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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/hotspot/share/runtime/handles.cpp
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/*
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* Copyright (c) 1997, 2021, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#include "precompiled.hpp"
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#include "memory/allocation.inline.hpp"
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#include "oops/constantPool.hpp"
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#include "oops/method.hpp"
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#include "oops/oop.inline.hpp"
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#include "runtime/handles.inline.hpp"
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#include "runtime/thread.inline.hpp"
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#ifdef ASSERT
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oop* HandleArea::allocate_handle(oop obj) {
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assert(_handle_mark_nesting > 1, "memory leak: allocating handle outside HandleMark");
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assert(_no_handle_mark_nesting == 0, "allocating handle inside NoHandleMark");
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assert(oopDesc::is_oop(obj), "not an oop: " INTPTR_FORMAT, p2i(obj));
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return real_allocate_handle(obj);
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}
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#endif
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// Copy constructors and destructors for metadata handles
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// These do too much to inline.
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#define DEF_METADATA_HANDLE_FN_NOINLINE(name, type) \
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name##Handle::name##Handle(const name##Handle &h) { \
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_value = h._value; \
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if (_value != NULL) { \
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assert(_value->is_valid(), "obj is valid"); \
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if (h._thread != NULL) { \
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assert(h._thread == Thread::current(), "thread must be current");\
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_thread = h._thread; \
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} else { \
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_thread = Thread::current(); \
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} \
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assert(_thread->is_in_live_stack((address)this), "not on stack?"); \
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_thread->metadata_handles()->push((Metadata*)_value); \
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} else { \
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_thread = NULL; \
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} \
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} \
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name##Handle& name##Handle::operator=(const name##Handle &s) { \
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remove(); \
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_value = s._value; \
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if (_value != NULL) { \
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assert(_value->is_valid(), "obj is valid"); \
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if (s._thread != NULL) { \
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assert(s._thread == Thread::current(), "thread must be current");\
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_thread = s._thread; \
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} else { \
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_thread = Thread::current(); \
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} \
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assert(_thread->is_in_live_stack((address)this), "not on stack?"); \
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_thread->metadata_handles()->push((Metadata*)_value); \
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} else { \
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_thread = NULL; \
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} \
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return *this; \
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} \
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inline void name##Handle::remove() { \
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if (_value != NULL) { \
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int i = _thread->metadata_handles()->find_from_end((Metadata*)_value); \
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assert(i!=-1, "not in metadata_handles list"); \
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_thread->metadata_handles()->remove_at(i); \
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} \
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} \
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name##Handle::~name##Handle () { remove(); } \
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DEF_METADATA_HANDLE_FN_NOINLINE(method, Method)
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DEF_METADATA_HANDLE_FN_NOINLINE(constantPool, ConstantPool)
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static uintx chunk_oops_do(OopClosure* f, Chunk* chunk, char* chunk_top) {
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oop* bottom = (oop*) chunk->bottom();
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oop* top = (oop*) chunk_top;
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uintx handles_visited = top - bottom;
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assert(top >= bottom && top <= (oop*) chunk->top(), "just checking");
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// during GC phase 3, a handle may be a forward pointer that
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// is not yet valid, so loosen the assertion
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while (bottom < top) {
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f->do_oop(bottom++);
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}
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return handles_visited;
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}
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void HandleArea::oops_do(OopClosure* f) {
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uintx handles_visited = 0;
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// First handle the current chunk. It is filled to the high water mark.
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handles_visited += chunk_oops_do(f, _chunk, _hwm);
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// Then handle all previous chunks. They are completely filled.
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Chunk* k = _first;
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while(k != _chunk) {
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handles_visited += chunk_oops_do(f, k, k->top());
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k = k->next();
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}
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if (_prev != NULL) _prev->oops_do(f);
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}
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void HandleMark::initialize(Thread* thread) {
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_thread = thread; // Not the current thread during thread creation.
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// Save area
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_area = thread->handle_area();
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// Save current top
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_chunk = _area->_chunk;
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_hwm = _area->_hwm;
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_max = _area->_max;
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_size_in_bytes = _area->_size_in_bytes;
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debug_only(_area->_handle_mark_nesting++);
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assert(_area->_handle_mark_nesting > 0, "must stack allocate HandleMarks");
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// Link this in the thread
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set_previous_handle_mark(thread->last_handle_mark());
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thread->set_last_handle_mark(this);
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}
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HandleMark::~HandleMark() {
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assert(_area == _thread->handle_area(), "sanity check");
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assert(_area->_handle_mark_nesting > 0, "must stack allocate HandleMarks" );
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pop_and_restore();
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#ifdef ASSERT
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// clear out first chunk (to detect allocation bugs)
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if (ZapVMHandleArea) {
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memset(_hwm, badHandleValue, _max - _hwm);
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}
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#endif
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// Unlink this from the thread
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_thread->set_last_handle_mark(previous_handle_mark());
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}
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void HandleMark::chop_later_chunks() {
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// reset arena size before delete chunks. Otherwise, the total
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// arena size could exceed total chunk size
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_area->set_size_in_bytes(size_in_bytes());
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_chunk->next_chop();
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}
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void* HandleMark::operator new(size_t size) throw() {
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return AllocateHeap(size, mtThread);
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}
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void* HandleMark::operator new [] (size_t size) throw() {
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return AllocateHeap(size, mtThread);
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}
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void HandleMark::operator delete(void* p) {
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FreeHeap(p);
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}
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void HandleMark::operator delete[](void* p) {
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FreeHeap(p);
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}
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#ifdef ASSERT
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NoHandleMark::NoHandleMark() {
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HandleArea* area = Thread::current()->handle_area();
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area->_no_handle_mark_nesting++;
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assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" );
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}
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NoHandleMark::~NoHandleMark() {
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HandleArea* area = Thread::current()->handle_area();
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assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" );
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area->_no_handle_mark_nesting--;
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}
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ResetNoHandleMark::ResetNoHandleMark() {
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HandleArea* area = Thread::current()->handle_area();
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_no_handle_mark_nesting = area->_no_handle_mark_nesting;
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area->_no_handle_mark_nesting = 0;
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}
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ResetNoHandleMark::~ResetNoHandleMark() {
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HandleArea* area = Thread::current()->handle_area();
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area->_no_handle_mark_nesting = _no_handle_mark_nesting;
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}
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#endif // ASSERT
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