Path: blob/main/markdown/patchnotes/changelogs/ANDROID.md
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PojavLauncher Android
"Gladiolus" release (latest)
Fully fixed a bug when 1.21.1+ did not show anything with GL4ES
Other minor launcher crash fixes
Technical changes:
Refactored screen size management for better screen dimension changing support
Improved ReplayMod support (available by installing the FFMpeg plugin)
Additions:
Added new renderer: LTW
Supports incomplete OpenGL 3.2, based on OpenGL ES 3.0 (with optional features from 3.1 and 3.2)
Allows you to run Sodium, Iris (note that shader support is limited), Immersive Portals (GL_EXT_clip_cull_distance required), Create and most other mods for new versions of the game which previously only worked on Zink
Known bugs: colors may not be right in Xaero's map mods.
Added the new "Quick Settings" menu to the in-game sidebar
Allows you to adjust resolution, gesture settings and gyroscope settings while the game is running. UX changes
Improved default settings
Improved download progress display for game installation
"Foxglove" release (20th June 2024)
Launcher Features:
Support for versions requiring Java 21 Custom profile icons !
Login screen improvement
small UI changes to keep things consistent
better modrinth search results
A lot of fixes !
Support for 1.6.X assets sounds
Custom control changes:
Better notch handling for notches taller than wider
Switch controller support
small fixes and improvements
Input changes:
Refactored to make crafting easier than ever !
Renderer changes:
More compatibility with server resource packs. A lot of time has been spent on tricky cases for this feature.
small optimizations
"Edelweiss" Release (27th September 2023)
New launcher features:
Added automatic Forge/Fabric/Quilt/OptiFine installation
Added modpack search and installation from CurseForge or Modrinth
Added 1.20.2 support
New Custom Controls features:
Added customizable on-screen joystick
Now sub-buttons in "FREE" orientation drawers can be resized independently
Now buttons can be configured to be hidden or shown when you are in the game or in a menu.
Custom Controls changes:
Control button border thickness is now independent from button size
The highlight for rounded buttons does not show outside of the button border
Input changes:
Refactored the input system for higher efficiency
Renderer changes:
GL4ES 1.1.4 was replaced with a fork of GL4ES 1.1.5 with fixes and extended shader support
Removed the VirGL renderer
Re-added Zink renderer (supports Mali-Gx7+, Adreno 6xx, Adreno 7xx)
Upgraded LWJGL from 3.2.3 to 3.3.1
Added support for VulkanMod (requires patching)
"Dahlia" GPlay update (28th May 2022)
New launcher features:
Added automatic Forge/Fabric/Quilt/OptiFine installation
Added modpack search and installation from CurseForge or Modrinth
Added 1.20.2 support
New Custom Controls features:
Added customizable on-screen joystick
Now sub-buttons in "FREE" orientation drawers can be resized independently
Now buttons can be configured to be hidden or shown when you are in the game or in a menu.
Custom Controls changes:
Control button border thickness is now independent from button size
The highlight for rounded buttons does not show outside of the button border
Input changes:
Refactored the input system for higher efficiency
Renderer changes:
GL4ES 1.1.4 was replaced with a fork of GL4ES 1.1.5 with fixes and extended shader support
Removed the VirGL renderer
Re-added Zink renderer (supports Mali-Gx7+, Adreno 6xx, Adreno 7xx)
Upgraded LWJGL from 3.2.3 to 3.3.1
Added support for VulkanMod (requires patching)
"Crocus" gplay release (31st August 2021)
Resolver changes
Modified ResConfHack to read resolv data from the Java property
Added auto-unpacking of premade resolv.conf and setting the Java property (Now SRV resolving should work on Java 17 by default)