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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/util/compress.c
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/*
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* Copyright © 2021 Valve Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifdef HAVE_COMPRESSION
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#include <assert.h>
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/* Ensure that zlib uses 'const' in 'z_const' declarations. */
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#ifndef ZLIB_CONST
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#define ZLIB_CONST
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#endif
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#ifdef HAVE_ZLIB
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#include "zlib.h"
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#endif
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#ifdef HAVE_ZSTD
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#include "zstd.h"
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#endif
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#include "util/compress.h"
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#include "macros.h"
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/* 3 is the recomended level, with 22 as the absolute maximum */
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#define ZSTD_COMPRESSION_LEVEL 3
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size_t
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util_compress_max_compressed_len(size_t in_data_size)
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{
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#ifdef HAVE_ZSTD
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/* from the zstd docs (https://facebook.github.io/zstd/zstd_manual.html):
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* compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
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*/
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return ZSTD_compressBound(in_data_size);
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#elif defined(HAVE_ZLIB)
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/* From https://zlib.net/zlib_tech.html:
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*
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* "In the worst possible case, where the other block types would expand
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* the data, deflation falls back to stored (uncompressed) blocks. Thus
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* for the default settings used by deflateInit(), compress(), and
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* compress2(), the only expansion is an overhead of five bytes per 16 KB
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* block (about 0.03%), plus a one-time overhead of six bytes for the
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* entire stream."
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*/
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size_t num_blocks = (in_data_size + 16383) / 16384; /* round up blocks */
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return in_data_size + 6 + (num_blocks * 5);
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#else
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STATIC_ASSERT(false);
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#endif
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}
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/* Compress data and return the size of the compressed data */
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size_t
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util_compress_deflate(const uint8_t *in_data, size_t in_data_size,
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uint8_t *out_data, size_t out_buff_size)
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{
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#ifdef HAVE_ZSTD
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size_t ret = ZSTD_compress(out_data, out_buff_size, in_data, in_data_size,
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ZSTD_COMPRESSION_LEVEL);
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if (ZSTD_isError(ret))
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return 0;
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return ret;
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#elif defined(HAVE_ZLIB)
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size_t compressed_size = 0;
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/* allocate deflate state */
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z_stream strm;
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strm.zalloc = Z_NULL;
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strm.zfree = Z_NULL;
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strm.opaque = Z_NULL;
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strm.next_in = in_data;
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strm.next_out = out_data;
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strm.avail_in = in_data_size;
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strm.avail_out = out_buff_size;
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int ret = deflateInit(&strm, Z_BEST_COMPRESSION);
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if (ret != Z_OK) {
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(void) deflateEnd(&strm);
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return 0;
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}
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/* compress until end of in_data */
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ret = deflate(&strm, Z_FINISH);
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/* stream should be complete */
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assert(ret == Z_STREAM_END);
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if (ret == Z_STREAM_END) {
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compressed_size = strm.total_out;
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}
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/* clean up and return */
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(void) deflateEnd(&strm);
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return compressed_size;
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#else
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STATIC_ASSERT(false);
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# endif
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}
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/**
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* Decompresses data, returns true if successful.
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*/
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bool
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util_compress_inflate(const uint8_t *in_data, size_t in_data_size,
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uint8_t *out_data, size_t out_data_size)
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{
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#ifdef HAVE_ZSTD
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size_t ret = ZSTD_decompress(out_data, out_data_size, in_data, in_data_size);
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return !ZSTD_isError(ret);
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#elif defined(HAVE_ZLIB)
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z_stream strm;
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/* allocate inflate state */
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strm.zalloc = Z_NULL;
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strm.zfree = Z_NULL;
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strm.opaque = Z_NULL;
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strm.next_in = in_data;
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strm.avail_in = in_data_size;
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strm.next_out = out_data;
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strm.avail_out = out_data_size;
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int ret = inflateInit(&strm);
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if (ret != Z_OK)
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return false;
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ret = inflate(&strm, Z_NO_FLUSH);
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assert(ret != Z_STREAM_ERROR); /* state not clobbered */
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/* Unless there was an error we should have decompressed everything in one
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* go as we know the uncompressed file size.
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*/
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if (ret != Z_STREAM_END) {
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(void)inflateEnd(&strm);
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return false;
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}
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assert(strm.avail_out == 0);
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/* clean up and return */
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(void)inflateEnd(&strm);
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return true;
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#else
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STATIC_ASSERT(false);
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#endif
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}
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#endif
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