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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/hotspot/share/asm/codeBuffer.hpp
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/*
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* Copyright (c) 1997, 2021, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_ASM_CODEBUFFER_HPP
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#define SHARE_ASM_CODEBUFFER_HPP
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#include "code/oopRecorder.hpp"
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#include "code/relocInfo.hpp"
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#include "utilities/align.hpp"
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#include "utilities/debug.hpp"
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#include "utilities/macros.hpp"
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class CodeStrings;
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class PhaseCFG;
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class Compile;
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class BufferBlob;
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class CodeBuffer;
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class Label;
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class CodeOffsets: public StackObj {
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public:
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enum Entries { Entry,
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Verified_Entry,
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Frame_Complete, // Offset in the code where the frame setup is (for forte stackwalks) is complete
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OSR_Entry,
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Exceptions, // Offset where exception handler lives
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Deopt, // Offset where deopt handler lives
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DeoptMH, // Offset where MethodHandle deopt handler lives
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UnwindHandler, // Offset to default unwind handler
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max_Entries };
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// special value to note codeBlobs where profile (forte) stack walking is
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// always dangerous and suspect.
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enum { frame_never_safe = -1 };
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private:
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int _values[max_Entries];
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public:
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CodeOffsets() {
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_values[Entry ] = 0;
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_values[Verified_Entry] = 0;
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_values[Frame_Complete] = frame_never_safe;
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_values[OSR_Entry ] = 0;
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_values[Exceptions ] = -1;
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_values[Deopt ] = -1;
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_values[DeoptMH ] = -1;
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_values[UnwindHandler ] = -1;
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}
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int value(Entries e) { return _values[e]; }
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void set_value(Entries e, int val) { _values[e] = val; }
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};
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// This class represents a stream of code and associated relocations.
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// There are a few in each CodeBuffer.
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// They are filled concurrently, and concatenated at the end.
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class CodeSection {
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friend class CodeBuffer;
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public:
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typedef int csize_t; // code size type; would be size_t except for history
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private:
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address _start; // first byte of contents (instructions)
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address _mark; // user mark, usually an instruction beginning
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address _end; // current end address
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address _limit; // last possible (allocated) end address
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relocInfo* _locs_start; // first byte of relocation information
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relocInfo* _locs_end; // first byte after relocation information
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relocInfo* _locs_limit; // first byte after relocation information buf
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address _locs_point; // last relocated position (grows upward)
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bool _locs_own; // did I allocate the locs myself?
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bool _scratch_emit; // Buffer is used for scratch emit, don't relocate.
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char _index; // my section number (SECT_INST, etc.)
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CodeBuffer* _outer; // enclosing CodeBuffer
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// (Note: _locs_point used to be called _last_reloc_offset.)
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CodeSection() {
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_start = NULL;
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_mark = NULL;
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_end = NULL;
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_limit = NULL;
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_locs_start = NULL;
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_locs_end = NULL;
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_locs_limit = NULL;
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_locs_point = NULL;
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_locs_own = false;
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_scratch_emit = false;
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debug_only(_index = (char)-1);
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debug_only(_outer = (CodeBuffer*)badAddress);
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}
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void initialize_outer(CodeBuffer* outer, int index) {
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_outer = outer;
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_index = index;
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}
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void initialize(address start, csize_t size = 0) {
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assert(_start == NULL, "only one init step, please");
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_start = start;
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_mark = NULL;
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_end = start;
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_limit = start + size;
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_locs_point = start;
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}
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void initialize_locs(int locs_capacity);
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void expand_locs(int new_capacity);
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void initialize_locs_from(const CodeSection* source_cs);
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// helper for CodeBuffer::expand()
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void take_over_code_from(CodeSection* cs) {
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_start = cs->_start;
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_mark = cs->_mark;
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_end = cs->_end;
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_limit = cs->_limit;
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_locs_point = cs->_locs_point;
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}
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public:
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address start() const { return _start; }
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address mark() const { return _mark; }
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address end() const { return _end; }
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address limit() const { return _limit; }
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csize_t size() const { return (csize_t)(_end - _start); }
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csize_t mark_off() const { assert(_mark != NULL, "not an offset");
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return (csize_t)(_mark - _start); }
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csize_t capacity() const { return (csize_t)(_limit - _start); }
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csize_t remaining() const { return (csize_t)(_limit - _end); }
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relocInfo* locs_start() const { return _locs_start; }
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relocInfo* locs_end() const { return _locs_end; }
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int locs_count() const { return (int)(_locs_end - _locs_start); }
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relocInfo* locs_limit() const { return _locs_limit; }
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address locs_point() const { return _locs_point; }
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csize_t locs_point_off() const{ return (csize_t)(_locs_point - _start); }
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csize_t locs_capacity() const { return (csize_t)(_locs_limit - _locs_start); }
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int index() const { return _index; }
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bool is_allocated() const { return _start != NULL; }
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bool is_empty() const { return _start == _end; }
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bool has_locs() const { return _locs_end != NULL; }
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// Mark scratch buffer.
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void set_scratch_emit() { _scratch_emit = true; }
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bool scratch_emit() { return _scratch_emit; }
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CodeBuffer* outer() const { return _outer; }
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// is a given address in this section? (2nd version is end-inclusive)
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bool contains(address pc) const { return pc >= _start && pc < _end; }
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bool contains2(address pc) const { return pc >= _start && pc <= _end; }
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bool allocates(address pc) const { return pc >= _start && pc < _limit; }
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bool allocates2(address pc) const { return pc >= _start && pc <= _limit; }
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// checks if two CodeSections are disjoint
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//
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// limit is an exclusive address and can be the start of another
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// section.
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bool disjoint(CodeSection* cs) const { return cs->_limit <= _start || cs->_start >= _limit; }
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void set_end(address pc) { assert(allocates2(pc), "not in CodeBuffer memory: " INTPTR_FORMAT " <= " INTPTR_FORMAT " <= " INTPTR_FORMAT, p2i(_start), p2i(pc), p2i(_limit)); _end = pc; }
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void set_mark(address pc) { assert(contains2(pc), "not in codeBuffer");
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_mark = pc; }
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void set_mark() { _mark = _end; }
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void clear_mark() { _mark = NULL; }
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void set_locs_end(relocInfo* p) {
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assert(p <= locs_limit(), "locs data fits in allocated buffer");
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_locs_end = p;
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}
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void set_locs_point(address pc) {
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assert(pc >= locs_point(), "relocation addr may not decrease");
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assert(allocates2(pc), "relocation addr must be in this section");
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_locs_point = pc;
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}
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// Code emission
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void emit_int8(int8_t x1) {
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address curr = end();
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*((int8_t*) curr++) = x1;
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set_end(curr);
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}
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void emit_int16(int16_t x) { *((int16_t*) end()) = x; set_end(end() + sizeof(int16_t)); }
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void emit_int16(int8_t x1, int8_t x2) {
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address curr = end();
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*((int8_t*) curr++) = x1;
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*((int8_t*) curr++) = x2;
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set_end(curr);
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}
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void emit_int24(int8_t x1, int8_t x2, int8_t x3) {
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address curr = end();
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*((int8_t*) curr++) = x1;
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*((int8_t*) curr++) = x2;
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*((int8_t*) curr++) = x3;
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set_end(curr);
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}
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void emit_int32(int32_t x) { *((int32_t*) end()) = x; set_end(end() + sizeof(int32_t)); }
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void emit_int32(int8_t x1, int8_t x2, int8_t x3, int8_t x4) {
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address curr = end();
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*((int8_t*) curr++) = x1;
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*((int8_t*) curr++) = x2;
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*((int8_t*) curr++) = x3;
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*((int8_t*) curr++) = x4;
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set_end(curr);
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}
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void emit_int64( int64_t x) { *((int64_t*) end()) = x; set_end(end() + sizeof(int64_t)); }
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void emit_float( jfloat x) { *((jfloat*) end()) = x; set_end(end() + sizeof(jfloat)); }
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void emit_double(jdouble x) { *((jdouble*) end()) = x; set_end(end() + sizeof(jdouble)); }
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void emit_address(address x) { *((address*) end()) = x; set_end(end() + sizeof(address)); }
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// Share a scratch buffer for relocinfo. (Hacky; saves a resource allocation.)
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void initialize_shared_locs(relocInfo* buf, int length);
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// Manage labels and their addresses.
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address target(Label& L, address branch_pc);
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// Emit a relocation.
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void relocate(address at, RelocationHolder const& rspec, int format = 0);
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void relocate(address at, relocInfo::relocType rtype, int format = 0, jint method_index = 0);
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// alignment requirement for starting offset
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// Requirements are that the instruction area and the
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// stubs area must start on CodeEntryAlignment, and
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// the ctable on sizeof(jdouble)
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int alignment() const { return MAX2((int)sizeof(jdouble), (int)CodeEntryAlignment); }
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// Slop between sections, used only when allocating temporary BufferBlob buffers.
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static csize_t end_slop() { return MAX2((int)sizeof(jdouble), (int)CodeEntryAlignment); }
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csize_t align_at_start(csize_t off) const { return (csize_t) align_up(off, alignment()); }
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// Ensure there's enough space left in the current section.
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// Return true if there was an expansion.
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bool maybe_expand_to_ensure_remaining(csize_t amount);
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#ifndef PRODUCT
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void decode();
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void print(const char* name);
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#endif //PRODUCT
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};
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class CodeString;
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class CodeStrings {
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private:
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#ifndef PRODUCT
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CodeString* _strings;
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CodeString* _strings_last;
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#ifdef ASSERT
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// Becomes true after copy-out, forbids further use.
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bool _defunct; // Zero bit pattern is "valid", see memset call in decode_env::decode_env
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#endif
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static const char* _prefix; // defaults to " ;; "
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CodeString* find(intptr_t offset) const;
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CodeString* find_last(intptr_t offset) const;
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void set_null_and_invalidate() {
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_strings = NULL;
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_strings_last = NULL;
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#ifdef ASSERT
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_defunct = true;
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#endif
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}
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#endif
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public:
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CodeStrings() {
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#ifndef PRODUCT
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_strings = NULL;
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_strings_last = NULL;
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#ifdef ASSERT
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_defunct = false;
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#endif
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#endif
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}
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#ifndef PRODUCT
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bool is_null() {
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#ifdef ASSERT
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return _strings == NULL;
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#else
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return true;
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#endif
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}
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const char* add_string(const char * string);
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void add_comment(intptr_t offset, const char * comment);
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void print_block_comment(outputStream* stream, intptr_t offset) const;
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int count() const;
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// COPY strings from other to this; leave other valid.
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void copy(CodeStrings& other);
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// FREE strings; invalidate this.
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void free();
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// Guarantee that _strings are used at most once; assign and free invalidate a buffer.
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inline void check_valid() const {
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assert(!_defunct, "Use of invalid CodeStrings");
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}
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static void set_prefix(const char *prefix) {
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_prefix = prefix;
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}
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#endif // !PRODUCT
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};
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// A CodeBuffer describes a memory space into which assembly
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// code is generated. This memory space usually occupies the
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// interior of a single BufferBlob, but in some cases it may be
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// an arbitrary span of memory, even outside the code cache.
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//
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// A code buffer comes in two variants:
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//
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// (1) A CodeBuffer referring to an already allocated piece of memory:
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// This is used to direct 'static' code generation (e.g. for interpreter
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// or stubroutine generation, etc.). This code comes with NO relocation
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// information.
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//
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// (2) A CodeBuffer referring to a piece of memory allocated when the
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// CodeBuffer is allocated. This is used for nmethod generation.
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//
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// The memory can be divided up into several parts called sections.
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// Each section independently accumulates code (or data) an relocations.
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// Sections can grow (at the expense of a reallocation of the BufferBlob
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// and recopying of all active sections). When the buffered code is finally
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// written to an nmethod (or other CodeBlob), the contents (code, data,
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// and relocations) of the sections are padded to an alignment and concatenated.
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// Instructions and data in one section can contain relocatable references to
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// addresses in a sibling section.
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class CodeBuffer: public StackObj {
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friend class CodeSection;
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friend class StubCodeGenerator;
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private:
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// CodeBuffers must be allocated on the stack except for a single
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// special case during expansion which is handled internally. This
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// is done to guarantee proper cleanup of resources.
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void* operator new(size_t size) throw() { return ResourceObj::operator new(size); }
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void operator delete(void* p) { ShouldNotCallThis(); }
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public:
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typedef int csize_t; // code size type; would be size_t except for history
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enum {
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// Here is the list of all possible sections. The order reflects
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// the final layout.
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SECT_FIRST = 0,
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SECT_CONSTS = SECT_FIRST, // Non-instruction data: Floats, jump tables, etc.
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SECT_INSTS, // Executable instructions.
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SECT_STUBS, // Outbound trampolines for supporting call sites.
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SECT_LIMIT, SECT_NONE = -1
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};
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private:
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enum {
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sect_bits = 2, // assert (SECT_LIMIT <= (1<<sect_bits))
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sect_mask = (1<<sect_bits)-1
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};
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const char* _name;
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CodeSection _consts; // constants, jump tables
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CodeSection _insts; // instructions (the main section)
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CodeSection _stubs; // stubs (call site support), deopt, exception handling
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CodeBuffer* _before_expand; // dead buffer, from before the last expansion
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BufferBlob* _blob; // optional buffer in CodeCache for generated code
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address _total_start; // first address of combined memory buffer
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csize_t _total_size; // size in bytes of combined memory buffer
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OopRecorder* _oop_recorder;
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OopRecorder _default_oop_recorder; // override with initialize_oop_recorder
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Arena* _overflow_arena;
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address _last_insn; // used to merge consecutive memory barriers, loads or stores.
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#ifndef PRODUCT
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CodeStrings _code_strings;
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bool _collect_comments; // Indicate if we need to collect block comments at all.
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address _decode_begin; // start address for decode
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address decode_begin();
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#endif
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void initialize_misc(const char * name) {
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// all pointers other than code_start/end and those inside the sections
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assert(name != NULL, "must have a name");
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_name = name;
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_before_expand = NULL;
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_blob = NULL;
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_oop_recorder = NULL;
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_overflow_arena = NULL;
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_last_insn = NULL;
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#ifndef PRODUCT
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_decode_begin = NULL;
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_code_strings = CodeStrings();
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// Collect block comments, but restrict collection to cases where a disassembly is output.
430
_collect_comments = ( PrintAssembly
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|| PrintStubCode
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|| PrintMethodHandleStubs
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|| PrintInterpreter
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|| PrintSignatureHandlers
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|| UnlockDiagnosticVMOptions
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);
437
#endif
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}
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440
void initialize(address code_start, csize_t code_size) {
441
_consts.initialize_outer(this, SECT_CONSTS);
442
_insts.initialize_outer(this, SECT_INSTS);
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_stubs.initialize_outer(this, SECT_STUBS);
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_total_start = code_start;
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_total_size = code_size;
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// Initialize the main section:
447
_insts.initialize(code_start, code_size);
448
assert(!_stubs.is_allocated(), "no garbage here");
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assert(!_consts.is_allocated(), "no garbage here");
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_oop_recorder = &_default_oop_recorder;
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}
452
453
void initialize_section_size(CodeSection* cs, csize_t size);
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// helper for CodeBuffer::expand()
456
void take_over_code_from(CodeBuffer* cs);
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// ensure sections are disjoint, ordered, and contained in the blob
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void verify_section_allocation();
460
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// copies combined relocations to the blob, returns bytes copied
462
// (if target is null, it is a dry run only, just for sizing)
463
csize_t copy_relocations_to(CodeBlob* blob) const;
464
465
// copies combined code to the blob (assumes relocs are already in there)
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void copy_code_to(CodeBlob* blob);
467
468
// moves code sections to new buffer (assumes relocs are already in there)
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void relocate_code_to(CodeBuffer* cb) const;
470
471
// set up a model of the final layout of my contents
472
void compute_final_layout(CodeBuffer* dest) const;
473
474
// Expand the given section so at least 'amount' is remaining.
475
// Creates a new, larger BufferBlob, and rewrites the code & relocs.
476
void expand(CodeSection* which_cs, csize_t amount);
477
478
// Helper for expand.
479
csize_t figure_expanded_capacities(CodeSection* which_cs, csize_t amount, csize_t* new_capacity);
480
481
public:
482
// (1) code buffer referring to pre-allocated instruction memory
483
CodeBuffer(address code_start, csize_t code_size) {
484
assert(code_start != NULL, "sanity");
485
initialize_misc("static buffer");
486
initialize(code_start, code_size);
487
debug_only(verify_section_allocation();)
488
}
489
490
// (2) CodeBuffer referring to pre-allocated CodeBlob.
491
CodeBuffer(CodeBlob* blob);
492
493
// (3) code buffer allocating codeBlob memory for code & relocation
494
// info but with lazy initialization. The name must be something
495
// informative.
496
CodeBuffer(const char* name) {
497
initialize_misc(name);
498
}
499
500
// (4) code buffer allocating codeBlob memory for code & relocation
501
// info. The name must be something informative and code_size must
502
// include both code and stubs sizes.
503
CodeBuffer(const char* name, csize_t code_size, csize_t locs_size) {
504
initialize_misc(name);
505
initialize(code_size, locs_size);
506
}
507
508
~CodeBuffer();
509
510
// Initialize a CodeBuffer constructed using constructor 3. Using
511
// constructor 4 is equivalent to calling constructor 3 and then
512
// calling this method. It's been factored out for convenience of
513
// construction.
514
void initialize(csize_t code_size, csize_t locs_size);
515
516
CodeSection* consts() { return &_consts; }
517
CodeSection* insts() { return &_insts; }
518
CodeSection* stubs() { return &_stubs; }
519
520
const CodeSection* insts() const { return &_insts; }
521
522
// present sections in order; return NULL at end; consts is #0, etc.
523
CodeSection* code_section(int n) {
524
// This makes the slightly questionable but portable assumption
525
// that the various members (_consts, _insts, _stubs, etc.) are
526
// adjacent in the layout of CodeBuffer.
527
CodeSection* cs = &_consts + n;
528
assert(cs->index() == n || !cs->is_allocated(), "sanity");
529
return cs;
530
}
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const CodeSection* code_section(int n) const { // yucky const stuff
532
return ((CodeBuffer*)this)->code_section(n);
533
}
534
static const char* code_section_name(int n);
535
int section_index_of(address addr) const;
536
bool contains(address addr) const {
537
// handy for debugging
538
return section_index_of(addr) > SECT_NONE;
539
}
540
541
// A stable mapping between 'locators' (small ints) and addresses.
542
static int locator_pos(int locator) { return locator >> sect_bits; }
543
static int locator_sect(int locator) { return locator & sect_mask; }
544
static int locator(int pos, int sect) { return (pos << sect_bits) | sect; }
545
int locator(address addr) const;
546
address locator_address(int locator) const {
547
if (locator < 0) return NULL;
548
address start = code_section(locator_sect(locator))->start();
549
return start + locator_pos(locator);
550
}
551
552
// Heuristic for pre-packing the taken/not-taken bit of a predicted branch.
553
bool is_backward_branch(Label& L);
554
555
// Properties
556
const char* name() const { return _name; }
557
void set_name(const char* name) { _name = name; }
558
CodeBuffer* before_expand() const { return _before_expand; }
559
BufferBlob* blob() const { return _blob; }
560
void set_blob(BufferBlob* blob);
561
void free_blob(); // Free the blob, if we own one.
562
563
// Properties relative to the insts section:
564
address insts_begin() const { return _insts.start(); }
565
address insts_end() const { return _insts.end(); }
566
void set_insts_end(address end) { _insts.set_end(end); }
567
address insts_mark() const { return _insts.mark(); }
568
void set_insts_mark() { _insts.set_mark(); }
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570
// is there anything in the buffer other than the current section?
571
bool is_pure() const { return insts_size() == total_content_size(); }
572
573
// size in bytes of output so far in the insts sections
574
csize_t insts_size() const { return _insts.size(); }
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// same as insts_size(), except that it asserts there is no non-code here
577
csize_t pure_insts_size() const { assert(is_pure(), "no non-code");
578
return insts_size(); }
579
// capacity in bytes of the insts sections
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csize_t insts_capacity() const { return _insts.capacity(); }
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// number of bytes remaining in the insts section
583
csize_t insts_remaining() const { return _insts.remaining(); }
584
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// is a given address in the insts section? (2nd version is end-inclusive)
586
bool insts_contains(address pc) const { return _insts.contains(pc); }
587
bool insts_contains2(address pc) const { return _insts.contains2(pc); }
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// Record any extra oops required to keep embedded metadata alive
590
void finalize_oop_references(const methodHandle& method);
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// Allocated size in all sections, when aligned and concatenated
593
// (this is the eventual state of the content in its final
594
// CodeBlob).
595
csize_t total_content_size() const;
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// Combined offset (relative to start of first section) of given
598
// section, as eventually found in the final CodeBlob.
599
csize_t total_offset_of(const CodeSection* cs) const;
600
601
// allocated size of all relocation data, including index, rounded up
602
csize_t total_relocation_size() const;
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604
csize_t copy_relocations_to(address buf, csize_t buf_limit, bool only_inst) const;
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// allocated size of any and all recorded oops
607
csize_t total_oop_size() const {
608
OopRecorder* recorder = oop_recorder();
609
return (recorder == NULL)? 0: recorder->oop_size();
610
}
611
612
// allocated size of any and all recorded metadata
613
csize_t total_metadata_size() const {
614
OopRecorder* recorder = oop_recorder();
615
return (recorder == NULL)? 0: recorder->metadata_size();
616
}
617
618
// Configuration functions, called immediately after the CB is constructed.
619
// The section sizes are subtracted from the original insts section.
620
// Note: Call them in reverse section order, because each steals from insts.
621
void initialize_consts_size(csize_t size) { initialize_section_size(&_consts, size); }
622
void initialize_stubs_size(csize_t size) { initialize_section_size(&_stubs, size); }
623
// Override default oop recorder.
624
void initialize_oop_recorder(OopRecorder* r);
625
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OopRecorder* oop_recorder() const { return _oop_recorder; }
627
628
address last_insn() const { return _last_insn; }
629
void set_last_insn(address a) { _last_insn = a; }
630
void clear_last_insn() { set_last_insn(NULL); }
631
632
#ifndef PRODUCT
633
CodeStrings& strings() { return _code_strings; }
634
635
void free_strings() {
636
if (!_code_strings.is_null()) {
637
_code_strings.free(); // sets _strings Null as a side-effect.
638
}
639
}
640
#endif
641
642
// Code generation
643
void relocate(address at, RelocationHolder const& rspec, int format = 0) {
644
_insts.relocate(at, rspec, format);
645
}
646
void relocate(address at, relocInfo::relocType rtype, int format = 0) {
647
_insts.relocate(at, rtype, format);
648
}
649
650
// Management of overflow storage for binding of Labels.
651
GrowableArray<int>* create_patch_overflow();
652
653
// NMethod generation
654
void copy_code_and_locs_to(CodeBlob* blob) {
655
assert(blob != NULL, "sane");
656
copy_relocations_to(blob);
657
copy_code_to(blob);
658
}
659
void copy_values_to(nmethod* nm) {
660
if (!oop_recorder()->is_unused()) {
661
oop_recorder()->copy_values_to(nm);
662
}
663
}
664
665
void block_comment(intptr_t offset, const char * comment) PRODUCT_RETURN;
666
const char* code_string(const char* str) PRODUCT_RETURN_(return NULL;);
667
668
// Log a little info about section usage in the CodeBuffer
669
void log_section_sizes(const char* name);
670
671
#ifndef PRODUCT
672
public:
673
// Printing / Decoding
674
// decodes from decode_begin() to code_end() and sets decode_begin to end
675
void decode();
676
void print();
677
#endif
678
// Directly disassemble code buffer.
679
void decode(address start, address end);
680
681
// The following header contains architecture-specific implementations
682
#include CPU_HEADER(codeBuffer)
683
684
};
685
686
inline bool CodeSection::maybe_expand_to_ensure_remaining(csize_t amount) {
687
if (remaining() < amount) { _outer->expand(this, amount); return true; }
688
return false;
689
}
690
691
#endif // SHARE_ASM_CODEBUFFER_HPP
692
693