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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/panfrost/lib/pan_bo.h
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/*
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* © Copyright 2019 Alyssa Rosenzweig
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* © Copyright 2019 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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#ifndef __PAN_BO_H__
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#define __PAN_BO_H__
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#include "util/list.h"
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#include "panfrost-job.h"
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#include <time.h>
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/* Flags for allocated memory */
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/* This memory region is executable */
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#define PAN_BO_EXECUTE (1 << 0)
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/* This memory region should be lazily allocated and grow-on-page-fault. Must
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* be used in conjunction with INVISIBLE */
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#define PAN_BO_GROWABLE (1 << 1)
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/* This memory region should not be mapped to the CPU */
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#define PAN_BO_INVISIBLE (1 << 2)
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/* This region may not be used immediately and will not mmap on allocate
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* (semantically distinct from INVISIBLE, which cannot never be mmaped) */
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#define PAN_BO_DELAY_MMAP (1 << 3)
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/* BO is shared across processes (imported or exported) and therefore cannot be
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* cached locally */
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#define PAN_BO_SHARED (1 << 4)
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/* GPU access flags */
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/* BO is either shared (can be accessed by more than one GPU batch) or private
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* (reserved by a specific GPU job). */
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#define PAN_BO_ACCESS_PRIVATE (0 << 0)
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#define PAN_BO_ACCESS_SHARED (1 << 0)
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/* BO is being read/written by the GPU */
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#define PAN_BO_ACCESS_READ (1 << 1)
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#define PAN_BO_ACCESS_WRITE (1 << 2)
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#define PAN_BO_ACCESS_RW (PAN_BO_ACCESS_READ | PAN_BO_ACCESS_WRITE)
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/* BO is accessed by the vertex/tiler job. */
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#define PAN_BO_ACCESS_VERTEX_TILER (1 << 3)
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/* BO is accessed by the fragment job. */
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#define PAN_BO_ACCESS_FRAGMENT (1 << 4)
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struct panfrost_device;
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struct panfrost_ptr {
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/* CPU address */
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void *cpu;
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/* GPU address */
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mali_ptr gpu;
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};
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struct panfrost_bo {
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/* Must be first for casting */
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struct list_head bucket_link;
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/* Used to link the BO to the BO cache LRU list. */
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struct list_head lru_link;
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/* Store the time this BO was use last, so the BO cache logic can evict
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* stale BOs.
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*/
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time_t last_used;
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/* Atomic reference count */
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int32_t refcnt;
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struct panfrost_device *dev;
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/* Mapping for the entire object (all levels) */
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struct panfrost_ptr ptr;
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/* Size of all entire trees */
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size_t size;
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int gem_handle;
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uint32_t flags;
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/* Combination of PAN_BO_ACCESS_{READ,WRITE} flags encoding pending
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* GPU accesses to this BO. Useful to avoid calling the WAIT_BO ioctl
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* when the BO is idle.
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*/
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uint32_t gpu_access;
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/* Human readable description of the BO for debugging. */
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const char *label;
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};
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bool
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panfrost_bo_wait(struct panfrost_bo *bo, int64_t timeout_ns, bool wait_readers);
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void
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panfrost_bo_reference(struct panfrost_bo *bo);
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void
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panfrost_bo_unreference(struct panfrost_bo *bo);
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struct panfrost_bo *
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panfrost_bo_create(struct panfrost_device *dev, size_t size,
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uint32_t flags, const char *label);
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void
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panfrost_bo_mmap(struct panfrost_bo *bo);
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struct panfrost_bo *
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panfrost_bo_import(struct panfrost_device *dev, int fd);
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int
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panfrost_bo_export(struct panfrost_bo *bo);
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void
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panfrost_bo_cache_evict_all(struct panfrost_device *dev);
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#endif /* __PAN_BO_H__ */
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