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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/openjdk-multiarch-jdk8u
Path: blob/aarch64-shenandoah-jdk8u272-b10/jdk/src/share/native/sun/font/layout/GlyphLookupTables.cpp
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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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/*
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*
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* (C) Copyright IBM Corp. 1998-2004 - All Rights Reserved
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*
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*/
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#include "LETypes.h"
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#include "OpenTypeTables.h"
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#include "ScriptAndLanguage.h"
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#include "GlyphLookupTables.h"
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#include "LESwaps.h"
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U_NAMESPACE_BEGIN
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le_bool GlyphLookupTableHeader::coversScript(const LETableReference &base, LETag scriptTag, LEErrorCode &success) const
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{
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LEReferenceTo<ScriptListTable> scriptListTable(base, success, SWAPW(scriptListOffset));
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return (scriptListOffset != 0) && scriptListTable->findScript(scriptListTable, scriptTag, success) .isValid();
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}
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le_bool GlyphLookupTableHeader::coversScriptAndLanguage(const LETableReference &base, LETag scriptTag, LETag languageTag, LEErrorCode &success, le_bool exactMatch) const
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{
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LEReferenceTo<ScriptListTable> scriptListTable(base, success, SWAPW(scriptListOffset));
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LEReferenceTo<LangSysTable> langSysTable = scriptListTable->findLanguage(scriptListTable,
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scriptTag, languageTag, success, exactMatch);
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// FIXME: could check featureListOffset, lookupListOffset, and lookup count...
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// Note: don't have to SWAPW langSysTable->featureCount to check for non-zero.
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return LE_SUCCESS(success)&&langSysTable.isValid() && langSysTable->featureCount != 0;
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}
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U_NAMESPACE_END
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