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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/openjdk-multiarch-jdk8u
Path: blob/aarch64-shenandoah-jdk8u272-b10/jdk/src/windows/native/sun/java2d/d3d/D3DMaskBlit.cpp
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/*
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* Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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#include <stdlib.h>
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#include <jlong.h>
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#include "D3DMaskBlit.h"
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#include "D3DRenderQueue.h"
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#include "D3DSurfaceData.h"
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/**
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* REMIND: This method assumes that the dimensions of the incoming pixel
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* array are less than or equal to the cached blit texture tile;
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* these are rather fragile assumptions, and should be cleaned up...
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*/
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HRESULT
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D3DMaskBlit_MaskBlit(JNIEnv *env, D3DContext *d3dc,
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jint dstx, jint dsty,
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jint width, jint height,
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void *pPixels)
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{
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HRESULT res = S_OK;
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jfloat dx1, dy1, dx2, dy2;
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jfloat tx1, ty1, tx2, ty2;
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J2dTraceLn(J2D_TRACE_INFO, "D3DMaskBlit_MaskBlit");
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if (width <= 0 || height <= 0) {
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J2dTraceLn(J2D_TRACE_WARNING,
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"D3DMaskBlit_MaskBlit: invalid dimensions");
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return res;
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}
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RETURN_STATUS_IF_NULL(pPixels, E_FAIL);
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RETURN_STATUS_IF_NULL(d3dc, E_FAIL);
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if (FAILED(res = d3dc->BeginScene(STATE_TEXTUREOP))) {
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return res;
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}
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D3DResource *pBlitTexRes;
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if (FAILED(res =
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d3dc->GetResourceManager()->GetBlitTexture(&pBlitTexRes)))
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{
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return res;
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}
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IDirect3DTexture9 *pBlitTex = pBlitTexRes->GetTexture();
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if (FAILED(res = d3dc->SetTexture(pBlitTex, 0))) {
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return res;
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}
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IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice();
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D3DTEXTUREFILTERTYPE fhint =
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d3dc->IsTextureFilteringSupported(D3DTEXF_NONE) ?
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D3DTEXF_NONE : D3DTEXF_POINT;
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pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, fhint);
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pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, fhint);
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// copy system memory IntArgbPre surface into cached texture
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if (FAILED(res = d3dc->UploadTileToTexture(pBlitTexRes, pPixels,
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0, 0, 0, 0,
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width, height,
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width*4,
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TILEFMT_4BYTE_ARGB_PRE)))
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{
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return res;
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}
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dx1 = (jfloat)dstx;
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dy1 = (jfloat)dsty;
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dx2 = dx1 + width;
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dy2 = dy1 + height;
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tx1 = 0.0f;
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ty1 = 0.0f;
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tx2 = ((jfloat)width) / D3DC_BLIT_TILE_SIZE;
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ty2 = ((jfloat)height) / D3DC_BLIT_TILE_SIZE;
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// render cached texture to the destination surface
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res = d3dc->pVCacher->DrawTexture(dx1, dy1, dx2, dy2,
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tx1, ty1, tx2, ty2);
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res = d3dc->pVCacher->Render();
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return res;
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}
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