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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/openjdk-multiarch-jdk8u
Path: blob/aarch64-shenandoah-jdk8u272-b10/jdk/test/sun/java2d/DirectX/RenderingToCachedGraphicsTest/RenderingToCachedGraphicsTest.java
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/*
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* Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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* @test
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* @bug 6648018 6652662
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* @summary Verifies that rendering to a cached onscreen Graphics works
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* @author [email protected]: area=Graphics
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* @run main/othervm RenderingToCachedGraphicsTest
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* @run main/othervm -Dsun.java2d.d3d=false RenderingToCachedGraphicsTest
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*/
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import java.awt.Canvas;
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import java.awt.Color;
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import java.awt.Frame;
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import java.awt.Graphics;
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import java.awt.GraphicsEnvironment;
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import java.awt.Point;
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import java.awt.Rectangle;
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import java.awt.Robot;
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import java.awt.Toolkit;
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import java.awt.event.WindowAdapter;
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import java.awt.event.WindowEvent;
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import java.awt.image.BufferStrategy;
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import java.awt.image.BufferedImage;
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import static java.awt.image.VolatileImage.*;
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import java.awt.image.VolatileImage;
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import java.io.File;
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import java.util.concurrent.CountDownLatch;
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import javax.imageio.ImageIO;
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public class RenderingToCachedGraphicsTest extends Frame {
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private static volatile boolean failed = false;
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private static volatile CountDownLatch latch;
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private Graphics cachedGraphics;
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private Canvas renderCanvas;
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public RenderingToCachedGraphicsTest() {
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super("Test starts in 2 seconds");
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renderCanvas = new Canvas() {
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@Override
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public void paint(Graphics g) {
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if (getWidth() < 100 || getHeight() < 100) {
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repaint();
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return;
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}
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// wait for a bit so that Vista's Window manager's animation
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// effects on window's appearance are completed (6652662)
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try { Thread.sleep(2000); } catch (InterruptedException ex) {}
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try {
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runTest();
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} catch (Throwable t) {
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failed = true;
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} finally {
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latch.countDown();
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}
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}
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@Override
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public void update(Graphics g) {}
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};
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add("Center", renderCanvas);
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}
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private void runTest() {
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// this will cause screen update manager to dump the accelerated surface
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// for this canvas
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renderCanvas.createBufferStrategy(2);
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BufferStrategy bs = renderCanvas.getBufferStrategy();
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do {
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Graphics bsg = bs.getDrawGraphics();
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bsg.setColor(Color.blue);
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bsg.fillRect(0, 0,
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renderCanvas.getWidth(), renderCanvas.getHeight());
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} while (bs.contentsLost() || bs.contentsRestored());
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// grab the "unaccelerated" onscreen surface
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cachedGraphics = renderCanvas.getGraphics();
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cachedGraphics.setColor(Color.red);
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cachedGraphics.fillRect(0, 0, getWidth(), getHeight());
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bs.dispose();
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bs = null;
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// now the update manager should be able to accelerate onscreen
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// rendering to it again
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cachedGraphics.setColor(Color.green);
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// this causes restoration of the new accelerated onscreen surface
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// (it is created in "lost" state)
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cachedGraphics.fillRect(0, 0,
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renderCanvas.getWidth(),
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renderCanvas.getHeight());
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Toolkit.getDefaultToolkit().sync();
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// and now we should be able to render to it
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cachedGraphics.fillRect(0, 0,
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renderCanvas.getWidth(),
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renderCanvas.getHeight());
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Toolkit.getDefaultToolkit().sync();
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Robot robot = null;
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try {
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robot = new Robot();
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} catch (Exception e) {
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e.printStackTrace();
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failed = true;
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return;
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}
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Point p = renderCanvas.getLocationOnScreen();
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Rectangle r = new Rectangle(p.x, p.y,
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renderCanvas.getWidth(),
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renderCanvas.getHeight());
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BufferedImage bi = robot.createScreenCapture(r);
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for (int y = 0; y < bi.getHeight(); y++) {
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for (int x = 0; x < bi.getWidth(); x++) {
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if (bi.getRGB(x, y) != Color.green.getRGB()) {
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System.err.println("Colors mismatch!");
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String name = "RenderingToCachedGraphicsTest.png";
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try {
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ImageIO.write(bi, "png", new File(name));
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System.err.println("Dumped grabbed image to: "+name);
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} catch (Exception e) {}
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failed = true;
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return;
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}
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}
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}
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}
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public static void main(String[] args) {
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int depth = GraphicsEnvironment.getLocalGraphicsEnvironment().
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getDefaultScreenDevice().getDefaultConfiguration().
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getColorModel().getPixelSize();
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if (depth < 16) {
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System.out.println("Test PASSED (depth < 16bit)");
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return;
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}
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latch = new CountDownLatch(1);
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RenderingToCachedGraphicsTest t1 = new RenderingToCachedGraphicsTest();
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t1.pack();
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t1.setSize(300, 300);
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t1.setVisible(true);
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try { latch.await(); } catch (InterruptedException ex) {}
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t1.dispose();
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if (failed) {
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throw new
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RuntimeException("Failed: rendering didn't show up");
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}
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System.out.println("Test PASSED");
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}
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}
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