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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/openjdk-multiarch-jdk8u
Path: blob/aarch64-shenandoah-jdk8u272-b10/jdk/test/sun/security/ssl/SSLSocketImpl/InvalidateServerSessionRenegotiate.java
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/*
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* Copyright (c) 2001, 2011, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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//
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// SunJSSE does not support dynamic system properties, no way to re-use
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// system properties in samevm/agentvm mode.
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//
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/*
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* @test
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* @bug 4403428
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* @summary Invalidating JSSE session on server causes SSLProtocolException
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* @run main/othervm InvalidateServerSessionRenegotiate SSLv3
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* @run main/othervm InvalidateServerSessionRenegotiate TLSv1
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* @run main/othervm InvalidateServerSessionRenegotiate TLSv1.1
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* @run main/othervm InvalidateServerSessionRenegotiate TLSv1.2
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* @author Brad Wetmore
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*/
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import java.io.*;
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import java.net.*;
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import java.security.Security;
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import javax.net.ssl.*;
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public class InvalidateServerSessionRenegotiate implements
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HandshakeCompletedListener {
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static byte handshakesCompleted = 0;
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/*
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* Define what happens when handshaking is completed
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*/
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public void handshakeCompleted(HandshakeCompletedEvent event) {
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synchronized (this) {
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handshakesCompleted++;
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System.out.println("Session: " + event.getSession().toString());
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System.out.println("Seen handshake completed #" +
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handshakesCompleted);
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}
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}
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/*
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* =============================================================
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* Set the various variables needed for the tests, then
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* specify what tests to run on each side.
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*/
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/*
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* Should we run the client or server in a separate thread?
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* Both sides can throw exceptions, but do you have a preference
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* as to which side should be the main thread.
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*/
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static boolean separateServerThread = false;
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/*
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* Where do we find the keystores?
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*/
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static String pathToStores = "../../../../javax/net/ssl/etc";
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static String keyStoreFile = "keystore";
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static String trustStoreFile = "truststore";
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static String passwd = "passphrase";
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/*
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* Is the server ready to serve?
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*/
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volatile static boolean serverReady = false;
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/*
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* Turn on SSL debugging?
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*/
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static boolean debug = false;
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/*
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* If the client or server is doing some kind of object creation
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* that the other side depends on, and that thread prematurely
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* exits, you may experience a hang. The test harness will
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* terminate all hung threads after its timeout has expired,
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* currently 3 minutes by default, but you might try to be
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* smart about it....
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*/
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/*
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* Define the server side of the test.
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*
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* If the server prematurely exits, serverReady will be set to true
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* to avoid infinite hangs.
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*/
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void doServerSide() throws Exception {
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SSLServerSocketFactory sslssf =
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(SSLServerSocketFactory) SSLServerSocketFactory.getDefault();
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SSLServerSocket sslServerSocket =
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(SSLServerSocket) sslssf.createServerSocket(serverPort);
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serverPort = sslServerSocket.getLocalPort();
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/*
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* Signal Client, we're ready for his connect.
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*/
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serverReady = true;
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SSLSocket sslSocket = (SSLSocket) sslServerSocket.accept();
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sslSocket.addHandshakeCompletedListener(this);
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InputStream sslIS = sslSocket.getInputStream();
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OutputStream sslOS = sslSocket.getOutputStream();
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for (int i = 0; i < 10; i++) {
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sslIS.read();
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sslOS.write(85);
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sslOS.flush();
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}
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System.out.println("invalidating");
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sslSocket.getSession().invalidate();
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System.out.println("starting new handshake");
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sslSocket.startHandshake();
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for (int i = 0; i < 10; i++) {
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System.out.println("sending/receiving data, iteration: " + i);
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sslIS.read();
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sslOS.write(85);
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sslOS.flush();
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}
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sslSocket.close();
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}
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/*
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* Define the client side of the test.
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*
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* If the server prematurely exits, serverReady will be set to true
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* to avoid infinite hangs.
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*/
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void doClientSide() throws Exception {
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/*
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* Wait for server to get started.
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*/
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while (!serverReady) {
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Thread.sleep(50);
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}
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SSLSocketFactory sslsf =
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(SSLSocketFactory) SSLSocketFactory.getDefault();
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SSLSocket sslSocket = (SSLSocket)
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sslsf.createSocket("localhost", serverPort);
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sslSocket.setEnabledProtocols(new String[] { tlsProtocol });
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InputStream sslIS = sslSocket.getInputStream();
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OutputStream sslOS = sslSocket.getOutputStream();
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for (int i = 0; i < 10; i++) {
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sslOS.write(280);
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sslOS.flush();
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sslIS.read();
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}
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for (int i = 0; i < 10; i++) {
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sslOS.write(280);
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sslOS.flush();
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sslIS.read();
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}
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sslSocket.close();
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}
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/*
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* =============================================================
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* The remainder is just support stuff
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*/
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// use any free port by default
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volatile int serverPort = 0;
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volatile Exception serverException = null;
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volatile Exception clientException = null;
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// the specified protocol
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private static String tlsProtocol;
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public static void main(String[] args) throws Exception {
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String keyFilename =
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System.getProperty("test.src", "./") + "/" + pathToStores +
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"/" + keyStoreFile;
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String trustFilename =
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System.getProperty("test.src", "./") + "/" + pathToStores +
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"/" + trustStoreFile;
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System.setProperty("javax.net.ssl.keyStore", keyFilename);
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System.setProperty("javax.net.ssl.keyStorePassword", passwd);
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System.setProperty("javax.net.ssl.trustStore", trustFilename);
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System.setProperty("javax.net.ssl.trustStorePassword", passwd);
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if (debug) {
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System.setProperty("javax.net.debug", "all");
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}
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Security.setProperty("jdk.tls.disabledAlgorithms", "");
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tlsProtocol = args[0];
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/*
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* Start the tests.
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*/
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new InvalidateServerSessionRenegotiate();
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}
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Thread clientThread = null;
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Thread serverThread = null;
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/*
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* Primary constructor, used to drive remainder of the test.
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*
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* Fork off the other side, then do your work.
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*/
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InvalidateServerSessionRenegotiate() throws Exception {
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if (separateServerThread) {
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startServer(true);
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startClient(false);
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} else {
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startClient(true);
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startServer(false);
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}
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/*
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* Wait for other side to close down.
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*/
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if (separateServerThread) {
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serverThread.join();
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} else {
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clientThread.join();
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}
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/*
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* When we get here, the test is pretty much over.
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*
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* If the main thread excepted, that propagates back
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* immediately. If the other thread threw an exception, we
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* should report back.
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*/
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if (serverException != null) {
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System.out.print("Server Exception:");
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throw serverException;
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}
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if (clientException != null) {
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System.out.print("Client Exception:");
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throw clientException;
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}
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/*
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* Give the Handshaker Thread a chance to run
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*/
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Thread.sleep(1000);
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synchronized (this) {
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if (handshakesCompleted != 2) {
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throw new Exception("Didn't see 2 handshake completed events.");
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}
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}
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}
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void startServer(boolean newThread) throws Exception {
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if (newThread) {
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serverThread = new Thread() {
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public void run() {
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try {
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doServerSide();
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} catch (Exception e) {
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/*
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* Our server thread just died.
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*
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* Release the client, if not active already...
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*/
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System.err.println("Server died...");
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serverReady = true;
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serverException = e;
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}
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}
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};
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serverThread.start();
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} else {
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doServerSide();
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}
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}
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void startClient(boolean newThread) throws Exception {
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if (newThread) {
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clientThread = new Thread() {
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public void run() {
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try {
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doClientSide();
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} catch (Exception e) {
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/*
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* Our client thread just died.
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*/
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System.err.println("Client died...");
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clientException = e;
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}
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}
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};
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clientThread.start();
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} else {
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doClientSide();
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}
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}
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}
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