#ifndef _GLAPI_H
#define _GLAPI_H
#include "util/macros.h"
#include "util/u_thread.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef _GLAPI_NO_EXPORTS
# define _GLAPI_EXPORT
#else
# ifdef _WIN32
# ifdef _GLAPI_DLL_EXPORTS
# define _GLAPI_EXPORT __declspec(dllexport)
# else
# define _GLAPI_EXPORT __declspec(dllimport)
# endif
# elif defined(__GNUC__)
# define _GLAPI_EXPORT __attribute__((visibility("default")))
# else
# define _GLAPI_EXPORT
# endif
#endif
typedef void (*_glapi_proc)(void);
typedef void (*_glapi_nop_handler_proc)(const char *name);
struct _glapi_table;
#if defined (USE_ELF_TLS)
#ifdef _MSC_VER
extern __declspec(thread) struct _glapi_table * _glapi_tls_Dispatch;
extern __declspec(thread) void * _glapi_tls_Context;
#else
_GLAPI_EXPORT extern __THREAD_INITIAL_EXEC struct _glapi_table * _glapi_tls_Dispatch;
_GLAPI_EXPORT extern __THREAD_INITIAL_EXEC void * _glapi_tls_Context;
#endif
_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch;
_GLAPI_EXPORT extern const void *_glapi_Context;
# define GET_DISPATCH() _glapi_tls_Dispatch
# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_tls_Context
#else
_GLAPI_EXPORT extern struct _glapi_table *_glapi_Dispatch;
_GLAPI_EXPORT extern void *_glapi_Context;
#define GET_DISPATCH() \
(likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch())
#define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) \
(likely(_glapi_Context) ? _glapi_Context : _glapi_get_context())
#endif
_GLAPI_EXPORT void
_glapi_destroy_multithread(void);
_GLAPI_EXPORT void
_glapi_check_multithread(void);
_GLAPI_EXPORT void
_glapi_set_context(void *context);
_GLAPI_EXPORT void *
_glapi_get_context(void);
_GLAPI_EXPORT void
_glapi_set_dispatch(struct _glapi_table *dispatch);
_GLAPI_EXPORT struct _glapi_table *
_glapi_get_dispatch(void);
_GLAPI_EXPORT unsigned int
_glapi_get_dispatch_table_size(void);
_GLAPI_EXPORT int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature );
_GLAPI_EXPORT int
_glapi_get_proc_offset(const char *funcName);
_GLAPI_EXPORT _glapi_proc
_glapi_get_proc_address(const char *funcName);
_GLAPI_EXPORT const char *
_glapi_get_proc_name(unsigned int offset);
#if defined(GLX_USE_APPLEGL) || defined(GLX_USE_WINDOWSGL)
_GLAPI_EXPORT struct _glapi_table *
_glapi_create_table_from_handle(void *handle, const char *symbol_prefix);
_GLAPI_EXPORT void
_glapi_table_patch(struct _glapi_table *, const char *name, void *wrapper);
#endif
_GLAPI_EXPORT void
_glapi_set_nop_handler(_glapi_nop_handler_proc func);
_GLAPI_EXPORT struct _glapi_table *
_glapi_new_nop_table(unsigned num_entries);
_GLAPI_EXPORT unsigned long
_glthread_GetID(void);
_GLAPI_EXPORT void
_glapi_noop_enable_warnings(unsigned char enable);
_GLAPI_EXPORT void
_glapi_set_warning_func(_glapi_proc func);
#ifdef __cplusplus
}
#endif
#endif