111
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
1112
<field name="Destination Pitch" start="32" end="47" type="int"/>
1113
<field name="Raster Operation" start="48" end="55" type="int"/>
1114
<field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1115
<value name="8 bit" value="0"/>
1116
<value name="565" value="1"/>
1117
<value name="1555" value="2"/>
1118
<value name="32 bit" value="3"/>
1119
</field>
1120
<field name="Mono Source Transparency Mode" start="60" end="60" type="bool"/>
1121
<field name="Clipping Enabled" start="62" end="62" type="bool"/>
1122
<field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/>
1123
<field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/>
1124
<field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/>
1125
<field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/>
1126
<field name="Destination Base Address" start="128" end="159" type="address"/>
1127
<field name="Background Color" start="160" end="191" type="uint"/>
1128
<field name="Foreground Color" start="192" end="223" type="uint"/>
1129
<field name="Pattern Base Address" start="224" end="255" type="uint"/>
1130
</instruction>
1131
1132
<instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="render">
1133
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1134
<field name="Destination Tiling Enable" start="11" end="11" type="bool"/>
1135
<field name="Source Tiling Enable" start="15" end="15" type="bool"/>
1136
<field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1137
<field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
1138
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
1139
<field name="Destination Pitch" start="32" end="47" type="int"/>
1140
<field name="Raster Operation" start="48" end="55" type="uint"/>
1141
<field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH">
1142
<value name="8 bit" value="0"/>
1143
<value name="565" value="1"/>
1144
<value name="1555" value="2"/>
1145
<value name="32 bit" value="3"/>
1146
</field>
1147
<field name="Clipping Enabled" start="62" end="62" type="bool"/>
1148
<field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1149
<field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1150
<field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1151
<field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1152
<field name="Destination Base Address" start="128" end="159" type="address"/>
1153
<field name="Source X1 Coordinate" start="160" end="175" type="int"/>
1154
<field name="Source Y1 Coordinate" start="176" end="191" type="int"/>
1155
<field name="Source Pitch" start="192" end="207" type="int"/>
1156
<field name="Source Base Address" start="224" end="255" type="address"/>
1157
</instruction>
1158
1159
<instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="render">
1160
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1161
<field name="Tiling Enable" start="11" end="11" type="bool"/>
1162
<field name="Packing" start="16" end="16" type="uint">
1163
<value name="Bit Packed" value="0"/>
1164
<value name="Byte Packed" value="1"/>
1165
</field>
1166
<field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1167
<field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
1168
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
1169
<field name="Destination Pitch" start="32" end="47" type="int"/>
1170
<field name="Destination X1 Coordinate" start="32" end="47" type="int"/>
1171
<field name="Destination Y1 Coordinate" start="48" end="63" type="int"/>
1172
<field name="Destination X2 Coordinate" start="64" end="79" type="int"/>
1173
<field name="Destination Y2 Coordinate" start="80" end="95" type="int"/>
1174
</instruction>
1175
</genxml>
1176
1177