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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/openjdk-aarch32-jdk8u
Path: blob/jdk8u272-b10-aarch32-20201026/hotspot/src/share/vm/opto/cfgnode.hpp
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/*
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* Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_VM_OPTO_CFGNODE_HPP
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#define SHARE_VM_OPTO_CFGNODE_HPP
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#include "opto/multnode.hpp"
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#include "opto/node.hpp"
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#include "opto/opcodes.hpp"
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#include "opto/type.hpp"
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// Portions of code courtesy of Clifford Click
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// Optimization - Graph Style
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class Matcher;
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class Node;
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class RegionNode;
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class TypeNode;
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class PhiNode;
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class GotoNode;
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class MultiNode;
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class MultiBranchNode;
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class IfNode;
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class PCTableNode;
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class JumpNode;
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class CatchNode;
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class NeverBranchNode;
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class ProjNode;
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class CProjNode;
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class IfTrueNode;
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class IfFalseNode;
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class CatchProjNode;
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class JProjNode;
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class JumpProjNode;
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class SCMemProjNode;
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class PhaseIdealLoop;
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//------------------------------RegionNode-------------------------------------
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// The class of RegionNodes, which can be mapped to basic blocks in the
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// program. Their inputs point to Control sources. PhiNodes (described
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// below) have an input point to a RegionNode. Merged data inputs to PhiNodes
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// correspond 1-to-1 with RegionNode inputs. The zero input of a PhiNode is
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// the RegionNode, and the zero input of the RegionNode is itself.
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class RegionNode : public Node {
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public:
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// Node layout (parallels PhiNode):
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enum { Region, // Generally points to self.
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Control // Control arcs are [1..len)
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};
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RegionNode( uint required ) : Node(required) {
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init_class_id(Class_Region);
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init_req(0,this);
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}
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Node* is_copy() const {
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const Node* r = _in[Region];
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if (r == NULL)
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return nonnull_req();
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return NULL; // not a copy!
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}
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PhiNode* has_phi() const; // returns an arbitrary phi user, or NULL
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PhiNode* has_unique_phi() const; // returns the unique phi user, or NULL
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// Is this region node unreachable from root?
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bool is_unreachable_region(PhaseGVN *phase) const;
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virtual int Opcode() const;
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virtual bool pinned() const { return (const Node *)in(0) == this; }
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virtual bool is_CFG () const { return true; }
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virtual uint hash() const { return NO_HASH; } // CFG nodes do not hash
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virtual bool depends_only_on_test() const { return false; }
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virtual const Type *bottom_type() const { return Type::CONTROL; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual const RegMask &out_RegMask() const;
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bool try_clean_mem_phi(PhaseGVN *phase);
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};
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//------------------------------JProjNode--------------------------------------
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// jump projection for node that produces multiple control-flow paths
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class JProjNode : public ProjNode {
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public:
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JProjNode( Node* ctrl, uint idx ) : ProjNode(ctrl,idx) {}
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virtual int Opcode() const;
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virtual bool is_CFG() const { return true; }
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virtual uint hash() const { return NO_HASH; } // CFG nodes do not hash
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virtual const Node* is_block_proj() const { return in(0); }
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virtual const RegMask& out_RegMask() const;
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virtual uint ideal_reg() const { return 0; }
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};
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//------------------------------PhiNode----------------------------------------
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// PhiNodes merge values from different Control paths. Slot 0 points to the
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// controlling RegionNode. Other slots map 1-for-1 with incoming control flow
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// paths to the RegionNode. For speed reasons (to avoid another pass) we
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// can turn PhiNodes into copys in-place by NULL'ing out their RegionNode
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// input in slot 0.
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class PhiNode : public TypeNode {
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const TypePtr* const _adr_type; // non-null only for Type::MEMORY nodes.
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// The following fields are only used for data PhiNodes to indicate
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// that the PhiNode represents the value of a known instance field.
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int _inst_mem_id; // Instance memory id (node index of the memory Phi)
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const int _inst_id; // Instance id of the memory slice.
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const int _inst_index; // Alias index of the instance memory slice.
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// Array elements references have the same alias_idx but different offset.
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const int _inst_offset; // Offset of the instance memory slice.
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// Size is bigger to hold the _adr_type field.
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virtual uint hash() const; // Check the type
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virtual uint cmp( const Node &n ) const;
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virtual uint size_of() const { return sizeof(*this); }
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// Determine if CMoveNode::is_cmove_id can be used at this join point.
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Node* is_cmove_id(PhaseTransform* phase, int true_path);
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public:
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// Node layout (parallels RegionNode):
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enum { Region, // Control input is the Phi's region.
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Input // Input values are [1..len)
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};
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PhiNode( Node *r, const Type *t, const TypePtr* at = NULL,
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const int imid = -1,
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const int iid = TypeOopPtr::InstanceTop,
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const int iidx = Compile::AliasIdxTop,
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const int ioffs = Type::OffsetTop )
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: TypeNode(t,r->req()),
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_adr_type(at),
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_inst_mem_id(imid),
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_inst_id(iid),
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_inst_index(iidx),
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_inst_offset(ioffs)
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{
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init_class_id(Class_Phi);
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init_req(0, r);
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verify_adr_type();
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}
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// create a new phi with in edges matching r and set (initially) to x
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static PhiNode* make( Node* r, Node* x );
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// extra type arguments override the new phi's bottom_type and adr_type
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static PhiNode* make( Node* r, Node* x, const Type *t, const TypePtr* at = NULL );
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// create a new phi with narrowed memory type
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PhiNode* slice_memory(const TypePtr* adr_type) const;
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PhiNode* split_out_instance(const TypePtr* at, PhaseIterGVN *igvn) const;
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// like make(r, x), but does not initialize the in edges to x
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static PhiNode* make_blank( Node* r, Node* x );
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// Accessors
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RegionNode* region() const { Node* r = in(Region); assert(!r || r->is_Region(), ""); return (RegionNode*)r; }
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Node* is_copy() const {
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// The node is a real phi if _in[0] is a Region node.
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DEBUG_ONLY(const Node* r = _in[Region];)
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assert(r != NULL && r->is_Region(), "Not valid control");
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return NULL; // not a copy!
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}
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bool is_tripcount() const;
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// Determine a unique non-trivial input, if any.
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// Ignore casts if it helps. Return NULL on failure.
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Node* unique_input(PhaseTransform *phase);
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// Check for a simple dead loop.
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enum LoopSafety { Safe = 0, Unsafe, UnsafeLoop };
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LoopSafety simple_data_loop_check(Node *in) const;
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// Is it unsafe data loop? It becomes a dead loop if this phi node removed.
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bool is_unsafe_data_reference(Node *in) const;
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int is_diamond_phi(bool check_control_only = false) const;
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virtual int Opcode() const;
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virtual bool pinned() const { return in(0) != 0; }
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virtual const TypePtr *adr_type() const { verify_adr_type(true); return _adr_type; }
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void set_inst_mem_id(int inst_mem_id) { _inst_mem_id = inst_mem_id; }
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const int inst_mem_id() const { return _inst_mem_id; }
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const int inst_id() const { return _inst_id; }
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const int inst_index() const { return _inst_index; }
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const int inst_offset() const { return _inst_offset; }
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bool is_same_inst_field(const Type* tp, int mem_id, int id, int index, int offset) {
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return type()->basic_type() == tp->basic_type() &&
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inst_mem_id() == mem_id &&
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inst_id() == id &&
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inst_index() == index &&
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inst_offset() == offset &&
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type()->higher_equal(tp);
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}
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual const RegMask &out_RegMask() const;
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virtual const RegMask &in_RegMask(uint) const;
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#ifndef PRODUCT
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virtual void dump_spec(outputStream *st) const;
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#endif
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#ifdef ASSERT
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void verify_adr_type(VectorSet& visited, const TypePtr* at) const;
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void verify_adr_type(bool recursive = false) const;
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#else //ASSERT
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void verify_adr_type(bool recursive = false) const {}
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#endif //ASSERT
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};
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//------------------------------GotoNode---------------------------------------
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// GotoNodes perform direct branches.
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class GotoNode : public Node {
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public:
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GotoNode( Node *control ) : Node(control) {}
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virtual int Opcode() const;
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virtual bool pinned() const { return true; }
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virtual bool is_CFG() const { return true; }
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virtual uint hash() const { return NO_HASH; } // CFG nodes do not hash
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virtual const Node *is_block_proj() const { return this; }
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virtual bool depends_only_on_test() const { return false; }
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virtual const Type *bottom_type() const { return Type::CONTROL; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual const RegMask &out_RegMask() const;
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};
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//------------------------------CProjNode--------------------------------------
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// control projection for node that produces multiple control-flow paths
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class CProjNode : public ProjNode {
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public:
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CProjNode( Node *ctrl, uint idx ) : ProjNode(ctrl,idx) {}
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virtual int Opcode() const;
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virtual bool is_CFG() const { return true; }
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virtual uint hash() const { return NO_HASH; } // CFG nodes do not hash
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virtual const Node *is_block_proj() const { return in(0); }
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virtual const RegMask &out_RegMask() const;
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virtual uint ideal_reg() const { return 0; }
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};
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//---------------------------MultiBranchNode-----------------------------------
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// This class defines a MultiBranchNode, a MultiNode which yields multiple
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// control values. These are distinguished from other types of MultiNodes
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// which yield multiple values, but control is always and only projection #0.
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class MultiBranchNode : public MultiNode {
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public:
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MultiBranchNode( uint required ) : MultiNode(required) {
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init_class_id(Class_MultiBranch);
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}
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// returns required number of users to be well formed.
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virtual int required_outcnt() const = 0;
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};
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//------------------------------IfNode-----------------------------------------
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// Output selected Control, based on a boolean test
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class IfNode : public MultiBranchNode {
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// Size is bigger to hold the probability field. However, _prob does not
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// change the semantics so it does not appear in the hash & cmp functions.
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virtual uint size_of() const { return sizeof(*this); }
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public:
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// Degrees of branch prediction probability by order of magnitude:
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// PROB_UNLIKELY_1e(N) is a 1 in 1eN chance.
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// PROB_LIKELY_1e(N) is a 1 - PROB_UNLIKELY_1e(N)
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#define PROB_UNLIKELY_MAG(N) (1e- ## N ## f)
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#define PROB_LIKELY_MAG(N) (1.0f-PROB_UNLIKELY_MAG(N))
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// Maximum and minimum branch prediction probabilties
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// 1 in 1,000,000 (magnitude 6)
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//
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// Although PROB_NEVER == PROB_MIN and PROB_ALWAYS == PROB_MAX
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// they are used to distinguish different situations:
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//
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// The name PROB_MAX (PROB_MIN) is for probabilities which correspond to
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// very likely (unlikely) but with a concrete possibility of a rare
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// contrary case. These constants would be used for pinning
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// measurements, and as measures for assertions that have high
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// confidence, but some evidence of occasional failure.
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//
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// The name PROB_ALWAYS (PROB_NEVER) is to stand for situations for which
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// there is no evidence at all that the contrary case has ever occurred.
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#define PROB_NEVER PROB_UNLIKELY_MAG(6)
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#define PROB_ALWAYS PROB_LIKELY_MAG(6)
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#define PROB_MIN PROB_UNLIKELY_MAG(6)
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#define PROB_MAX PROB_LIKELY_MAG(6)
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// Static branch prediction probabilities
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// 1 in 10 (magnitude 1)
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#define PROB_STATIC_INFREQUENT PROB_UNLIKELY_MAG(1)
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#define PROB_STATIC_FREQUENT PROB_LIKELY_MAG(1)
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// Fair probability 50/50
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#define PROB_FAIR (0.5f)
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// Unknown probability sentinel
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#define PROB_UNKNOWN (-1.0f)
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// Probability "constructors", to distinguish as a probability any manifest
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// constant without a names
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#define PROB_LIKELY(x) ((float) (x))
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#define PROB_UNLIKELY(x) (1.0f - (float)(x))
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// Other probabilities in use, but without a unique name, are documented
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// here for lack of a better place:
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//
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// 1 in 1000 probabilities (magnitude 3):
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// threshold for converting to conditional move
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// likelihood of null check failure if a null HAS been seen before
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// likelihood of slow path taken in library calls
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//
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// 1 in 10,000 probabilities (magnitude 4):
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// threshold for making an uncommon trap probability more extreme
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// threshold for for making a null check implicit
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// likelihood of needing a gc if eden top moves during an allocation
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// likelihood of a predicted call failure
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//
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// 1 in 100,000 probabilities (magnitude 5):
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// threshold for ignoring counts when estimating path frequency
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// likelihood of FP clipping failure
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// likelihood of catching an exception from a try block
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// likelihood of null check failure if a null has NOT been seen before
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//
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// Magic manifest probabilities such as 0.83, 0.7, ... can be found in
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// gen_subtype_check() and catch_inline_exceptions().
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float _prob; // Probability of true path being taken.
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float _fcnt; // Frequency counter
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IfNode( Node *control, Node *b, float p, float fcnt )
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: MultiBranchNode(2), _prob(p), _fcnt(fcnt) {
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init_class_id(Class_If);
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init_req(0,control);
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init_req(1,b);
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}
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virtual int Opcode() const;
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virtual bool pinned() const { return true; }
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virtual const Type *bottom_type() const { return TypeTuple::IFBOTH; }
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual int required_outcnt() const { return 2; }
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virtual const RegMask &out_RegMask() const;
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void dominated_by(Node* prev_dom, PhaseIterGVN* igvn);
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int is_range_check(Node* &range, Node* &index, jint &offset);
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Node* fold_compares(PhaseGVN* phase);
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static Node* up_one_dom(Node* curr, bool linear_only = false);
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// Takes the type of val and filters it through the test represented
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// by if_proj and returns a more refined type if one is produced.
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// Returns NULL is it couldn't improve the type.
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static const TypeInt* filtered_int_type(PhaseGVN* phase, Node* val, Node* if_proj);
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#ifndef PRODUCT
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virtual void dump_spec(outputStream *st) const;
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#endif
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};
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class IfTrueNode : public CProjNode {
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public:
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IfTrueNode( IfNode *ifnode ) : CProjNode(ifnode,1) {
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init_class_id(Class_IfTrue);
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}
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virtual int Opcode() const;
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virtual Node *Identity( PhaseTransform *phase );
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};
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class IfFalseNode : public CProjNode {
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public:
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IfFalseNode( IfNode *ifnode ) : CProjNode(ifnode,0) {
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init_class_id(Class_IfFalse);
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}
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virtual int Opcode() const;
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virtual Node *Identity( PhaseTransform *phase );
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};
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//------------------------------PCTableNode------------------------------------
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// Build an indirect branch table. Given a control and a table index,
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// control is passed to the Projection matching the table index. Used to
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// implement switch statements and exception-handling capabilities.
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// Undefined behavior if passed-in index is not inside the table.
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class PCTableNode : public MultiBranchNode {
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virtual uint hash() const; // Target count; table size
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virtual uint cmp( const Node &n ) const;
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virtual uint size_of() const { return sizeof(*this); }
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public:
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const uint _size; // Number of targets
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PCTableNode( Node *ctrl, Node *idx, uint size ) : MultiBranchNode(2), _size(size) {
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init_class_id(Class_PCTable);
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init_req(0, ctrl);
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init_req(1, idx);
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}
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virtual int Opcode() const;
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual const Type *bottom_type() const;
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virtual bool pinned() const { return true; }
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virtual int required_outcnt() const { return _size; }
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};
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//------------------------------JumpNode---------------------------------------
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// Indirect branch. Uses PCTable above to implement a switch statement.
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// It emits as a table load and local branch.
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class JumpNode : public PCTableNode {
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public:
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JumpNode( Node* control, Node* switch_val, uint size) : PCTableNode(control, switch_val, size) {
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init_class_id(Class_Jump);
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}
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virtual int Opcode() const;
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virtual const RegMask& out_RegMask() const;
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virtual const Node* is_block_proj() const { return this; }
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};
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class JumpProjNode : public JProjNode {
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virtual uint hash() const;
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virtual uint cmp( const Node &n ) const;
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virtual uint size_of() const { return sizeof(*this); }
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private:
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const int _dest_bci;
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const uint _proj_no;
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const int _switch_val;
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public:
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JumpProjNode(Node* jumpnode, uint proj_no, int dest_bci, int switch_val)
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: JProjNode(jumpnode, proj_no), _dest_bci(dest_bci), _proj_no(proj_no), _switch_val(switch_val) {
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init_class_id(Class_JumpProj);
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}
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virtual int Opcode() const;
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virtual const Type* bottom_type() const { return Type::CONTROL; }
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int dest_bci() const { return _dest_bci; }
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int switch_val() const { return _switch_val; }
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uint proj_no() const { return _proj_no; }
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#ifndef PRODUCT
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virtual void dump_spec(outputStream *st) const;
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#endif
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};
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//------------------------------CatchNode--------------------------------------
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// Helper node to fork exceptions. "Catch" catches any exceptions thrown by
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// a just-prior call. Looks like a PCTableNode but emits no code - just the
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// table. The table lookup and branch is implemented by RethrowNode.
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class CatchNode : public PCTableNode {
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public:
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CatchNode( Node *ctrl, Node *idx, uint size ) : PCTableNode(ctrl,idx,size){
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init_class_id(Class_Catch);
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}
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virtual int Opcode() const;
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virtual const Type *Value( PhaseTransform *phase ) const;
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};
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// CatchProjNode controls which exception handler is targetted after a call.
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// It is passed in the bci of the target handler, or no_handler_bci in case
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// the projection doesn't lead to an exception handler.
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class CatchProjNode : public CProjNode {
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virtual uint hash() const;
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virtual uint cmp( const Node &n ) const;
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virtual uint size_of() const { return sizeof(*this); }
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private:
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const int _handler_bci;
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public:
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enum {
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fall_through_index = 0, // the fall through projection index
482
catch_all_index = 1, // the projection index for catch-alls
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no_handler_bci = -1 // the bci for fall through or catch-all projs
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};
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CatchProjNode(Node* catchnode, uint proj_no, int handler_bci)
487
: CProjNode(catchnode, proj_no), _handler_bci(handler_bci) {
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init_class_id(Class_CatchProj);
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assert(proj_no != fall_through_index || handler_bci < 0, "fall through case must have bci < 0");
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}
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virtual int Opcode() const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual const Type *bottom_type() const { return Type::CONTROL; }
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int handler_bci() const { return _handler_bci; }
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bool is_handler_proj() const { return _handler_bci >= 0; }
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#ifndef PRODUCT
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virtual void dump_spec(outputStream *st) const;
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#endif
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};
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//---------------------------------CreateExNode--------------------------------
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// Helper node to create the exception coming back from a call
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class CreateExNode : public TypeNode {
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public:
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CreateExNode(const Type* t, Node* control, Node* i_o) : TypeNode(t, 2) {
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init_req(0, control);
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init_req(1, i_o);
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}
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virtual int Opcode() const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual bool pinned() const { return true; }
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uint match_edge(uint idx) const { return 0; }
515
virtual uint ideal_reg() const { return Op_RegP; }
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};
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//------------------------------NeverBranchNode-------------------------------
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// The never-taken branch. Used to give the appearance of exiting infinite
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// loops to those algorithms that like all paths to be reachable. Encodes
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// empty.
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class NeverBranchNode : public MultiBranchNode {
523
public:
524
NeverBranchNode( Node *ctrl ) : MultiBranchNode(1) { init_req(0,ctrl); }
525
virtual int Opcode() const;
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virtual bool pinned() const { return true; };
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virtual const Type *bottom_type() const { return TypeTuple::IFBOTH; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
530
virtual int required_outcnt() const { return 2; }
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virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const { }
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virtual uint size(PhaseRegAlloc *ra_) const { return 0; }
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#ifndef PRODUCT
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virtual void format( PhaseRegAlloc *, outputStream *st ) const;
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#endif
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};
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#endif // SHARE_VM_OPTO_CFGNODE_HPP
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