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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/openjdk-multiarch-jdk8u
Path: blob/aarch64-shenandoah-jdk8u272-b10/jdk/src/windows/native/sun/java2d/opengl/WGLGraphicsConfig.h
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/*
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* Copyright (c) 2004, 2005, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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#ifndef WGLGraphicsConfig_h_Included
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#define WGLGraphicsConfig_h_Included
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#include "jni.h"
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#include "J2D_GL/gl.h"
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#include "OGLSurfaceData.h"
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#include "OGLContext.h"
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/**
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* The WGLGraphicsConfigInfo structure contains information specific to a
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* given WGLGraphicsConfig (pixel format).
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*
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* jint screen, pixfmt;
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* The screen and PixelFormat for the associated WGLGraphicsConfig.
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*
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* OGLContext *context;
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* The context associated with this WGLGraphicsConfig.
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*/
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typedef struct _WGLGraphicsConfigInfo {
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jint screen;
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jint pixfmt;
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OGLContext *context;
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} WGLGraphicsConfigInfo;
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/**
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* The WGLCtxInfo structure contains the native WGLContext information
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* required by and is encapsulated by the platform-independent OGLContext
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* structure.
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*
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* HGLRC context;
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* The core native WGL context. Rendering commands have no effect until a
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* context is made current (active).
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*
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* HPBUFFERARB scratchSurface;
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* HDC scratchSurfaceDC;
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* The scratch surface (and its associated HDC), which are used to make a
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* context current when we do not otherwise have a reference to an OpenGL
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* surface for the purposes of making a context current.
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*/
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typedef struct _WGLCtxInfo {
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HGLRC context;
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HPBUFFERARB scratchSurface;
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HDC scratchSurfaceDC;
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} WGLCtxInfo;
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/**
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* Utility methods
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*/
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HWND WGLGC_CreateScratchWindow(jint screennum);
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/**
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* REMIND: ideally, this would be declared in AwtComponent.h, but including
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* that C++ header file from C source files causes problems...
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*/
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extern HWND AwtComponent_GetHWnd(JNIEnv *env, jlong pData);
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#endif /* WGLGraphicsConfig_h_Included */
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