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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/openjdk-multiarch-jdk8u
Path: blob/aarch64-shenandoah-jdk8u272-b10/jdk/src/share/classes/sun/java2d/pisces/PiscesCache.java
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/*
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* Copyright (c) 2007, 2011, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package sun.java2d.pisces;
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import java.util.Arrays;
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/**
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* An object used to cache pre-rendered complex paths.
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*
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* @see PiscesRenderer#render
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*/
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final class PiscesCache {
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final int bboxX0, bboxY0, bboxX1, bboxY1;
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// rowAARLE[i] holds the encoding of the pixel row with y = bboxY0+i.
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// The format of each of the inner arrays is: rowAARLE[i][0,1] = (x0, n)
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// where x0 is the first x in row i with nonzero alpha, and n is the
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// number of RLE entries in this row. rowAARLE[i][j,j+1] for j>1 is
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// (val,runlen)
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final int[][] rowAARLE;
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// RLE encodings are added in increasing y rows and then in increasing
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// x inside those rows. Therefore, at any one time there is a well
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// defined position (x,y) where a run length is about to be added (or
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// the row terminated). x0,y0 is this (x,y)-(bboxX0,bboxY0). They
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// are used to get indices into the current tile.
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private int x0 = Integer.MIN_VALUE, y0 = Integer.MIN_VALUE;
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// touchedTile[i][j] is the sum of all the alphas in the tile with
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// y=i*TILE_SIZE+bboxY0 and x=j*TILE_SIZE+bboxX0.
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private final int[][] touchedTile;
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static final int TILE_SIZE_LG = 5;
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static final int TILE_SIZE = 1 << TILE_SIZE_LG; // 32
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private static final int INIT_ROW_SIZE = 8; // enough for 3 run lengths
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PiscesCache(int minx, int miny, int maxx, int maxy) {
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assert maxy >= miny && maxx >= minx;
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bboxX0 = minx;
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bboxY0 = miny;
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bboxX1 = maxx + 1;
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bboxY1 = maxy + 1;
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// we could just leave the inner arrays as null and allocate them
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// lazily (which would be beneficial for shapes with gaps), but we
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// assume there won't be too many of those so we allocate everything
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// up front (which is better for other cases)
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rowAARLE = new int[bboxY1 - bboxY0 + 1][INIT_ROW_SIZE];
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x0 = 0;
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y0 = -1; // -1 makes the first assert in startRow succeed
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// the ceiling of (maxy - miny + 1) / TILE_SIZE;
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int nyTiles = (maxy - miny + TILE_SIZE) >> TILE_SIZE_LG;
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int nxTiles = (maxx - minx + TILE_SIZE) >> TILE_SIZE_LG;
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touchedTile = new int[nyTiles][nxTiles];
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}
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void addRLERun(int val, int runLen) {
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if (runLen > 0) {
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addTupleToRow(y0, val, runLen);
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if (val != 0) {
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// the x and y of the current row, minus bboxX0, bboxY0
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int tx = x0 >> TILE_SIZE_LG;
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int ty = y0 >> TILE_SIZE_LG;
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int tx1 = (x0 + runLen - 1) >> TILE_SIZE_LG;
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// while we forbid rows from starting before bboxx0, our users
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// can still store rows that go beyond bboxx1 (although this
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// shouldn't happen), so it's a good idea to check that i
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// is not going out of bounds in touchedTile[ty]
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if (tx1 >= touchedTile[ty].length) {
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tx1 = touchedTile[ty].length - 1;
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}
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if (tx <= tx1) {
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int nextTileXCoord = (tx + 1) << TILE_SIZE_LG;
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if (nextTileXCoord > x0+runLen) {
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touchedTile[ty][tx] += val * runLen;
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} else {
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touchedTile[ty][tx] += val * (nextTileXCoord - x0);
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}
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tx++;
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}
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// don't go all the way to tx1 - we need to handle the last
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// tile as a special case (just like we did with the first
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for (; tx < tx1; tx++) {
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// try {
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touchedTile[ty][tx] += (val << TILE_SIZE_LG);
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// } catch (RuntimeException e) {
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// System.out.println("x0, y0: " + x0 + ", " + y0);
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// System.out.printf("tx, ty, tx1: %d, %d, %d %n", tx, ty, tx1);
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// System.out.printf("bboxX/Y0/1: %d, %d, %d, %d %n",
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// bboxX0, bboxY0, bboxX1, bboxY1);
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// throw e;
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// }
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}
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// they will be equal unless x0>>TILE_SIZE_LG == tx1
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if (tx == tx1) {
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int lastXCoord = Math.min(x0 + runLen, (tx + 1) << TILE_SIZE_LG);
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int txXCoord = tx << TILE_SIZE_LG;
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touchedTile[ty][tx] += val * (lastXCoord - txXCoord);
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}
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}
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x0 += runLen;
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}
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}
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void startRow(int y, int x) {
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// rows are supposed to be added by increasing y.
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assert y - bboxY0 > y0;
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assert y <= bboxY1; // perhaps this should be < instead of <=
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y0 = y - bboxY0;
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// this should be a new, uninitialized row.
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assert rowAARLE[y0][1] == 0;
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x0 = x - bboxX0;
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assert x0 >= 0 : "Input must not be to the left of bbox bounds";
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// the way addTupleToRow is implemented it would work for this but it's
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// not a good idea to use it because it is meant for adding
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// RLE tuples, not the first tuple (which is special).
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rowAARLE[y0][0] = x;
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rowAARLE[y0][1] = 2;
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}
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int alphaSumInTile(int x, int y) {
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x -= bboxX0;
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y -= bboxY0;
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return touchedTile[y>>TILE_SIZE_LG][x>>TILE_SIZE_LG];
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}
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int minTouched(int rowidx) {
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return rowAARLE[rowidx][0];
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}
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int rowLength(int rowidx) {
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return rowAARLE[rowidx][1];
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}
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private void addTupleToRow(int row, int a, int b) {
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int end = rowAARLE[row][1];
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rowAARLE[row] = Helpers.widenArray(rowAARLE[row], end, 2);
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rowAARLE[row][end++] = a;
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rowAARLE[row][end++] = b;
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rowAARLE[row][1] = end;
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}
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@Override
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public String toString() {
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String ret = "bbox = ["+
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bboxX0+", "+bboxY0+" => "+
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bboxX1+", "+bboxY1+"]\n";
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for (int[] row : rowAARLE) {
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if (row != null) {
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ret += ("minTouchedX=" + row[0] +
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"\tRLE Entries: " + Arrays.toString(
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Arrays.copyOfRange(row, 2, row[1])) + "\n");
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} else {
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ret += "[]\n";
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}
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}
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return ret;
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}
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}
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