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GitHub Repository: PojavLauncherTeam/openjdk-multiarch-jdk8u
Path: blob/aarch64-shenandoah-jdk8u272-b10/jdk/src/share/native/common/unicode/ubidi.h
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/*
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******************************************************************************
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*
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* Copyright (C) 1999-2013, International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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******************************************************************************
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* file name: ubidi.h
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* encoding: US-ASCII
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* tab size: 8 (not used)
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* indentation:4
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*
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* created on: 1999jul27
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* created by: Markus W. Scherer, updated by Matitiahu Allouche
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*/
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#ifndef UBIDI_H
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#define UBIDI_H
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#include "unicode/utypes.h"
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#include "unicode/uchar.h"
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#include "unicode/localpointer.h"
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/**
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*\file
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* \brief C API: Bidi algorithm
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*
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* <h2>Bidi algorithm for ICU</h2>
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*
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* This is an implementation of the Unicode Bidirectional Algorithm.
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* The algorithm is defined in the
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* <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>.<p>
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*
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* Note: Libraries that perform a bidirectional algorithm and
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* reorder strings accordingly are sometimes called "Storage Layout Engines".
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* ICU's Bidi and shaping (u_shapeArabic()) APIs can be used at the core of such
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* "Storage Layout Engines".
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*
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* <h3>General remarks about the API:</h3>
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*
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* In functions with an error code parameter,
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* the <code>pErrorCode</code> pointer must be valid
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* and the value that it points to must not indicate a failure before
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* the function call. Otherwise, the function returns immediately.
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* After the function call, the value indicates success or failure.<p>
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*
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* The &quot;limit&quot; of a sequence of characters is the position just after their
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* last character, i.e., one more than that position.<p>
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*
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* Some of the API functions provide access to &quot;runs&quot;.
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* Such a &quot;run&quot; is defined as a sequence of characters
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* that are at the same embedding level
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* after performing the Bidi algorithm.<p>
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*
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* @author Markus W. Scherer
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* @version 1.0
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*
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*
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* <h4> Sample code for the ICU Bidi API </h4>
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*
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* <h5>Rendering a paragraph with the ICU Bidi API</h5>
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*
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* This is (hypothetical) sample code that illustrates
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* how the ICU Bidi API could be used to render a paragraph of text.
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* Rendering code depends highly on the graphics system,
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* therefore this sample code must make a lot of assumptions,
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* which may or may not match any existing graphics system's properties.
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*
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* <p>The basic assumptions are:</p>
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* <ul>
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* <li>Rendering is done from left to right on a horizontal line.</li>
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* <li>A run of single-style, unidirectional text can be rendered at once.</li>
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* <li>Such a run of text is passed to the graphics system with
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* characters (code units) in logical order.</li>
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* <li>The line-breaking algorithm is very complicated
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* and Locale-dependent -
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* and therefore its implementation omitted from this sample code.</li>
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* </ul>
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*
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* <pre>
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* \code
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*#include "unicode/ubidi.h"
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*
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*typedef enum {
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* styleNormal=0, styleSelected=1,
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* styleBold=2, styleItalics=4,
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* styleSuper=8, styleSub=16
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*} Style;
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*
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*typedef struct { int32_t limit; Style style; } StyleRun;
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*
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*int getTextWidth(const UChar *text, int32_t start, int32_t limit,
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* const StyleRun *styleRuns, int styleRunCount);
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*
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* // set *pLimit and *pStyleRunLimit for a line
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* // from text[start] and from styleRuns[styleRunStart]
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* // using ubidi_getLogicalRun(para, ...)
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*void getLineBreak(const UChar *text, int32_t start, int32_t *pLimit,
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* UBiDi *para,
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* const StyleRun *styleRuns, int styleRunStart, int *pStyleRunLimit,
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* int *pLineWidth);
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*
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* // render runs on a line sequentially, always from left to right
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*
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* // prepare rendering a new line
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* void startLine(UBiDiDirection textDirection, int lineWidth);
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*
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* // render a run of text and advance to the right by the run width
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* // the text[start..limit-1] is always in logical order
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* void renderRun(const UChar *text, int32_t start, int32_t limit,
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* UBiDiDirection textDirection, Style style);
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*
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* // We could compute a cross-product
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* // from the style runs with the directional runs
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* // and then reorder it.
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* // Instead, here we iterate over each run type
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* // and render the intersections -
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* // with shortcuts in simple (and common) cases.
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* // renderParagraph() is the main function.
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*
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* // render a directional run with
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* // (possibly) multiple style runs intersecting with it
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* void renderDirectionalRun(const UChar *text,
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* int32_t start, int32_t limit,
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* UBiDiDirection direction,
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* const StyleRun *styleRuns, int styleRunCount) {
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* int i;
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*
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* // iterate over style runs
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* if(direction==UBIDI_LTR) {
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* int styleLimit;
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*
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* for(i=0; i<styleRunCount; ++i) {
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* styleLimit=styleRun[i].limit;
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* if(start<styleLimit) {
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* if(styleLimit>limit) { styleLimit=limit; }
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* renderRun(text, start, styleLimit,
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* direction, styleRun[i].style);
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* if(styleLimit==limit) { break; }
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* start=styleLimit;
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* }
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* }
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* } else {
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* int styleStart;
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*
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* for(i=styleRunCount-1; i>=0; --i) {
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* if(i>0) {
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* styleStart=styleRun[i-1].limit;
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* } else {
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* styleStart=0;
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* }
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* if(limit>=styleStart) {
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* if(styleStart<start) { styleStart=start; }
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* renderRun(text, styleStart, limit,
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* direction, styleRun[i].style);
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* if(styleStart==start) { break; }
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* limit=styleStart;
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* }
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* }
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* }
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* }
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*
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* // the line object represents text[start..limit-1]
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* void renderLine(UBiDi *line, const UChar *text,
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* int32_t start, int32_t limit,
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* const StyleRun *styleRuns, int styleRunCount) {
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* UBiDiDirection direction=ubidi_getDirection(line);
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* if(direction!=UBIDI_MIXED) {
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* // unidirectional
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* if(styleRunCount<=1) {
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* renderRun(text, start, limit, direction, styleRuns[0].style);
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* } else {
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* renderDirectionalRun(text, start, limit,
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* direction, styleRuns, styleRunCount);
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* }
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* } else {
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* // mixed-directional
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* int32_t count, i, length;
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* UBiDiLevel level;
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*
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* count=ubidi_countRuns(para, pErrorCode);
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* if(U_SUCCESS(*pErrorCode)) {
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* if(styleRunCount<=1) {
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* Style style=styleRuns[0].style;
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*
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* // iterate over directional runs
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* for(i=0; i<count; ++i) {
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* direction=ubidi_getVisualRun(para, i, &start, &length);
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* renderRun(text, start, start+length, direction, style);
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* }
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* } else {
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* int32_t j;
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*
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* // iterate over both directional and style runs
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* for(i=0; i<count; ++i) {
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* direction=ubidi_getVisualRun(line, i, &start, &length);
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* renderDirectionalRun(text, start, start+length,
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* direction, styleRuns, styleRunCount);
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* }
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* }
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* }
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* }
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* }
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*
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*void renderParagraph(const UChar *text, int32_t length,
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* UBiDiDirection textDirection,
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* const StyleRun *styleRuns, int styleRunCount,
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* int lineWidth,
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* UErrorCode *pErrorCode) {
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* UBiDi *para;
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*
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* if(pErrorCode==NULL || U_FAILURE(*pErrorCode) || length<=0) {
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* return;
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* }
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*
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* para=ubidi_openSized(length, 0, pErrorCode);
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* if(para==NULL) { return; }
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*
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* ubidi_setPara(para, text, length,
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* textDirection ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR,
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* NULL, pErrorCode);
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* if(U_SUCCESS(*pErrorCode)) {
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* UBiDiLevel paraLevel=1&ubidi_getParaLevel(para);
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* StyleRun styleRun={ length, styleNormal };
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* int width;
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*
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* if(styleRuns==NULL || styleRunCount<=0) {
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* styleRunCount=1;
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* styleRuns=&styleRun;
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* }
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*
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* // assume styleRuns[styleRunCount-1].limit>=length
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*
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* width=getTextWidth(text, 0, length, styleRuns, styleRunCount);
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* if(width<=lineWidth) {
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* // everything fits onto one line
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*
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* // prepare rendering a new line from either left or right
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* startLine(paraLevel, width);
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*
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* renderLine(para, text, 0, length,
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* styleRuns, styleRunCount);
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* } else {
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* UBiDi *line;
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*
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* // we need to render several lines
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* line=ubidi_openSized(length, 0, pErrorCode);
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* if(line!=NULL) {
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* int32_t start=0, limit;
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* int styleRunStart=0, styleRunLimit;
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*
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* for(;;) {
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* limit=length;
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* styleRunLimit=styleRunCount;
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* getLineBreak(text, start, &limit, para,
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* styleRuns, styleRunStart, &styleRunLimit,
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* &width);
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* ubidi_setLine(para, start, limit, line, pErrorCode);
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* if(U_SUCCESS(*pErrorCode)) {
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* // prepare rendering a new line
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* // from either left or right
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* startLine(paraLevel, width);
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*
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* renderLine(line, text, start, limit,
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* styleRuns+styleRunStart,
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* styleRunLimit-styleRunStart);
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* }
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* if(limit==length) { break; }
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* start=limit;
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* styleRunStart=styleRunLimit-1;
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* if(start>=styleRuns[styleRunStart].limit) {
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* ++styleRunStart;
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* }
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* }
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*
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* ubidi_close(line);
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* }
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* }
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* }
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*
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* ubidi_close(para);
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*}
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*\endcode
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* </pre>
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*/
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/*DOCXX_TAG*/
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/*@{*/
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/**
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* UBiDiLevel is the type of the level values in this
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* Bidi implementation.
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* It holds an embedding level and indicates the visual direction
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* by its bit&nbsp;0 (even/odd value).<p>
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*
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* It can also hold non-level values for the
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* <code>paraLevel</code> and <code>embeddingLevels</code>
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* arguments of <code>ubidi_setPara()</code>; there:
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* <ul>
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* <li>bit&nbsp;7 of an <code>embeddingLevels[]</code>
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* value indicates whether the using application is
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* specifying the level of a character to <i>override</i> whatever the
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* Bidi implementation would resolve it to.</li>
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* <li><code>paraLevel</code> can be set to the
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* pseudo-level values <code>UBIDI_DEFAULT_LTR</code>
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* and <code>UBIDI_DEFAULT_RTL</code>.</li>
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* </ul>
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*
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* @see ubidi_setPara
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*
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* <p>The related constants are not real, valid level values.
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* <code>UBIDI_DEFAULT_XXX</code> can be used to specify
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* a default for the paragraph level for
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* when the <code>ubidi_setPara()</code> function
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* shall determine it but there is no
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* strongly typed character in the input.<p>
317
*
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* Note that the value for <code>UBIDI_DEFAULT_LTR</code> is even
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* and the one for <code>UBIDI_DEFAULT_RTL</code> is odd,
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* just like with normal LTR and RTL level values -
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* these special values are designed that way. Also, the implementation
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* assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
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*
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* @see UBIDI_DEFAULT_LTR
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* @see UBIDI_DEFAULT_RTL
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* @see UBIDI_LEVEL_OVERRIDE
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* @see UBIDI_MAX_EXPLICIT_LEVEL
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* @stable ICU 2.0
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*/
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typedef uint8_t UBiDiLevel;
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/** Paragraph level setting.<p>
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*
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* Constant indicating that the base direction depends on the first strong
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* directional character in the text according to the Unicode Bidirectional
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* Algorithm. If no strong directional character is present,
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* then set the paragraph level to 0 (left-to-right).<p>
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*
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* If this value is used in conjunction with reordering modes
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* <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
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* <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
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* is assumed to be visual LTR, and the text after reordering is required
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* to be the corresponding logical string with appropriate contextual
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* direction. The direction of the result string will be RTL if either
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* the righmost or leftmost strong character of the source text is RTL
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* or Arabic Letter, the direction will be LTR otherwise.<p>
347
*
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* If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
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* be added at the beginning of the result string to ensure round trip
350
* (that the result string, when reordered back to visual, will produce
351
* the original source text).
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* @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
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* @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
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* @stable ICU 2.0
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*/
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#define UBIDI_DEFAULT_LTR 0xfe
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/** Paragraph level setting.<p>
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*
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* Constant indicating that the base direction depends on the first strong
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* directional character in the text according to the Unicode Bidirectional
362
* Algorithm. If no strong directional character is present,
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* then set the paragraph level to 1 (right-to-left).<p>
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*
365
* If this value is used in conjunction with reordering modes
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* <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
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* <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
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* is assumed to be visual LTR, and the text after reordering is required
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* to be the corresponding logical string with appropriate contextual
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* direction. The direction of the result string will be RTL if either
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* the righmost or leftmost strong character of the source text is RTL
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* or Arabic Letter, or if the text contains no strong character;
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* the direction will be LTR otherwise.<p>
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*
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* If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
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* be added at the beginning of the result string to ensure round trip
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* (that the result string, when reordered back to visual, will produce
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* the original source text).
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* @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
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* @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
381
* @stable ICU 2.0
382
*/
383
#define UBIDI_DEFAULT_RTL 0xff
384
385
/**
386
* Maximum explicit embedding level.
387
* (The maximum resolved level can be up to <code>UBIDI_MAX_EXPLICIT_LEVEL+1</code>).
388
* @stable ICU 2.0
389
*/
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#define UBIDI_MAX_EXPLICIT_LEVEL 125
391
392
/** Bit flag for level input.
393
* Overrides directional properties.
394
* @stable ICU 2.0
395
*/
396
#define UBIDI_LEVEL_OVERRIDE 0x80
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398
/**
399
* Special value which can be returned by the mapping functions when a logical
400
* index has no corresponding visual index or vice-versa. This may happen
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* for the logical-to-visual mapping of a Bidi control when option
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* <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is specified. This can also happen
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* for the visual-to-logical mapping of a Bidi mark (LRM or RLM) inserted
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* by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
405
* @see ubidi_getVisualIndex
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* @see ubidi_getVisualMap
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* @see ubidi_getLogicalIndex
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* @see ubidi_getLogicalMap
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* @stable ICU 3.6
410
*/
411
#define UBIDI_MAP_NOWHERE (-1)
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413
/**
414
* <code>UBiDiDirection</code> values indicate the text direction.
415
* @stable ICU 2.0
416
*/
417
enum UBiDiDirection {
418
/** Left-to-right text. This is a 0 value.
419
* <ul>
420
* <li>As return value for <code>ubidi_getDirection()</code>, it means
421
* that the source string contains no right-to-left characters, or
422
* that the source string is empty and the paragraph level is even.
423
* <li> As return value for <code>ubidi_getBaseDirection()</code>, it
424
* means that the first strong character of the source string has
425
* a left-to-right direction.
426
* </ul>
427
* @stable ICU 2.0
428
*/
429
UBIDI_LTR,
430
/** Right-to-left text. This is a 1 value.
431
* <ul>
432
* <li>As return value for <code>ubidi_getDirection()</code>, it means
433
* that the source string contains no left-to-right characters, or
434
* that the source string is empty and the paragraph level is odd.
435
* <li> As return value for <code>ubidi_getBaseDirection()</code>, it
436
* means that the first strong character of the source string has
437
* a right-to-left direction.
438
* </ul>
439
* @stable ICU 2.0
440
*/
441
UBIDI_RTL,
442
/** Mixed-directional text.
443
* <p>As return value for <code>ubidi_getDirection()</code>, it means
444
* that the source string contains both left-to-right and
445
* right-to-left characters.
446
* @stable ICU 2.0
447
*/
448
UBIDI_MIXED,
449
/** No strongly directional text.
450
* <p>As return value for <code>ubidi_getBaseDirection()</code>, it means
451
* that the source string is missing or empty, or contains neither left-to-right
452
* nor right-to-left characters.
453
* @stable ICU 4.6
454
*/
455
UBIDI_NEUTRAL
456
};
457
458
/** @stable ICU 2.0 */
459
typedef enum UBiDiDirection UBiDiDirection;
460
461
/**
462
* Forward declaration of the <code>UBiDi</code> structure for the declaration of
463
* the API functions. Its fields are implementation-specific.<p>
464
* This structure holds information about a paragraph (or multiple paragraphs)
465
* of text with Bidi-algorithm-related details, or about one line of
466
* such a paragraph.<p>
467
* Reordering can be done on a line, or on one or more paragraphs which are
468
* then interpreted each as one single line.
469
* @stable ICU 2.0
470
*/
471
struct UBiDi;
472
473
/** @stable ICU 2.0 */
474
typedef struct UBiDi UBiDi;
475
476
/**
477
* Allocate a <code>UBiDi</code> structure.
478
* Such an object is initially empty. It is assigned
479
* the Bidi properties of a piece of text containing one or more paragraphs
480
* by <code>ubidi_setPara()</code>
481
* or the Bidi properties of a line within a paragraph by
482
* <code>ubidi_setLine()</code>.<p>
483
* This object can be reused for as long as it is not deallocated
484
* by calling <code>ubidi_close()</code>.<p>
485
* <code>ubidi_setPara()</code> and <code>ubidi_setLine()</code> will allocate
486
* additional memory for internal structures as necessary.
487
*
488
* @return An empty <code>UBiDi</code> object.
489
* @stable ICU 2.0
490
*/
491
U_STABLE UBiDi * U_EXPORT2
492
ubidi_open(void);
493
494
/**
495
* Allocate a <code>UBiDi</code> structure with preallocated memory
496
* for internal structures.
497
* This function provides a <code>UBiDi</code> object like <code>ubidi_open()</code>
498
* with no arguments, but it also preallocates memory for internal structures
499
* according to the sizings supplied by the caller.<p>
500
* Subsequent functions will not allocate any more memory, and are thus
501
* guaranteed not to fail because of lack of memory.<p>
502
* The preallocation can be limited to some of the internal memory
503
* by setting some values to 0 here. That means that if, e.g.,
504
* <code>maxRunCount</code> cannot be reasonably predetermined and should not
505
* be set to <code>maxLength</code> (the only failproof value) to avoid
506
* wasting memory, then <code>maxRunCount</code> could be set to 0 here
507
* and the internal structures that are associated with it will be allocated
508
* on demand, just like with <code>ubidi_open()</code>.
509
*
510
* @param maxLength is the maximum text or line length that internal memory
511
* will be preallocated for. An attempt to associate this object with a
512
* longer text will fail, unless this value is 0, which leaves the allocation
513
* up to the implementation.
514
*
515
* @param maxRunCount is the maximum anticipated number of same-level runs
516
* that internal memory will be preallocated for. An attempt to access
517
* visual runs on an object that was not preallocated for as many runs
518
* as the text was actually resolved to will fail,
519
* unless this value is 0, which leaves the allocation up to the implementation.<br><br>
520
* The number of runs depends on the actual text and maybe anywhere between
521
* 1 and <code>maxLength</code>. It is typically small.
522
*
523
* @param pErrorCode must be a valid pointer to an error code value.
524
*
525
* @return An empty <code>UBiDi</code> object with preallocated memory.
526
* @stable ICU 2.0
527
*/
528
U_STABLE UBiDi * U_EXPORT2
529
ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode);
530
531
/**
532
* <code>ubidi_close()</code> must be called to free the memory
533
* associated with a UBiDi object.<p>
534
*
535
* <strong>Important: </strong>
536
* A parent <code>UBiDi</code> object must not be destroyed or reused if
537
* it still has children.
538
* If a <code>UBiDi</code> object has become the <i>child</i>
539
* of another one (its <i>parent</i>) by calling
540
* <code>ubidi_setLine()</code>, then the child object must
541
* be destroyed (closed) or reused (by calling
542
* <code>ubidi_setPara()</code> or <code>ubidi_setLine()</code>)
543
* before the parent object.
544
*
545
* @param pBiDi is a <code>UBiDi</code> object.
546
*
547
* @see ubidi_setPara
548
* @see ubidi_setLine
549
* @stable ICU 2.0
550
*/
551
U_STABLE void U_EXPORT2
552
ubidi_close(UBiDi *pBiDi);
553
554
#if U_SHOW_CPLUSPLUS_API
555
556
U_NAMESPACE_BEGIN
557
558
/**
559
* \class LocalUBiDiPointer
560
* "Smart pointer" class, closes a UBiDi via ubidi_close().
561
* For most methods see the LocalPointerBase base class.
562
*
563
* @see LocalPointerBase
564
* @see LocalPointer
565
* @stable ICU 4.4
566
*/
567
U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiPointer, UBiDi, ubidi_close);
568
569
U_NAMESPACE_END
570
571
#endif
572
573
/**
574
* Modify the operation of the Bidi algorithm such that it
575
* approximates an "inverse Bidi" algorithm. This function
576
* must be called before <code>ubidi_setPara()</code>.
577
*
578
* <p>The normal operation of the Bidi algorithm as described
579
* in the Unicode Technical Report is to take text stored in logical
580
* (keyboard, typing) order and to determine the reordering of it for visual
581
* rendering.
582
* Some legacy systems store text in visual order, and for operations
583
* with standard, Unicode-based algorithms, the text needs to be transformed
584
* to logical order. This is effectively the inverse algorithm of the
585
* described Bidi algorithm. Note that there is no standard algorithm for
586
* this "inverse Bidi" and that the current implementation provides only an
587
* approximation of "inverse Bidi".</p>
588
*
589
* <p>With <code>isInverse</code> set to <code>TRUE</code>,
590
* this function changes the behavior of some of the subsequent functions
591
* in a way that they can be used for the inverse Bidi algorithm.
592
* Specifically, runs of text with numeric characters will be treated in a
593
* special way and may need to be surrounded with LRM characters when they are
594
* written in reordered sequence.</p>
595
*
596
* <p>Output runs should be retrieved using <code>ubidi_getVisualRun()</code>.
597
* Since the actual input for "inverse Bidi" is visually ordered text and
598
* <code>ubidi_getVisualRun()</code> gets the reordered runs, these are actually
599
* the runs of the logically ordered output.</p>
600
*
601
* <p>Calling this function with argument <code>isInverse</code> set to
602
* <code>TRUE</code> is equivalent to calling
603
* <code>ubidi_setReorderingMode</code> with argument
604
* <code>reorderingMode</code>
605
* set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
606
* Calling this function with argument <code>isInverse</code> set to
607
* <code>FALSE</code> is equivalent to calling
608
* <code>ubidi_setReorderingMode</code> with argument
609
* <code>reorderingMode</code>
610
* set to <code>#UBIDI_REORDER_DEFAULT</code>.
611
*
612
* @param pBiDi is a <code>UBiDi</code> object.
613
*
614
* @param isInverse specifies "forward" or "inverse" Bidi operation.
615
*
616
* @see ubidi_setPara
617
* @see ubidi_writeReordered
618
* @see ubidi_setReorderingMode
619
* @stable ICU 2.0
620
*/
621
U_STABLE void U_EXPORT2
622
ubidi_setInverse(UBiDi *pBiDi, UBool isInverse);
623
624
/**
625
* Is this Bidi object set to perform the inverse Bidi algorithm?
626
* <p>Note: calling this function after setting the reordering mode with
627
* <code>ubidi_setReorderingMode</code> will return <code>TRUE</code> if the
628
* reordering mode was set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>,
629
* <code>FALSE</code> for all other values.</p>
630
*
631
* @param pBiDi is a <code>UBiDi</code> object.
632
* @return TRUE if the Bidi object is set to perform the inverse Bidi algorithm
633
* by handling numbers as L.
634
*
635
* @see ubidi_setInverse
636
* @see ubidi_setReorderingMode
637
* @stable ICU 2.0
638
*/
639
640
U_STABLE UBool U_EXPORT2
641
ubidi_isInverse(UBiDi *pBiDi);
642
643
/**
644
* Specify whether block separators must be allocated level zero,
645
* so that successive paragraphs will progress from left to right.
646
* This function must be called before <code>ubidi_setPara()</code>.
647
* Paragraph separators (B) may appear in the text. Setting them to level zero
648
* means that all paragraph separators (including one possibly appearing
649
* in the last text position) are kept in the reordered text after the text
650
* that they follow in the source text.
651
* When this feature is not enabled, a paragraph separator at the last
652
* position of the text before reordering will go to the first position
653
* of the reordered text when the paragraph level is odd.
654
*
655
* @param pBiDi is a <code>UBiDi</code> object.
656
*
657
* @param orderParagraphsLTR specifies whether paragraph separators (B) must
658
* receive level 0, so that successive paragraphs progress from left to right.
659
*
660
* @see ubidi_setPara
661
* @stable ICU 3.4
662
*/
663
U_STABLE void U_EXPORT2
664
ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR);
665
666
/**
667
* Is this Bidi object set to allocate level 0 to block separators so that
668
* successive paragraphs progress from left to right?
669
*
670
* @param pBiDi is a <code>UBiDi</code> object.
671
* @return TRUE if the Bidi object is set to allocate level 0 to block
672
* separators.
673
*
674
* @see ubidi_orderParagraphsLTR
675
* @stable ICU 3.4
676
*/
677
U_STABLE UBool U_EXPORT2
678
ubidi_isOrderParagraphsLTR(UBiDi *pBiDi);
679
680
/**
681
* <code>UBiDiReorderingMode</code> values indicate which variant of the Bidi
682
* algorithm to use.
683
*
684
* @see ubidi_setReorderingMode
685
* @stable ICU 3.6
686
*/
687
typedef enum UBiDiReorderingMode {
688
/** Regular Logical to Visual Bidi algorithm according to Unicode.
689
* This is a 0 value.
690
* @stable ICU 3.6 */
691
UBIDI_REORDER_DEFAULT = 0,
692
/** Logical to Visual algorithm which handles numbers in a way which
693
* mimicks the behavior of Windows XP.
694
* @stable ICU 3.6 */
695
UBIDI_REORDER_NUMBERS_SPECIAL,
696
/** Logical to Visual algorithm grouping numbers with adjacent R characters
697
* (reversible algorithm).
698
* @stable ICU 3.6 */
699
UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
700
/** Reorder runs only to transform a Logical LTR string to the Logical RTL
701
* string with the same display, or vice-versa.<br>
702
* If this mode is set together with option
703
* <code>#UBIDI_OPTION_INSERT_MARKS</code>, some Bidi controls in the source
704
* text may be removed and other controls may be added to produce the
705
* minimum combination which has the required display.
706
* @stable ICU 3.6 */
707
UBIDI_REORDER_RUNS_ONLY,
708
/** Visual to Logical algorithm which handles numbers like L
709
* (same algorithm as selected by <code>ubidi_setInverse(TRUE)</code>.
710
* @see ubidi_setInverse
711
* @stable ICU 3.6 */
712
UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
713
/** Visual to Logical algorithm equivalent to the regular Logical to Visual
714
* algorithm.
715
* @stable ICU 3.6 */
716
UBIDI_REORDER_INVERSE_LIKE_DIRECT,
717
/** Inverse Bidi (Visual to Logical) algorithm for the
718
* <code>UBIDI_REORDER_NUMBERS_SPECIAL</code> Bidi algorithm.
719
* @stable ICU 3.6 */
720
UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL,
721
/** Number of values for reordering mode.
722
* @stable ICU 3.6 */
723
UBIDI_REORDER_COUNT
724
} UBiDiReorderingMode;
725
726
/**
727
* Modify the operation of the Bidi algorithm such that it implements some
728
* variant to the basic Bidi algorithm or approximates an "inverse Bidi"
729
* algorithm, depending on different values of the "reordering mode".
730
* This function must be called before <code>ubidi_setPara()</code>, and stays
731
* in effect until called again with a different argument.
732
*
733
* <p>The normal operation of the Bidi algorithm as described
734
* in the Unicode Standard Annex #9 is to take text stored in logical
735
* (keyboard, typing) order and to determine how to reorder it for visual
736
* rendering.</p>
737
*
738
* <p>With the reordering mode set to a value other than
739
* <code>#UBIDI_REORDER_DEFAULT</code>, this function changes the behavior of
740
* some of the subsequent functions in a way such that they implement an
741
* inverse Bidi algorithm or some other algorithm variants.</p>
742
*
743
* <p>Some legacy systems store text in visual order, and for operations
744
* with standard, Unicode-based algorithms, the text needs to be transformed
745
* into logical order. This is effectively the inverse algorithm of the
746
* described Bidi algorithm. Note that there is no standard algorithm for
747
* this "inverse Bidi", so a number of variants are implemented here.</p>
748
*
749
* <p>In other cases, it may be desirable to emulate some variant of the
750
* Logical to Visual algorithm (e.g. one used in MS Windows), or perform a
751
* Logical to Logical transformation.</p>
752
*
753
* <ul>
754
* <li>When the reordering mode is set to <code>#UBIDI_REORDER_DEFAULT</code>,
755
* the standard Bidi Logical to Visual algorithm is applied.</li>
756
*
757
* <li>When the reordering mode is set to
758
* <code>#UBIDI_REORDER_NUMBERS_SPECIAL</code>,
759
* the algorithm used to perform Bidi transformations when calling
760
* <code>ubidi_setPara</code> should approximate the algorithm used in
761
* Microsoft Windows XP rather than strictly conform to the Unicode Bidi
762
* algorithm.
763
* <br>
764
* The differences between the basic algorithm and the algorithm addressed
765
* by this option are as follows:
766
* <ul>
767
* <li>Within text at an even embedding level, the sequence "123AB"
768
* (where AB represent R or AL letters) is transformed to "123BA" by the
769
* Unicode algorithm and to "BA123" by the Windows algorithm.</li>
770
* <li>Arabic-Indic numbers (AN) are handled by the Windows algorithm just
771
* like regular numbers (EN).</li>
772
* </ul></li>
773
*
774
* <li>When the reordering mode is set to
775
* <code>#UBIDI_REORDER_GROUP_NUMBERS_WITH_R</code>,
776
* numbers located between LTR text and RTL text are associated with the RTL
777
* text. For instance, an LTR paragraph with content "abc 123 DEF" (where
778
* upper case letters represent RTL characters) will be transformed to
779
* "abc FED 123" (and not "abc 123 FED"), "DEF 123 abc" will be transformed
780
* to "123 FED abc" and "123 FED abc" will be transformed to "DEF 123 abc".
781
* This makes the algorithm reversible and makes it useful when round trip
782
* (from visual to logical and back to visual) must be achieved without
783
* adding LRM characters. However, this is a variation from the standard
784
* Unicode Bidi algorithm.<br>
785
* The source text should not contain Bidi control characters other than LRM
786
* or RLM.</li>
787
*
788
* <li>When the reordering mode is set to
789
* <code>#UBIDI_REORDER_RUNS_ONLY</code>,
790
* a "Logical to Logical" transformation must be performed:
791
* <ul>
792
* <li>If the default text level of the source text (argument <code>paraLevel</code>
793
* in <code>ubidi_setPara</code>) is even, the source text will be handled as
794
* LTR logical text and will be transformed to the RTL logical text which has
795
* the same LTR visual display.</li>
796
* <li>If the default level of the source text is odd, the source text
797
* will be handled as RTL logical text and will be transformed to the
798
* LTR logical text which has the same LTR visual display.</li>
799
* </ul>
800
* This mode may be needed when logical text which is basically Arabic or
801
* Hebrew, with possible included numbers or phrases in English, has to be
802
* displayed as if it had an even embedding level (this can happen if the
803
* displaying application treats all text as if it was basically LTR).
804
* <br>
805
* This mode may also be needed in the reverse case, when logical text which is
806
* basically English, with possible included phrases in Arabic or Hebrew, has to
807
* be displayed as if it had an odd embedding level.
808
* <br>
809
* Both cases could be handled by adding LRE or RLE at the head of the text,
810
* if the display subsystem supports these formatting controls. If it does not,
811
* the problem may be handled by transforming the source text in this mode
812
* before displaying it, so that it will be displayed properly.<br>
813
* The source text should not contain Bidi control characters other than LRM
814
* or RLM.</li>
815
*
816
* <li>When the reordering mode is set to
817
* <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>, an "inverse Bidi" algorithm
818
* is applied.
819
* Runs of text with numeric characters will be treated like LTR letters and
820
* may need to be surrounded with LRM characters when they are written in
821
* reordered sequence (the option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> can
822
* be used with function <code>ubidi_writeReordered</code> to this end. This
823
* mode is equivalent to calling <code>ubidi_setInverse()</code> with
824
* argument <code>isInverse</code> set to <code>TRUE</code>.</li>
825
*
826
* <li>When the reordering mode is set to
827
* <code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>, the "direct" Logical to Visual
828
* Bidi algorithm is used as an approximation of an "inverse Bidi" algorithm.
829
* This mode is similar to mode <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>
830
* but is closer to the regular Bidi algorithm.
831
* <br>
832
* For example, an LTR paragraph with the content "FED 123 456 CBA" (where
833
* upper case represents RTL characters) will be transformed to
834
* "ABC 456 123 DEF", as opposed to "DEF 123 456 ABC"
835
* with mode <code>UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
836
* When used in conjunction with option
837
* <code>#UBIDI_OPTION_INSERT_MARKS</code>, this mode generally
838
* adds Bidi marks to the output significantly more sparingly than mode
839
* <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> with option
840
* <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to
841
* <code>ubidi_writeReordered</code>.</li>
842
*
843
* <li>When the reordering mode is set to
844
* <code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the Logical to Visual
845
* Bidi algorithm used in Windows XP is used as an approximation of an "inverse Bidi" algorithm.
846
* <br>
847
* For example, an LTR paragraph with the content "abc FED123" (where
848
* upper case represents RTL characters) will be transformed to "abc 123DEF."</li>
849
* </ul>
850
*
851
* <p>In all the reordering modes specifying an "inverse Bidi" algorithm
852
* (i.e. those with a name starting with <code>UBIDI_REORDER_INVERSE</code>),
853
* output runs should be retrieved using
854
* <code>ubidi_getVisualRun()</code>, and the output text with
855
* <code>ubidi_writeReordered()</code>. The caller should keep in mind that in
856
* "inverse Bidi" modes the input is actually visually ordered text and
857
* reordered output returned by <code>ubidi_getVisualRun()</code> or
858
* <code>ubidi_writeReordered()</code> are actually runs or character string
859
* of logically ordered output.<br>
860
* For all the "inverse Bidi" modes, the source text should not contain
861
* Bidi control characters other than LRM or RLM.</p>
862
*
863
* <p>Note that option <code>#UBIDI_OUTPUT_REVERSE</code> of
864
* <code>ubidi_writeReordered</code> has no useful meaning and should not be
865
* used in conjunction with any value of the reordering mode specifying
866
* "inverse Bidi" or with value <code>UBIDI_REORDER_RUNS_ONLY</code>.
867
*
868
* @param pBiDi is a <code>UBiDi</code> object.
869
* @param reorderingMode specifies the required variant of the Bidi algorithm.
870
*
871
* @see UBiDiReorderingMode
872
* @see ubidi_setInverse
873
* @see ubidi_setPara
874
* @see ubidi_writeReordered
875
* @stable ICU 3.6
876
*/
877
U_STABLE void U_EXPORT2
878
ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode);
879
880
/**
881
* What is the requested reordering mode for a given Bidi object?
882
*
883
* @param pBiDi is a <code>UBiDi</code> object.
884
* @return the current reordering mode of the Bidi object
885
* @see ubidi_setReorderingMode
886
* @stable ICU 3.6
887
*/
888
U_STABLE UBiDiReorderingMode U_EXPORT2
889
ubidi_getReorderingMode(UBiDi *pBiDi);
890
891
/**
892
* <code>UBiDiReorderingOption</code> values indicate which options are
893
* specified to affect the Bidi algorithm.
894
*
895
* @see ubidi_setReorderingOptions
896
* @stable ICU 3.6
897
*/
898
typedef enum UBiDiReorderingOption {
899
/**
900
* option value for <code>ubidi_setReorderingOptions</code>:
901
* disable all the options which can be set with this function
902
* @see ubidi_setReorderingOptions
903
* @stable ICU 3.6
904
*/
905
UBIDI_OPTION_DEFAULT = 0,
906
907
/**
908
* option bit for <code>ubidi_setReorderingOptions</code>:
909
* insert Bidi marks (LRM or RLM) when needed to ensure correct result of
910
* a reordering to a Logical order
911
*
912
* <p>This option must be set or reset before calling
913
* <code>ubidi_setPara</code>.</p>
914
*
915
* <p>This option is significant only with reordering modes which generate
916
* a result with Logical order, specifically:</p>
917
* <ul>
918
* <li><code>#UBIDI_REORDER_RUNS_ONLY</code></li>
919
* <li><code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code></li>
920
* <li><code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code></li>
921
* <li><code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code></li>
922
* </ul>
923
*
924
* <p>If this option is set in conjunction with reordering mode
925
* <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> or with calling
926
* <code>ubidi_setInverse(TRUE)</code>, it implies
927
* option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>
928
* in calls to function <code>ubidi_writeReordered()</code>.</p>
929
*
930
* <p>For other reordering modes, a minimum number of LRM or RLM characters
931
* will be added to the source text after reordering it so as to ensure
932
* round trip, i.e. when applying the inverse reordering mode on the
933
* resulting logical text with removal of Bidi marks
934
* (option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> set before calling
935
* <code>ubidi_setPara()</code> or option <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
936
* in <code>ubidi_writeReordered</code>), the result will be identical to the
937
* source text in the first transformation.
938
*
939
* <p>This option will be ignored if specified together with option
940
* <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>. It inhibits option
941
* <code>UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to function
942
* <code>ubidi_writeReordered()</code> and it implies option
943
* <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to function
944
* <code>ubidi_writeReordered()</code> if the reordering mode is
945
* <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.</p>
946
*
947
* @see ubidi_setReorderingMode
948
* @see ubidi_setReorderingOptions
949
* @stable ICU 3.6
950
*/
951
UBIDI_OPTION_INSERT_MARKS = 1,
952
953
/**
954
* option bit for <code>ubidi_setReorderingOptions</code>:
955
* remove Bidi control characters
956
*
957
* <p>This option must be set or reset before calling
958
* <code>ubidi_setPara</code>.</p>
959
*
960
* <p>This option nullifies option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
961
* It inhibits option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls
962
* to function <code>ubidi_writeReordered()</code> and it implies option
963
* <code>#UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to that function.</p>
964
*
965
* @see ubidi_setReorderingMode
966
* @see ubidi_setReorderingOptions
967
* @stable ICU 3.6
968
*/
969
UBIDI_OPTION_REMOVE_CONTROLS = 2,
970
971
/**
972
* option bit for <code>ubidi_setReorderingOptions</code>:
973
* process the output as part of a stream to be continued
974
*
975
* <p>This option must be set or reset before calling
976
* <code>ubidi_setPara</code>.</p>
977
*
978
* <p>This option specifies that the caller is interested in processing large
979
* text object in parts.
980
* The results of the successive calls are expected to be concatenated by the
981
* caller. Only the call for the last part will have this option bit off.</p>
982
*
983
* <p>When this option bit is on, <code>ubidi_setPara()</code> may process
984
* less than the full source text in order to truncate the text at a meaningful
985
* boundary. The caller should call <code>ubidi_getProcessedLength()</code>
986
* immediately after calling <code>ubidi_setPara()</code> in order to
987
* determine how much of the source text has been processed.
988
* Source text beyond that length should be resubmitted in following calls to
989
* <code>ubidi_setPara</code>. The processed length may be less than
990
* the length of the source text if a character preceding the last character of
991
* the source text constitutes a reasonable boundary (like a block separator)
992
* for text to be continued.<br>
993
* If the last character of the source text constitutes a reasonable
994
* boundary, the whole text will be processed at once.<br>
995
* If nowhere in the source text there exists
996
* such a reasonable boundary, the processed length will be zero.<br>
997
* The caller should check for such an occurrence and do one of the following:
998
* <ul><li>submit a larger amount of text with a better chance to include
999
* a reasonable boundary.</li>
1000
* <li>resubmit the same text after turning off option
1001
* <code>UBIDI_OPTION_STREAMING</code>.</li></ul>
1002
* In all cases, this option should be turned off before processing the last
1003
* part of the text.</p>
1004
*
1005
* <p>When the <code>UBIDI_OPTION_STREAMING</code> option is used,
1006
* it is recommended to call <code>ubidi_orderParagraphsLTR()</code> with
1007
* argument <code>orderParagraphsLTR</code> set to <code>TRUE</code> before
1008
* calling <code>ubidi_setPara</code> so that later paragraphs may be
1009
* concatenated to previous paragraphs on the right.</p>
1010
*
1011
* @see ubidi_setReorderingMode
1012
* @see ubidi_setReorderingOptions
1013
* @see ubidi_getProcessedLength
1014
* @see ubidi_orderParagraphsLTR
1015
* @stable ICU 3.6
1016
*/
1017
UBIDI_OPTION_STREAMING = 4
1018
} UBiDiReorderingOption;
1019
1020
/**
1021
* Specify which of the reordering options
1022
* should be applied during Bidi transformations.
1023
*
1024
* @param pBiDi is a <code>UBiDi</code> object.
1025
* @param reorderingOptions is a combination of zero or more of the following
1026
* options:
1027
* <code>#UBIDI_OPTION_DEFAULT</code>, <code>#UBIDI_OPTION_INSERT_MARKS</code>,
1028
* <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>, <code>#UBIDI_OPTION_STREAMING</code>.
1029
*
1030
* @see ubidi_getReorderingOptions
1031
* @stable ICU 3.6
1032
*/
1033
U_STABLE void U_EXPORT2
1034
ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions);
1035
1036
/**
1037
* What are the reordering options applied to a given Bidi object?
1038
*
1039
* @param pBiDi is a <code>UBiDi</code> object.
1040
* @return the current reordering options of the Bidi object
1041
* @see ubidi_setReorderingOptions
1042
* @stable ICU 3.6
1043
*/
1044
U_STABLE uint32_t U_EXPORT2
1045
ubidi_getReorderingOptions(UBiDi *pBiDi);
1046
1047
/**
1048
* Set the context before a call to ubidi_setPara().<p>
1049
*
1050
* ubidi_setPara() computes the left-right directionality for a given piece
1051
* of text which is supplied as one of its arguments. Sometimes this piece
1052
* of text (the "main text") should be considered in context, because text
1053
* appearing before ("prologue") and/or after ("epilogue") the main text
1054
* may affect the result of this computation.<p>
1055
*
1056
* This function specifies the prologue and/or the epilogue for the next
1057
* call to ubidi_setPara(). The characters specified as prologue and
1058
* epilogue should not be modified by the calling program until the call
1059
* to ubidi_setPara() has returned. If successive calls to ubidi_setPara()
1060
* all need specification of a context, ubidi_setContext() must be called
1061
* before each call to ubidi_setPara(). In other words, a context is not
1062
* "remembered" after the following successful call to ubidi_setPara().<p>
1063
*
1064
* If a call to ubidi_setPara() specifies UBIDI_DEFAULT_LTR or
1065
* UBIDI_DEFAULT_RTL as paraLevel and is preceded by a call to
1066
* ubidi_setContext() which specifies a prologue, the paragraph level will
1067
* be computed taking in consideration the text in the prologue.<p>
1068
*
1069
* When ubidi_setPara() is called without a previous call to
1070
* ubidi_setContext, the main text is handled as if preceded and followed
1071
* by strong directional characters at the current paragraph level.
1072
* Calling ubidi_setContext() with specification of a prologue will change
1073
* this behavior by handling the main text as if preceded by the last
1074
* strong character appearing in the prologue, if any.
1075
* Calling ubidi_setContext() with specification of an epilogue will change
1076
* the behavior of ubidi_setPara() by handling the main text as if followed
1077
* by the first strong character or digit appearing in the epilogue, if any.<p>
1078
*
1079
* Note 1: if <code>ubidi_setContext</code> is called repeatedly without
1080
* calling <code>ubidi_setPara</code>, the earlier calls have no effect,
1081
* only the last call will be remembered for the next call to
1082
* <code>ubidi_setPara</code>.<p>
1083
*
1084
* Note 2: calling <code>ubidi_setContext(pBiDi, NULL, 0, NULL, 0, &errorCode)</code>
1085
* cancels any previous setting of non-empty prologue or epilogue.
1086
* The next call to <code>ubidi_setPara()</code> will process no
1087
* prologue or epilogue.<p>
1088
*
1089
* Note 3: users must be aware that even after setting the context
1090
* before a call to ubidi_setPara() to perform e.g. a logical to visual
1091
* transformation, the resulting string may not be identical to what it
1092
* would have been if all the text, including prologue and epilogue, had
1093
* been processed together.<br>
1094
* Example (upper case letters represent RTL characters):<br>
1095
* &nbsp;&nbsp;prologue = "<code>abc DE</code>"<br>
1096
* &nbsp;&nbsp;epilogue = none<br>
1097
* &nbsp;&nbsp;main text = "<code>FGH xyz</code>"<br>
1098
* &nbsp;&nbsp;paraLevel = UBIDI_LTR<br>
1099
* &nbsp;&nbsp;display without prologue = "<code>HGF xyz</code>"
1100
* ("HGF" is adjacent to "xyz")<br>
1101
* &nbsp;&nbsp;display with prologue = "<code>abc HGFED xyz</code>"
1102
* ("HGF" is not adjacent to "xyz")<br>
1103
*
1104
* @param pBiDi is a paragraph <code>UBiDi</code> object.
1105
*
1106
* @param prologue is a pointer to the text which precedes the text that
1107
* will be specified in a coming call to ubidi_setPara().
1108
* If there is no prologue to consider, then <code>proLength</code>
1109
* must be zero and this pointer can be NULL.
1110
*
1111
* @param proLength is the length of the prologue; if <code>proLength==-1</code>
1112
* then the prologue must be zero-terminated.
1113
* Otherwise proLength must be >= 0. If <code>proLength==0</code>, it means
1114
* that there is no prologue to consider.
1115
*
1116
* @param epilogue is a pointer to the text which follows the text that
1117
* will be specified in a coming call to ubidi_setPara().
1118
* If there is no epilogue to consider, then <code>epiLength</code>
1119
* must be zero and this pointer can be NULL.
1120
*
1121
* @param epiLength is the length of the epilogue; if <code>epiLength==-1</code>
1122
* then the epilogue must be zero-terminated.
1123
* Otherwise epiLength must be >= 0. If <code>epiLength==0</code>, it means
1124
* that there is no epilogue to consider.
1125
*
1126
* @param pErrorCode must be a valid pointer to an error code value.
1127
*
1128
* @see ubidi_setPara
1129
* @stable ICU 4.8
1130
*/
1131
U_STABLE void U_EXPORT2
1132
ubidi_setContext(UBiDi *pBiDi,
1133
const UChar *prologue, int32_t proLength,
1134
const UChar *epilogue, int32_t epiLength,
1135
UErrorCode *pErrorCode);
1136
1137
/**
1138
* Perform the Unicode Bidi algorithm. It is defined in the
1139
* <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Anned #9</a>,
1140
* version 13,
1141
* also described in The Unicode Standard, Version 4.0 .<p>
1142
*
1143
* This function takes a piece of plain text containing one or more paragraphs,
1144
* with or without externally specified embedding levels from <i>styled</i>
1145
* text and computes the left-right-directionality of each character.<p>
1146
*
1147
* If the entire text is all of the same directionality, then
1148
* the function may not perform all the steps described by the algorithm,
1149
* i.e., some levels may not be the same as if all steps were performed.
1150
* This is not relevant for unidirectional text.<br>
1151
* For example, in pure LTR text with numbers the numbers would get
1152
* a resolved level of 2 higher than the surrounding text according to
1153
* the algorithm. This implementation may set all resolved levels to
1154
* the same value in such a case.<p>
1155
*
1156
* The text can be composed of multiple paragraphs. Occurrence of a block
1157
* separator in the text terminates a paragraph, and whatever comes next starts
1158
* a new paragraph. The exception to this rule is when a Carriage Return (CR)
1159
* is followed by a Line Feed (LF). Both CR and LF are block separators, but
1160
* in that case, the pair of characters is considered as terminating the
1161
* preceding paragraph, and a new paragraph will be started by a character
1162
* coming after the LF.
1163
*
1164
* @param pBiDi A <code>UBiDi</code> object allocated with <code>ubidi_open()</code>
1165
* which will be set to contain the reordering information,
1166
* especially the resolved levels for all the characters in <code>text</code>.
1167
*
1168
* @param text is a pointer to the text that the Bidi algorithm will be performed on.
1169
* This pointer is stored in the UBiDi object and can be retrieved
1170
* with <code>ubidi_getText()</code>.<br>
1171
* <strong>Note:</strong> the text must be (at least) <code>length</code> long.
1172
*
1173
* @param length is the length of the text; if <code>length==-1</code> then
1174
* the text must be zero-terminated.
1175
*
1176
* @param paraLevel specifies the default level for the text;
1177
* it is typically 0 (LTR) or 1 (RTL).
1178
* If the function shall determine the paragraph level from the text,
1179
* then <code>paraLevel</code> can be set to
1180
* either <code>#UBIDI_DEFAULT_LTR</code>
1181
* or <code>#UBIDI_DEFAULT_RTL</code>; if the text contains multiple
1182
* paragraphs, the paragraph level shall be determined separately for
1183
* each paragraph; if a paragraph does not include any strongly typed
1184
* character, then the desired default is used (0 for LTR or 1 for RTL).
1185
* Any other value between 0 and <code>#UBIDI_MAX_EXPLICIT_LEVEL</code>
1186
* is also valid, with odd levels indicating RTL.
1187
*
1188
* @param embeddingLevels (in) may be used to preset the embedding and override levels,
1189
* ignoring characters like LRE and PDF in the text.
1190
* A level overrides the directional property of its corresponding
1191
* (same index) character if the level has the
1192
* <code>#UBIDI_LEVEL_OVERRIDE</code> bit set.<br><br>
1193
* Except for that bit, it must be
1194
* <code>paraLevel<=embeddingLevels[]<=UBIDI_MAX_EXPLICIT_LEVEL</code>,
1195
* with one exception: a level of zero may be specified for a paragraph
1196
* separator even if <code>paraLevel>0</code> when multiple paragraphs
1197
* are submitted in the same call to <code>ubidi_setPara()</code>.<br><br>
1198
* <strong>Caution: </strong>A copy of this pointer, not of the levels,
1199
* will be stored in the <code>UBiDi</code> object;
1200
* the <code>embeddingLevels</code> array must not be
1201
* deallocated before the <code>UBiDi</code> structure is destroyed or reused,
1202
* and the <code>embeddingLevels</code>
1203
* should not be modified to avoid unexpected results on subsequent Bidi operations.
1204
* However, the <code>ubidi_setPara()</code> and
1205
* <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
1206
* After the <code>UBiDi</code> object is reused or destroyed, the caller
1207
* must take care of the deallocation of the <code>embeddingLevels</code> array.<br><br>
1208
* <strong>Note:</strong> the <code>embeddingLevels</code> array must be
1209
* at least <code>length</code> long.
1210
* This pointer can be <code>NULL</code> if this
1211
* value is not necessary.
1212
*
1213
* @param pErrorCode must be a valid pointer to an error code value.
1214
* @stable ICU 2.0
1215
*/
1216
U_STABLE void U_EXPORT2
1217
ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
1218
UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
1219
UErrorCode *pErrorCode);
1220
1221
/**
1222
* <code>ubidi_setLine()</code> sets a <code>UBiDi</code> to
1223
* contain the reordering information, especially the resolved levels,
1224
* for all the characters in a line of text. This line of text is
1225
* specified by referring to a <code>UBiDi</code> object representing
1226
* this information for a piece of text containing one or more paragraphs,
1227
* and by specifying a range of indexes in this text.<p>
1228
* In the new line object, the indexes will range from 0 to <code>limit-start-1</code>.<p>
1229
*
1230
* This is used after calling <code>ubidi_setPara()</code>
1231
* for a piece of text, and after line-breaking on that text.
1232
* It is not necessary if each paragraph is treated as a single line.<p>
1233
*
1234
* After line-breaking, rules (L1) and (L2) for the treatment of
1235
* trailing WS and for reordering are performed on
1236
* a <code>UBiDi</code> object that represents a line.<p>
1237
*
1238
* <strong>Important: </strong><code>pLineBiDi</code> shares data with
1239
* <code>pParaBiDi</code>.
1240
* You must destroy or reuse <code>pLineBiDi</code> before <code>pParaBiDi</code>.
1241
* In other words, you must destroy or reuse the <code>UBiDi</code> object for a line
1242
* before the object for its parent paragraph.<p>
1243
*
1244
* The text pointer that was stored in <code>pParaBiDi</code> is also copied,
1245
* and <code>start</code> is added to it so that it points to the beginning of the
1246
* line for this object.
1247
*
1248
* @param pParaBiDi is the parent paragraph object. It must have been set
1249
* by a successful call to ubidi_setPara.
1250
*
1251
* @param start is the line's first index into the text.
1252
*
1253
* @param limit is just behind the line's last index into the text
1254
* (its last index +1).<br>
1255
* It must be <code>0<=start<limit<=</code>containing paragraph limit.
1256
* If the specified line crosses a paragraph boundary, the function
1257
* will terminate with error code U_ILLEGAL_ARGUMENT_ERROR.
1258
*
1259
* @param pLineBiDi is the object that will now represent a line of the text.
1260
*
1261
* @param pErrorCode must be a valid pointer to an error code value.
1262
*
1263
* @see ubidi_setPara
1264
* @see ubidi_getProcessedLength
1265
* @stable ICU 2.0
1266
*/
1267
U_STABLE void U_EXPORT2
1268
ubidi_setLine(const UBiDi *pParaBiDi,
1269
int32_t start, int32_t limit,
1270
UBiDi *pLineBiDi,
1271
UErrorCode *pErrorCode);
1272
1273
/**
1274
* Get the directionality of the text.
1275
*
1276
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1277
*
1278
* @return a value of <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>
1279
* or <code>UBIDI_MIXED</code>
1280
* that indicates if the entire text
1281
* represented by this object is unidirectional,
1282
* and which direction, or if it is mixed-directional.
1283
* Note - The value <code>UBIDI_NEUTRAL</code> is never returned from this method.
1284
*
1285
* @see UBiDiDirection
1286
* @stable ICU 2.0
1287
*/
1288
U_STABLE UBiDiDirection U_EXPORT2
1289
ubidi_getDirection(const UBiDi *pBiDi);
1290
1291
/**
1292
* Gets the base direction of the text provided according
1293
* to the Unicode Bidirectional Algorithm. The base direction
1294
* is derived from the first character in the string with bidirectional
1295
* character type L, R, or AL. If the first such character has type L,
1296
* <code>UBIDI_LTR</code> is returned. If the first such character has
1297
* type R or AL, <code>UBIDI_RTL</code> is returned. If the string does
1298
* not contain any character of these types, then
1299
* <code>UBIDI_NEUTRAL</code> is returned.
1300
*
1301
* This is a lightweight function for use when only the base direction
1302
* is needed and no further bidi processing of the text is needed.
1303
*
1304
* @param text is a pointer to the text whose base
1305
* direction is needed.
1306
* Note: the text must be (at least) @c length long.
1307
*
1308
* @param length is the length of the text;
1309
* if <code>length==-1</code> then the text
1310
* must be zero-terminated.
1311
*
1312
* @return <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>,
1313
* <code>UBIDI_NEUTRAL</code>
1314
*
1315
* @see UBiDiDirection
1316
* @stable ICU 4.6
1317
*/
1318
U_STABLE UBiDiDirection U_EXPORT2
1319
ubidi_getBaseDirection(const UChar *text, int32_t length );
1320
1321
/**
1322
* Get the pointer to the text.
1323
*
1324
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1325
*
1326
* @return The pointer to the text that the UBiDi object was created for.
1327
*
1328
* @see ubidi_setPara
1329
* @see ubidi_setLine
1330
* @stable ICU 2.0
1331
*/
1332
U_STABLE const UChar * U_EXPORT2
1333
ubidi_getText(const UBiDi *pBiDi);
1334
1335
/**
1336
* Get the length of the text.
1337
*
1338
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1339
*
1340
* @return The length of the text that the UBiDi object was created for.
1341
* @stable ICU 2.0
1342
*/
1343
U_STABLE int32_t U_EXPORT2
1344
ubidi_getLength(const UBiDi *pBiDi);
1345
1346
/**
1347
* Get the paragraph level of the text.
1348
*
1349
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1350
*
1351
* @return The paragraph level. If there are multiple paragraphs, their
1352
* level may vary if the required paraLevel is UBIDI_DEFAULT_LTR or
1353
* UBIDI_DEFAULT_RTL. In that case, the level of the first paragraph
1354
* is returned.
1355
*
1356
* @see UBiDiLevel
1357
* @see ubidi_getParagraph
1358
* @see ubidi_getParagraphByIndex
1359
* @stable ICU 2.0
1360
*/
1361
U_STABLE UBiDiLevel U_EXPORT2
1362
ubidi_getParaLevel(const UBiDi *pBiDi);
1363
1364
/**
1365
* Get the number of paragraphs.
1366
*
1367
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1368
*
1369
* @return The number of paragraphs.
1370
* @stable ICU 3.4
1371
*/
1372
U_STABLE int32_t U_EXPORT2
1373
ubidi_countParagraphs(UBiDi *pBiDi);
1374
1375
/**
1376
* Get a paragraph, given a position within the text.
1377
* This function returns information about a paragraph.<br>
1378
* Note: if the paragraph index is known, it is more efficient to
1379
* retrieve the paragraph information using ubidi_getParagraphByIndex().<p>
1380
*
1381
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1382
*
1383
* @param charIndex is the index of a character within the text, in the
1384
* range <code>[0..ubidi_getProcessedLength(pBiDi)-1]</code>.
1385
*
1386
* @param pParaStart will receive the index of the first character of the
1387
* paragraph in the text.
1388
* This pointer can be <code>NULL</code> if this
1389
* value is not necessary.
1390
*
1391
* @param pParaLimit will receive the limit of the paragraph.
1392
* The l-value that you point to here may be the
1393
* same expression (variable) as the one for
1394
* <code>charIndex</code>.
1395
* This pointer can be <code>NULL</code> if this
1396
* value is not necessary.
1397
*
1398
* @param pParaLevel will receive the level of the paragraph.
1399
* This pointer can be <code>NULL</code> if this
1400
* value is not necessary.
1401
*
1402
* @param pErrorCode must be a valid pointer to an error code value.
1403
*
1404
* @return The index of the paragraph containing the specified position.
1405
*
1406
* @see ubidi_getProcessedLength
1407
* @stable ICU 3.4
1408
*/
1409
U_STABLE int32_t U_EXPORT2
1410
ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex, int32_t *pParaStart,
1411
int32_t *pParaLimit, UBiDiLevel *pParaLevel,
1412
UErrorCode *pErrorCode);
1413
1414
/**
1415
* Get a paragraph, given the index of this paragraph.
1416
*
1417
* This function returns information about a paragraph.<p>
1418
*
1419
* @param pBiDi is the paragraph <code>UBiDi</code> object.
1420
*
1421
* @param paraIndex is the number of the paragraph, in the
1422
* range <code>[0..ubidi_countParagraphs(pBiDi)-1]</code>.
1423
*
1424
* @param pParaStart will receive the index of the first character of the
1425
* paragraph in the text.
1426
* This pointer can be <code>NULL</code> if this
1427
* value is not necessary.
1428
*
1429
* @param pParaLimit will receive the limit of the paragraph.
1430
* This pointer can be <code>NULL</code> if this
1431
* value is not necessary.
1432
*
1433
* @param pParaLevel will receive the level of the paragraph.
1434
* This pointer can be <code>NULL</code> if this
1435
* value is not necessary.
1436
*
1437
* @param pErrorCode must be a valid pointer to an error code value.
1438
*
1439
* @stable ICU 3.4
1440
*/
1441
U_STABLE void U_EXPORT2
1442
ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
1443
int32_t *pParaStart, int32_t *pParaLimit,
1444
UBiDiLevel *pParaLevel, UErrorCode *pErrorCode);
1445
1446
/**
1447
* Get the level for one character.
1448
*
1449
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1450
*
1451
* @param charIndex the index of a character. It must be in the range
1452
* [0..ubidi_getProcessedLength(pBiDi)].
1453
*
1454
* @return The level for the character at charIndex (0 if charIndex is not
1455
* in the valid range).
1456
*
1457
* @see UBiDiLevel
1458
* @see ubidi_getProcessedLength
1459
* @stable ICU 2.0
1460
*/
1461
U_STABLE UBiDiLevel U_EXPORT2
1462
ubidi_getLevelAt(const UBiDi *pBiDi, int32_t charIndex);
1463
1464
/**
1465
* Get an array of levels for each character.<p>
1466
*
1467
* Note that this function may allocate memory under some
1468
* circumstances, unlike <code>ubidi_getLevelAt()</code>.
1469
*
1470
* @param pBiDi is the paragraph or line <code>UBiDi</code> object, whose
1471
* text length must be strictly positive.
1472
*
1473
* @param pErrorCode must be a valid pointer to an error code value.
1474
*
1475
* @return The levels array for the text,
1476
* or <code>NULL</code> if an error occurs.
1477
*
1478
* @see UBiDiLevel
1479
* @see ubidi_getProcessedLength
1480
* @stable ICU 2.0
1481
*/
1482
U_STABLE const UBiDiLevel * U_EXPORT2
1483
ubidi_getLevels(UBiDi *pBiDi, UErrorCode *pErrorCode);
1484
1485
/**
1486
* Get a logical run.
1487
* This function returns information about a run and is used
1488
* to retrieve runs in logical order.<p>
1489
* This is especially useful for line-breaking on a paragraph.
1490
*
1491
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1492
*
1493
* @param logicalPosition is a logical position within the source text.
1494
*
1495
* @param pLogicalLimit will receive the limit of the corresponding run.
1496
* The l-value that you point to here may be the
1497
* same expression (variable) as the one for
1498
* <code>logicalPosition</code>.
1499
* This pointer can be <code>NULL</code> if this
1500
* value is not necessary.
1501
*
1502
* @param pLevel will receive the level of the corresponding run.
1503
* This pointer can be <code>NULL</code> if this
1504
* value is not necessary.
1505
*
1506
* @see ubidi_getProcessedLength
1507
* @stable ICU 2.0
1508
*/
1509
U_STABLE void U_EXPORT2
1510
ubidi_getLogicalRun(const UBiDi *pBiDi, int32_t logicalPosition,
1511
int32_t *pLogicalLimit, UBiDiLevel *pLevel);
1512
1513
/**
1514
* Get the number of runs.
1515
* This function may invoke the actual reordering on the
1516
* <code>UBiDi</code> object, after <code>ubidi_setPara()</code>
1517
* may have resolved only the levels of the text. Therefore,
1518
* <code>ubidi_countRuns()</code> may have to allocate memory,
1519
* and may fail doing so.
1520
*
1521
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1522
*
1523
* @param pErrorCode must be a valid pointer to an error code value.
1524
*
1525
* @return The number of runs.
1526
* @stable ICU 2.0
1527
*/
1528
U_STABLE int32_t U_EXPORT2
1529
ubidi_countRuns(UBiDi *pBiDi, UErrorCode *pErrorCode);
1530
1531
/**
1532
* Get one run's logical start, length, and directionality,
1533
* which can be 0 for LTR or 1 for RTL.
1534
* In an RTL run, the character at the logical start is
1535
* visually on the right of the displayed run.
1536
* The length is the number of characters in the run.<p>
1537
* <code>ubidi_countRuns()</code> should be called
1538
* before the runs are retrieved.
1539
*
1540
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1541
*
1542
* @param runIndex is the number of the run in visual order, in the
1543
* range <code>[0..ubidi_countRuns(pBiDi)-1]</code>.
1544
*
1545
* @param pLogicalStart is the first logical character index in the text.
1546
* The pointer may be <code>NULL</code> if this index is not needed.
1547
*
1548
* @param pLength is the number of characters (at least one) in the run.
1549
* The pointer may be <code>NULL</code> if this is not needed.
1550
*
1551
* @return the directionality of the run,
1552
* <code>UBIDI_LTR==0</code> or <code>UBIDI_RTL==1</code>,
1553
* never <code>UBIDI_MIXED</code>,
1554
* never <code>UBIDI_NEUTRAL</code>.
1555
*
1556
* @see ubidi_countRuns
1557
*
1558
* Example:
1559
* <pre>
1560
* \code
1561
* int32_t i, count=ubidi_countRuns(pBiDi),
1562
* logicalStart, visualIndex=0, length;
1563
* for(i=0; i<count; ++i) {
1564
* if(UBIDI_LTR==ubidi_getVisualRun(pBiDi, i, &logicalStart, &length)) {
1565
* do { // LTR
1566
* show_char(text[logicalStart++], visualIndex++);
1567
* } while(--length>0);
1568
* } else {
1569
* logicalStart+=length; // logicalLimit
1570
* do { // RTL
1571
* show_char(text[--logicalStart], visualIndex++);
1572
* } while(--length>0);
1573
* }
1574
* }
1575
*\endcode
1576
* </pre>
1577
*
1578
* Note that in right-to-left runs, code like this places
1579
* second surrogates before first ones (which is generally a bad idea)
1580
* and combining characters before base characters.
1581
* <p>
1582
* Use of <code>ubidi_writeReordered()</code>, optionally with the
1583
* <code>#UBIDI_KEEP_BASE_COMBINING</code> option, can be considered in order
1584
* to avoid these issues.
1585
* @stable ICU 2.0
1586
*/
1587
U_STABLE UBiDiDirection U_EXPORT2
1588
ubidi_getVisualRun(UBiDi *pBiDi, int32_t runIndex,
1589
int32_t *pLogicalStart, int32_t *pLength);
1590
1591
/**
1592
* Get the visual position from a logical text position.
1593
* If such a mapping is used many times on the same
1594
* <code>UBiDi</code> object, then calling
1595
* <code>ubidi_getLogicalMap()</code> is more efficient.<p>
1596
*
1597
* The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
1598
* visual position because the corresponding text character is a Bidi control
1599
* removed from output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
1600
* <p>
1601
* When the visual output is altered by using options of
1602
* <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1603
* <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1604
* <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual position returned may not
1605
* be correct. It is advised to use, when possible, reordering options
1606
* such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1607
* <p>
1608
* Note that in right-to-left runs, this mapping places
1609
* second surrogates before first ones (which is generally a bad idea)
1610
* and combining characters before base characters.
1611
* Use of <code>ubidi_writeReordered()</code>, optionally with the
1612
* <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
1613
* of using the mapping, in order to avoid these issues.
1614
*
1615
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1616
*
1617
* @param logicalIndex is the index of a character in the text.
1618
*
1619
* @param pErrorCode must be a valid pointer to an error code value.
1620
*
1621
* @return The visual position of this character.
1622
*
1623
* @see ubidi_getLogicalMap
1624
* @see ubidi_getLogicalIndex
1625
* @see ubidi_getProcessedLength
1626
* @stable ICU 2.0
1627
*/
1628
U_STABLE int32_t U_EXPORT2
1629
ubidi_getVisualIndex(UBiDi *pBiDi, int32_t logicalIndex, UErrorCode *pErrorCode);
1630
1631
/**
1632
* Get the logical text position from a visual position.
1633
* If such a mapping is used many times on the same
1634
* <code>UBiDi</code> object, then calling
1635
* <code>ubidi_getVisualMap()</code> is more efficient.<p>
1636
*
1637
* The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
1638
* logical position because the corresponding text character is a Bidi mark
1639
* inserted in the output by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
1640
* <p>
1641
* This is the inverse function to <code>ubidi_getVisualIndex()</code>.
1642
* <p>
1643
* When the visual output is altered by using options of
1644
* <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1645
* <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1646
* <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical position returned may not
1647
* be correct. It is advised to use, when possible, reordering options
1648
* such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1649
*
1650
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1651
*
1652
* @param visualIndex is the visual position of a character.
1653
*
1654
* @param pErrorCode must be a valid pointer to an error code value.
1655
*
1656
* @return The index of this character in the text.
1657
*
1658
* @see ubidi_getVisualMap
1659
* @see ubidi_getVisualIndex
1660
* @see ubidi_getResultLength
1661
* @stable ICU 2.0
1662
*/
1663
U_STABLE int32_t U_EXPORT2
1664
ubidi_getLogicalIndex(UBiDi *pBiDi, int32_t visualIndex, UErrorCode *pErrorCode);
1665
1666
/**
1667
* Get a logical-to-visual index map (array) for the characters in the UBiDi
1668
* (paragraph or line) object.
1669
* <p>
1670
* Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
1671
* corresponding text characters are Bidi controls removed from the visual
1672
* output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
1673
* <p>
1674
* When the visual output is altered by using options of
1675
* <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1676
* <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1677
* <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual positions returned may not
1678
* be correct. It is advised to use, when possible, reordering options
1679
* such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1680
* <p>
1681
* Note that in right-to-left runs, this mapping places
1682
* second surrogates before first ones (which is generally a bad idea)
1683
* and combining characters before base characters.
1684
* Use of <code>ubidi_writeReordered()</code>, optionally with the
1685
* <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
1686
* of using the mapping, in order to avoid these issues.
1687
*
1688
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1689
*
1690
* @param indexMap is a pointer to an array of <code>ubidi_getProcessedLength()</code>
1691
* indexes which will reflect the reordering of the characters.
1692
* If option <code>#UBIDI_OPTION_INSERT_MARKS</code> is set, the number
1693
* of elements allocated in <code>indexMap</code> must be no less than
1694
* <code>ubidi_getResultLength()</code>.
1695
* The array does not need to be initialized.<br><br>
1696
* The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
1697
*
1698
* @param pErrorCode must be a valid pointer to an error code value.
1699
*
1700
* @see ubidi_getVisualMap
1701
* @see ubidi_getVisualIndex
1702
* @see ubidi_getProcessedLength
1703
* @see ubidi_getResultLength
1704
* @stable ICU 2.0
1705
*/
1706
U_STABLE void U_EXPORT2
1707
ubidi_getLogicalMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
1708
1709
/**
1710
* Get a visual-to-logical index map (array) for the characters in the UBiDi
1711
* (paragraph or line) object.
1712
* <p>
1713
* Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
1714
* corresponding text characters are Bidi marks inserted in the visual output
1715
* by the option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
1716
* <p>
1717
* When the visual output is altered by using options of
1718
* <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1719
* <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1720
* <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical positions returned may not
1721
* be correct. It is advised to use, when possible, reordering options
1722
* such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1723
*
1724
* @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1725
*
1726
* @param indexMap is a pointer to an array of <code>ubidi_getResultLength()</code>
1727
* indexes which will reflect the reordering of the characters.
1728
* If option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is set, the number
1729
* of elements allocated in <code>indexMap</code> must be no less than
1730
* <code>ubidi_getProcessedLength()</code>.
1731
* The array does not need to be initialized.<br><br>
1732
* The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
1733
*
1734
* @param pErrorCode must be a valid pointer to an error code value.
1735
*
1736
* @see ubidi_getLogicalMap
1737
* @see ubidi_getLogicalIndex
1738
* @see ubidi_getProcessedLength
1739
* @see ubidi_getResultLength
1740
* @stable ICU 2.0
1741
*/
1742
U_STABLE void U_EXPORT2
1743
ubidi_getVisualMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
1744
1745
/**
1746
* This is a convenience function that does not use a UBiDi object.
1747
* It is intended to be used for when an application has determined the levels
1748
* of objects (character sequences) and just needs to have them reordered (L2).
1749
* This is equivalent to using <code>ubidi_getLogicalMap()</code> on a
1750
* <code>UBiDi</code> object.
1751
*
1752
* @param levels is an array with <code>length</code> levels that have been determined by
1753
* the application.
1754
*
1755
* @param length is the number of levels in the array, or, semantically,
1756
* the number of objects to be reordered.
1757
* It must be <code>length>0</code>.
1758
*
1759
* @param indexMap is a pointer to an array of <code>length</code>
1760
* indexes which will reflect the reordering of the characters.
1761
* The array does not need to be initialized.<p>
1762
* The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
1763
* @stable ICU 2.0
1764
*/
1765
U_STABLE void U_EXPORT2
1766
ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
1767
1768
/**
1769
* This is a convenience function that does not use a UBiDi object.
1770
* It is intended to be used for when an application has determined the levels
1771
* of objects (character sequences) and just needs to have them reordered (L2).
1772
* This is equivalent to using <code>ubidi_getVisualMap()</code> on a
1773
* <code>UBiDi</code> object.
1774
*
1775
* @param levels is an array with <code>length</code> levels that have been determined by
1776
* the application.
1777
*
1778
* @param length is the number of levels in the array, or, semantically,
1779
* the number of objects to be reordered.
1780
* It must be <code>length>0</code>.
1781
*
1782
* @param indexMap is a pointer to an array of <code>length</code>
1783
* indexes which will reflect the reordering of the characters.
1784
* The array does not need to be initialized.<p>
1785
* The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
1786
* @stable ICU 2.0
1787
*/
1788
U_STABLE void U_EXPORT2
1789
ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
1790
1791
/**
1792
* Invert an index map.
1793
* The index mapping of the first map is inverted and written to
1794
* the second one.
1795
*
1796
* @param srcMap is an array with <code>length</code> elements
1797
* which defines the original mapping from a source array containing
1798
* <code>length</code> elements to a destination array.
1799
* Some elements of the source array may have no mapping in the
1800
* destination array. In that case, their value will be
1801
* the special value <code>UBIDI_MAP_NOWHERE</code>.
1802
* All elements must be >=0 or equal to <code>UBIDI_MAP_NOWHERE</code>.
1803
* Some elements may have a value >= <code>length</code>, if the
1804
* destination array has more elements than the source array.
1805
* There must be no duplicate indexes (two or more elements with the
1806
* same value except <code>UBIDI_MAP_NOWHERE</code>).
1807
*
1808
* @param destMap is an array with a number of elements equal to 1 + the highest
1809
* value in <code>srcMap</code>.
1810
* <code>destMap</code> will be filled with the inverse mapping.
1811
* If element with index i in <code>srcMap</code> has a value k different
1812
* from <code>UBIDI_MAP_NOWHERE</code>, this means that element i of
1813
* the source array maps to element k in the destination array.
1814
* The inverse map will have value i in its k-th element.
1815
* For all elements of the destination array which do not map to
1816
* an element in the source array, the corresponding element in the
1817
* inverse map will have a value equal to <code>UBIDI_MAP_NOWHERE</code>.
1818
*
1819
* @param length is the length of each array.
1820
* @see UBIDI_MAP_NOWHERE
1821
* @stable ICU 2.0
1822
*/
1823
U_STABLE void U_EXPORT2
1824
ubidi_invertMap(const int32_t *srcMap, int32_t *destMap, int32_t length);
1825
1826
/** option flags for ubidi_writeReordered() */
1827
1828
/**
1829
* option bit for ubidi_writeReordered():
1830
* keep combining characters after their base characters in RTL runs
1831
*
1832
* @see ubidi_writeReordered
1833
* @stable ICU 2.0
1834
*/
1835
#define UBIDI_KEEP_BASE_COMBINING 1
1836
1837
/**
1838
* option bit for ubidi_writeReordered():
1839
* replace characters with the "mirrored" property in RTL runs
1840
* by their mirror-image mappings
1841
*
1842
* @see ubidi_writeReordered
1843
* @stable ICU 2.0
1844
*/
1845
#define UBIDI_DO_MIRRORING 2
1846
1847
/**
1848
* option bit for ubidi_writeReordered():
1849
* surround the run with LRMs if necessary;
1850
* this is part of the approximate "inverse Bidi" algorithm
1851
*
1852
* <p>This option does not imply corresponding adjustment of the index
1853
* mappings.</p>
1854
*
1855
* @see ubidi_setInverse
1856
* @see ubidi_writeReordered
1857
* @stable ICU 2.0
1858
*/
1859
#define UBIDI_INSERT_LRM_FOR_NUMERIC 4
1860
1861
/**
1862
* option bit for ubidi_writeReordered():
1863
* remove Bidi control characters
1864
* (this does not affect #UBIDI_INSERT_LRM_FOR_NUMERIC)
1865
*
1866
* <p>This option does not imply corresponding adjustment of the index
1867
* mappings.</p>
1868
*
1869
* @see ubidi_writeReordered
1870
* @stable ICU 2.0
1871
*/
1872
#define UBIDI_REMOVE_BIDI_CONTROLS 8
1873
1874
/**
1875
* option bit for ubidi_writeReordered():
1876
* write the output in reverse order
1877
*
1878
* <p>This has the same effect as calling <code>ubidi_writeReordered()</code>
1879
* first without this option, and then calling
1880
* <code>ubidi_writeReverse()</code> without mirroring.
1881
* Doing this in the same step is faster and avoids a temporary buffer.
1882
* An example for using this option is output to a character terminal that
1883
* is designed for RTL scripts and stores text in reverse order.</p>
1884
*
1885
* @see ubidi_writeReordered
1886
* @stable ICU 2.0
1887
*/
1888
#define UBIDI_OUTPUT_REVERSE 16
1889
1890
/**
1891
* Get the length of the source text processed by the last call to
1892
* <code>ubidi_setPara()</code>. This length may be different from the length
1893
* of the source text if option <code>#UBIDI_OPTION_STREAMING</code>
1894
* has been set.
1895
* <br>
1896
* Note that whenever the length of the text affects the execution or the
1897
* result of a function, it is the processed length which must be considered,
1898
* except for <code>ubidi_setPara</code> (which receives unprocessed source
1899
* text) and <code>ubidi_getLength</code> (which returns the original length
1900
* of the source text).<br>
1901
* In particular, the processed length is the one to consider in the following
1902
* cases:
1903
* <ul>
1904
* <li>maximum value of the <code>limit</code> argument of
1905
* <code>ubidi_setLine</code></li>
1906
* <li>maximum value of the <code>charIndex</code> argument of
1907
* <code>ubidi_getParagraph</code></li>
1908
* <li>maximum value of the <code>charIndex</code> argument of
1909
* <code>ubidi_getLevelAt</code></li>
1910
* <li>number of elements in the array returned by <code>ubidi_getLevels</code></li>
1911
* <li>maximum value of the <code>logicalStart</code> argument of
1912
* <code>ubidi_getLogicalRun</code></li>
1913
* <li>maximum value of the <code>logicalIndex</code> argument of
1914
* <code>ubidi_getVisualIndex</code></li>
1915
* <li>number of elements filled in the <code>*indexMap</code> argument of
1916
* <code>ubidi_getLogicalMap</code></li>
1917
* <li>length of text processed by <code>ubidi_writeReordered</code></li>
1918
* </ul>
1919
*
1920
* @param pBiDi is the paragraph <code>UBiDi</code> object.
1921
*
1922
* @return The length of the part of the source text processed by
1923
* the last call to <code>ubidi_setPara</code>.
1924
* @see ubidi_setPara
1925
* @see UBIDI_OPTION_STREAMING
1926
* @stable ICU 3.6
1927
*/
1928
U_STABLE int32_t U_EXPORT2
1929
ubidi_getProcessedLength(const UBiDi *pBiDi);
1930
1931
/**
1932
* Get the length of the reordered text resulting from the last call to
1933
* <code>ubidi_setPara()</code>. This length may be different from the length
1934
* of the source text if option <code>#UBIDI_OPTION_INSERT_MARKS</code>
1935
* or option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> has been set.
1936
* <br>
1937
* This resulting length is the one to consider in the following cases:
1938
* <ul>
1939
* <li>maximum value of the <code>visualIndex</code> argument of
1940
* <code>ubidi_getLogicalIndex</code></li>
1941
* <li>number of elements of the <code>*indexMap</code> argument of
1942
* <code>ubidi_getVisualMap</code></li>
1943
* </ul>
1944
* Note that this length stays identical to the source text length if
1945
* Bidi marks are inserted or removed using option bits of
1946
* <code>ubidi_writeReordered</code>, or if option
1947
* <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> has been set.
1948
*
1949
* @param pBiDi is the paragraph <code>UBiDi</code> object.
1950
*
1951
* @return The length of the reordered text resulting from
1952
* the last call to <code>ubidi_setPara</code>.
1953
* @see ubidi_setPara
1954
* @see UBIDI_OPTION_INSERT_MARKS
1955
* @see UBIDI_OPTION_REMOVE_CONTROLS
1956
* @stable ICU 3.6
1957
*/
1958
U_STABLE int32_t U_EXPORT2
1959
ubidi_getResultLength(const UBiDi *pBiDi);
1960
1961
U_CDECL_BEGIN
1962
/**
1963
* value returned by <code>UBiDiClassCallback</code> callbacks when
1964
* there is no need to override the standard Bidi class for a given code point.
1965
* @see UBiDiClassCallback
1966
* @stable ICU 3.6
1967
*/
1968
#define U_BIDI_CLASS_DEFAULT U_CHAR_DIRECTION_COUNT
1969
1970
/**
1971
* Callback type declaration for overriding default Bidi class values with
1972
* custom ones.
1973
* <p>Usually, the function pointer will be propagated to a <code>UBiDi</code>
1974
* object by calling the <code>ubidi_setClassCallback()</code> function;
1975
* then the callback will be invoked by the UBA implementation any time the
1976
* class of a character is to be determined.</p>
1977
*
1978
* @param context is a pointer to the callback private data.
1979
*
1980
* @param c is the code point to get a Bidi class for.
1981
*
1982
* @return The directional property / Bidi class for the given code point
1983
* <code>c</code> if the default class has been overridden, or
1984
* <code>#U_BIDI_CLASS_DEFAULT</code> if the standard Bidi class value
1985
* for <code>c</code> is to be used.
1986
* @see ubidi_setClassCallback
1987
* @see ubidi_getClassCallback
1988
* @stable ICU 3.6
1989
*/
1990
typedef UCharDirection U_CALLCONV
1991
UBiDiClassCallback(const void *context, UChar32 c);
1992
1993
U_CDECL_END
1994
1995
/**
1996
* Retrieve the Bidi class for a given code point.
1997
* <p>If a <code>#UBiDiClassCallback</code> callback is defined and returns a
1998
* value other than <code>#U_BIDI_CLASS_DEFAULT</code>, that value is used;
1999
* otherwise the default class determination mechanism is invoked.</p>
2000
*
2001
* @param pBiDi is the paragraph <code>UBiDi</code> object.
2002
*
2003
* @param c is the code point whose Bidi class must be retrieved.
2004
*
2005
* @return The Bidi class for character <code>c</code> based
2006
* on the given <code>pBiDi</code> instance.
2007
* @see UBiDiClassCallback
2008
* @stable ICU 3.6
2009
*/
2010
U_STABLE UCharDirection U_EXPORT2
2011
ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c);
2012
2013
/**
2014
* Set the callback function and callback data used by the UBA
2015
* implementation for Bidi class determination.
2016
* <p>This may be useful for assigning Bidi classes to PUA characters, or
2017
* for special application needs. For instance, an application may want to
2018
* handle all spaces like L or R characters (according to the base direction)
2019
* when creating the visual ordering of logical lines which are part of a report
2020
* organized in columns: there should not be interaction between adjacent
2021
* cells.<p>
2022
*
2023
* @param pBiDi is the paragraph <code>UBiDi</code> object.
2024
*
2025
* @param newFn is the new callback function pointer.
2026
*
2027
* @param newContext is the new callback context pointer. This can be NULL.
2028
*
2029
* @param oldFn fillin: Returns the old callback function pointer. This can be
2030
* NULL.
2031
*
2032
* @param oldContext fillin: Returns the old callback's context. This can be
2033
* NULL.
2034
*
2035
* @param pErrorCode must be a valid pointer to an error code value.
2036
*
2037
* @see ubidi_getClassCallback
2038
* @stable ICU 3.6
2039
*/
2040
U_STABLE void U_EXPORT2
2041
ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
2042
const void *newContext, UBiDiClassCallback **oldFn,
2043
const void **oldContext, UErrorCode *pErrorCode);
2044
2045
/**
2046
* Get the current callback function used for Bidi class determination.
2047
*
2048
* @param pBiDi is the paragraph <code>UBiDi</code> object.
2049
*
2050
* @param fn fillin: Returns the callback function pointer.
2051
*
2052
* @param context fillin: Returns the callback's private context.
2053
*
2054
* @see ubidi_setClassCallback
2055
* @stable ICU 3.6
2056
*/
2057
U_STABLE void U_EXPORT2
2058
ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context);
2059
2060
/**
2061
* Take a <code>UBiDi</code> object containing the reordering
2062
* information for a piece of text (one or more paragraphs) set by
2063
* <code>ubidi_setPara()</code> or for a line of text set by
2064
* <code>ubidi_setLine()</code> and write a reordered string to the
2065
* destination buffer.
2066
*
2067
* This function preserves the integrity of characters with multiple
2068
* code units and (optionally) combining characters.
2069
* Characters in RTL runs can be replaced by mirror-image characters
2070
* in the destination buffer. Note that "real" mirroring has
2071
* to be done in a rendering engine by glyph selection
2072
* and that for many "mirrored" characters there are no
2073
* Unicode characters as mirror-image equivalents.
2074
* There are also options to insert or remove Bidi control
2075
* characters; see the description of the <code>destSize</code>
2076
* and <code>options</code> parameters and of the option bit flags.
2077
*
2078
* @param pBiDi A pointer to a <code>UBiDi</code> object that
2079
* is set by <code>ubidi_setPara()</code> or
2080
* <code>ubidi_setLine()</code> and contains the reordering
2081
* information for the text that it was defined for,
2082
* as well as a pointer to that text.<br><br>
2083
* The text was aliased (only the pointer was stored
2084
* without copying the contents) and must not have been modified
2085
* since the <code>ubidi_setPara()</code> call.
2086
*
2087
* @param dest A pointer to where the reordered text is to be copied.
2088
* The source text and <code>dest[destSize]</code>
2089
* must not overlap.
2090
*
2091
* @param destSize The size of the <code>dest</code> buffer,
2092
* in number of UChars.
2093
* If the <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>
2094
* option is set, then the destination length could be
2095
* as large as
2096
* <code>ubidi_getLength(pBiDi)+2*ubidi_countRuns(pBiDi)</code>.
2097
* If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
2098
* is set, then the destination length may be less than
2099
* <code>ubidi_getLength(pBiDi)</code>.
2100
* If none of these options is set, then the destination length
2101
* will be exactly <code>ubidi_getProcessedLength(pBiDi)</code>.
2102
*
2103
* @param options A bit set of options for the reordering that control
2104
* how the reordered text is written.
2105
* The options include mirroring the characters on a code
2106
* point basis and inserting LRM characters, which is used
2107
* especially for transforming visually stored text
2108
* to logically stored text (although this is still an
2109
* imperfect implementation of an "inverse Bidi" algorithm
2110
* because it uses the "forward Bidi" algorithm at its core).
2111
* The available options are:
2112
* <code>#UBIDI_DO_MIRRORING</code>,
2113
* <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
2114
* <code>#UBIDI_KEEP_BASE_COMBINING</code>,
2115
* <code>#UBIDI_OUTPUT_REVERSE</code>,
2116
* <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
2117
*
2118
* @param pErrorCode must be a valid pointer to an error code value.
2119
*
2120
* @return The length of the output string.
2121
*
2122
* @see ubidi_getProcessedLength
2123
* @stable ICU 2.0
2124
*/
2125
U_STABLE int32_t U_EXPORT2
2126
ubidi_writeReordered(UBiDi *pBiDi,
2127
UChar *dest, int32_t destSize,
2128
uint16_t options,
2129
UErrorCode *pErrorCode);
2130
2131
/**
2132
* Reverse a Right-To-Left run of Unicode text.
2133
*
2134
* This function preserves the integrity of characters with multiple
2135
* code units and (optionally) combining characters.
2136
* Characters can be replaced by mirror-image characters
2137
* in the destination buffer. Note that "real" mirroring has
2138
* to be done in a rendering engine by glyph selection
2139
* and that for many "mirrored" characters there are no
2140
* Unicode characters as mirror-image equivalents.
2141
* There are also options to insert or remove Bidi control
2142
* characters.
2143
*
2144
* This function is the implementation for reversing RTL runs as part
2145
* of <code>ubidi_writeReordered()</code>. For detailed descriptions
2146
* of the parameters, see there.
2147
* Since no Bidi controls are inserted here, the output string length
2148
* will never exceed <code>srcLength</code>.
2149
*
2150
* @see ubidi_writeReordered
2151
*
2152
* @param src A pointer to the RTL run text.
2153
*
2154
* @param srcLength The length of the RTL run.
2155
*
2156
* @param dest A pointer to where the reordered text is to be copied.
2157
* <code>src[srcLength]</code> and <code>dest[destSize]</code>
2158
* must not overlap.
2159
*
2160
* @param destSize The size of the <code>dest</code> buffer,
2161
* in number of UChars.
2162
* If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
2163
* is set, then the destination length may be less than
2164
* <code>srcLength</code>.
2165
* If this option is not set, then the destination length
2166
* will be exactly <code>srcLength</code>.
2167
*
2168
* @param options A bit set of options for the reordering that control
2169
* how the reordered text is written.
2170
* See the <code>options</code> parameter in <code>ubidi_writeReordered()</code>.
2171
*
2172
* @param pErrorCode must be a valid pointer to an error code value.
2173
*
2174
* @return The length of the output string.
2175
* @stable ICU 2.0
2176
*/
2177
U_STABLE int32_t U_EXPORT2
2178
ubidi_writeReverse(const UChar *src, int32_t srcLength,
2179
UChar *dest, int32_t destSize,
2180
uint16_t options,
2181
UErrorCode *pErrorCode);
2182
2183
/*#define BIDI_SAMPLE_CODE*/
2184
/*@}*/
2185
2186
#endif
2187
2188