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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/intel/vulkan/anv_pipeline_cache.c
4547 views
1
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "util/blob.h"
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#include "util/hash_table.h"
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#include "util/debug.h"
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#include "util/disk_cache.h"
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#include "util/mesa-sha1.h"
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#include "nir/nir_serialize.h"
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#include "anv_private.h"
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#include "nir/nir_xfb_info.h"
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#include "vulkan/util/vk_util.h"
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34
struct anv_shader_bin *
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anv_shader_bin_create(struct anv_device *device,
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gl_shader_stage stage,
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const void *key_data, uint32_t key_size,
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const void *kernel_data, uint32_t kernel_size,
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const struct brw_stage_prog_data *prog_data_in,
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uint32_t prog_data_size,
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const struct brw_compile_stats *stats, uint32_t num_stats,
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const nir_xfb_info *xfb_info_in,
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const struct anv_pipeline_bind_map *bind_map)
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{
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VK_MULTIALLOC(ma);
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VK_MULTIALLOC_DECL(&ma, struct anv_shader_bin, shader, 1);
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VK_MULTIALLOC_DECL_SIZE(&ma, struct anv_shader_bin_key, key,
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sizeof(*key) + key_size);
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VK_MULTIALLOC_DECL_SIZE(&ma, struct brw_stage_prog_data, prog_data,
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prog_data_size);
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VK_MULTIALLOC_DECL(&ma, struct brw_shader_reloc, prog_data_relocs,
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prog_data_in->num_relocs);
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VK_MULTIALLOC_DECL(&ma, uint32_t, prog_data_param, prog_data_in->nr_params);
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VK_MULTIALLOC_DECL_SIZE(&ma, nir_xfb_info, xfb_info,
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xfb_info_in == NULL ? 0 :
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nir_xfb_info_size(xfb_info_in->output_count));
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VK_MULTIALLOC_DECL(&ma, struct anv_pipeline_binding, surface_to_descriptor,
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bind_map->surface_count);
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VK_MULTIALLOC_DECL(&ma, struct anv_pipeline_binding, sampler_to_descriptor,
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bind_map->sampler_count);
63
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if (!vk_multialloc_alloc(&ma, &device->vk.alloc,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE))
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return NULL;
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shader->ref_cnt = 1;
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shader->stage = stage;
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key->size = key_size;
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memcpy(key->data, key_data, key_size);
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shader->key = key;
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shader->kernel =
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anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64);
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memcpy(shader->kernel.map, kernel_data, kernel_size);
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shader->kernel_size = kernel_size;
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uint64_t shader_data_addr = INSTRUCTION_STATE_POOL_MIN_ADDRESS +
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shader->kernel.offset +
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prog_data_in->const_data_offset;
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int rv_count = 0;
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struct brw_shader_reloc_value reloc_values[5];
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reloc_values[rv_count++] = (struct brw_shader_reloc_value) {
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.id = BRW_SHADER_RELOC_CONST_DATA_ADDR_LOW,
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.value = shader_data_addr,
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};
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reloc_values[rv_count++] = (struct brw_shader_reloc_value) {
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.id = BRW_SHADER_RELOC_CONST_DATA_ADDR_HIGH,
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.value = shader_data_addr >> 32,
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};
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reloc_values[rv_count++] = (struct brw_shader_reloc_value) {
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.id = BRW_SHADER_RELOC_SHADER_START_OFFSET,
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.value = shader->kernel.offset,
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};
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if (brw_shader_stage_is_bindless(stage)) {
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const struct brw_bs_prog_data *bs_prog_data =
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brw_bs_prog_data_const(prog_data_in);
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uint64_t resume_sbt_addr = INSTRUCTION_STATE_POOL_MIN_ADDRESS +
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shader->kernel.offset +
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bs_prog_data->resume_sbt_offset;
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reloc_values[rv_count++] = (struct brw_shader_reloc_value) {
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.id = BRW_SHADER_RELOC_RESUME_SBT_ADDR_LOW,
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.value = resume_sbt_addr,
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};
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reloc_values[rv_count++] = (struct brw_shader_reloc_value) {
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.id = BRW_SHADER_RELOC_RESUME_SBT_ADDR_HIGH,
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.value = resume_sbt_addr >> 32,
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};
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}
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brw_write_shader_relocs(&device->info, shader->kernel.map, prog_data_in,
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reloc_values, rv_count);
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memcpy(prog_data, prog_data_in, prog_data_size);
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typed_memcpy(prog_data_relocs, prog_data_in->relocs,
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prog_data_in->num_relocs);
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prog_data->relocs = prog_data_relocs;
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memset(prog_data_param, 0,
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prog_data->nr_params * sizeof(*prog_data_param));
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prog_data->param = prog_data_param;
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shader->prog_data = prog_data;
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shader->prog_data_size = prog_data_size;
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assert(num_stats <= ARRAY_SIZE(shader->stats));
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typed_memcpy(shader->stats, stats, num_stats);
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shader->num_stats = num_stats;
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if (xfb_info_in) {
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*xfb_info = *xfb_info_in;
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typed_memcpy(xfb_info->outputs, xfb_info_in->outputs,
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xfb_info_in->output_count);
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shader->xfb_info = xfb_info;
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} else {
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shader->xfb_info = NULL;
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}
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shader->bind_map = *bind_map;
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typed_memcpy(surface_to_descriptor, bind_map->surface_to_descriptor,
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bind_map->surface_count);
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shader->bind_map.surface_to_descriptor = surface_to_descriptor;
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typed_memcpy(sampler_to_descriptor, bind_map->sampler_to_descriptor,
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bind_map->sampler_count);
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shader->bind_map.sampler_to_descriptor = sampler_to_descriptor;
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return shader;
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}
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void
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anv_shader_bin_destroy(struct anv_device *device,
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struct anv_shader_bin *shader)
155
{
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assert(shader->ref_cnt == 0);
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anv_state_pool_free(&device->instruction_state_pool, shader->kernel);
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vk_free(&device->vk.alloc, shader);
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}
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static bool
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anv_shader_bin_write_to_blob(const struct anv_shader_bin *shader,
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struct blob *blob)
164
{
165
blob_write_uint32(blob, shader->stage);
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blob_write_uint32(blob, shader->key->size);
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blob_write_bytes(blob, shader->key->data, shader->key->size);
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blob_write_uint32(blob, shader->kernel_size);
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blob_write_bytes(blob, shader->kernel.map, shader->kernel_size);
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blob_write_uint32(blob, shader->prog_data_size);
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blob_write_bytes(blob, shader->prog_data, shader->prog_data_size);
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blob_write_bytes(blob, shader->prog_data->relocs,
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shader->prog_data->num_relocs *
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sizeof(shader->prog_data->relocs[0]));
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blob_write_uint32(blob, shader->num_stats);
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blob_write_bytes(blob, shader->stats,
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shader->num_stats * sizeof(shader->stats[0]));
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if (shader->xfb_info) {
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uint32_t xfb_info_size =
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nir_xfb_info_size(shader->xfb_info->output_count);
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blob_write_uint32(blob, xfb_info_size);
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blob_write_bytes(blob, shader->xfb_info, xfb_info_size);
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} else {
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blob_write_uint32(blob, 0);
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}
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blob_write_bytes(blob, shader->bind_map.surface_sha1,
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sizeof(shader->bind_map.surface_sha1));
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blob_write_bytes(blob, shader->bind_map.sampler_sha1,
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sizeof(shader->bind_map.sampler_sha1));
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blob_write_bytes(blob, shader->bind_map.push_sha1,
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sizeof(shader->bind_map.push_sha1));
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blob_write_uint32(blob, shader->bind_map.surface_count);
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blob_write_uint32(blob, shader->bind_map.sampler_count);
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blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
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shader->bind_map.surface_count *
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sizeof(*shader->bind_map.surface_to_descriptor));
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blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor,
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shader->bind_map.sampler_count *
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sizeof(*shader->bind_map.sampler_to_descriptor));
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blob_write_bytes(blob, shader->bind_map.push_ranges,
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sizeof(shader->bind_map.push_ranges));
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return !blob->out_of_memory;
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}
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static struct anv_shader_bin *
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anv_shader_bin_create_from_blob(struct anv_device *device,
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struct blob_reader *blob)
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{
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gl_shader_stage stage = blob_read_uint32(blob);
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uint32_t key_size = blob_read_uint32(blob);
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const void *key_data = blob_read_bytes(blob, key_size);
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uint32_t kernel_size = blob_read_uint32(blob);
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const void *kernel_data = blob_read_bytes(blob, kernel_size);
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uint32_t prog_data_size = blob_read_uint32(blob);
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const void *prog_data_bytes = blob_read_bytes(blob, prog_data_size);
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if (blob->overrun)
227
return NULL;
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229
union brw_any_prog_data prog_data;
230
memcpy(&prog_data, prog_data_bytes,
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MIN2(sizeof(prog_data), prog_data_size));
232
prog_data.base.relocs =
233
blob_read_bytes(blob, prog_data.base.num_relocs *
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sizeof(prog_data.base.relocs[0]));
235
236
uint32_t num_stats = blob_read_uint32(blob);
237
const struct brw_compile_stats *stats =
238
blob_read_bytes(blob, num_stats * sizeof(stats[0]));
239
240
const nir_xfb_info *xfb_info = NULL;
241
uint32_t xfb_size = blob_read_uint32(blob);
242
if (xfb_size)
243
xfb_info = blob_read_bytes(blob, xfb_size);
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245
struct anv_pipeline_bind_map bind_map;
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blob_copy_bytes(blob, bind_map.surface_sha1, sizeof(bind_map.surface_sha1));
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blob_copy_bytes(blob, bind_map.sampler_sha1, sizeof(bind_map.sampler_sha1));
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blob_copy_bytes(blob, bind_map.push_sha1, sizeof(bind_map.push_sha1));
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bind_map.surface_count = blob_read_uint32(blob);
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bind_map.sampler_count = blob_read_uint32(blob);
251
bind_map.surface_to_descriptor = (void *)
252
blob_read_bytes(blob, bind_map.surface_count *
253
sizeof(*bind_map.surface_to_descriptor));
254
bind_map.sampler_to_descriptor = (void *)
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blob_read_bytes(blob, bind_map.sampler_count *
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sizeof(*bind_map.sampler_to_descriptor));
257
blob_copy_bytes(blob, bind_map.push_ranges, sizeof(bind_map.push_ranges));
258
259
if (blob->overrun)
260
return NULL;
261
262
return anv_shader_bin_create(device, stage,
263
key_data, key_size,
264
kernel_data, kernel_size,
265
&prog_data.base, prog_data_size,
266
stats, num_stats, xfb_info, &bind_map);
267
}
268
269
/* Remaining work:
270
*
271
* - Compact binding table layout so it's tight and not dependent on
272
* descriptor set layout.
273
*
274
* - Review prog_data struct for size and cacheability: struct
275
* brw_stage_prog_data has binding_table which uses a lot of uint32_t for 8
276
* bit quantities etc; use bit fields for all bools, eg dual_src_blend.
277
*/
278
279
static uint32_t
280
shader_bin_key_hash_func(const void *void_key)
281
{
282
const struct anv_shader_bin_key *key = void_key;
283
return _mesa_hash_data(key->data, key->size);
284
}
285
286
static bool
287
shader_bin_key_compare_func(const void *void_a, const void *void_b)
288
{
289
const struct anv_shader_bin_key *a = void_a, *b = void_b;
290
if (a->size != b->size)
291
return false;
292
293
return memcmp(a->data, b->data, a->size) == 0;
294
}
295
296
static uint32_t
297
sha1_hash_func(const void *sha1)
298
{
299
return _mesa_hash_data(sha1, 20);
300
}
301
302
static bool
303
sha1_compare_func(const void *sha1_a, const void *sha1_b)
304
{
305
return memcmp(sha1_a, sha1_b, 20) == 0;
306
}
307
308
void
309
anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
310
struct anv_device *device,
311
bool cache_enabled,
312
bool external_sync)
313
{
314
vk_object_base_init(&device->vk, &cache->base,
315
VK_OBJECT_TYPE_PIPELINE_CACHE);
316
cache->device = device;
317
cache->external_sync = external_sync;
318
pthread_mutex_init(&cache->mutex, NULL);
319
320
if (cache_enabled) {
321
cache->cache = _mesa_hash_table_create(NULL, shader_bin_key_hash_func,
322
shader_bin_key_compare_func);
323
cache->nir_cache = _mesa_hash_table_create(NULL, sha1_hash_func,
324
sha1_compare_func);
325
} else {
326
cache->cache = NULL;
327
cache->nir_cache = NULL;
328
}
329
}
330
331
void
332
anv_pipeline_cache_finish(struct anv_pipeline_cache *cache)
333
{
334
pthread_mutex_destroy(&cache->mutex);
335
336
if (cache->cache) {
337
/* This is a bit unfortunate. In order to keep things from randomly
338
* going away, the shader cache has to hold a reference to all shader
339
* binaries it contains. We unref them when we destroy the cache.
340
*/
341
hash_table_foreach(cache->cache, entry)
342
anv_shader_bin_unref(cache->device, entry->data);
343
344
_mesa_hash_table_destroy(cache->cache, NULL);
345
}
346
347
if (cache->nir_cache) {
348
hash_table_foreach(cache->nir_cache, entry)
349
ralloc_free(entry->data);
350
351
_mesa_hash_table_destroy(cache->nir_cache, NULL);
352
}
353
354
vk_object_base_finish(&cache->base);
355
}
356
357
static struct anv_shader_bin *
358
anv_pipeline_cache_search_locked(struct anv_pipeline_cache *cache,
359
const void *key_data, uint32_t key_size)
360
{
361
uint32_t vla[1 + DIV_ROUND_UP(key_size, sizeof(uint32_t))];
362
struct anv_shader_bin_key *key = (void *)vla;
363
key->size = key_size;
364
memcpy(key->data, key_data, key_size);
365
366
struct hash_entry *entry = _mesa_hash_table_search(cache->cache, key);
367
if (entry)
368
return entry->data;
369
else
370
return NULL;
371
}
372
373
static inline void
374
anv_cache_lock(struct anv_pipeline_cache *cache)
375
{
376
if (!cache->external_sync)
377
pthread_mutex_lock(&cache->mutex);
378
}
379
380
static inline void
381
anv_cache_unlock(struct anv_pipeline_cache *cache)
382
{
383
if (!cache->external_sync)
384
pthread_mutex_unlock(&cache->mutex);
385
}
386
387
struct anv_shader_bin *
388
anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
389
const void *key_data, uint32_t key_size)
390
{
391
if (!cache->cache)
392
return NULL;
393
394
anv_cache_lock(cache);
395
396
struct anv_shader_bin *shader =
397
anv_pipeline_cache_search_locked(cache, key_data, key_size);
398
399
anv_cache_unlock(cache);
400
401
/* We increment refcount before handing it to the caller */
402
if (shader)
403
anv_shader_bin_ref(shader);
404
405
return shader;
406
}
407
408
static void
409
anv_pipeline_cache_add_shader_bin(struct anv_pipeline_cache *cache,
410
struct anv_shader_bin *bin)
411
{
412
if (!cache->cache)
413
return;
414
415
anv_cache_lock(cache);
416
417
struct hash_entry *entry = _mesa_hash_table_search(cache->cache, bin->key);
418
if (entry == NULL) {
419
/* Take a reference for the cache */
420
anv_shader_bin_ref(bin);
421
_mesa_hash_table_insert(cache->cache, bin->key, bin);
422
}
423
424
anv_cache_unlock(cache);
425
}
426
427
static struct anv_shader_bin *
428
anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache,
429
gl_shader_stage stage,
430
const void *key_data, uint32_t key_size,
431
const void *kernel_data,
432
uint32_t kernel_size,
433
const struct brw_stage_prog_data *prog_data,
434
uint32_t prog_data_size,
435
const struct brw_compile_stats *stats,
436
uint32_t num_stats,
437
const nir_xfb_info *xfb_info,
438
const struct anv_pipeline_bind_map *bind_map)
439
{
440
struct anv_shader_bin *shader =
441
anv_pipeline_cache_search_locked(cache, key_data, key_size);
442
if (shader)
443
return shader;
444
445
struct anv_shader_bin *bin =
446
anv_shader_bin_create(cache->device, stage,
447
key_data, key_size,
448
kernel_data, kernel_size,
449
prog_data, prog_data_size,
450
stats, num_stats, xfb_info, bind_map);
451
if (!bin)
452
return NULL;
453
454
_mesa_hash_table_insert(cache->cache, bin->key, bin);
455
456
return bin;
457
}
458
459
struct anv_shader_bin *
460
anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
461
gl_shader_stage stage,
462
const void *key_data, uint32_t key_size,
463
const void *kernel_data, uint32_t kernel_size,
464
const struct brw_stage_prog_data *prog_data,
465
uint32_t prog_data_size,
466
const struct brw_compile_stats *stats,
467
uint32_t num_stats,
468
const nir_xfb_info *xfb_info,
469
const struct anv_pipeline_bind_map *bind_map)
470
{
471
if (cache->cache) {
472
anv_cache_lock(cache);
473
474
struct anv_shader_bin *bin =
475
anv_pipeline_cache_add_shader_locked(cache, stage, key_data, key_size,
476
kernel_data, kernel_size,
477
prog_data, prog_data_size,
478
stats, num_stats,
479
xfb_info, bind_map);
480
481
anv_cache_unlock(cache);
482
483
/* We increment refcount before handing it to the caller */
484
if (bin)
485
anv_shader_bin_ref(bin);
486
487
return bin;
488
} else {
489
/* In this case, we're not caching it so the caller owns it entirely */
490
return anv_shader_bin_create(cache->device, stage,
491
key_data, key_size,
492
kernel_data, kernel_size,
493
prog_data, prog_data_size,
494
stats, num_stats,
495
xfb_info, bind_map);
496
}
497
}
498
499
static void
500
anv_pipeline_cache_load(struct anv_pipeline_cache *cache,
501
const void *data, size_t size)
502
{
503
struct anv_device *device = cache->device;
504
struct anv_physical_device *pdevice = device->physical;
505
506
if (cache->cache == NULL)
507
return;
508
509
struct blob_reader blob;
510
blob_reader_init(&blob, data, size);
511
512
struct vk_pipeline_cache_header header;
513
blob_copy_bytes(&blob, &header, sizeof(header));
514
uint32_t count = blob_read_uint32(&blob);
515
if (blob.overrun)
516
return;
517
518
if (header.header_size < sizeof(header))
519
return;
520
if (header.header_version != VK_PIPELINE_CACHE_HEADER_VERSION_ONE)
521
return;
522
if (header.vendor_id != 0x8086)
523
return;
524
if (header.device_id != device->info.chipset_id)
525
return;
526
if (memcmp(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE) != 0)
527
return;
528
529
for (uint32_t i = 0; i < count; i++) {
530
struct anv_shader_bin *bin =
531
anv_shader_bin_create_from_blob(device, &blob);
532
if (!bin)
533
break;
534
_mesa_hash_table_insert(cache->cache, bin->key, bin);
535
}
536
}
537
538
VkResult anv_CreatePipelineCache(
539
VkDevice _device,
540
const VkPipelineCacheCreateInfo* pCreateInfo,
541
const VkAllocationCallbacks* pAllocator,
542
VkPipelineCache* pPipelineCache)
543
{
544
ANV_FROM_HANDLE(anv_device, device, _device);
545
struct anv_pipeline_cache *cache;
546
547
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO);
548
549
cache = vk_alloc2(&device->vk.alloc, pAllocator,
550
sizeof(*cache), 8,
551
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
552
if (cache == NULL)
553
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
554
555
anv_pipeline_cache_init(cache, device,
556
device->physical->instance->pipeline_cache_enabled,
557
pCreateInfo->flags & VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT);
558
559
if (pCreateInfo->initialDataSize > 0)
560
anv_pipeline_cache_load(cache,
561
pCreateInfo->pInitialData,
562
pCreateInfo->initialDataSize);
563
564
*pPipelineCache = anv_pipeline_cache_to_handle(cache);
565
566
return VK_SUCCESS;
567
}
568
569
void anv_DestroyPipelineCache(
570
VkDevice _device,
571
VkPipelineCache _cache,
572
const VkAllocationCallbacks* pAllocator)
573
{
574
ANV_FROM_HANDLE(anv_device, device, _device);
575
ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
576
577
if (!cache)
578
return;
579
580
anv_pipeline_cache_finish(cache);
581
582
vk_free2(&device->vk.alloc, pAllocator, cache);
583
}
584
585
VkResult anv_GetPipelineCacheData(
586
VkDevice _device,
587
VkPipelineCache _cache,
588
size_t* pDataSize,
589
void* pData)
590
{
591
ANV_FROM_HANDLE(anv_device, device, _device);
592
ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
593
594
struct blob blob;
595
if (pData) {
596
blob_init_fixed(&blob, pData, *pDataSize);
597
} else {
598
blob_init_fixed(&blob, NULL, SIZE_MAX);
599
}
600
601
struct vk_pipeline_cache_header header = {
602
.header_size = sizeof(struct vk_pipeline_cache_header),
603
.header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
604
.vendor_id = 0x8086,
605
.device_id = device->info.chipset_id,
606
};
607
memcpy(header.uuid, device->physical->pipeline_cache_uuid, VK_UUID_SIZE);
608
blob_write_bytes(&blob, &header, sizeof(header));
609
610
uint32_t count = 0;
611
intptr_t count_offset = blob_reserve_uint32(&blob);
612
if (count_offset < 0) {
613
*pDataSize = 0;
614
blob_finish(&blob);
615
return VK_INCOMPLETE;
616
}
617
618
VkResult result = VK_SUCCESS;
619
if (cache->cache) {
620
hash_table_foreach(cache->cache, entry) {
621
struct anv_shader_bin *shader = entry->data;
622
623
size_t save_size = blob.size;
624
if (!anv_shader_bin_write_to_blob(shader, &blob)) {
625
/* If it fails reset to the previous size and bail */
626
blob.size = save_size;
627
result = VK_INCOMPLETE;
628
break;
629
}
630
631
count++;
632
}
633
}
634
635
blob_overwrite_uint32(&blob, count_offset, count);
636
637
*pDataSize = blob.size;
638
639
blob_finish(&blob);
640
641
return result;
642
}
643
644
VkResult anv_MergePipelineCaches(
645
VkDevice _device,
646
VkPipelineCache destCache,
647
uint32_t srcCacheCount,
648
const VkPipelineCache* pSrcCaches)
649
{
650
ANV_FROM_HANDLE(anv_pipeline_cache, dst, destCache);
651
652
if (!dst->cache)
653
return VK_SUCCESS;
654
655
for (uint32_t i = 0; i < srcCacheCount; i++) {
656
ANV_FROM_HANDLE(anv_pipeline_cache, src, pSrcCaches[i]);
657
if (!src->cache)
658
continue;
659
660
hash_table_foreach(src->cache, entry) {
661
struct anv_shader_bin *bin = entry->data;
662
assert(bin);
663
664
if (_mesa_hash_table_search(dst->cache, bin->key))
665
continue;
666
667
anv_shader_bin_ref(bin);
668
_mesa_hash_table_insert(dst->cache, bin->key, bin);
669
}
670
}
671
672
return VK_SUCCESS;
673
}
674
675
struct anv_shader_bin *
676
anv_device_search_for_kernel(struct anv_device *device,
677
struct anv_pipeline_cache *cache,
678
const void *key_data, uint32_t key_size,
679
bool *user_cache_hit)
680
{
681
struct anv_shader_bin *bin;
682
683
*user_cache_hit = false;
684
685
if (cache) {
686
bin = anv_pipeline_cache_search(cache, key_data, key_size);
687
if (bin) {
688
*user_cache_hit = cache != &device->default_pipeline_cache;
689
return bin;
690
}
691
}
692
693
#ifdef ENABLE_SHADER_CACHE
694
struct disk_cache *disk_cache = device->physical->disk_cache;
695
if (disk_cache && device->physical->instance->pipeline_cache_enabled) {
696
cache_key cache_key;
697
disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
698
699
size_t buffer_size;
700
uint8_t *buffer = disk_cache_get(disk_cache, cache_key, &buffer_size);
701
if (buffer) {
702
struct blob_reader blob;
703
blob_reader_init(&blob, buffer, buffer_size);
704
bin = anv_shader_bin_create_from_blob(device, &blob);
705
free(buffer);
706
707
if (bin) {
708
if (cache)
709
anv_pipeline_cache_add_shader_bin(cache, bin);
710
return bin;
711
}
712
}
713
}
714
#endif
715
716
return NULL;
717
}
718
719
struct anv_shader_bin *
720
anv_device_upload_kernel(struct anv_device *device,
721
struct anv_pipeline_cache *cache,
722
gl_shader_stage stage,
723
const void *key_data, uint32_t key_size,
724
const void *kernel_data, uint32_t kernel_size,
725
const struct brw_stage_prog_data *prog_data,
726
uint32_t prog_data_size,
727
const struct brw_compile_stats *stats,
728
uint32_t num_stats,
729
const nir_xfb_info *xfb_info,
730
const struct anv_pipeline_bind_map *bind_map)
731
{
732
struct anv_shader_bin *bin;
733
if (cache) {
734
bin = anv_pipeline_cache_upload_kernel(cache, stage, key_data, key_size,
735
kernel_data, kernel_size,
736
prog_data, prog_data_size,
737
stats, num_stats,
738
xfb_info, bind_map);
739
} else {
740
bin = anv_shader_bin_create(device, stage, key_data, key_size,
741
kernel_data, kernel_size,
742
prog_data, prog_data_size,
743
stats, num_stats,
744
xfb_info, bind_map);
745
}
746
747
if (bin == NULL)
748
return NULL;
749
750
#ifdef ENABLE_SHADER_CACHE
751
struct disk_cache *disk_cache = device->physical->disk_cache;
752
if (disk_cache) {
753
struct blob binary;
754
blob_init(&binary);
755
if (anv_shader_bin_write_to_blob(bin, &binary)) {
756
cache_key cache_key;
757
disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
758
759
disk_cache_put(disk_cache, cache_key, binary.data, binary.size, NULL);
760
}
761
762
blob_finish(&binary);
763
}
764
#endif
765
766
return bin;
767
}
768
769
struct serialized_nir {
770
unsigned char sha1_key[20];
771
size_t size;
772
char data[0];
773
};
774
775
struct nir_shader *
776
anv_device_search_for_nir(struct anv_device *device,
777
struct anv_pipeline_cache *cache,
778
const nir_shader_compiler_options *nir_options,
779
unsigned char sha1_key[20],
780
void *mem_ctx)
781
{
782
if (cache && cache->nir_cache) {
783
const struct serialized_nir *snir = NULL;
784
785
anv_cache_lock(cache);
786
struct hash_entry *entry =
787
_mesa_hash_table_search(cache->nir_cache, sha1_key);
788
if (entry)
789
snir = entry->data;
790
anv_cache_unlock(cache);
791
792
if (snir) {
793
struct blob_reader blob;
794
blob_reader_init(&blob, snir->data, snir->size);
795
796
nir_shader *nir = nir_deserialize(mem_ctx, nir_options, &blob);
797
if (blob.overrun) {
798
ralloc_free(nir);
799
} else {
800
return nir;
801
}
802
}
803
}
804
805
return NULL;
806
}
807
808
void
809
anv_device_upload_nir(struct anv_device *device,
810
struct anv_pipeline_cache *cache,
811
const struct nir_shader *nir,
812
unsigned char sha1_key[20])
813
{
814
if (cache && cache->nir_cache) {
815
anv_cache_lock(cache);
816
struct hash_entry *entry =
817
_mesa_hash_table_search(cache->nir_cache, sha1_key);
818
anv_cache_unlock(cache);
819
if (entry)
820
return;
821
822
struct blob blob;
823
blob_init(&blob);
824
825
nir_serialize(&blob, nir, false);
826
if (blob.out_of_memory) {
827
blob_finish(&blob);
828
return;
829
}
830
831
anv_cache_lock(cache);
832
/* Because ralloc isn't thread-safe, we have to do all this inside the
833
* lock. We could unlock for the big memcpy but it's probably not worth
834
* the hassle.
835
*/
836
entry = _mesa_hash_table_search(cache->nir_cache, sha1_key);
837
if (entry) {
838
blob_finish(&blob);
839
anv_cache_unlock(cache);
840
return;
841
}
842
843
struct serialized_nir *snir =
844
ralloc_size(cache->nir_cache, sizeof(*snir) + blob.size);
845
memcpy(snir->sha1_key, sha1_key, 20);
846
snir->size = blob.size;
847
memcpy(snir->data, blob.data, blob.size);
848
849
blob_finish(&blob);
850
851
_mesa_hash_table_insert(cache->nir_cache, snir->sha1_key, snir);
852
853
anv_cache_unlock(cache);
854
}
855
}
856
857