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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/intel/vulkan/tests/block_pool_grow_first.c
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/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "anv_private.h"
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#include "test_common.h"
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int main(void)
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{
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struct anv_physical_device physical_device = {
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.use_softpin = true,
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};
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struct anv_device device = {
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.physical = &physical_device,
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};
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struct anv_block_pool pool;
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/* Create a pool with initial size smaller than the block allocated, so
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* that it must grow in the first allocation.
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*/
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const uint32_t block_size = 16 * 1024;
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const uint32_t initial_size = block_size / 2;
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pthread_mutex_init(&device.mutex, NULL);
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anv_bo_cache_init(&device.bo_cache);
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anv_block_pool_init(&pool, &device, "test", 4096, initial_size);
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ASSERT(pool.size == initial_size);
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uint32_t padding;
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int32_t offset = anv_block_pool_alloc(&pool, block_size, &padding);
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/* Pool will have grown at least space to fit the new allocation. */
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ASSERT(pool.size > initial_size);
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ASSERT(pool.size >= initial_size + block_size);
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/* The whole initial size is considered padding and the allocation should be
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* right next to it.
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*/
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ASSERT(padding == initial_size);
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ASSERT(offset == initial_size);
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/* Use the memory to ensure it is valid. */
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void *map = anv_block_pool_map(&pool, offset, block_size);
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memset(map, 22, block_size);
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anv_block_pool_finish(&pool);
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}
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