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GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/hotspot/share/utilities/bitMap.hpp
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/*
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* Copyright (c) 1997, 2020, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_UTILITIES_BITMAP_HPP
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#define SHARE_UTILITIES_BITMAP_HPP
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#include "memory/allocation.hpp"
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#include "runtime/atomic.hpp"
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#include "utilities/globalDefinitions.hpp"
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// Forward decl;
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class BitMapClosure;
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// Operations for bitmaps represented as arrays of unsigned integers.
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// Bits are numbered from 0 to size-1.
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// The "abstract" base BitMap class.
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//
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// The constructor and destructor are protected to prevent
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// creation of BitMap instances outside of the BitMap class.
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//
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// The BitMap class doesn't use virtual calls on purpose,
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// this ensures that we don't get a vtable unnecessarily.
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//
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// The allocation of the backing storage for the BitMap are handled by
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// the subclasses. BitMap doesn't allocate or delete backing storage.
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class BitMap {
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friend class BitMap2D;
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public:
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typedef size_t idx_t; // Type used for bit and word indices.
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typedef uintptr_t bm_word_t; // Element type of array that represents the
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// bitmap, with BitsPerWord bits per element.
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// If this were to fail, there are lots of places that would need repair.
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STATIC_ASSERT((sizeof(bm_word_t) * BitsPerByte) == BitsPerWord);
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// Hints for range sizes.
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typedef enum {
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unknown_range, small_range, large_range
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} RangeSizeHint;
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private:
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bm_word_t* _map; // First word in bitmap
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idx_t _size; // Size of bitmap (in bits)
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// The maximum allowable size of a bitmap, in words or bits.
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// Limit max_size_in_bits so aligning up to a word boundary never overflows.
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static idx_t max_size_in_words() { return raw_to_words_align_down(~idx_t(0)); }
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static idx_t max_size_in_bits() { return max_size_in_words() * BitsPerWord; }
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// Assumes relevant validity checking for bit has already been done.
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static idx_t raw_to_words_align_up(idx_t bit) {
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return raw_to_words_align_down(bit + (BitsPerWord - 1));
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}
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// Assumes relevant validity checking for bit has already been done.
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static idx_t raw_to_words_align_down(idx_t bit) {
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return bit >> LogBitsPerWord;
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}
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// Word-aligns bit and converts it to a word offset.
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// precondition: bit <= size()
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idx_t to_words_align_up(idx_t bit) const {
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verify_limit(bit);
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return raw_to_words_align_up(bit);
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}
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// Word-aligns bit and converts it to a word offset.
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// precondition: bit <= size()
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inline idx_t to_words_align_down(idx_t bit) const {
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verify_limit(bit);
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return raw_to_words_align_down(bit);
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}
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// Helper for get_next_{zero,one}_bit variants.
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// - flip designates whether searching for 1s or 0s. Must be one of
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// find_{zeros,ones}_flip.
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// - aligned_right is true if r_index is a priori on a bm_word_t boundary.
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template<bm_word_t flip, bool aligned_right>
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inline idx_t get_next_bit_impl(idx_t l_index, idx_t r_index) const;
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// Values for get_next_bit_impl flip parameter.
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static const bm_word_t find_ones_flip = 0;
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static const bm_word_t find_zeros_flip = ~(bm_word_t)0;
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// Threshold for performing small range operation, even when large range
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// operation was requested. Measured in words.
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static const size_t small_range_words = 32;
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static bool is_small_range_of_words(idx_t beg_full_word, idx_t end_full_word);
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protected:
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// Return the position of bit within the word that contains it (e.g., if
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// bitmap words are 32 bits, return a number 0 <= n <= 31).
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static idx_t bit_in_word(idx_t bit) { return bit & (BitsPerWord - 1); }
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// Return a mask that will select the specified bit, when applied to the word
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// containing the bit.
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static bm_word_t bit_mask(idx_t bit) { return (bm_word_t)1 << bit_in_word(bit); }
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// Return the bit number of the first bit in the specified word.
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static idx_t bit_index(idx_t word) { return word << LogBitsPerWord; }
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// Return the array of bitmap words, or a specific word from it.
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bm_word_t* map() { return _map; }
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const bm_word_t* map() const { return _map; }
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bm_word_t map(idx_t word) const { return _map[word]; }
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// Return a pointer to the word containing the specified bit.
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bm_word_t* word_addr(idx_t bit) {
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return map() + to_words_align_down(bit);
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}
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const bm_word_t* word_addr(idx_t bit) const {
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return map() + to_words_align_down(bit);
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}
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// Set a word to a specified value or to all ones; clear a word.
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void set_word (idx_t word, bm_word_t val) { _map[word] = val; }
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void set_word (idx_t word) { set_word(word, ~(bm_word_t)0); }
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void clear_word(idx_t word) { _map[word] = 0; }
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static inline const bm_word_t load_word_ordered(const volatile bm_word_t* const addr, atomic_memory_order memory_order);
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// Utilities for ranges of bits. Ranges are half-open [beg, end).
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// Ranges within a single word.
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bm_word_t inverted_bit_mask_for_range(idx_t beg, idx_t end) const;
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void set_range_within_word (idx_t beg, idx_t end);
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void clear_range_within_word (idx_t beg, idx_t end);
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void par_put_range_within_word (idx_t beg, idx_t end, bool value);
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// Ranges spanning entire words.
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void set_range_of_words (idx_t beg, idx_t end);
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void clear_range_of_words (idx_t beg, idx_t end);
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void set_large_range_of_words (idx_t beg, idx_t end);
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void clear_large_range_of_words (idx_t beg, idx_t end);
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static void clear_range_of_words(bm_word_t* map, idx_t beg, idx_t end);
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idx_t count_one_bits_within_word(idx_t beg, idx_t end) const;
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idx_t count_one_bits_in_range_of_words(idx_t beg_full_word, idx_t end_full_word) const;
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// Verification.
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// Verify size_in_bits does not exceed max_size_in_bits().
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static void verify_size(idx_t size_in_bits) NOT_DEBUG_RETURN;
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// Verify bit is less than size().
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void verify_index(idx_t bit) const NOT_DEBUG_RETURN;
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// Verify bit is not greater than size().
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void verify_limit(idx_t bit) const NOT_DEBUG_RETURN;
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// Verify [beg,end) is a valid range, e.g. beg <= end <= size().
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void verify_range(idx_t beg, idx_t end) const NOT_DEBUG_RETURN;
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// Allocation Helpers.
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// Allocates and clears the bitmap memory.
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template <class Allocator>
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static bm_word_t* allocate(const Allocator&, idx_t size_in_bits, bool clear = true);
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// Reallocates and clears the new bitmap memory.
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template <class Allocator>
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static bm_word_t* reallocate(const Allocator&, bm_word_t* map, idx_t old_size_in_bits, idx_t new_size_in_bits, bool clear = true);
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// Free the bitmap memory.
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template <class Allocator>
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static void free(const Allocator&, bm_word_t* map, idx_t size_in_bits);
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// Protected functions, that are used by BitMap sub-classes that support them.
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// Resize the backing bitmap memory.
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//
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// Old bits are transfered to the new memory
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// and the extended memory is cleared.
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template <class Allocator>
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void resize(const Allocator& allocator, idx_t new_size_in_bits, bool clear);
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// Set up and clear the bitmap memory.
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//
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// Precondition: The bitmap was default constructed and has
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// not yet had memory allocated via resize or (re)initialize.
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template <class Allocator>
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void initialize(const Allocator& allocator, idx_t size_in_bits, bool clear);
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// Set up and clear the bitmap memory.
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//
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// Can be called on previously initialized bitmaps.
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template <class Allocator>
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void reinitialize(const Allocator& allocator, idx_t new_size_in_bits, bool clear);
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// Set the map and size.
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void update(bm_word_t* map, idx_t size) {
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_map = map;
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_size = size;
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}
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// Protected constructor and destructor.
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BitMap(bm_word_t* map, idx_t size_in_bits) : _map(map), _size(size_in_bits) {
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verify_size(size_in_bits);
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}
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~BitMap() {}
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public:
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// Pretouch the entire range of memory this BitMap covers.
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void pretouch();
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// Accessing
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static idx_t calc_size_in_words(size_t size_in_bits) {
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verify_size(size_in_bits);
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return raw_to_words_align_up(size_in_bits);
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}
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idx_t size() const { return _size; }
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idx_t size_in_words() const { return calc_size_in_words(size()); }
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idx_t size_in_bytes() const { return size_in_words() * BytesPerWord; }
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bool at(idx_t index) const {
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verify_index(index);
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return (*word_addr(index) & bit_mask(index)) != 0;
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}
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// memory_order must be memory_order_relaxed or memory_order_acquire.
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bool par_at(idx_t index, atomic_memory_order memory_order = memory_order_acquire) const;
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// Set or clear the specified bit.
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inline void set_bit(idx_t bit);
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inline void clear_bit(idx_t bit);
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// Attempts to change a bit to a desired value. The operation returns true if
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// this thread changed the value of the bit. It was changed with a RMW operation
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// using the specified memory_order. The operation returns false if the change
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// could not be set due to the bit already being observed in the desired state.
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// The atomic access that observed the bit in the desired state has acquire
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// semantics, unless memory_order is memory_order_relaxed or memory_order_release.
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inline bool par_set_bit(idx_t bit, atomic_memory_order memory_order = memory_order_conservative);
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inline bool par_clear_bit(idx_t bit, atomic_memory_order memory_order = memory_order_conservative);
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// Put the given value at the given index. The parallel version
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// will CAS the value into the bitmap and is quite a bit slower.
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// The parallel version also returns a value indicating if the
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// calling thread was the one that changed the value of the bit.
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void at_put(idx_t index, bool value);
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bool par_at_put(idx_t index, bool value);
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// Update a range of bits. Ranges are half-open [beg, end).
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void set_range (idx_t beg, idx_t end);
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void clear_range (idx_t beg, idx_t end);
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void set_large_range (idx_t beg, idx_t end);
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void clear_large_range (idx_t beg, idx_t end);
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void at_put_range(idx_t beg, idx_t end, bool value);
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void par_at_put_range(idx_t beg, idx_t end, bool value);
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void at_put_large_range(idx_t beg, idx_t end, bool value);
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void par_at_put_large_range(idx_t beg, idx_t end, bool value);
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// Update a range of bits, using a hint about the size. Currently only
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// inlines the predominant case of a 1-bit range. Works best when hint is a
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// compile-time constant.
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void set_range(idx_t beg, idx_t end, RangeSizeHint hint);
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void clear_range(idx_t beg, idx_t end, RangeSizeHint hint);
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void par_set_range(idx_t beg, idx_t end, RangeSizeHint hint);
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void par_clear_range (idx_t beg, idx_t end, RangeSizeHint hint);
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// Clearing
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void clear_large();
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inline void clear();
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// Iteration support. Applies the closure to the index for each set bit,
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// starting from the least index in the range to the greatest, in order.
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// The iteration terminates if the closure returns false. Returns true if
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// the iteration completed, false if terminated early because the closure
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// returned false. If the closure modifies the bitmap, modifications to
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// bits at indices greater than the current index will affect which further
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// indices the closure will be applied to.
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// precondition: beg and end form a valid range.
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bool iterate(BitMapClosure* cl, idx_t beg, idx_t end);
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bool iterate(BitMapClosure* cl);
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// Looking for 1's and 0's at indices equal to or greater than "l_index",
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// stopping if none has been found before "r_index", and returning
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// "r_index" (which must be at most "size") in that case.
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idx_t get_next_one_offset (idx_t l_index, idx_t r_index) const;
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idx_t get_next_zero_offset(idx_t l_index, idx_t r_index) const;
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idx_t get_next_one_offset(idx_t offset) const {
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return get_next_one_offset(offset, size());
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}
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idx_t get_next_zero_offset(idx_t offset) const {
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return get_next_zero_offset(offset, size());
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}
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// Like "get_next_one_offset", except requires that "r_index" is
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// aligned to bitsizeof(bm_word_t).
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idx_t get_next_one_offset_aligned_right(idx_t l_index, idx_t r_index) const;
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// Returns the number of bits set in the bitmap.
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idx_t count_one_bits() const;
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// Returns the number of bits set within [beg, end).
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idx_t count_one_bits(idx_t beg, idx_t end) const;
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// Set operations.
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void set_union(const BitMap& bits);
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void set_difference(const BitMap& bits);
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void set_intersection(const BitMap& bits);
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// Returns true iff "this" is a superset of "bits".
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bool contains(const BitMap& bits) const;
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// Returns true iff "this and "bits" have a non-empty intersection.
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bool intersects(const BitMap& bits) const;
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// Returns result of whether this map changed
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// during the operation
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bool set_union_with_result(const BitMap& bits);
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bool set_difference_with_result(const BitMap& bits);
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bool set_intersection_with_result(const BitMap& bits);
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void set_from(const BitMap& bits);
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bool is_same(const BitMap& bits) const;
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// Test if all bits are set or cleared
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bool is_full() const;
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bool is_empty() const;
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void write_to(bm_word_t* buffer, size_t buffer_size_in_bytes) const;
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void print_on_error(outputStream* st, const char* prefix) const;
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#ifndef PRODUCT
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public:
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// Printing
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void print_on(outputStream* st) const;
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#endif
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};
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// A concrete implementation of the the "abstract" BitMap class.
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//
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// The BitMapView is used when the backing storage is managed externally.
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class BitMapView : public BitMap {
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public:
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BitMapView() : BitMap(NULL, 0) {}
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BitMapView(bm_word_t* map, idx_t size_in_bits) : BitMap(map, size_in_bits) {}
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};
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// A BitMap with storage in a ResourceArea.
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class ResourceBitMap : public BitMap {
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public:
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ResourceBitMap() : BitMap(NULL, 0) {}
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// Conditionally clears the bitmap memory.
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ResourceBitMap(idx_t size_in_bits, bool clear = true);
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// Resize the backing bitmap memory.
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//
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// Old bits are transfered to the new memory
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// and the extended memory is cleared.
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void resize(idx_t new_size_in_bits);
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// Set up and clear the bitmap memory.
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//
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// Precondition: The bitmap was default constructed and has
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// not yet had memory allocated via resize or initialize.
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void initialize(idx_t size_in_bits);
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// Set up and clear the bitmap memory.
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//
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// Can be called on previously initialized bitmaps.
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void reinitialize(idx_t size_in_bits);
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};
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// A BitMap with storage in a specific Arena.
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class ArenaBitMap : public BitMap {
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public:
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// Clears the bitmap memory.
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ArenaBitMap(Arena* arena, idx_t size_in_bits);
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private:
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NONCOPYABLE(ArenaBitMap);
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};
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// A BitMap with storage in the CHeap.
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class CHeapBitMap : public BitMap {
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private:
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// Don't allow copy or assignment, to prevent the
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// allocated memory from leaking out to other instances.
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NONCOPYABLE(CHeapBitMap);
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// NMT memory type
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MEMFLAGS _flags;
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public:
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CHeapBitMap(MEMFLAGS flags = mtInternal) : BitMap(NULL, 0), _flags(flags) {}
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// Clears the bitmap memory.
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CHeapBitMap(idx_t size_in_bits, MEMFLAGS flags = mtInternal, bool clear = true);
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~CHeapBitMap();
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// Resize the backing bitmap memory.
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//
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// Old bits are transfered to the new memory
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// and the extended memory is (optionally) cleared.
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void resize(idx_t new_size_in_bits, bool clear = true);
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// Set up and (optionally) clear the bitmap memory.
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//
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// Precondition: The bitmap was default constructed and has
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// not yet had memory allocated via resize or initialize.
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void initialize(idx_t size_in_bits, bool clear = true);
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// Set up and (optionally) clear the bitmap memory.
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//
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// Can be called on previously initialized bitmaps.
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void reinitialize(idx_t size_in_bits, bool clear = true);
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};
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// Convenience class wrapping BitMap which provides multiple bits per slot.
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class BitMap2D {
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public:
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typedef BitMap::idx_t idx_t; // Type used for bit and word indices.
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typedef BitMap::bm_word_t bm_word_t; // Element type of array that
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// represents the bitmap.
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private:
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ResourceBitMap _map;
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idx_t _bits_per_slot;
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idx_t bit_index(idx_t slot_index, idx_t bit_within_slot_index) const {
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return slot_index * _bits_per_slot + bit_within_slot_index;
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}
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void verify_bit_within_slot_index(idx_t index) const {
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assert(index < _bits_per_slot, "bit_within_slot index out of bounds");
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}
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public:
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// Construction. bits_per_slot must be greater than 0.
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BitMap2D(idx_t bits_per_slot) :
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_map(), _bits_per_slot(bits_per_slot) {}
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// Allocates necessary data structure in resource area. bits_per_slot must be greater than 0.
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BitMap2D(idx_t size_in_slots, idx_t bits_per_slot) :
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_map(size_in_slots * bits_per_slot), _bits_per_slot(bits_per_slot) {}
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idx_t size_in_bits() {
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return _map.size();
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}
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bool is_valid_index(idx_t slot_index, idx_t bit_within_slot_index);
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bool at(idx_t slot_index, idx_t bit_within_slot_index) const;
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void set_bit(idx_t slot_index, idx_t bit_within_slot_index);
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void clear_bit(idx_t slot_index, idx_t bit_within_slot_index);
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void at_put(idx_t slot_index, idx_t bit_within_slot_index, bool value);
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void at_put_grow(idx_t slot_index, idx_t bit_within_slot_index, bool value);
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};
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// Closure for iterating over BitMaps
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class BitMapClosure {
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public:
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// Callback when bit in map is set. Should normally return "true";
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// return of false indicates that the bitmap iteration should terminate.
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virtual bool do_bit(BitMap::idx_t index) = 0;
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};
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#endif // SHARE_UTILITIES_BITMAP_HPP
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