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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/hotspot/share/memory/memRegion.cpp
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/*
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* Copyright (c) 2000, 2020, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#include "precompiled.hpp"
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#include "memory/allocation.hpp"
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#include "memory/allocation.inline.hpp"
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#include "memory/memRegion.hpp"
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#include "runtime/globals.hpp"
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// A very simple data structure representing a contigous word-aligned
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// region of address space.
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MemRegion MemRegion::intersection(const MemRegion mr2) const {
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MemRegion res;
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HeapWord* res_start = MAX2(start(), mr2.start());
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HeapWord* res_end = MIN2(end(), mr2.end());
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if (res_start < res_end) {
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res.set_start(res_start);
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res.set_end(res_end);
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}
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return res;
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}
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MemRegion MemRegion::_union(const MemRegion mr2) const {
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// If one region is empty, return the other
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if (is_empty()) return mr2;
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if (mr2.is_empty()) return MemRegion(start(), end());
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// Otherwise, regions must overlap or be adjacent
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assert(((start() <= mr2.start()) && (end() >= mr2.start())) ||
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((mr2.start() <= start()) && (mr2.end() >= start())),
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"non-adjacent or overlapping regions");
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MemRegion res;
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HeapWord* res_start = MIN2(start(), mr2.start());
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HeapWord* res_end = MAX2(end(), mr2.end());
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res.set_start(res_start);
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res.set_end(res_end);
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return res;
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}
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MemRegion MemRegion::minus(const MemRegion mr2) const {
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// There seem to be 6 cases:
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// |this MemRegion|
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// |strictly below|
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// |overlap beginning|
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// |interior|
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// |overlap ending|
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// |strictly above|
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// |completely overlapping|
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// We can't deal with an interior case because it would
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// produce two disjoint regions as a result.
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// We aren't trying to be optimal in the number of tests below,
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// but the order is important to distinguish the strictly cases
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// from the overlapping cases.
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if (mr2.end() <= start()) {
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// strictly below
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return MemRegion(start(), end());
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}
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if (mr2.start() <= start() && mr2.end() <= end()) {
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// overlap beginning
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return MemRegion(mr2.end(), end());
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}
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if (mr2.start() >= end()) {
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// strictly above
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return MemRegion(start(), end());
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}
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if (mr2.start() >= start() && mr2.end() >= end()) {
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// overlap ending
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return MemRegion(start(), mr2.start());
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}
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if (mr2.start() <= start() && mr2.end() >= end()) {
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// completely overlapping
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return MemRegion();
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}
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if (mr2.start() > start() && mr2.end() < end()) {
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// interior
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guarantee(false, "MemRegion::minus, but interior");
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return MemRegion();
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}
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ShouldNotReachHere();
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return MemRegion();
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}
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MemRegion* MemRegion::create_array(size_t length, MEMFLAGS flags) {
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MemRegion* result = NEW_C_HEAP_ARRAY(MemRegion, length, flags);
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for (size_t i = 0; i < length; i++) {
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::new (&result[i]) MemRegion();
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}
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return result;
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}
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void MemRegion::destroy_array(MemRegion* array, size_t length) {
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if (array == NULL) {
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return;
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}
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for (size_t i = 0; i < length; i++) {
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array[i].~MemRegion();
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}
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FREE_C_HEAP_ARRAY(MemRegion, array);
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}
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