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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/intel/vulkan/tests/block_pool_no_free.c
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/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <pthread.h>
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#include "anv_private.h"
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#include "test_common.h"
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#define NUM_THREADS 16
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#define BLOCKS_PER_THREAD 1024
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#define NUM_RUNS 64
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struct job {
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pthread_t thread;
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unsigned id;
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struct anv_block_pool *pool;
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int32_t blocks[BLOCKS_PER_THREAD];
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int32_t back_blocks[BLOCKS_PER_THREAD];
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} jobs[NUM_THREADS];
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static void *alloc_blocks(void *_job)
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{
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struct job *job = _job;
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uint32_t job_id = job - jobs;
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uint32_t block_size = 16 * ((job_id % 4) + 1);
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int32_t block, *data;
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for (unsigned i = 0; i < BLOCKS_PER_THREAD; i++) {
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block = anv_block_pool_alloc(job->pool, block_size, NULL);
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data = anv_block_pool_map(job->pool, block, block_size);
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*data = block;
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ASSERT(block >= 0);
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job->blocks[i] = block;
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block = anv_block_pool_alloc_back(job->pool, block_size);
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data = anv_block_pool_map(job->pool, block, block_size);
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*data = block;
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ASSERT(block < 0);
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job->back_blocks[i] = -block;
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}
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for (unsigned i = 0; i < BLOCKS_PER_THREAD; i++) {
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block = job->blocks[i];
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data = anv_block_pool_map(job->pool, block, block_size);
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ASSERT(*data == block);
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block = -job->back_blocks[i];
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data = anv_block_pool_map(job->pool, block, block_size);
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ASSERT(*data == block);
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}
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return NULL;
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}
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static void validate_monotonic(int32_t **blocks)
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{
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/* A list of indices, one per thread */
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unsigned next[NUM_THREADS];
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memset(next, 0, sizeof(next));
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int highest = -1;
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while (true) {
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/* First, we find which thread has the lowest next element */
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int32_t thread_min = INT32_MAX;
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int min_thread_idx = -1;
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for (unsigned i = 0; i < NUM_THREADS; i++) {
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if (next[i] >= BLOCKS_PER_THREAD)
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continue;
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if (thread_min > blocks[i][next[i]]) {
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thread_min = blocks[i][next[i]];
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min_thread_idx = i;
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}
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}
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/* The only way this can happen is if all of the next[] values are at
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* BLOCKS_PER_THREAD, in which case, we're done.
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*/
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if (thread_min == INT32_MAX)
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break;
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/* That next element had better be higher than the previous highest */
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ASSERT(blocks[min_thread_idx][next[min_thread_idx]] > highest);
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highest = blocks[min_thread_idx][next[min_thread_idx]];
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next[min_thread_idx]++;
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}
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}
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static void run_test()
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{
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struct anv_physical_device physical_device = { };
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struct anv_device device = {
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.physical = &physical_device,
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};
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struct anv_block_pool pool;
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pthread_mutex_init(&device.mutex, NULL);
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anv_bo_cache_init(&device.bo_cache);
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anv_block_pool_init(&pool, &device, "test", 4096, 4096);
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for (unsigned i = 0; i < NUM_THREADS; i++) {
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jobs[i].pool = &pool;
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jobs[i].id = i;
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pthread_create(&jobs[i].thread, NULL, alloc_blocks, &jobs[i]);
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}
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for (unsigned i = 0; i < NUM_THREADS; i++)
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pthread_join(jobs[i].thread, NULL);
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/* Validate that the block allocations were monotonic */
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int32_t *block_ptrs[NUM_THREADS];
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for (unsigned i = 0; i < NUM_THREADS; i++)
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block_ptrs[i] = jobs[i].blocks;
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validate_monotonic(block_ptrs);
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/* Validate that the back block allocations were monotonic */
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for (unsigned i = 0; i < NUM_THREADS; i++)
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block_ptrs[i] = jobs[i].back_blocks;
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validate_monotonic(block_ptrs);
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anv_block_pool_finish(&pool);
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pthread_mutex_destroy(&device.mutex);
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}
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int main(void)
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{
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for (unsigned i = 0; i < NUM_RUNS; i++)
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run_test();
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}
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