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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/hotspot/os/windows/symbolengine.cpp
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/*
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* Copyright (c) 2017, 2018, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#include "precompiled.hpp"
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#include "utilities/globalDefinitions.hpp"
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#include "symbolengine.hpp"
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#include "utilities/debug.hpp"
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#include "utilities/ostream.hpp"
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#include "windbghelp.hpp"
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#include <windows.h>
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#include <imagehlp.h>
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#include <psapi.h>
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// This code may be invoked normally but also as part of error reporting
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// In the latter case, we may run under tight memory constraints (native oom)
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// or in a stack overflow situation or the C heap may be corrupted. We may
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// run very early before VM initialization or very late when C exit handlers
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// run. In all these cases, callstacks would still be nice, so lets be robust.
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//
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// We need a number of buffers - for the pdb search path, module handle
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// lists, for demangled symbols, etc.
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//
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// These buffers, while typically small, may need to be large for corner
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// cases (e.g. templatized C++ symbols, or many DLLs loaded). Where do we
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// allocate them?
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//
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// We may be in error handling for a stack overflow, so lets not put them on
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// the stack.
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//
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// Dynamically allocating them may fail if we are handling a native OOM. It
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// is also a bit dangerous, as the C heap may be corrupted already.
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//
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// That leaves pre-allocating them globally, which is safe and should always
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// work (if we synchronize access) but incurs an undesirable footprint for
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// non-error cases.
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//
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// We follow a two-way strategy: Allocate the buffers on the C heap in a
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// reasonable large size. Failing that, fall back to static preallocated
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// buffers. The size of the latter is large enough to handle common scenarios
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// but small enough not to drive up the footprint too much (several kb).
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//
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// We keep these buffers around once allocated, for subsequent requests. This
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// means that by running the initialization early at a safe time - before
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// any error happens - buffers can be pre-allocated. This increases the chance
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// of useful callstacks in error scenarios in exchange for a some cycles spent
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// at startup. This behavior can be controlled with -XX:+InitializeDbgHelpEarly
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// and is off by default.
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///////
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// A simple buffer which attempts to allocate an optimal size but will
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// fall back to a static minimally sized array on allocation error.
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template <class T, int MINIMAL_CAPACITY, int OPTIMAL_CAPACITY>
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class SimpleBufferWithFallback {
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T _fallback_buffer[MINIMAL_CAPACITY];
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T* _p;
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int _capacity;
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// A sentinel at the end of the buffer to catch overflows.
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void imprint_sentinel() {
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assert(_p && _capacity > 0, "Buffer must be allocated");
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_p[_capacity - 1] = (T)'X';
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_capacity --;
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}
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public:
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SimpleBufferWithFallback<T, MINIMAL_CAPACITY, OPTIMAL_CAPACITY> ()
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: _p(NULL), _capacity(0)
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{}
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// Note: no destructor because these buffers should, once
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// allocated, live until process end.
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// ~SimpleBufferWithFallback()
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// Note: We use raw ::malloc/::free here instead of os::malloc()/os::free
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// to prevent circularities or secondary crashes during error reporting.
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virtual void initialize () {
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assert(_p == NULL && _capacity == 0, "Only call once.");
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const size_t bytes = OPTIMAL_CAPACITY * sizeof(T);
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T* q = (T*) ::malloc(bytes);
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if (q != NULL) {
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_p = q;
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_capacity = OPTIMAL_CAPACITY;
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} else {
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_p = _fallback_buffer;
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_capacity = (int)(sizeof(_fallback_buffer) / sizeof(T));
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}
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_p[0] = '\0';
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imprint_sentinel();
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}
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// We need a way to reset the buffer to fallback size for one special
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// case, where two buffers need to be of identical capacity.
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void reset_to_fallback_capacity() {
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if (_p != _fallback_buffer) {
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::free(_p);
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}
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_p = _fallback_buffer;
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_capacity = (int)(sizeof(_fallback_buffer) / sizeof(T));
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_p[0] = '\0';
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imprint_sentinel();
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}
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T* ptr() { return _p; }
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const T* ptr() const { return _p; }
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int capacity() const { return _capacity; }
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#ifdef ASSERT
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void check() const {
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assert(_p[_capacity] == (T)'X', "sentinel lost");
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}
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#else
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void check() const {}
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#endif
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};
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////
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// ModuleHandleArray: a list holding module handles. Needs to be large enough
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// to hold one handle per loaded DLL.
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// Note: a standard OpenJDK loads normally ~30 libraries, including system
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// libraries, without third party libraries.
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typedef SimpleBufferWithFallback <HMODULE, 48, 512> ModuleHandleArrayBase;
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class ModuleHandleArray : public ModuleHandleArrayBase {
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int _num; // Number of handles in this array (may be < capacity).
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public:
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void initialize() {
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ModuleHandleArrayBase::initialize();
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_num = 0;
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}
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int num() const { return _num; }
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void set_num(int n) {
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assert(n <= capacity(), "Too large");
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_num = n;
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}
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// Compare with another list; returns true if all handles are equal (incl.
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// sort order)
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bool equals(const ModuleHandleArray& other) const {
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if (_num != other._num) {
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return false;
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}
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if (::memcmp(ptr(), other.ptr(), _num * sizeof(HMODULE)) != 0) {
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return false;
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}
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return true;
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}
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// Copy content from other list.
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void copy_content_from(ModuleHandleArray& other) {
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assert(capacity() == other.capacity(), "Different capacities.");
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memcpy(ptr(), other.ptr(), other._num * sizeof(HMODULE));
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_num = other._num;
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}
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};
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////
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// PathBuffer: a buffer to hold and work with a pdb search PATH - a concatenation
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// of multiple directories separated by ';'.
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// A single directory name can be (NTFS) as long as 32K, but in reality is
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// seldom larger than the (historical) MAX_PATH of 260.
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#define MINIMUM_PDB_PATH_LENGTH MAX_PATH * 4
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#define OPTIMAL_PDB_PATH_LENGTH MAX_PATH * 64
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typedef SimpleBufferWithFallback<char, MINIMUM_PDB_PATH_LENGTH, OPTIMAL_PDB_PATH_LENGTH> PathBufferBase;
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class PathBuffer: public PathBufferBase {
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public:
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// Search PDB path for a directory. Search is case insensitive. Returns
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// true if directory was found in the path, false otherwise.
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bool contains_directory(const char* directory) {
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if (ptr() == NULL) {
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return false;
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}
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const size_t len = strlen(directory);
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if (len == 0) {
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return false;
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}
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char* p = ptr();
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for(;;) {
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char* q = strchr(p, ';');
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if (q != NULL) {
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if (len == (q - p)) {
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if (strnicmp(p, directory, len) == 0) {
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return true;
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}
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}
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p = q + 1;
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} else {
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// tail
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return stricmp(p, directory) == 0 ? true : false;
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}
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}
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return false;
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}
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// Appends the given directory to the path. Returns false if internal
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// buffer size was not sufficient.
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bool append_directory(const char* directory) {
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const size_t len = strlen(directory);
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if (len == 0) {
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return false;
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}
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char* p = ptr();
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const size_t len_now = strlen(p);
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const size_t needs_capacity = len_now + 1 + len + 1; // xxx;yy\0
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if (needs_capacity > (size_t)capacity()) {
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return false; // OOM
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}
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if (len_now > 0) { // Not the first path element.
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p += len_now;
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*p = ';';
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p ++;
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}
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strcpy(p, directory);
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return true;
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}
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};
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// A simple buffer to hold one single file name. A file name can be (NTFS) as
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// long as 32K, but in reality is seldom larger than MAX_PATH.
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typedef SimpleBufferWithFallback<char, MAX_PATH, 8 * K> FileNameBuffer;
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// A buffer to hold a C++ symbol. Usually small, but symbols may be larger for
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// templates.
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#define MINIMUM_SYMBOL_NAME_LEN 128
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#define OPTIMAL_SYMBOL_NAME_LEN 1024
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typedef SimpleBufferWithFallback<uint8_t,
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sizeof(IMAGEHLP_SYMBOL64) + MINIMUM_SYMBOL_NAME_LEN,
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sizeof(IMAGEHLP_SYMBOL64) + OPTIMAL_SYMBOL_NAME_LEN> SymbolBuffer;
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static struct {
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// Two buffers to hold lists of loaded modules. handles across invocations of
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// SymbolEngine::recalc_search_path().
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ModuleHandleArray loaded_modules;
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ModuleHandleArray last_loaded_modules;
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// Buffer to retrieve and assemble the pdb search path.
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PathBuffer search_path;
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// Buffer to retrieve directory names for loaded modules.
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FileNameBuffer dir_name;
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// Buffer to retrieve decoded symbol information (in SymbolEngine::decode)
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SymbolBuffer decode_buffer;
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void initialize() {
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search_path.initialize();
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dir_name.initialize();
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decode_buffer.initialize();
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loaded_modules.initialize();
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last_loaded_modules.initialize();
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// Note: both module lists must have the same capacity. If one allocation
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// did fail, let them both fall back to the fallback size.
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if (loaded_modules.capacity() != last_loaded_modules.capacity()) {
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loaded_modules.reset_to_fallback_capacity();
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last_loaded_modules.reset_to_fallback_capacity();
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}
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assert(search_path.capacity() > 0 && dir_name.capacity() > 0 &&
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decode_buffer.capacity() > 0 && loaded_modules.capacity() > 0 &&
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last_loaded_modules.capacity() > 0, "Init error.");
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}
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} g_buffers;
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// Scan the loaded modules.
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//
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// For each loaded module, add the directory it is located in to the pdb search
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// path, but avoid duplicates. Prior search path content is preserved.
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//
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// If p_search_path_was_updated is not NULL, points to a bool which, upon
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// successful return from the function, contains true if the search path
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// was updated, false if no update was needed because no new DLLs were
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// loaded or unloaded.
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//
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// Returns true for success, false for error.
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static bool recalc_search_path_locked(bool* p_search_path_was_updated) {
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if (p_search_path_was_updated) {
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*p_search_path_was_updated = false;
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}
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HANDLE hProcess = ::GetCurrentProcess();
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BOOL success = false;
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// 1) Retrieve current set search path.
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// (PDB search path is a global setting and someone might have modified
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// it, so take care not to remove directories, just to add our own).
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if (!WindowsDbgHelp::symGetSearchPath(hProcess, g_buffers.search_path.ptr(),
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(int)g_buffers.search_path.capacity())) {
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return false;
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}
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DEBUG_ONLY(g_buffers.search_path.check();)
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// 2) Retrieve list of modules handles of all currently loaded modules.
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DWORD bytes_needed = 0;
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const DWORD buffer_capacity_bytes = (DWORD)g_buffers.loaded_modules.capacity() * sizeof(HMODULE);
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success = ::EnumProcessModules(hProcess, g_buffers.loaded_modules.ptr(),
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buffer_capacity_bytes, &bytes_needed);
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DEBUG_ONLY(g_buffers.loaded_modules.check();)
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// Note: EnumProcessModules is sloppily defined in terms of whether a
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// too-small output buffer counts as error. Will it truncate but still
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// return TRUE? Nobody knows and the manpage is not telling. So we count
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// truncation it as error, disregarding the return value.
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if (!success || bytes_needed > buffer_capacity_bytes) {
350
return false;
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} else {
352
const int num_modules = bytes_needed / sizeof(HMODULE);
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g_buffers.loaded_modules.set_num(num_modules);
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}
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// Compare the list of module handles with the last list. If the lists are
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// identical, no additional dlls were loaded and we can stop.
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if (g_buffers.loaded_modules.equals(g_buffers.last_loaded_modules)) {
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return true;
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} else {
361
// Remember the new set of module handles and continue.
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g_buffers.last_loaded_modules.copy_content_from(g_buffers.loaded_modules);
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}
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// 3) For each loaded module: retrieve directory from which it was loaded.
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// Add directory to search path (but avoid duplicates).
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bool did_modify_searchpath = false;
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for (int i = 0; i < (int)g_buffers.loaded_modules.num(); i ++) {
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const HMODULE hMod = g_buffers.loaded_modules.ptr()[i];
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char* const filebuffer = g_buffers.dir_name.ptr();
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const int file_buffer_capacity = g_buffers.dir_name.capacity();
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const int len_returned = (int)::GetModuleFileName(hMod, filebuffer, (DWORD)file_buffer_capacity);
376
DEBUG_ONLY(g_buffers.dir_name.check();)
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if (len_returned == 0) {
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// This may happen when a module gets unloaded after our call to EnumProcessModules.
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// It should be rare but may sporadically happen. Just ignore and continue with the
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// next module.
381
continue;
382
} else if (len_returned == file_buffer_capacity) {
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// Truncation. Just skip this module and continue with the next module.
384
continue;
385
}
386
387
// Cut file name part off.
388
char* last_slash = ::strrchr(filebuffer, '\\');
389
if (last_slash == NULL) {
390
last_slash = ::strrchr(filebuffer, '/');
391
}
392
if (last_slash) {
393
*last_slash = '\0';
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}
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// If this is already part of the search path, ignore it, otherwise
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// append to search path.
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if (!g_buffers.search_path.contains_directory(filebuffer)) {
399
if (!g_buffers.search_path.append_directory(filebuffer)) {
400
return false; // oom
401
}
402
DEBUG_ONLY(g_buffers.search_path.check();)
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did_modify_searchpath = true;
404
}
405
406
} // for each loaded module.
407
408
// If we did not modify the search path, nothing further needs to be done.
409
if (!did_modify_searchpath) {
410
return true;
411
}
412
413
// Set the search path to its new value.
414
if (!WindowsDbgHelp::symSetSearchPath(hProcess, g_buffers.search_path.ptr())) {
415
return false;
416
}
417
418
if (p_search_path_was_updated) {
419
*p_search_path_was_updated = true;
420
}
421
422
return true;
423
424
}
425
426
static bool demangle_locked(const char* symbol, char *buf, int buflen) {
427
428
return WindowsDbgHelp::unDecorateSymbolName(symbol, buf, buflen, UNDNAME_COMPLETE) > 0;
429
430
}
431
432
static bool decode_locked(const void* addr, char* buf, int buflen, int* offset, bool do_demangle) {
433
434
assert(g_buffers.decode_buffer.capacity() >= (sizeof(IMAGEHLP_SYMBOL64) + MINIMUM_SYMBOL_NAME_LEN),
435
"Decode buffer too small.");
436
assert(buf != NULL && buflen > 0 && offset != NULL, "invalid output buffer.");
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438
DWORD64 displacement;
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PIMAGEHLP_SYMBOL64 pSymbol = NULL;
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bool success = false;
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pSymbol = (PIMAGEHLP_SYMBOL64) g_buffers.decode_buffer.ptr();
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pSymbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
444
pSymbol->MaxNameLength = (DWORD)(g_buffers.decode_buffer.capacity() - sizeof(IMAGEHLP_SYMBOL64) - 1);
445
446
// It is unclear how SymGetSymFromAddr64 handles truncation. Experiments
447
// show it will return TRUE but not zero terminate (which is a really bad
448
// combination). Lets be super careful.
449
::memset(pSymbol->Name, 0, pSymbol->MaxNameLength); // To catch truncation.
450
451
if (WindowsDbgHelp::symGetSymFromAddr64(::GetCurrentProcess(), (DWORD64)addr, &displacement, pSymbol)) {
452
success = true;
453
if (pSymbol->Name[pSymbol->MaxNameLength - 1] != '\0') {
454
// Symbol was truncated. Do not attempt to demangle. Instead, zero terminate the
455
// truncated string. We still return success - the truncated string may still
456
// be usable for the caller.
457
pSymbol->Name[pSymbol->MaxNameLength - 1] = '\0';
458
do_demangle = false;
459
}
460
461
// Attempt to demangle.
462
if (do_demangle && demangle_locked(pSymbol->Name, buf, buflen)) {
463
// ok.
464
} else {
465
::strncpy(buf, pSymbol->Name, buflen - 1);
466
}
467
buf[buflen - 1] = '\0';
468
469
*offset = (int)displacement;
470
}
471
472
DEBUG_ONLY(g_buffers.decode_buffer.check();)
473
474
return success;
475
}
476
477
static enum {
478
state_uninitialized = 0,
479
state_ready = 1,
480
state_error = 2
481
} g_state = state_uninitialized;
482
483
static void initialize() {
484
485
assert(g_state == state_uninitialized, "wrong sequence");
486
g_state = state_error;
487
488
// 1) Initialize buffers.
489
g_buffers.initialize();
490
491
// 1) Call SymInitialize
492
HANDLE hProcess = ::GetCurrentProcess();
493
WindowsDbgHelp::symSetOptions(SYMOPT_FAIL_CRITICAL_ERRORS | SYMOPT_DEFERRED_LOADS |
494
SYMOPT_EXACT_SYMBOLS | SYMOPT_LOAD_LINES);
495
if (!WindowsDbgHelp::symInitialize(hProcess, NULL, TRUE)) {
496
return;
497
}
498
499
// Note: we ignore any errors from this point on. The symbol engine may be
500
// usable enough.
501
g_state = state_ready;
502
503
(void)recalc_search_path_locked(NULL);
504
505
}
506
507
///////////////////// External functions //////////////////////////
508
509
// All outside facing functions are synchronized. Also, we run
510
// initialization on first touch.
511
512
static CRITICAL_SECTION g_cs;
513
514
namespace { // Do not export.
515
class SymbolEngineEntry {
516
public:
517
SymbolEngineEntry() {
518
::EnterCriticalSection(&g_cs);
519
if (g_state == state_uninitialized) {
520
initialize();
521
}
522
}
523
~SymbolEngineEntry() {
524
::LeaveCriticalSection(&g_cs);
525
}
526
};
527
}
528
529
// Called at DLL_PROCESS_ATTACH.
530
void SymbolEngine::pre_initialize() {
531
::InitializeCriticalSection(&g_cs);
532
}
533
534
bool SymbolEngine::decode(const void* addr, char* buf, int buflen, int* offset, bool do_demangle) {
535
536
assert(buf != NULL && buflen > 0 && offset != NULL, "Argument error");
537
buf[0] = '\0';
538
*offset = -1;
539
540
if (addr == NULL) {
541
return false;
542
}
543
544
SymbolEngineEntry entry_guard;
545
546
// Try decoding the symbol once. If we fail, attempt to rebuild the
547
// symbol search path - maybe the pc points to a dll whose pdb file is
548
// outside our search path. Then do attempt the decode again.
549
bool success = decode_locked(addr, buf, buflen, offset, do_demangle);
550
if (!success) {
551
bool did_update_search_path = false;
552
if (recalc_search_path_locked(&did_update_search_path)) {
553
if (did_update_search_path) {
554
success = decode_locked(addr, buf, buflen, offset, do_demangle);
555
}
556
}
557
}
558
559
return success;
560
561
}
562
563
bool SymbolEngine::demangle(const char* symbol, char *buf, int buflen) {
564
565
SymbolEngineEntry entry_guard;
566
567
return demangle_locked(symbol, buf, buflen);
568
569
}
570
571
bool SymbolEngine::recalc_search_path(bool* p_search_path_was_updated) {
572
573
SymbolEngineEntry entry_guard;
574
575
return recalc_search_path_locked(p_search_path_was_updated);
576
577
}
578
579
bool SymbolEngine::get_source_info(const void* addr, char* buf, size_t buflen,
580
int* line_no)
581
{
582
assert(buf != NULL && buflen > 0 && line_no != NULL, "Argument error");
583
buf[0] = '\0';
584
*line_no = -1;
585
586
if (addr == NULL) {
587
return false;
588
}
589
590
SymbolEngineEntry entry_guard;
591
592
IMAGEHLP_LINE64 lineinfo;
593
memset(&lineinfo, 0, sizeof(lineinfo));
594
lineinfo.SizeOfStruct = sizeof(lineinfo);
595
DWORD displacement;
596
if (WindowsDbgHelp::symGetLineFromAddr64(::GetCurrentProcess(), (DWORD64)addr,
597
&displacement, &lineinfo)) {
598
if (buf != NULL && buflen > 0 && lineinfo.FileName != NULL) {
599
// We only return the file name, not the whole path.
600
char* p = lineinfo.FileName;
601
char* q = strrchr(lineinfo.FileName, '\\');
602
if (q) {
603
p = q + 1;
604
}
605
::strncpy(buf, p, buflen - 1);
606
buf[buflen - 1] = '\0';
607
}
608
if (line_no != 0) {
609
*line_no = lineinfo.LineNumber;
610
}
611
return true;
612
}
613
return false;
614
}
615
616
// Print one liner describing state (if library loaded, which functions are
617
// missing - if any, and the dbhelp API version)
618
void SymbolEngine::print_state_on(outputStream* st) {
619
620
SymbolEngineEntry entry_guard;
621
622
st->print("symbol engine: ");
623
624
if (g_state == state_uninitialized) {
625
st->print("uninitialized.");
626
} else if (g_state == state_error) {
627
st->print("initialization error.");
628
} else {
629
st->print("initialized successfully");
630
st->print(" - sym options: 0x%X", WindowsDbgHelp::symGetOptions());
631
st->print(" - pdb path: ");
632
if (WindowsDbgHelp::symGetSearchPath(::GetCurrentProcess(),
633
g_buffers.search_path.ptr(),
634
(int)g_buffers.search_path.capacity())) {
635
st->print_raw(g_buffers.search_path.ptr());
636
} else {
637
st->print_raw("(cannot be retrieved)");
638
}
639
}
640
st->cr();
641
642
}
643
644